_________________________________________________________________ ** rbm software's FIELD GENERAL v4.1 - DEFENSES ** _________________________________________________________________ _________________________________________________________________ 1) 4-3 Key Man-To-Man 9) 3-4 Key Mombo 2) "46" Weak Side Blitz 10) 4-3 Outside LB Blitz 3) 4-3 Blast Man-To-Man 11) 4-3 Max Blitz 4) 4-3 Over Key Strong Zone 12) 3-4 Nickel Prevent 5) 4-2 Nickel Twist Strong Zone *13) Short Yardage 6) 3-4 Plug Weak Zone 14) "53" Strong Zone 7) 4-3 Under Key Double Zone 15) 4-3 Weak Zone 8) 4-2 Key Safety X Combo ++89) Time Out 99) Defense Help Screen * Can only be used on third or fourth down and 1-2 yards, or on defense's 3 yardline or closer. ++ No time expires after next play. _________________________________________________________________ _________________________________________________________________ _________________________________________________________________ ** rbm software's FIELD GENERAL v4.1 - OFFENSES ** _________________________________________________________________ _________________________________________________________________ RUNS: ----- 1) 24 Iso 9) 20 Fold 2) 28 Toss Sweep 10) 45 Blast 3) 29 Quick Pitch 11) 45 Counter 4) 49 Sweep Weak 12) Y Reverse Left 5) 28 Sweep 13) 42 Dive 6) 24 Trap 14) 20 Quick Trap 7) 37 Slant 53) 25 Lead 8) 26 Belly PASSES: ------- 15) Shotgun X Cross 24) 80 Y Cross +16) 54 Y Go 25) 84 Y Straight +17) 85 Z Fly 26) 83 X Curl +19) 50 Z Post 27) 88 A & B Slip 20) 82 Z Corner 28) 89 A Hook 21) 82 Z Pop 49) Shotgun X Comeback 22) 50 X Quick Out 51) 85 H Corner 23) 84 Z Square Out ROLLOUTS, PLAY-ACTION PASSES, SCREENS, & DRAWS: ----------------------------------------------- +18) Pass 28 X Fly 37) Flea Flicker 29) Rollout Strong Flood 38) X Screen 30) Delay Roll Middle Flood 39) FB Screen Right 31) Pass 24 B Flat 40) Quick Screen Left 32) Pass 49 Throwback Left 41) 20 Trap Draw +33) Pass 24 B Rim 42) 34 FB Draw 34) Pass 37 A Squirt 50) Ace 37 Shovel Pass 35) Pass 28 X Square Out 52) Fake 21 Boot Strong 36) HB Option Pass Right 54) 26 Sprint Draw SPECIAL TEAMS AND OTHERS: ------------------------- 43) Punt ***88) Ground Ball **44) Angle Punt ++89) Time Out 45) Field Goal 97) Play Options Help Screen 73) Fake Punt 98) Special Help Screen 75) Fake Field Goal 99) Offense Help Screen + Cannot be used within opponent's 20 yardline. ++ No time expires after next play. ** Cannot be used beyond opponent's 40 yardline. *** Cannot be used on 4th down or outside two minute warning period. Real-time game clock must be active. _________________________________________________________________ _________________________________________________________________