home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Komputer for Alle 1999 Ekstra 101 Spil
/
K-CD_1999_Ekstra_101_Spil.iso
/
Board
/
SirBomb
/
_SETUP.1
/
dbomexpl.X
< prev
next >
Wrap
Text File
|
1998-08-19
|
33KB
|
1,501 lines
xof 0302txt 0064
Header {
1;
0;
1;
}
Material Matdark {
0.235294;0.235294;0.235294;1.000000;;
85.333333;
1.000000;1.000000;1.000000;;
0.000000;0.000000;0.000000;;
}
Material Matdarkcontrast {
0.000000;0.000000;1.000000;1.000000;;
85.333333;
1.000000;1.000000;1.000000;;
0.000000;0.000000;0.000000;;
}
Frame Frame0_dqu1 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.000000,0.273848,0.000000,1.000000;;
}
Mesh Mesh0_dqu1 {
14;
0.008500;-0.011376;0.000000;,
0.000000;-0.011376;0.008500;,
-0.008500;-0.011376;0.000000;,
-0.000000;-0.011376;-0.008500;,
0.000000;0.039624;0.000000;,
0.000000;0.005624;0.000000;,
-0.039523;-0.039624;0.039523;,
-0.055894;-0.039624;0.000000;,
-0.000000;-0.039624;0.055894;,
0.039523;-0.039624;0.039523;,
0.055894;-0.039624;0.000000;,
0.039523;-0.039624;-0.039523;,
0.000000;-0.039624;-0.055894;,
-0.039523;-0.039624;-0.039523;;
24;
3;4,1,0;,
3;4,2,1;,
3;4,3,2;,
3;4,0,3;,
3;13,7,5;,
3;12,13,5;,
3;11,12,5;,
3;10,11,5;,
3;9,10,5;,
3;8,9,5;,
3;6,8,5;,
3;7,6,5;,
3;0,1,4;,
3;1,2,4;,
3;2,3,4;,
3;3,0,4;,
3;5,7,13;,
3;5,13,12;,
3;5,12,11;,
3;5,11,10;,
3;5,10,9;,
3;5,9,8;,
3;5,8,6;,
3;5,6,7;;
MeshMaterialList {
2;
24;
0,
0,
0,
0,
1,
1,
1,
1,
1,
1,
1,
1,
0,
0,
0,
0,
1,
1,
1,
1,
1,
1,
1,
1;;
{Matdark}
{Matdarkcontrast}
}
MeshNormals {
24;
0.702247;0.117041;0.702247;,
-0.702247;0.117041;0.702247;,
-0.702247;0.117041;-0.702247;,
0.702247;0.117041;-0.702247;,
-0.608860;0.752121;-0.252198;,
-0.252198;0.752121;-0.608860;,
0.252198;0.752121;-0.608860;,
0.608860;0.752121;-0.252198;,
0.608860;0.752121;0.252198;,
0.252198;0.752121;0.608860;,
-0.252198;0.752121;0.608860;,
-0.608860;0.752121;0.252198;,
-0.702247;-0.117041;-0.702247;,
0.702247;-0.117041;-0.702247;,
0.702247;-0.117041;0.702247;,
-0.702247;-0.117041;0.702247;,
0.608860;-0.752121;0.252198;,
0.252198;-0.752121;0.608860;,
-0.252198;-0.752121;0.608860;,
-0.608860;-0.752121;0.252198;,
-0.608860;-0.752121;-0.252198;,
-0.252198;-0.752121;-0.608860;,
0.252198;-0.752121;-0.608860;,
0.608860;-0.752121;-0.252198;;
24;
3;0,0,0;,
3;1,1,1;,
3;2,2,2;,
3;3,3,3;,
3;4,4,4;,
3;5,5,5;,
3;6,6,6;,
3;7,7,7;,
3;8,8,8;,
3;9,9,9;,
3;10,10,10;,
3;11,11,11;,
3;12,12,12;,
3;13,13,13;,
3;14,14,14;,
3;15,15,15;,
3;16,16,16;,
3;17,17,17;,
3;18,18,18;,
3;19,19,19;,
3;20,20,20;,
3;21,21,21;,
3;22,22,22;,
3;23,23,23;;
}
}
}
Frame Frame1_dqu2 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
-0.027947,0.053233,0.000000,1.000000;;
}
Mesh Mesh1_dqu2 {
9;
0.006654;-0.015970;0.000000;,
-0.022624;-0.053233;0.000000;,
-0.011576;0.053233;0.039523;,
0.012891;-0.015970;0.015056;,
-0.027947;0.053233;0.000000;,
0.012891;-0.015970;-0.015056;,
-0.011576;0.053233;-0.039523;,
0.027947;-0.053233;0.000000;,
0.027947;-0.015970;0.000000;;
8;
4;7,1,0,8;,
4;7,8,0,1;,
4;6,5,0,4;,
4;4,0,3,2;,
4;8,0,1,7;,
4;1,0,8,7;,
4;4,0,5,6;,
4;2,3,0,4;;
MeshMaterialList {
2;
8;
0,
0,
1,
1,
0,
0,
1,
1;;
{Matdarkcontrast}
{Matdark}
}
MeshNormals {
8;
-0.000000;-0.000000;-1.000000;,
0.000000;0.000000;1.000000;,
-0.838717;-0.419358;-0.347408;,
-0.838717;-0.419358;0.347408;,
0.000000;0.000000;1.000000;,
-0.000000;-0.000000;-1.000000;,
0.838717;0.419358;0.347408;,
