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1,001 Nights of Doom
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COLISEUM.TXT
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1994-12-23
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2KB
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45 lines
==============================================================================
Title : Coliseum of Carnage (for Doom][)
Author : Andrew Harp
Description : A level that begins when you parachute down near
a perimiter guard chamber of an enemy base. Your
mission is to make your way through the spectre
infested maze to a semi-fortress, and on to an
illegally run coliseum. (They use poor defensless
Cyber-Demons for entertainment!) There is a hidden
self-destruct switch you must press to destroy it.
Lots of neat rooms (in my opinion).
Credits : id software and my cousin Brett.
==============================================================================
* Play Info *
Level Number : MAP01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Setting : No (all the same)
New anything : No (not yet)
* Constuction *
Base : New level from scratch
Build Time : A long time
Editor used : Waded 1.42
Known Bugs : A few walls have moving holes in them for some
reason.
==============================================================================
* obligatory Permissions (yawn) *
Authors MAY use this level as a base to build additional levels as long as
I am given credit.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.