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README.TXT
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NordTracker v1.0b1 Readme file
------------------------------
Introduction
------------
This is the first release of NordTracker and may contain a lot of bugs. Anyway,
if you have any comments, ideas on how to improve the tracker or bugreports,
then send them to:
Internet: norddahl@inet.uni-c.dk
Fidonet: 2:236/188.0
Quick start
-----------
For quickly hearing some music, just type: DEMO256. If have 512 or more DRAM on
Ultrasnd, then you can type: DEMO512. Demo512 is 3 additional NTC music files,
which requires 512K of DRAM on the GUS.
To start the tracker itself, type: TRACKER. To load an NTS music file, go into
the file menu and select Load NTSong (or press F3). Press OK and tracker starts
to load the song. When it's done, press any key to get back to the Song Editor.
Go into the play menu and select Play Song (or press F11). The tracker should
start to playing the song.
From the Window menu, choose the Fancy Window. Nice Volume'O'Meters, eh!?
How to use NordTracker
----------------------
This topic demonstrates how do create a simple song without effects.
From the Window menu, choose the Instrument Library. Double click on the GUS
library instruments and dblclick on the Accustic Piano. A beep from the
PC-beeper should apear. It indicates that is sample has been loaded.
Now press F6 to enter the Instrument Editor. Place a couple of notes. Try
pressing on one of the Sustain arrows. The gridnet should change, and smaller
notes can be layed (or bigger!). Try, while placing a note, to drag the note to
the right. The note should extend.
To play the pattern, press F4 or choose Play Special from the Edit menu. The
repeat playing the pattern until you press F12 (Stop song in Play menu).
Now give the pattern a name by selecting Change Name in the Edit menu.
Press F5 (Song Editor in Window Menu). Your patterns name should be listed in
the left red box. Press the left mouse button on Pattern 0 (The big box in the
pattern box). Your pattern name should apear.
Now go into the instrument pattern, select the first empty pattern avaible.
Fill this one with some notes and give it a name.
Go back to Song Editor and select your new pattern in the left red box. Set the
pattern in Pattern 1 (as you did with pattern 0). Press F12 (Play song in the
Play menu). The first pattern should be played and the second afterwards. To
stop the song, press F12 (Stop song in Play menu).
Enter the Drum Library (from the Window menu) and select the Ultrasound drums.
Dblclick on a couple of drums (Accustic Bass Drum, Accustic Snare drum and the
closed hihat).
Press F7 (Drum Editor in Window Menu). The Drum Editor works almost as the
Instrument Editor. Make a little beat, and give it a name.
Press F5 (Song Editor in Window Menu). Press the left mouse button on Pattern 0
(The little box in the pattern box). Your Drum Pattern name should apear. Press
F11 to start the song again. The drums will play in both patterns (0 & 1). The
drum pattern will repeat itself until a new one is placed. To totaly stop the
drums, place a empty drum pattern.
The song can be saved by choosing Save as in the File menu.
Trouble shooting
----------------
The ULTRASND and ULTRADIR environment variables must be set. The syntax of the
ULTRASND variable is as follows: ULTRASND baseport,dmaplay,dmarec,gf1irq,midiirq
To set the ULTRASND variable, type: set ULTRASND=220,1,1,11,7
The ULTRADIR syntax: ULTRADIR=c:\ultradir
To set the ULTRADIR variable, type: set ULTRASND=c:\ultrasnd
When you starts the tracker, you should be able to see a yellow logo at the top
of the screen. However, you have an incompatible VGA-card, it might look like
a bounch of strange characters. To avoid this problem, use the commandline
parameter: /cpfix
If the tracker looks very strange, try use one of the following parameters:
/fixmode
/fixmode2
/grafmode
The first fixmode changes to normal 80x50 textmode, the logo will not look too
good, but the program can be used.
The second fixmode (/fixmode2) changes to 90x50 textmode. All should work fine,
but this mode may cause problems with the mousedriver.
Grafmode changes to 640x480 grafixmode and simulates textmode! This parameter
never fails.