typedstream IBObjectData Object CustomObject Chess Button Control Responder CustomView ResponseMeter TextField TextFieldCell ActionCell Human Helvetica Computer RWhen the white bar reaches the end of the black box the computer is ready to move. Response Meters NXColorWell ButtonCell NXImage 3d_white_sample 3d_black_sample Set Color Pieces Game Controls Start Computer vs. Computer Force Computer To Move NXreturnSign Slider SliderCell dddf@fd 60 moves in 5 minutes Level White Matrix @:@iiii NXradio NXradioH ff@@#::s Radio Black MenuCell Open Save As... 3 Dimensional 2 Dimensional Colors... Info... [10@]5 MenuTemplate *@*@ccc submenuAction: NXmenuArrow Show Last Move Controls... Preferences... Windows Miniaturize Close Print ... WindowTemplate iiii***@s@ Preferences Panel [11@] #Design Support from R. E. Crandall. Times-Italic Times-BoldItalic$ Release 3.0 (v06) $by Richard Williamson and Glenn Reid ScrollView ClipView ciifffcfffs [219c]{\rtf0\ansi{\fonttbl\f0\fnil Times-Roman;\f1\fswiss Helvetica;} \margl40 \margr40 {\colortbl;\red0\green0\blue0;} \pard\tx533\tx1067\tx1601\tx2135\tx2668\tx3202\tx3736\tx4270\tx4803\tx5337\f0\b0\i0\ul0\fs28\fc1\cf1 NXCursor NXibeam Scroller _doScroller: @@@ffs A NeXT front-end for gnuchess Artwork by Keith Ohlfs.y Original port by Morris Meyer.y white black 7Contact NeXT on any questions of source release policy.y Board3D Board Window Controls Field2 Slider2 Field1 ColorWell1 ResponseMeter1 InfoPanel Field4 Button2 Button1 MainMenu Field3 Matrix1 MyWindow ScrollingText Field Field6 File's Owner Field5 ColorWell View1 VersionNumber Clocks [49@] IBControlConnector IBConnector hide: terminate: orderFront: newGame: setPreferences: openGame: saveAsGame: performClose: performMiniaturize: IBOutletConnector levelSlider levelText levelSliding: hint: undoMove: whiteMeter blackMeter boardWindow listGame: saveGame: blackClockText whiteClockText blackName whiteName blackSideMatrix whiteSideMatrix infoPanel info: infoScroll setButton chooseSide: view2D: view3D: board3D board2D startButton forceButton startGame: forceMove: clockWindow print: showPosition: orderFrontColorPanel: setWhiteColor: setBlackColor: whitesample blacksample renderColors: