home *** CD-ROM | disk | FTP | other *** search
Text File | 1999-07-09 | 41.0 KB | 1,021 lines |
- Volume 1, Issue 19 Atari Online News, Etc. July 9, 1999
-
-
- Published and Copyright (c) 1999
- All Rights Reserved
-
- Atari Online News, Etc.
- A-ONE Online Magazine
- Dana P. Jacobson, Publisher/Managing Editor
- Joseph Mirando, Managing Editor
-
-
- Atari Online News, Etc. Staff
-
- Dana P. Jacobson -- Editor
- Joe Mirando -- "People Are Talking"
- Michael Burkley -- "Unabashed Atariophile"
- Albert Dayes -- CC: Classic Chips
-
- With Contributions by:
-
- Kevin Savetz
- Carl Forhan
- Remi Vanel
-
-
- To subscribe to A-ONE, send a message to: dpj@delphi.com
- and your address will be added to the distribution list.
- To unsubscribe from A-ONE, send the following: Unsubscribe A-ONE
- Please make sure that you include the same address that you used to
- subscribed from.
-
- To download A-ONE, set your browser bookmarks to one of the
- following sites:
-
- http://people.delphi.com/dpj/a-one.htm
- http://www.icwhen.com
- http://a1mag.atari.org
- http://homestead.dejanews.com/ssag
-
-
- Visit the Atari Advantage Forum on Delphi!
- http://forums.delphi.com/m/main.asp?sigdir=atari
-
-
- =~=~=~=
-
-
- A-ONE #0119 07/09/99
-
- ~ People Are Talking! ~ JagFest '99 Video News ~ DEF CON 7.0
- ~ 810 Chip Set Fixed? ~ 'Joe' HTML Editor Out ~ Elly 1.2 Released
- ~ AOL, Koop Alliance! ~ Corel In Patent Suit ~ Mountain Out!
- ~ GTI's 'Driver' Ships! ~ Quake II for N64! ~ D2D Sample Player
-
- -* Does The Media Cause Hacking *-
- -* Acclaim Forms New PSX Developer Unit *-
- -* 'Monster Truck Madness' 64 - First for MS! *-
-
-
-
- =~=~=~=
-
-
-
- ->From the Editor's Keyboard "Saying it like it is!"
- """"""""""""""""""""""""""
-
-
-
- One of the few "good" things about returning to work after a couple of weeks
- of vacation is only having to work a shortened holiday week! I'll tell ya;
- it's hard to be back, at all. Thankfully, the really hot and sticky weather
- here in the Northeast has broken. My wife and I looked everywhere for an
- air conditioner for my study (a.k.a. The Sauna in Hell!), to no avail.
-
- Since last week's issue was larger than usual; and the fact that this is a
- "short" week due to the July 4th holiday - this week's issue will not be
- jam-packed. We did get a number of positive responses to the Milan
- interview and Albert Dayes' column pertaining to hard drives. Thanks to
- Albert and Bengy Collins for those interesting pieces!
-
- I don't have a lot to say this week as I'm still trying to get back into the
- swing of things with my "normal" routine. Additionally, if it appears that
- this week's issue arrives "late", it's because I joined my fellow former
- user group members on a night out to catch up on old times. This is
- happening on Friday, the night A-ONE hits the streets. It will all depend
- on when I finally finish the issue up. Regardless, you should be seeing
- this sometime Friday night.
-
- Until next time...
-
-
-
-
- D2D Background Player 2.26 Released
-
-
- From: Remi Vanel <vanel@club-internet.fr>
-
-
- A new version of my D2D sample Player for Falcon/Magic Mac is available on
- my web site: http://tntmag.atari.org/download.htm.
-
- This is the 2.26 version with TTRam recognition and external
- clock support (untested).
-
- >> The New Team association <<
- TNT Mag Online:
- http://tntmag.atari.org
- or
- http://perso.club-internet.fr/vanel
-
- Vanel Remi, (K woul / TNT) vanel@club-internet.fr
-
-
-
- Elly 1.2 Released
-
-
- Richard Gordon Faika has released a new version of his MOD-Player Elly.
- It is completely GEM embedded and should run on every DMA sound
- supporting Atari. New in this release: bug fixes, optimizations
- and other changes.
-
- http://atari-computer.de/rgfaika/
- [ This news item courtesy of http://www.atari.org
- and Jan Daldrup - http://xonline.atari.org ]
-
-
-
- Mountain 0.90 Released
-
-
- From: Remi Vanel <vanel@club-internet.fr>
-
- Mountain version 0.90 is available on:
- http://tntmag.atari.org/mounted.htm
-
- Mountain is video editing software for all Atari >= 68030
-
- With these new features :
-
- + It's now possible to set an intensity for all tracks
- + New rounded buttons
- + New effects "Rotation" and "Spiral"
- (look at the end of the example)
- + New short-cuts for the viewer ('Enter', '0', '[Shift](', '[Shift])')
-
-
-
- Olympia 1.00 Released
-
-
- From: Kevin Savetz <savetz@northcoast.com>
-
-
- Durs Locher has released the first version of Olympia. Olympia allows you
- to control digital cameras via the serial port. It is a modern GEM
- application with all the bells and whistles. It should work with Agfa,
- Epson, Sanyo, Nikon, Sierra Imaging and probably Toshiba cameras as they
- use similar communication protocols. Olympia has been successfully tested
- with the following cameras: Olympus SR83, Nikon E900, Epson SR82, SR86.
- It costs about 50 Euro.
-
- http://melkor.unibe.ch:8080/evtheol/durs.locher.1/personel.html
-
- [ This news item courtesy of http://www.atari.org
- and Jan Daldrup - http://xonline.atari.org ]
-
-
-
- Joe 1.45 HTML Editor Released
-
-
- From: Kevin Savetz <savetz@northcoast.com>
-
-
- Joe, the HTML editor, version 1.45 is out now. It is available in English,
- German and French. The modules package (Joe's Good Tricks) has not
- changed since version 1.42.
-
- New since version 1.42 are, besides other things, the Kurzel feature
- known from the ASCII editor qed, including automatic expansion, a
- contextual menu (right mouse button click) and a ST-Guide help system.
- For download of any version and a table of changes, a description etc.
- see below; for downloading anything but Joe's Good Tricks, you can also
- visit the temporary site of Pierre Tonthat (author of the program):
-
- http://perso.club-internet.fr/ptonthat/
- http://jhatlak.atari.org/english/joe.html
-
-
-
- =~=~=~=
-
-
-
- PEOPLE ARE TALKING
- compiled by Joe Mirando
- jmirando@portone.com
-
-
-
- Hidi ho friends and neighbors. Another week has come and gone, and
- Mother Nature has done her best to wreck my wishes for a gradual
- build-up to summer. The Fourth of July weekend was a cast iron killer,
- and it has only now started to lighten up.
-
- The more I delve into the world of the Pee Cee, the more I'm convinced
- that there is some sort of conspiracy to keep us busy with silly things
- rather than the issues we should be concerning ourselves with. In the
- past two weeks, I've been 'informed' five times while online that there
- were updates available for programs that I was using. I'd never visited
- their websites or contacted them by email (with the exception of
- Netscape) but they nonetheless knew that I had a <gasp> dated version of
- their software.
-
- Just think about that... two weeks, four updates (five, actually. One
- program got updated twice). Updates are fine and dandy, but there was
- really nothing wrong with the versions I had. No conspicuous crashes
- (none that weren't directly attributable to Windows, anyway), no amazing
- new features, no conspicuous decrease in file sizes (now THERE's a
- revolutionary idea... the same program in LESS space on a PC!!!).
-
- After observing this, I'm more convinced than ever that the ranks of the
- mindless two-legged sheep are growing. They graze wherever they find
- themselves and, on occasion, look up and startle themselves by noticing
- their surroundings. But don't worry, they usually just look back toward
- the ground and go back to grazing and feel that all is right with the
- world in short order. This is what's known as pacification (not to be
- confused with PacifiST, which I'm in the process of evaluating, by the
- way).
-
- A program update might be a surprising event. But the effect wears off
- quickly. The new version gets taken for granted after a few short
- sessions. Don't be concerned. Another update will be along shortly to
- keep you entertained.
-
- With the ever-increasing file sizes, I wouldn't be surprised to find
- that these companies somehow get a 'piece of the action' when you
- download the updates. I have no idea of how, but I keep wondering.
-
- While I'm mulling it over, let's take a look at what's going on with the
- UseNet.
-
-
- From the comp.sys.atari.st NewsGroup
- ====================================
-
- John Gray asks:
-
- "How does one upgrade the TT030's RAM when Atari only sent it out with a
- 4/4 configuration? Advice and strategies, please."
-
- Theo Hopman tells John:
-
- "See the TT030 homepage at http://www.megacom.net/~q-funk/TT030/TT/ .
-
- The best solution is probably the Aixit Magnum TT RAM card. See
- http://www.systemsfortomorrow.com who have it in stock at $170 US. It
- uses standard FPM or EDO 72-pin SIMMs, and will handle up to 256MB.
-
- A lower-initial-cost option is the Atari 4/16 meg TT RAM board. B&C
- Computervisions sells (or sold) them for $100 US. It uses 30 pin SIMMs.
- If you're interested, I've got one sitting around, and $100 Canadian will
- take it. Why am I not using it? It doesn't work with the 4meg SIMMs I
- have, although it does work with the 1meg SIMMs from my older,
- non-upgradeable TT RAM card. I'm not sure if it's the SIMMs or if it's my
- early-revision TT. Email me if you're interested."
-
- Martin-Eric Racine adds:
-
- "If you have the newer CA401059 ST-RAM card, it can be upgraded to 8 MB
- if you have proper hot-air desoldering tools and skills, for a total of
- 10 MB of ST-RAM (2 MB on motherboard, 8 on card).
-
- The TT-RAM card is also upgradeable, but if you have the older CA 400312
- card, it requires trace-cutting and more work than people would bargain
- for. The CA 401058 card already accepts 4 MB simms, you just have to
- change some jumpers.
-
- Everything is documented in the Memory section of my homepage."
-
- Paul Mac asks for help with using HotMail:
-
- "I'm having problems logging in to hotmail. There is no error message
- from hotmail but when I press Enter I get a time-down and Transaction
- Failed error message.
-
- I looked at the help pages and they mentioned SSL , does CAB support
- SSL?
-
- A couple of months ago logging into Hotmail was fine with CAB.
-
- Any help would be much appreciated."
-
- Andy Blakely tells Paul:
-
- "A couple months ago Hotmail started using cookies... and if you had
- cookies turned off, you couldn't get in. I'm not familiar with CAB, but
- perhaps it doesn't support cookies?
-
- For those who don't know what cookies are, I found this on the internet:
- "Cookies are a general mechanism which server side connections (such as
- CGI scripts) can use to both store and retrieve information on the client
- side of the connection. The addition of a simple, persistent, client-side
- state significantly extends the capabilities of Web-based client/server
- applications."
-
- Terry May tells Paul:
-
- "[Does CAB support SSL??]... Nope."
-
- Paul then asks:
-
- "Does Dracnois support SSL? Accessing my hotmail account is vital.
- Is there anyway I can do this without resorting to a flamin' PC?
-
- Why does everything have to get so complicated , SSL , cookies ,
- biscuits , kit-kats , marsbars who invents these blasted things?!"
-
- Martin "Nightowl" Byttebier tells Paul:
-
- "YES, cab, in fact the ovl does support SSL at least if you use the
- cab-for-mintnet.ovl...
-
- ...install MiNT/MiNTnet and use the special SSL cab-for-mintnet.ovl
-
- You can find this ovl at the Belgian ftp-site
- ftp://193.190.204.128/atari/mint/www/cab-for-mint_ovl/ssl_18404.ovl.zip"
-
- Katherine Ellis adds:
-
- "CAB doesn't know about SSL or NOT, just displays html code "basically"
- Now we are talking about the ovl. And yes, MiNTnet cab ovl does support
- SSL. But of course, none of you use MiNT, so you wouldn't know.
-
- Most people here are denying the directions Atari Corp was going.
- Remember, as always, Atari Corp always was ahead of their times, MiNT
- starts to prove ONCE again this theory."
-
- While we're on the subject of internet problems, Djordje Vukovic posts:
-
- "I have just unsuccessfully tried to find some earlier messages in Atari
- newsgroups on Dejanews. I have tried it both via Hallvard's Launchpad
- and directly, and in both cases I get the message in CAB that the
- Dejanews "server does not respond".
-
- Does anybody have problem contacting Dejanews news database? Has the URL
- changed? Maybe I have missed some info on that item, as I was out of
- touch with newsgroups and Internet in general for a couple of months.
- Can somebody help, please?"
-
- Liam Busey comes to the rescue and tells Djordje:
-
- "Dejanews recently renamed themselves Deja. Along with a new website they
- also changed their URL to <www.deja.com>. Otherwise it's pretty much the
- same."
-
- Louis Holleman asks for help with his new hard drive:
-
- "well, today I finally got my replacement for the differential SCSI IBM-
- 0662 drive, a Seagate ST 12400N drive. 2 Gigs, hooked it up, partitioned
- it and finally I have some space to breathe in... :-)
-
- Next Q of course is: who knows about the jumpers on the front side.
- Those on the side I suppose to be the ID ones. But the row on the
- front...
-
- None of them is jumpered, the drive works fine, can autoboot but
- nevertheless I'd like some info.
-
- And tomorrow I'll get this Mega-STe, and with it a (hopefully) nice
- working keyboard so I can replace the TT one that won't let me use the
- "l" key properly, and has a degrading spacebar, m-key and the "ENTER"
- thing stopped working some months ago...(Am I glad there's a separate
- "RETURN" key...)
-
- Next job is repairing the mylar on the TT-kbd... I'm not looking forward
- to that one!"
-
- Martin Graiter asks Louis:
-
- "Differential SCSI on the Atari? Isn't differential 12 Volts?"
-
- Louis tells Martin:
-
- "Nope: differential is different... all lines double and the layout on 50
- or 68 pin connectors completely different. Usually used in mainframe
- systems. If you want to use it on a regular SCSI bus you need adapters
- at US$ 500 each...
-
- You missed that part of the story, but quite some months ago I purchased
- an IBM 0661 SCSI-2 disk, didn't manage to get it to work and
- consequently sent it back to the vendor. I got a replacement drive, being
- an 0662 type, which turned out to be differential SCSI. No go on the bus.
- So I sent that one back too, phoned the guys about a dozen times and
- yesterday (hurray) the postman delivered a parcel containing a Seagate
- ST12400N 2 gig drive. Works flawlessly, is autobooting and thank God I
- have some diskspace again (at 3.7 gigs now I wonder for how long).