0.838717;0.419358;-0.347408;;
8;
4;0,0,0,0;,
4;1,1,1,1;,
4;2,2,2,2;,
4;3,3,3,3;,
4;4,4,4,4;,
4;5,5,5,5;,
4;6,6,6,6;,
4;7,7,7,7;;
}
}
}
Frame Frame2_dqu3 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
-0.000000,0.018631,0.025286,1.000000;;
}
Mesh Mesh2_dqu3 {
4;
-0.000000;-0.018631;0.025286;,
0.000000;0.018631;-0.003992;,
0.000000;-0.018631;-0.025286;,
0.000000;0.018631;-0.025286;;
4;
4;2,0,1,3;,
4;2,3,1,0;,
4;3,1,0,2;,
4;0,1,3,2;;
MeshMaterialList {
1;
1;
0;;
{Matdarkcontrast}
}
MeshNormals {
4;
-1.000000;0.000000;-0.000000;,
1.000000;-0.000000;0.000000;,
1.000000;-0.000000;0.000000;,
-1.000000;0.000000;-0.000000;;
4;
4;0,0,0,0;,
4;1,1,1,1;,
4;2,2,2,2;,
4;3,3,3,3;;
}
}
}
Frame Frame3_dqu4 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.000000,0.071864,0.035475,1.000000;;
}
Mesh Mesh3_dqu4 {
6;
-0.000000;-0.034601;-0.014182;,
-0.039523;0.034601;0.004048;,
-0.015056;-0.034601;-0.020419;,
-0.000000;0.034601;0.020419;,
0.015056;-0.034601;-0.020419;,
0.039523;0.034601;0.004048;;
4;
4;3,0,4,5;,
4;1,2,0,3;,
4;5,4,0,3;,
4;3,0,2,1;;
MeshMaterialList {
1;
1;
0;;
{Matdark}
}
MeshNormals {
4;
0.347408;-0.419358;0.838717;,
-0.347408;-0.419358;0.838717;,
-0.347408;0.419358;-0.838717;,
0.347408;0.419358;-0.838717;;
4;
4;0,0,0,0;,
4;1,1,1,1;,
4;2,2,2,2;,
4;3,3,3,3;;
}
}
}
Frame Frame4_dqu5 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.025286,0.018631,0.000000,1.000000;;
}
Mesh Mesh4_dqu5 {
4;
0.025286;-0.018631;0.000000;,
-0.003992;0.018631;-0.000000;,
-0.025286;-0.018631;-0.000000;,
-0.025286;0.018631;-0.000000;;
4;
4;2,0,1,3;,
4;2,3,1,0;,
4;3,1,0,2;,
4;0,1,3,2;;
MeshMaterialList {
1;
1;
0;;
{Matdarkcontrast}
}
MeshNormals {
4;
-0.000000;0.000000;1.000000;,
0.000000;-0.000000;-1.000000;,
0.000000;-0.000000;-1.000000;,
-0.000000;0.000000;1.000000;;
4;
4;0,0,0,0;,
4;1,1,1,1;,
4;2,2,2,2;,
4;3,3,3,3;;
}
}
}
Frame Frame5_dqu6 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.035475,0.071864,0.000000,1.000000;;
}
Mesh Mesh5_dqu6 {
6;
-0.014182;-0.034601;0.000000;,
-0.020419;-0.034601;0.015056;,
0.004048;0.034601;0.039523;,
0.020419;0.034601;0.000000;,
-0.020419;-0.034601;-0.015056;,
0.004048;0.034601;-0.039523;;
4;
4;3,0,4,5;,
4;2,1,0,3;,
4;5,4,0,3;,
4;3,0,1,2;;
MeshMaterialList {
1;
1;
0;;
{Matdark}
}
MeshNormals {
4;
0.838717;-0.419358;-0.347408;,
0.838717;-0.419358;0.347408;,
-0.838717;0.419358;0.347408;,
-0.838717;0.419358;-0.347408;;
4;
4;0,0,0,0;,
4;1,1,1,1;,
4;2,2,2,2;,
4;3,3,3,3;;
}
}
}
Frame Frame6_dqu7 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.000000,0.018631,-0.025286,1.000000;;
}
Mesh Mesh6_dqu7 {
4;
0.000000;-0.018631;-0.025286;,
-0.000000;0.018631;0.003992;,
-0.000000;-0.018631;0.025286;,
-0.000000;0.018631;0.025286;;
4;
4;2,0,1,3;,
4;2,3,1,0;,
4;3,1,0,2;,
4;0,1,3,2;;
MeshMaterialList {
1;
1;
0;;
{Matdarkcontrast}
}
MeshNormals {
4;
1.000000;0.000000;0.000000;,
-1.000000;-0.000000;-0.000000;,
-1.000000;-0.000000;-0.000000;,
1.000000;0.000000;0.000000;;
4;
4;0,0,0,0;,
4;1,1,1,1;,
4;2,2,2,2;,
4;3,3,3,3;;
}
}
}
Frame Frame7_dqu8 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.000000,0.071864,-0.035475,1.000000;;
}
Mesh Mesh7_dqu8 {
6;
0.000000;-0.034601;0.014182;,
0.015056;-0.034601;0.020419;,
0.039523;0.034601;-0.004048;,
0.000000;0.034601;-0.020419;,
-0.015056;-0.034601;0.020419;,
-0.039523;0.034601;-0.004048;;
4;
4;3,0,4,5;,
4;2,1,0,3;,
4;5,4,0,3;,
4;3,0,1,2;;