-
- Meanwhile I picked up a Mega STe, swapped the keyboard with my TT one so
- at last I can type again normally, without using CTL-V to create an "l",
- the m-key, spacebar and Enter stuff work OK again. Next job is upgrading
- the mylar on the old keyboard... which now sits on the Mega STe.
-
- The Mega came with a 40 meg Seagate, partitioned into 4 (!) parts, with
- AHDI so much on it. I wiped out the whole contents, removed AHDI,
- repartitioned into 2 parts and now I boot from the external SCSI drive
- with Hushi. The Seagate boots by means of Hushi on the SCSI drive, and
- since it has ID 0 I use the C-partition to boot from... no probs at all.
-
- Drats, I just missed a cheap TT with 6 megs, no HD, incl. VGA monitor...
- would have been a nice spare parts machine."
-
- Don Schoengarth posts:
-
- "Since I cant find out how to install a second drive into my TT on the
- net I need some help.
-
- Here is what I have.
-
- TT terminated
- IBM WDS-3160 NOT terminated
- Quantum 160 Terminated
-
- Why does this not work what am I doing wrong. It will only boot from the
- last drive and that is the Quantum. Yes they are both working drive and
- I have booted from both."
-
- Martin-Eric Racine tells Don:
-
- "First, check that both drives have different SCSI ID numbers. The
- bootable one normally has ID #0.
-
- Second, termination. Typically, the internal drive _should_ be
- terminated, plus the last external device on the SCSI chain also.
-
- Last, some recent drives use "initiator ID" which most drivers cannot
- provide. HD-Driver handles those well, but they cannot be used as the
- boot drive, only as secondary drives."
-
-
- Well folks, that's it for this week. Tune in again next time around,
- same time, same station, and be ready to listen to what they are saying
- when...
-
- PEOPLE ARE TALKING
-
-
-
- =~=~=~=
-
-
-
- ->In This Week's Gaming Section - JagFest '99 Video News!
- """"""""""""""""""""""""""""" MS Releases 1st Video Game!
- 'Quake II 64'! Acclaim News!
- And much more!
-
-
-
- =~=~=~=
-
-
-
- ->A-ONE's Game Console Industry News - The Latest Gaming News!
- """"""""""""""""""""""""""""""""""
-
-
-
- The Awesome Force of QUAKE II Launches onto the Nintendo 64
-
-
- Get ready to experience the adrenaline-pumping force of QUAKE II on the
- Nintendo 64 when the game hits more than 10,000 retail outlets throughout
- the United States and Canada the week of June 28, 1999. QUAKE II for the
- N64 delivers heart pounding, non-stop action as players carry out
- reconnaissance missions deep within enemy territory. Executive produced
- and directed by Id Software Inc. and distributed by Activision, the title
- will carry a suggested retail price of $59.95.
-
- ``QUAKE II delivers a powerful new gaming experience to the Nintendo 64
- with its action-packed gameplay and multi-player mayhem," stated Mitch
- Lasky, executive vice president, Activision Studios. ``The game's killer
- effects, stunning graphics, new levels and increased multi-player
- capabilities make this a must have title for QUAKE fans and newcomers
- alike."
-
- ``QUAKE II for the Nintendo 64 proves as gut-wrenching as the PC version,"
- stated Todd Hollenshead, CEO, id Software. ``With eye popping new levels
- and the utter insanity of QUAKE's legendary multi-player experience, QUAKE
- II is as intense as it gets."
-
- In QUAKE II, the future of humanity is at stake as earth launches its final
- assault against alien aggressors. As a Special Operations Space Marine,
- gamers are sent in to infiltrate and destroy the aliens' heavily fortified
- military installations. As they carry out their reconnaissance, players
- must dodge enemy fire, crawl through shafts, navigate through murky water
- and explore the dangerous shadows of moody, immersive 3D environments in an
- attempt to obliterate the enemy.
-
- As they blast their way through 19 mission-based levels designed
- specifically for the N64, players are pitted against an array of vicious
- enemies -- from the cybernetic Gunner to the deadly Tank -- that
- relentlessly hunt them down. Gamers can arm themselves with an arsenal of
- powerful weapons, including grenade launchers, hyperblasters and railguns,
- to deliver mortal blows the flesh-hungry monsters.
-
- Developed by Raster Productions, QUAKE II features wicked multi-player
- capabilities allowing two to four players to compete head-to-head. Gamers
- can play against up to three of their friends in Deathmatch, FragTeams,
- FlagWars or DeathTag. Each game has its own unique rules, scoring, and
- method for winning. Any of the multi-player games can be played with two to
- four players in any of the ten specially designed multi-player arenas.
-
-
-
- Now You are the Wheelman! GT Interactive and Reflections
- Ship One Million Units of 'Driver' Worldwide
-
-
- In one of the largest and most anticipated launches in company history, GT
- Interactive Software Corp. has shipped one million units of the
- PlayStation game console version of Driver worldwide.
-
- Developed by Reflections, a GT Interactive internal studio, Driver has just
- released in the U.K. where it instantly skyrocketed to number one on the
- sales charts. Following that lead, several U.S. retail outlets, which have
- begun receiving shipments, have already reported sell-outs within as little
- as five minutes.
-
- Driver's launch is being supported by a comprehensive multi-million dollar
- marketing campaign. The company's high-energy TV spot, featuring Antonio
- Fargas a.k.a. Huggy Bear from Starsky and Hutch, premiers July 12 on
- national cable and syndication and runs until September.
-
- ``We are pleased with the preliminary feedback from retail, and are
- expecting even greater impact once the game reaches full distribution and
- the TV spot airs," said Tony Kee, Director of Marketing for GT
- Interactive. ``We anticipate Driver becoming one of our cornerstone
- franchises for many years to come."
-
- Driver has already garnered praise from leading mainstream and industry
- publications:
-
- o ``Buy it!" Maxim, July/August 1999;
-
- o ``...a wild ride that gamers won't want to miss" GamePro, June 1999;
-
- o ``...one of the more memorable PlayStation driving experiences" PS
-
- Extreme, May 1999;
-
- o ``Though its impressive physics and eye-popping graphic effects are
- almost worth the price of admission alone, Driver's innovative gameplay
- should give it a leg-up on traditional driving games`` PC Gamer,
- February 1999.
-
- Driver for the PlayStation is currently available at a suggested retail
- price of $49.95, while the PC version is scheduled for September.
- Additional information regarding Driver can be found at
- http://driver.gtgames.com.
-
-
-
- Take-Two Interactive Software, Inc.'s Rockstar Games to Release
- Microsoft's Monster Truck Madness 64 for Nintendo 64 On July 30
-
- First Ever Microsoft Gaming Property to be Released On a Video Game Console
-
-
- Rockstar Games, the high-end console division of Take-Two Interactive
- Software, Inc., announced that it has begun manufacturing Microsoft, Inc.'s
- Monster Truck Madness 64 for the Nintendo 64. The title, the first ever
- Microsoft property to be released on a video game console system, will be
- released as scheduled on July 30th of this year.
-
- Monster Truck Madness 64 was developed by Edge of Reality, Inc., and based
- on the popular Microsoft PC franchise, Monster Truck Madness, which has
- sold over 500,000 copies to date. The game utilizes the two driving modes
- available in the PC version of the game, while adding five new game modes
- and a host of new features that further exploit the multi-player
- capabilities of the Nintendo 64 system. The game features many of the
- world's most famous Monster Trucks, including BIGFOOT and The WCW/nWo
- WrestleTrucks. A national television advertising campaign will run
- throughout August, featuring two of the WCW wrestlers whose trucks are
- featured in the game.
-
- Monster Truck Madness 64 is the first Nintendo game released by Take-Two's
- Rockstar Games, with more titles to follow later this year.
-
- ``We are hopeful that Monster Truck Madness 64 will follow the retail
- success of Microsoft's PC Monster Truck Madness games, and become one of
- the strongest selling Nintendo 64 games of the summer," said Sam Houser,
- President of Rockstar Games.
-
- Ed Fries, General Manager of Microsoft's Entertainment Business Unit,
- commented, ``This is the first time any Microsoft title has been released
- on a console system, so it is a very exciting event for us. Rockstar has
- produced an excellent Nintendo 64 title, which will help expose our
- franchise to a new gaming audience."
-
-
-
- Acclaim Forms New PlayStation Development Powerhouse
-
-
- Acclaim Entertainment announced the formation of a new studio, Acclaim
- Studios Stroud (UK), comprised of top creative talent in the PlayStation
- development arena. Former Psygnosis teams join the Company further
- strengthening Acclaim Studios' formidable internal development resources
- and provide additional backbone to the commitment on building its
- PlayStation portfolio.
-
- ``Our internal development is one of the key strengths of our organization
- generating more than 68 percent of our revenues and growing," said Greg
- Fischbach, co-chairman and CEO, Acclaim Entertainment. ``The newly added
- Stroud studio is the perfect fit as we ramp-up our product development for
- the PlayStation and its successor over the next 12 months. Stroud's
- significant experience developing for the platform will help us do just
- that."
-
- The new studio, which consists of 26 former Psygnosis employees, is formed
- from one of the premier development houses for the PlayStation platform. As
- Psygnosis, the studio was responsible for some of the PlayStation's
- significant titles including G-Police, G-Police 2, and other titles. With
- the formation of the new studio, Acclaim adds a talented core of game
- designers, artists, programmers, and engineers that will help realize
- Acclaim's desire to build one of the strongest internal creative force in
- the industry. The new studio will be headed by Harvey Elliott, formerly
- Acclaim's Director of Product Development, Europe.