MeshMaterialList {
1;
1;
0;;
{Matdark}
}
MeshNormals {
4;
-0.347408;-0.419358;-0.838717;,
0.347408;-0.419358;-0.838717;,
0.347408;0.419358;0.838717;,
-0.347408;0.419358;0.838717;;
4;
4;0,0,0,0;,
4;1,1,1,1;,
4;2,2,2,2;,
4;3,3,3,3;;
}
}
}
Frame Frame8_dqu9 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
-0.036300,0.213912,0.036300,1.000000;;
}
Mesh Mesh8_dqu9 {
6;
-0.003223;0.020312;0.003223;,
-0.015036;-0.020312;0.015036;,
-0.019594;0.020312;-0.036300;,
-0.036300;-0.020312;-0.036300;,
0.036300;-0.020312;0.036300;,
0.036300;0.020312;0.019594;;
4;
4;0,1,4,5;,
4;2,3,1,0;,
4;5,4,1,0;,
4;0,1,3,2;;
MeshMaterialList {
1;
1;
0;;
{Matdark}
}
MeshNormals {
4;
-0.357736;0.355153;0.863650;,
-0.863650;0.355153;0.357736;,
0.357736;-0.355153;-0.863650;,
0.863650;-0.355153;-0.357736;;
4;
4;0,0,0,0;,
4;1,1,1,1;,
4;2,2,2,2;,
4;3,3,3,3;;
}
}
}
Frame Frame9_dqu10 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
-0.036300,0.150033,0.036300,1.000000;;
}
Mesh Mesh9_dqu10 {
6;
-0.015036;0.043567;0.015036;,
-0.003223;-0.043567;0.003223;,
-0.036300;0.043567;-0.036300;,
-0.019594;-0.043567;-0.036300;,
0.036300;-0.043567;0.019594;,
0.036300;0.043567;0.036300;;
4;
4;0,1,4,5;,
4;2,3,1,0;,
4;5,4,1,0;,
4;0,1,3,2;;
MeshMaterialList {
1;
1;
0;;
{Matdark}
}
MeshNormals {
4;
-0.376818;-0.174413;0.909719;,
-0.909719;-0.174413;0.376818;,
0.376818;0.174413;-0.909719;,
0.909719;0.174413;-0.376818;;
4;
4;0,0,0,0;,
4;1,1,1,1;,
4;2,2,2,2;,
4;3,3,3,3;;
}
}
}
Frame Frame10_dqu11 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
-0.056062,0.213912,-0.025668,1.000000;;
}
Mesh Mesh10_dqu11 {
4;
0.000167;0.020312;0.025668;,
-0.016538;-0.020312;0.025668;,
0.004726;-0.020312;-0.025668;,
0.016538;0.020312;-0.013855;;
2;
4;3,2,1,0;,
4;0,1,2,3;;
MeshMaterialList {
1;
1;
0;;
{Matdark}
}
MeshNormals {
2;
-0.863650;0.355153;-0.357736;,
0.863650;-0.355153;0.357736;;
2;
4;0,0,0,0;,
4;1,1,1,1;;
}
}
}
Frame Frame11_dqu12 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
-0.056062,0.150033,-0.025668,1.000000;;
}
Mesh Mesh11_dqu12 {
4;
-0.016538;0.043567;0.025668;,
0.000167;-0.043567;0.025668;,
0.016538;-0.043567;-0.013855;,
0.004726;0.043567;-0.025668;;
2;
4;3,2,1,0;,
4;0,1,2,3;;
MeshMaterialList {
1;
1;
0;;
{Matdark}
}
MeshNormals {
2;
-0.909719;-0.174413;-0.376818;,
0.909719;0.174413;0.376818;;
2;
4;0,0,0,0;,
4;1,1,1,1;;
}
}
}
Frame Frame12_dqu13 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.025668,0.150033,0.056062,1.000000;;
}
Mesh Mesh12_dqu13 {
4;
-0.025668;-0.043567;-0.000167;,
-0.025668;0.043567;0.016538;,
0.013855;-0.043567;-0.016538;,
0.025668;0.043567;-0.004726;;
2;
4;1,0,2,3;,
4;3,2,0,1;;
MeshMaterialList {
1;
1;
0;;
{Matdark}
}
MeshNormals {
2;
0.376818;-0.174413;0.909719;,
-0.376818;0.174413;-0.909719;;
2;
4;0,0,0,0;,
4;1,1,1,1;;
}
}
}
Frame Frame13_dqu14 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.025668,0.213912,0.056062,1.000000;;
}
Mesh Mesh13_dqu14 {
4;
-0.025668;-0.020312;0.016538;,
-0.025668;0.020312;-0.000167;,
0.025668;-0.020312;-0.004726;,
0.013855;0.020312;-0.016538;;
2;
4;1,0,2,3;,
4;3,2,0,1;;
MeshMaterialList {
1;
1;
0;;
{Matdark}
}
MeshNormals {
2;
0.357736;0.355153;0.863650;,
-0.357736;-0.355153;-0.863650;;
2;
4;0,0,0,0;,
4;1,1,1,1;;
}
}
}
Frame Frame14_dqu15 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.056062,0.150033,0.025668,1.000000;;
}
Mesh Mesh14_dqu15 {
4;
-0.016538;-0.043567;0.013855;,