-
- ``We are extremely pleased to be joining Acclaim Studios," said Neil
- Duffield, Director, Acclaim Studios Stroud. ``The ability to draw from and
- contribute to the pool of technology and digital assets stemming from all
- of the studios worldwide is an exciting prospect. We look forward to
- creating the next great PlayStation games under our new label."
-
- In the coming weeks, Acclaim will announce additional information regarding
- Acclaim Studios Stroud.
-
-
-
- =~=~=~=
-
-
-
- ->A-ONE Gaming Online - Online Users Growl & Purr!
- """""""""""""""""""
-
-
-
- JagFest '99 Video Orders Now Being Taken!
-
-
- It will still be several weeks before the video is finished, but I am
- accepting pre-orders now, so I can accurately plan for how many tapes,
- mailers, etc. I will need.
-
- The JagFest '99 video will include:
-
- * Live footage from JagFest '99
- * Brief interviews with a number of well-known Atari fans, like
- Kevin Manne, Clay Halliwell, Scott Walters, and more
- * Direct video feeds of Protector, BattleSphere, Skyhammer,
- Soccer Kid, Hyper Force, and a few other unfinished goodies...
- * Direct feeds of rare 2600 games like Edtris and Oystron
-
- The cost of the video will be $19.95 plus shipping ($3.20 in the USA).
- Please fill out the order form on http://songbird.atari.org and include
- this form with your payment. Also, email me if you have not done so
- already to reserve your copy.
-
- I will post updates to this list as I make progress on the video. Feel
- free to ask any questions.
-
- Thanks,
-
- Carl Forhan
- Songbird Productions
- JagFest '99 - http://jagfest.atari.org
-
-
-
- =~=~=~=
-
-
-
- A-ONE's Headline News
- The Latest in Computer Technology News
- Compiled by: Dana P. Jacobson
-
-
-
- Does The Media Cause Hacking?
-
-
- Could the media be the cause of the recent rash of hacker outbreaks? The
- answer may come at DEF CON 7.0, the world's biggest hacking spectacle,
- which kicks off this coming weekend.
-
- DEF CON, an annual strange brew of security experts, law enforcement
- officials, hackers and, yes -- "The Media" -- descends upon Las Vegas this
- Friday.
-
- The event will be televised. It will also be streamed on the Web, reported
- upon for newspapers and Web sites, and written about in magazines for
- months to come.
-
- And all that attention has some media analysts questioning whether the
- media's coverage of hacking and cyber vandalism promotes more of the same.
-
- "Every step in the evolution of hackers, the media has gotten the story
- wrong," said Jon Katz, a media critic with Slashdot.org and Wired
- Magazine.
-
- "When the media uses the term 'hacker,' they are really talking about
- vandals. It doesn't help that the media falls into the trap every time."
-
- Graffiti on the NetOne indication of the media's effect on hacking: Such
- unwelcome Web intrusions, at least anecdotally, are on the rise.
-
- Boston-area security consultant B. K. DeLong says there have been more than
- 1,300 incidences of Web-page defacements so far this year (he only began
- tracking the number of hacks late last year).
-
- They're certainly gaining in prominence: Several Web site hacks, including
- the WhiteHouse.gov, Senate.gov and Army.mil, were covered extensively by
- major media such as CNN and the New York Times, as well as by the
- electronic media, including ZDNet subsidiary ZDNN.
-
- Whether you call them cyber vandals or hackers, they have the run of the
- Web, said DeLong.
-
- "I personally think that 75 to 85 percent of sites are hackable," he said.
-
- DeLong believes that if hackers leave these sites alone, it stems more from
- fear of potential legal repercussions than problems breaking in.
-
- One old-school hacker agrees that media publicity and the notoriety it
- guarantees keeps the hacks coming. Like Katz, he doesn't view page
- defacements as hacks.
-
- "Web-page defacing is not hacking," said Space Rogue, a long-time hacker.
-
- Hackers have traditionally plied their trade in part to gain knowledge
- about computer systems. In a Web page defacement, "there is really little
- knowledge gained [about the network], and no other motives besides fame."
-
- Space Rogue works with the security group L0pht Heavy Industries and runs
- the Hacker News Network, an underground information site.
-
- Members of the Keebler Elves, a cybergang that hacked the National
- Oceanographic and Atmospheric Administration's Storm Prediction Center
- site last week, disagree.
-
- "Defacing a site to me is showing the admins, government [and others] that
- go to the site that we own them," wrote "soupnazi," one of the founding
- members of the Keebler Elves, in a chat with ZDNN. "They wouldn't even know
- we were in [their systems], if we didn't deface [them]."
-
- Only when they want to send a message do they deface a page, soupnazi said.
-
- "I've told the Keebler members that I'm not a big fan of defacing pages,"
- he said. "I'd rather have root [complete access] to someone's account."
-
- Another hacker, who claims responsibility for the Army.mil defacement, also
- defended the tactic. "Messages can be gotten across, if you hit the right
- machines," said "t1edown" in a chat with ZDNN.
-
- The hacker theorizes that the seeming increase in defacements is partially
- due to media coverage, which he thinks makes more kids want to learn to
- hack.