-0.004726;0.043567;0.025668;,
-0.000167;-0.043567;-0.025668;,
0.016538;0.043567;-0.025668;;
2;
4;1,0,2,3;,
4;3,2,0,1;;
MeshMaterialList {
1;
1;
0;;
{Matdark}
}
MeshNormals {
2;
0.909719;-0.174413;0.376818;,
-0.909719;0.174413;-0.376818;;
2;
4;0,0,0,0;,
4;1,1,1,1;;
}
}
}
Frame Frame15_dqu16 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.056062,0.213912,0.025668,1.000000;;
}
Mesh Mesh15_dqu16 {
4;
-0.004726;-0.020312;0.025668;,
-0.016538;0.020312;0.013855;,
0.016538;-0.020312;-0.025668;,
-0.000167;0.020312;-0.025668;;
2;
4;1,0,2,3;,
4;3,2,0,1;;
MeshMaterialList {
1;
1;
0;;
{Matdark}
}
MeshNormals {
2;
0.863650;0.355153;0.357736;,
-0.863650;-0.355153;-0.357736;;
2;
4;0,0,0,0;,
4;1,1,1,1;;
}
}
}
Frame Frame16_dqu17 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.056062,0.150033,-0.025668,1.000000;;
}
Mesh Mesh16_dqu17 {
4;
-0.000167;-0.043567;0.025668;,
0.016538;0.043567;0.025668;,
-0.016538;-0.043567;-0.013855;,
-0.004726;0.043567;-0.025668;;
2;
4;1,0,2,3;,
4;3,2,0,1;;
MeshMaterialList {
1;
1;
0;;
{Matdark}
}
MeshNormals {
2;
0.909719;-0.174413;-0.376818;,
-0.909719;0.174413;0.376818;;
2;
4;0,0,0,0;,
4;1,1,1,1;;
}
}
}
Frame Frame17_dqu18 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.056062,0.213912,-0.025668,1.000000;;
}
Mesh Mesh17_dqu18 {
4;
0.016538;-0.020312;0.025668;,
-0.000167;0.020312;0.025668;,
-0.004726;-0.020312;-0.025668;,
-0.016538;0.020312;-0.013855;;
2;
4;1,0,2,3;,
4;3,2,0,1;;
MeshMaterialList {
1;
1;
0;;
{Matdark}
}
MeshNormals {
2;
0.863650;0.355153;-0.357736;,
-0.863650;-0.355153;0.357736;;
2;
4;0,0,0,0;,
4;1,1,1,1;;
}
}
}
Frame Frame18_dqu19 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.025668,0.150033,-0.056062,1.000000;;
}
Mesh Mesh18_dqu19 {
4;
0.013855;-0.043567;0.016538;,
0.025668;0.043567;0.004726;,
-0.025668;-0.043567;0.000167;,
-0.025668;0.043567;-0.016538;;
2;
4;1,0,2,3;,
4;3,2,0,1;;
MeshMaterialList {
1;
1;
0;;
{Matdark}
}
MeshNormals {
2;
0.376818;-0.174413;-0.909719;,
-0.376818;0.174413;0.909719;;
2;
4;0,0,0,0;,
4;1,1,1,1;;
}
}
}
Frame Frame19_dqu20 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.025668,0.213912,-0.056062,1.000000;;
}
Mesh Mesh19_dqu20 {
4;
0.025668;-0.020312;0.004726;,
0.013855;0.020312;0.016538;,
-0.025668;-0.020312;-0.016538;,
-0.025668;0.020312;0.000167;;
2;
4;1,0,2,3;,
4;3,2,0,1;;
MeshMaterialList {
1;
1;
0;;
{Matdark}
}
MeshNormals {
2;
0.357736;0.355153;-0.863650;,
-0.357736;-0.355153;0.863650;;
2;
4;0,0,0,0;,
4;1,1,1,1;;
}
}
}
Frame Frame20_dqu21 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
-0.025668,0.150033,-0.056062,1.000000;;
}
Mesh Mesh20_dqu21 {
4;
0.025668;-0.043567;0.000167;,
0.025668;0.043567;-0.016538;,
-0.013855;-0.043567;0.016538;,
-0.025668;0.043567;0.004726;;
2;
4;1,0,2,3;,
4;3,2,0,1;;
MeshMaterialList {
1;
1;
0;;
{Matdark}
}
MeshNormals {
2;
-0.376818;-0.174413;-0.909719;,
0.376818;0.174413;0.909719;;
2;
4;0,0,0,0;,
4;1,1,1,1;;
}
}
}
Frame Frame21_dqu22 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
-0.025668,0.213912,-0.056062,1.000000;;
}
Mesh Mesh21_dqu22 {
4;
0.025668;-0.020312;-0.016538;,
0.025668;0.020312;0.000167;,
-0.025668;-0.020312;0.004726;,
-0.013855;0.020312;0.016538;;
2;
4;1,0,2,3;,
4;3,2,0,1;;
MeshMaterialList {
1;
1;
0;;
{Matdark}
}
MeshNormals {
2;
-0.357736;0.355153;-0.863650;,
0.357736;-0.355153;0.863650;;
2;
4;0,0,0,0;,
4;1,1,1,1;;
}
}
}
AnimationSet AnimationSet0 {
Animation Animation0 {
{Frame0_dqu1}
AnimationKey {
0;
2;
0; 4; 0.753825, 0.657075, 0.000000, 0.000000;;,
29; 4; 0.982773, 0.184818, 0.000000, 0.000000;;;
}
AnimationKey {
2;
2;
0; 3; 0.000000, 0.273848, 0.000000;;,
29; 3; 0.000000, 0.071003, 0.000000;;;
}
}
Animation Animation1 {
{Frame1_dqu2}
AnimationKey {
0;
6;
0; 4; 0.987655, 0.138540, -0.010155, -0.072392;;,
5; 4; 0.957479, 0.000000, 0.000000, -0.288502;;,
10; 4; 0.833533, 0.000000, 0.000000, -0.552470;;,
15; 4; 0.638701, 0.000000, 0.000000, -0.769455;;,
20; 4; 0.389550, 0.000000, 0.000000, -0.921005;;,
29; 4; 0.107279, 0.000000, 0.000000, -0.994229;;;
}
AnimationKey {
2;
6;
0; 3; -0.027947, 0.053233, 0.000000;;,
5; 3; -0.111789, 0.000000, 0.000000;;,
10; 3; -0.223578, 0.000000, 0.000000;;,
15; 3; -0.335366, 0.000000, 0.000000;;,
20; 3; -0.447155, 0.000000, 0.000000;;,
29; 3; -0.558944, 0.000000, 0.000000;;;
}
}
Animation Animation2 {
{Frame2_dqu3}
AnimationKey {
0;
6;
0; 4; 0.996623, 0.048651, 0.066070, 0.003225;;,
5; 4; 0.965147, 0.000000, 0.261707, -0.000000;;,
10; 4; 0.863020, 0.000000, 0.505170, -0.000000;;,
15; 4; 0.700735, 0.000000, 0.713422, -0.000000;;,
20; 4; 0.489603, 0.000000, 0.871945, -0.000000;;,
29; 4; 0.244351, 0.000000, 0.969687, -0.000000;;;
}
AnimationKey {
2;
6;
0; 3; -0.000000, 0.018631, 0.025286;;,
5; 3; -0.000000, 0.000000, 0.101142;;,
10; 3; -0.000000, 0.000000, 0.202284;;,
15; 3; -0.000000, 0.000000, 0.303427;;,
20; 3; -0.000000, 0.000000, 0.404569;;,
29; 3; -0.000000, 0.000000, 0.505711;;;
}
}
Animation Animation3 {
{Frame3_dqu4}
AnimationKey {
0;
6;
0; 4; 0.978120, 0.186226, 0.091104, 0.017346;;,
5; 4; 0.931785, 0.000000, 0.363011, 0.000000;;,
10; 4; 0.736445, 0.000000, 0.676498, 0.000000;;,
15; 4; 0.440629, 0.000000, 0.897689, 0.000000;;,
20; 4; 0.084704, 0.000000, 0.996406, 0.000000;;,
29; 4; -0.282785, 0.000000, 0.959183, 0.000000;;;
}
AnimationKey {
2;
6;
0; 3; 0.000000, 0.071864, 0.035475;;,
5; 3; 0.000000, 0.000000, 0.141902;;,
10; 3; 0.000000, 0.000000, 0.283804;;,
15; 3; 0.000000, 0.000000, 0.425705;;,
20; 3; 0.000000, 0.000000, 0.567607;;,
29; 3; 0.000000, 0.000000, 0.709509;;;
}
}
Animation Animation4 {
{Frame4_dqu5}
AnimationKey {
0;
6;
0; 4; 0.996623, 0.048651, 0.003225, 0.066070;;,
5; 4; 0.965147, -0.000000, 0.000000, 0.261707;;,
10; 4; 0.863020, -0.000000, 0.000000, 0.505170;;,
15; 4; 0.700735, -0.000000, 0.000000, 0.713422;;,
20; 4; 0.489603, -0.000000, 0.000000, 0.871945;;,
29; 4; 0.244351, -0.000000, 0.000000, 0.969687;;;
}
AnimationKey {
2;
6;
0; 3; 0.025286, 0.018631, 0.000000;;,
5; 3; 0.101142, 0.000000, 0.000000;;,
10; 3; 0.202284, 0.000000, 0.000000;;,
15; 3; 0.303427, 0.000000, 0.000000;;,
20; 3; 0.404569, 0.000000, 0.000000;;,
29; 3; 0.505711, 0.000000, 0.000000;;;
}
}
Animation Animation5 {
{Frame5_dqu6}
AnimationKey {
0;
6;
0; 4; 0.978120, 0.186226, 0.017346, 0.091104;;,
5; 4; 0.931785, 0.000000, 0.000000, 0.363011;;,
10; 4; 0.736445, 0.000000, 0.000000, 0.676498;;,
15; 4; 0.440629, 0.000000, 0.000000, 0.897689;;,
20; 4; 0.084704, 0.000000, 0.000000, 0.996406;;,
29; 4; -0.282785, 0.000000, 0.000000, 0.959183;;;
}
AnimationKey {
2;
6;
0; 3; 0.035475, 0.071864, 0.000000;;,
5; 3; 0.141902, 0.000000, 0.000000;;,
10; 3; 0.283804, 0.000000, 0.000000;;,
15; 3; 0.425705, 0.000000, 0.000000;;,
20; 3; 0.567607, 0.000000, 0.000000;;,
29; 3; 0.709509, 0.000000, 0.000000;;;