-
- But he also thinks that gaping security holes are part of the problem.
-
- For example, the Army.mil attack came through a known hole in the security
- of a Web server tool, Allaire Corp.'s ColdFusion. Though a patch is
- available, and L0pht says it informed the Army of the weakness in its
- security, the Army failed to update all its servers.
-
- But not everyone thinks Web defacement is necessarily bad.
-
- Alex Fowler, director of strategic initiatives at the cyber-rights
- organization Electronic Frontier Foundation, does not advocate hacking, but
- stresses that there can be valid reasons for graffiti.
-
- Fowler paraphrased an African-American woman who attended a recent EFF
- panel on public spaces in cyberspace, saying, "Graffiti is about a space
- for the disenfranchised to cry out and inform those around them, even when
- anonymity has been forced upon them."
-
- He added that graffiti -- cyber and otherwise -- is visible to those who
- may not agree with the sentiments involved, unlike a Web page.
-
- "Building AOLsux.com only preaches to the choir," he said. "You are not
- actually talking to the people who like AOL or the ones that have not
- thought about the issue."
-
- Slashdot's Katz believes there is no danger in the defacements, and hardly
- any reason for media coverage.
-
- In fact, he blames journalists for confusing vandals with hackers, and
- turning them into Orwellian villains.
-
- "Ever since the end of the Cold War, law enforcement and the media have
- been short of bad guys," he said.
-
- "The people that the media calls hackers have done very little damage to
- the Net," he said. "They are kids that like to show anonymous power. To
- make them into a serious menace, a danger to society, is ludicrous."
-
-
-
- Intel Issues Fix For Another 810 Chip Set Glitch
-
-
- It's not good timing.
-
- Intel Corp. confirmed today it has delivered to OEMs a fix for another
- glitch with its 810 chip set for Celeron-based PCs.
-
- The glitch -- or erratum, as Intel calls it -- can cause the chip set's
- real-time clock to display incorrect date and time, officials said.
-
- The real-time clock, which is a part of the chip set, updates the time once
- per second, but during the update alerts the system that it is doing so.
- Because of the erratum, a signal that is supposed to be sent from the clock
- alerting the rest of the system it is busy may not get sent. As a result,
- incorrect data can be displayed.
-
- "If it occurs, it may result in invalid data being read in the date and
- time display fields of the real-time clock," said Intel spokesman Dan
- Francisco. "However, the actual values themselves wouldn't change."
-
- Some applications get their time information from the real-time clock,
- which also supplies timing information to a PC's BIOS software.
-
- The fix consists of updated BIOS software, which ensures that a system
- knows the clock is being updated. As a result of the glitch and its
- resulting fix, which OEMs are in the process of implementing, some
- 810-based products may be delayed.
-
- The reason? OEMs are concerned that the glitch could be picked up by some
- year 2000 testing tools, which would list an affected PC as non-Y2K
- compliant, sources said. Intel, however, lists the chip set as a compliant
- product.
-
- For OEMs like Dell Computer Corp., it's better to err on the side of
- caution than to send customers into year 2000 compliance frenzy.
-
- "We are taking some extra due diligence due to this erratum," said Dell
- spokesman John Thompson. "Regardless of the real or imagined issue with the
- real-time clock, because of year 2000 ... people are more sensitive to
- timing issues."
-
- The fix may delay Dell's new 810-based Dimension desktop PC, announced June
- 15 and expected to ship in late July, by a few weeks.
-
- Last month , Intel had to address a glitch that could cause a system to
- hang if a Pentium III processor and the 810 chip set were put together.
-
-
-
- Software Maker Corel Draws Patent Lawsuit
-
-
- Canadian software developer Corel Corp. has been hit with a lawsuit by
- Advanced Software Inc. of California that alleges word processing patent
- infringement.
-
- Ottawa-based Corel, which develops graphics and office automation software,
- and the U.S. unit of Anglo-Dutch joint venture Reed Elsevier Inc. are being
- sued by Advanced Software, which claims Corel's WordPerfect software Reed
- Elsevier's CompareRite infringe on its patent.
-
- Advanced Software said a 1989 patent and 1998 patent reissue cover an
- invention by employee Cary Queen that allows the comparison of documents in
- original and modified versions in split-screen format.
-
- ``Our lawyers have been served," said Corel spokeswoman Nicole Sanford.
- ``They're just reviewing the complaint right now."
-
- Neither firm named in the suit yet has filed a reaction, said a spokeswoman
- from the U.S. District Court in Wilmington, De., where the suit was filed
- June 16.
-
- Nutmeg Securities Ltd. analyst Jean W. Orr said she understands the suit
- may refer to a feature that allows the comparison of two legal documents
- with different wording.
-
- ``This is a feature that WordPerfect has had for several versions now,"
- said the analyst, who has followed Corel for several years.
-
- Reed Elsevier, a joint venture of Reed International and Elsevier N.V.