}
}
Animation Animation6 {
{Frame6_dqu7}
AnimationKey {
0;
6;
0; 4; 0.996623, 0.048651, -0.066070, -0.003225;;,
5; 4; 0.965147, 0.000000, -0.261707, 0.000000;;,
10; 4; 0.863020, 0.000000, -0.505170, 0.000000;;,
15; 4; 0.700735, 0.000000, -0.713422, 0.000000;;,
20; 4; 0.489603, 0.000000, -0.871945, 0.000000;;,
29; 4; 0.244351, 0.000000, -0.969687, 0.000000;;;
}
AnimationKey {
2;
6;
0; 3; 0.000000, 0.018631, -0.025286;;,
5; 3; 0.000000, 0.000000, -0.101142;;,
10; 3; 0.000000, 0.000000, -0.202284;;,
15; 3; 0.000000, 0.000000, -0.303427;;,
20; 3; 0.000000, 0.000000, -0.404569;;,
29; 3; 0.000000, 0.000000, -0.505711;;;
}
}
Animation Animation7 {
{Frame7_dqu8}
AnimationKey {
0;
6;
0; 4; 0.978120, 0.186226, -0.091104, -0.017346;;,
5; 4; 0.931785, 0.000000, -0.363011, 0.000000;;,
10; 4; 0.736445, 0.000000, -0.676498, 0.000000;;,
15; 4; 0.440629, 0.000000, -0.897689, 0.000000;;,
20; 4; 0.084704, 0.000000, -0.996406, 0.000000;;,
29; 4; -0.282785, 0.000000, -0.959183, 0.000000;;;
}
AnimationKey {
2;
6;
0; 3; 0.000000, 0.071864, -0.035475;;,
5; 3; 0.000000, 0.000000, -0.141902;;,
10; 3; 0.000000, 0.000000, -0.283804;;,
15; 3; 0.000000, 0.000000, -0.425705;;,
20; 3; 0.000000, 0.000000, -0.567607;;,
29; 3; 0.000000, 0.000000, -0.709509;;;
}
}
Animation Animation8 {
{Frame8_dqu9}
AnimationKey {
0;
6;
0; 4; 0.844399, 0.534049, 0.029854, -0.029854;;,
5; 4; 0.862327, 0.137673, 0.344557, -0.344557;;,
10; 4; 0.525122, 0.474878, 0.499368, -0.499368;;,
15; 4; 0.174083, 0.825917, 0.379181, -0.379181;;,
20; 4; 0.002524, 0.997476, 0.050181, -0.050181;;,
29; 4; 0.104922, 0.895077, -0.306454, 0.306454;;;
}
AnimationKey {
2;
6;
0; 3; -0.036300, 0.213912, 0.036300;;,
5; 3; -0.145200, 0.000000, 0.145200;;,
10; 3; -0.290400, 0.000000, 0.290400;;,
15; 3; -0.435600, 0.000000, 0.435600;;,
20; 3; -0.580800, 0.000000, 0.580800;;,
29; 3; -0.726000, 0.000000, 0.726000;;;
}
}
Animation Animation9 {
{Frame9_dqu10}
AnimationKey {
0;
6;
0; 4; 0.918975, 0.387634, 0.051112, -0.051112;;,
5; 4; 0.862327, 0.137673, 0.344557, -0.344557;;,
10; 4; 0.525122, 0.474878, 0.499368, -0.499368;;,
15; 4; 0.174083, 0.825917, 0.379181, -0.379181;;,
20; 4; 0.002524, 0.997476, 0.050181, -0.050181;;,
29; 4; 0.104922, 0.895077, -0.306454, 0.306454;;;
}
AnimationKey {
2;
6;
0; 3; -0.036300, 0.150033, 0.036300;;,
5; 3; -0.145200, 0.000000, 0.145200;;,
10; 3; -0.290400, 0.000000, 0.290400;;,
15; 3; -0.435600, 0.000000, 0.435600;;,
20; 3; -0.580800, 0.000000, 0.580800;;,
29; 3; -0.726000, 0.000000, 0.726000;;;
}
}
Animation Animation10 {
{Frame10_dqu11}
AnimationKey {
0;
6;
0; 4; 0.831027, 0.515986, -0.133788, -0.158909;;,
5; 4; 0.802668, -0.147107, -0.221104, -0.534039;;,
10; 4; 0.331832, -0.472311, -0.197824, -0.792260;;,
15; 4; -0.131006, -0.708740, 0.136623, -0.679602;;,
20; 4; -0.333621, -0.626911, 0.617097, -0.338927;;,
29; 4; -0.220119, -0.199508, 0.953742, -0.046045;;;
}
AnimationKey {
2;
6;
0; 3; -0.056062, 0.213912, -0.025668;;,
5; 3; -0.224247, 0.000000, -0.102672;;,
10; 3; -0.448493, 0.000000, -0.205344;;,
15; 3; -0.672740, 0.000000, -0.308016;;,
20; 3; -0.896986, 0.000000, -0.410688;;,
29; 3; -1.121230, 0.000000, -0.513360;;;
}
}
Animation Animation11 {
{Frame11_dqu12}
AnimationKey {
0;
6;
0; 4; 0.908093, 0.368721, -0.117217, -0.160226;;,
5; 4; 0.802668, -0.147107, -0.221104, -0.534039;;,
10; 4; 0.331832, -0.472311, -0.197824, -0.792260;;,