- which operates the online LEXIS-NEXIS information service, is targeted in
- the suit for its software program CompareRite.
-
- In its complaint, Advanced Software is seeking unspecified damages, legal
- fees, and asking the court to stop Corel and Reed Elsevier from using the
- technology.
-
- History shows that victory with software patent lawsuits is extremely
- difficult, said Mark Pavan, software analyst at Yorkton Securities in
- Toronto. ``For every example of a successful lawsuit affecting the
- operations of a company, there are 50 examples of where it hasn't," he
- said.
-
- Despite a spate of high-profile lawsuits slapped on Corel over the last
- year, analysts who follow Corel were largely unaware of the Advanced
- Software action.
-
- Corel stock made gains Friday markets, likely buoyed by upcoming initial
- public offerings for firms such as Red Hat Software Inc., which also
- support the free Linux operating system.
-
- Corel stock closed Friday at C$6.65, up C$1.05, on the Toronto Stock
- Exchange in heavy trade. On Nasdaq, the stock rose 75 cents to close at
- $4.56.
-
- ($1-$1.46 Canadian)
-
-
-
- AOL, Koop in $89 Million Alliance
-
-
- In a move to expand its reach, the Internet health care site led by former
- Surgeon General Dr. C. Everett Koop agreed Tuesday to pay $89 million to
- form an alliance with America Online Inc., the dominant provider of
- Internet access.
-
- The four-year agreement gives AOL a link to a widely respected name in
- medicine and an opportunity to buy stock in one of the most popular Web
- health sites, drkoop.com. The deal gives drkoop.com a chance to build up
- advertising and electronic sales through AOL's millions of users.
-
- The deal between drkoop.com and AOL is not exclusive; drkoop.com also is
- found on the GO Network, owned by The Walt Disney Co.
-
- Still, investors cheered the announcement, bidding up the stock of
- drkoop.com by 56 percent and sending AOL shares rising almost 5 percent.
-
- Even with the reach of AOL and its CompuServe and Netscape Netcenter
- brands, however, some analysts wondered whether the health care service
- would be able to produce enough business to meet the four-year schedule for
- paying AOL $89 million.
-
- AOL will sell ads for drkoop.com, which, like many Internet ventures
- popular on Wall Street, has yet to turn a profit. The company lost $4.1
- million on revenue of $404,000 in the three months ended March 31.
-
- Even so, health care is a $1 trillion industry and more consumers will look
- to the Internet for help and savings, said Donald Hackett, president and
- CEO of drkoop.com.
-
- ``We believe this partnering enables us to reach critical mass," Hackett
- said.
-
- Visitors to Koop's site can get information on a range of products and
- services such as insurance, interactive support groups, vitamins and drugs.
-
- ``More and more people are turning to the Internet for health
- information," AOL spokesman Tom Ziemba said, adding that Koop is the most
- ``widely recognized and trusted" voice for this information.
-
- The primary competition will come from Healtheon, which recently bought
- WebMD. Microsoft Corp. (Nasdaq:MSFT - news) has pledged to invest $250
- million in the new venture.
-
- Although Internet health care ventures have unlimited potential because the
- market applies to everyone, it remains to be seen whether the public will
- flock to drkoop.com and other such sites, said Emily Meehan, an analyst
- with the Yankee Group in Boston.
-
- ``There's been a lot of hype," she said. ``But right now, two-thirds of
- American homes are not using the Internet.
-
- The question is whether drkoop.com will be able to generate the revenue
- needed make its payments to AOL, Ms. Meehan said.
-
- Retail sales over the Internet have expanded rapidly, but the sale of
- health products by computer is still relatively untested and is considered
- an emerging market, she said.
-
- ``The opportunity is certainly there," Ms. Meehan said.
-
- Koop, 82, who has a 7 percent stake in the company, spent seven years as
- surgeon general in the Reagan and Bush administrations.
-
- Shares of drkoop.com, which began trading early last month, rose $13.25 to
- close at $36.871/2 Tuesday in heavy trading on the Nasdaq Stock Market. AOL
- was up $5.683/4 to close at $120.933/4 a share as the most active issue on
- the New York Stock Exchange.
-
-
-
- =~=~=~=
-
-
- Atari Online News, Etc.is a weekly publication covering the entire
- Atari community. Reprint permission is granted, unless otherwise noted
- at the beginning of any article, to Atari user groups and not for
- profit publications only under the following terms: articles must
- remain unedited and include the issue number and author at the top of
- each article reprinted. Other reprints granted upon approval of
- request. Send requests to: dpj@delphi.com
-
- No issue of Atari Online News, Etc. may be included on any commercial
- media, nor uploaded or transmitted to any commercial online service or
- internet site, in whole or in part, by any agent or means, without
- the expressed consent or permission from the Publisher or Editor of
- Atari Online News, Etc.
-
- Opinions presented herein are those of the individual authors and do
- not necessarily reflect those of the staff, or of the publishers. All
- material herein is believed to be accurate at the time of publishing.
-
-