15; 4; -0.131006, -0.708740, 0.136623, -0.679602;;,
20; 4; -0.333621, -0.626911, 0.617097, -0.338927;;,
29; 4; -0.220119, -0.199508, 0.953742, -0.046045;;;
}
AnimationKey {
2;
6;
0; 3; -0.056062, 0.150033, -0.025668;;,
5; 3; -0.224247, 0.000000, -0.102672;;,
10; 3; -0.448493, 0.000000, -0.205344;;,
15; 3; -0.672740, 0.000000, -0.308016;;,
20; 3; -0.896986, 0.000000, -0.410688;;,
29; 3; -1.121230, 0.000000, -0.513360;;;
}
}
Animation Animation12 {
{Frame12_dqu13}
AnimationKey {
0;
6;
0; 4; 0.908093, 0.368721, 0.160226, 0.117217;;,
5; 4; 0.802668, -0.147107, 0.534039, 0.221104;;,
10; 4; 0.331832, -0.472311, 0.792260, 0.197824;;,
15; 4; -0.131006, -0.708740, 0.679602, -0.136623;;,
20; 4; -0.333621, -0.626911, 0.338927, -0.617097;;,
29; 4; -0.220119, -0.199508, 0.046045, -0.953742;;;
}
AnimationKey {
2;
6;
0; 3; 0.025668, 0.150033, 0.056062;;,
5; 3; 0.102672, 0.000000, 0.224247;;,
10; 3; 0.205344, 0.000000, 0.448493;;,
15; 3; 0.308016, 0.000000, 0.672740;;,
20; 3; 0.410688, 0.000000, 0.896986;;,
29; 3; 0.513360, 0.000000, 1.121230;;;
}
}
Animation Animation13 {
{Frame13_dqu14}
AnimationKey {
0;
6;
0; 4; 0.831027, 0.515986, 0.158909, 0.133788;;,
5; 4; 0.802668, -0.147107, 0.534039, 0.221104;;,
10; 4; 0.331832, -0.472311, 0.792260, 0.197824;;,
15; 4; -0.131006, -0.708740, 0.679602, -0.136623;;,
20; 4; -0.333621, -0.626911, 0.338927, -0.617097;;,
29; 4; -0.220119, -0.199508, 0.046045, -0.953742;;;
}
AnimationKey {
2;
6;
0; 3; 0.025668, 0.213912, 0.056062;;,
5; 3; 0.102672, 0.000000, 0.224247;;,
10; 3; 0.205344, 0.000000, 0.448493;;,
15; 3; 0.308016, 0.000000, 0.672740;;,
20; 3; 0.410688, 0.000000, 0.896986;;,
29; 3; 0.513360, 0.000000, 1.121230;;;
}
}
Animation Animation14 {
{Frame14_dqu15}
AnimationKey {
0;
6;
0; 4; 0.908093, 0.368721, 0.117217, 0.160226;;,
5; 4; 0.802668, -0.147107, 0.221104, 0.534039;;,
10; 4; 0.331832, -0.472311, 0.197824, 0.792260;;,
15; 4; -0.131006, -0.708740, -0.136623, 0.679602;;,
20; 4; -0.333621, -0.626911, -0.617097, 0.338927;;,
29; 4; -0.220119, -0.199508, -0.953742, 0.046045;;;
}
AnimationKey {
2;
6;
0; 3; 0.056062, 0.150033, 0.025668;;,
5; 3; 0.224247, 0.000000, 0.102672;;,
10; 3; 0.448493, 0.000000, 0.205344;;,
15; 3; 0.672740, 0.000000, 0.308016;;,
20; 3; 0.896986, 0.000000, 0.410688;;,
29; 3; 1.121230, 0.000000, 0.513360;;;
}
}
Animation Animation15 {
{Frame15_dqu16}
AnimationKey {
0;
6;
0; 4; 0.831027, 0.515986, 0.133788, 0.158909;;,
5; 4; 0.802668, -0.147107, 0.221104, 0.534039;;,
10; 4; 0.331832, -0.472311, 0.197824, 0.792260;;,
15; 4; -0.131006, -0.708740, -0.136623, 0.679602;;,
20; 4; -0.333621, -0.626911, -0.617097, 0.338927;;,
29; 4; -0.220119, -0.199508, -0.953742, 0.046045;;;
}
AnimationKey {
2;
6;
0; 3; 0.056062, 0.213912, 0.025668;;,
5; 3; 0.224247, 0.000000, 0.102672;;,
10; 3; 0.448493, 0.000000, 0.205344;;,
15; 3; 0.672740, 0.000000, 0.308016;;,
20; 3; 0.896986, 0.000000, 0.410688;;,
29; 3; 1.121230, 0.000000, 0.513360;;;
}
}
Animation Animation16 {
{Frame16_dqu17}
AnimationKey {
0;
6;
0; 4; 0.915610, 0.386865, -0.005518, 0.109376;;,
5; 4; 0.802668, 0.147107, -0.221104, 0.534039;;,
10; 4; 0.331832, 0.472311, -0.197824, 0.792260;;,
15; 4; -0.131006, 0.708740, 0.136623, 0.679602;;,
20; 4; -0.333621, 0.626911, 0.617097, 0.338927;;,
29; 4; -0.220119, 0.199508, 0.953742, 0.046045;;;
}
AnimationKey {
2;
6;
0; 3; 0.056062, 0.150033, -0.025668;;,
5; 3; 0.224247, 0.000000, -0.102672;;,
10; 3; 0.448493, 0.000000, -0.205344;;,
15; 3; 0.672740, 0.000000, -0.308016;;,
20; 3; 0.896986, 0.000000, -0.410688;;,
29; 3; 1.121230, 0.000000, -0.513360;;;
}
}
Animation Animation17 {
{Frame17_dqu18}
AnimationKey {
0;
6;
0; 4; 0.841460, 0.532626, 0.021230, 0.088338;;,
5; 4; 0.802668, 0.147107, -0.221104, 0.534039;;,
10; 4; 0.331832, 0.472311, -0.197824, 0.792260;;,
15; 4; -0.131006, 0.708740, 0.136623, 0.679602;;,
20; 4; -0.333621, 0.626911, 0.617097, 0.338927;;,
29; 4; -0.220119, 0.199508, 0.953742, 0.046045;;;
}
AnimationKey {
2;
6;
0; 3; 0.056062, 0.213912, -0.025668;;,
5; 3; 0.224247, 0.000000, -0.102672;;,
10; 3; 0.448493, 0.000000, -0.205344;;,
15; 3; 0.672740, 0.000000, -0.308016;;,
20; 3; 0.896986, 0.000000, -0.410688;;,
29; 3; 1.121230, 0.000000, -0.513360;;;
}
}
Animation Animation18 {
{Frame18_dqu19}
AnimationKey {
0;
6;
0; 4; 0.915610, 0.386865, -0.109376, 0.005518;;,
5; 4; 0.802668, 0.147107, -0.534039, 0.221104;;,
10; 4; 0.331832, 0.472311, -0.792260, 0.197824;;,
15; 4; -0.131006, 0.708740, -0.679602, -0.136623;;,
20; 4; -0.333621, 0.626911, -0.338927, -0.617097;;,
29; 4; -0.220119, 0.199508, -0.046045, -0.953742;;;
}
AnimationKey {
2;
6;
0; 3; 0.025668, 0.150033, -0.056062;;,
5; 3; 0.102672, 0.000000, -0.224247;;,
10; 3; 0.205344, 0.000000, -0.448493;;,
15; 3; 0.308016, 0.000000, -0.672740;;,
20; 3; 0.410688, 0.000000, -0.896986;;,
29; 3; 0.513360, 0.000000, -1.121230;;;
}
}
Animation Animation19 {
{Frame19_dqu20}
AnimationKey {
0;
6;
0; 4; 0.841460, 0.532626, -0.088338, -0.021230;;,
5; 4; 0.802668, 0.147107, -0.534039, 0.221104;;,
10; 4; 0.331832, 0.472311, -0.792260, 0.197824;;,
15; 4; -0.131006, 0.708740, -0.679602, -0.136623;;,
20; 4; -0.333621, 0.626911, -0.338927, -0.617097;;,
29; 4; -0.220119, 0.199508, -0.046045, -0.953742;;;
}
AnimationKey {
2;
6;
0; 3; 0.025668, 0.213912, -0.056062;;,
5; 3; 0.102672, 0.000000, -0.224247;;,
10; 3; 0.205344, 0.000000, -0.448493;;,
15; 3; 0.308016, 0.000000, -0.672740;;,
20; 3; 0.410688, 0.000000, -0.896986;;,
29; 3; 0.513360, 0.000000, -1.121230;;;
}
}
Animation Animation20 {
{Frame20_dqu21}
AnimationKey {
0;
6;
0; 4; 0.908093, 0.368721, -0.160226, -0.117217;;,
5; 4; 0.802668, -0.147107, -0.534039, -0.221104;;,
10; 4; 0.331832, -0.472311, -0.792260, -0.197824;;,
15; 4; -0.131006, -0.708740, -0.679602, 0.136623;;,
20; 4; -0.333621, -0.626911, -0.338927, 0.617097;;,
29; 4; -0.220119, -0.199508, -0.046045, 0.953742;;;
}
AnimationKey {
2;
6;
0; 3; -0.025668, 0.150033, -0.056062;;,
5; 3; -0.102672, 0.000000, -0.224247;;,
10; 3; -0.205344, 0.000000, -0.448493;;,
15; 3; -0.308016, 0.000000, -0.672740;;,
20; 3; -0.410688, 0.000000, -0.896986;;,
29; 3; -0.513360, 0.000000, -1.121230;;;
}
}
Animation Animation21 {
{Frame21_dqu22}
AnimationKey {
0;
6;
0; 4; 0.831027, 0.515986, -0.158909, -0.133788;;,
5; 4; 0.802668, -0.147107, -0.534039, -0.221104;;,
10; 4; 0.331832, -0.472311, -0.792260, -0.197824;;,
15; 4; -0.131006, -0.708740, -0.679602, 0.136623;;,
20; 4; -0.333621, -0.626911, -0.338927, 0.617097;;,
29; 4; -0.220119, -0.199508, -0.046045, 0.953742;;;
}
AnimationKey {
2;
6;
0; 3; -0.025668, 0.213912, -0.056062;;,
5; 3; -0.102672, 0.000000, -0.224247;;,
10; 3; -0.205344, 0.000000, -0.448493;;,
15; 3; -0.308016, 0.000000, -0.672740;;,
20; 3; -0.410688, 0.000000, -0.896986;;,
29; 3; -0.513360, 0.000000, -1.121230;;;
}
}
}