═══ 1. About Master Mind ═══ The object of Master Mind is to crack a hidden color code that is a combination of four not neccessarily different colors (red, green, blue, yellow, black, and white). The player makes a move by placing color pieces on the board. When the player has filled a row, the move is evaluated. The game is over when either the player has cracked the hidden code or when all squares on the board have been filled and the last try was not correct either. Related information: Playing the game Keys help Note Copyright notice ═══ 2. Playing the game ═══ Choose New from the Game menu to start a new game and select the level of play which is either Beginner or Master by choosing the corresponding item from the Options menu. The current level of play is indicated by a check mark left to the menu item text. If Beginner is selected, the hidden code is made up of four different colors. If Master is selected, the hidden code is any combination of the available six different colors (red, green, blue, yellow, black and white). The board is filled from the bottom row up to the top row. The first column of the board is used to display the evaluation of the tries. To make a move, move the pointer to an empty square. The pointer changes its color to the color that is currently selected. You can select another color either by clicking mouse button 2 until the pointer has the desired color or by selecting a color from the Color menu. An easy way to select a color is to click on any piece on the board with mouse button 1 and the color of the piece becomes the currently selected color. You can also use the arrow keys to move the mouse pointer and Enter, Spacebar or Return to click on a piece. If the mouse pointer has the desired color, place a piece by clicking mouse button 1. A legal move is indicated by a color pointer. After you have placed the last color piece in a row your try is evaluated by comparing your try with the hidden code. For every piece that has the right color and the right position a black square is displayed on the evaluation square. For every piece that has the right color but is on a wrong position a white square is displayed on the evaluation square. You have cracked the code if you have four black squares on the evaluation square. The fewer tries you require to crack the code the better you get. If you have already placed less than three pieces in a row, you may also want to undo your moves. In this case choose Undo from the Game menu. After a try has been evaluated it cannot be undone. ═══ 3. Note ═══ If a display driver for a monochrome display is installed, a character representing the color will be displayed inside each piece and the background of the piece will be white to increase readability. Master Mind can also be played on computers that have no pointing device installed or attached. ═══ 4. Copyright notice ═══ Master Mind Version 2.2 All rights reserved. Copyright (C) Peter Wansch, 1993 May 28, 1993 Vienna, Austria ═══ 5. Help for Game ═══ Use the Game menu to start a new game, to reveal the hidden color code, or to undo moves. ═══ 5.1. Help for New ═══ Choose New to begin a new game. ═══ 5.2. Help for Undo ═══ Choose Undo to undo your moves in the current row. ═══ 5.3. Help for Reveal code ═══ Choose Reveal code if you want to give up and to display the hidden color code in the first row. ═══ 6. Help for Options ═══ Use the Options menu to change the level of play or to switch the sound on or off. ═══ 6.1. Help for Beginner ═══ Choose Beginner to switch the current level of play to the Beginner level. If Beginner is selected, the hidden color code is made up of four different colors. ═══ 6.2. Help for Master ═══ Choose Master to switch the current level of play to the Master level. If Master is selected, the hidden color code is any combination of the available six different colors. (red, green, blue, yellow, black and white) ═══ 6.3. Help for Sound ═══ Choose Sound to switch the sound on or off. ═══ 7. Help for Color ═══ Use the color menu to change the current color. ═══ 7.1. Help for Red ═══ Choose Red to change the current color to red. ═══ 7.2. Help for Green ═══ Choose Green to change the current color to green. ═══ 7.3. Help for Blue ═══ Choose Blue to change the current color to blue. ═══ 7.4. Help for Yellow ═══ Choose Yellow to change the current color to yellow. ═══ 7.5. Help for Black ═══ Choose Black to change the current color to black. ═══ 7.6. Help for White ═══ Choose White to change the current color to white. ═══ 8. Help for Help ═══ Use the Help menu to obtain help information. ═══ 8.1. Help for Help index ═══ Choose Help index to display the help index. The help index lists the titles of the help information that is available. ═══ 8.2. Help for General help ═══ Choose General help to get general help for the program. General help provides general information about Master Mind. ═══ 8.3. Help for Keys help ═══ Choose Keys help to see a list of keys and a description of the function of the keys. ═══ 8.3.1. Keys help ═══ CONTROL KEYS Arrow keys Move you around the board in the direction of the arrow. Enter, Spacebar, Return Places a piece in the current color. r, R Places a red piece. g, G Places a green piece. b, B Places a blue piece. y, Y Places a yellow piece. a, A Places a black piece. w, W Places a white piece. Ctrl+N Starts a new game. Ctrl+R Reveals the hidden code. Ctrl+U Undoes the moves in the current row. HELP KEYS F1 Gets help Esc Views previous Help panel or ends help if only one panel has been viewed. Alt+F4 Ends help or ends program. SYSTEM KEYS Alt+Esc Switches to the next program. Ctrl+Esc Switches to the Window List. WINDOW KEYS Underlined letter Moves among the choices on the action bar and pull-downs submenu or executes the function chosen. Alt+Underlined letter Executes the function chosen immediately. ═══ 8.4. Help for Using help ═══ Choose Using help to obtain information on how to use the Help facility. ═══ 8.5. Help for Product information ═══ Choose Product information to view a dialog that displays information about Master Mind, such as version number and copyright notice. ═══ 8.5.1. Help for Product information dialog ═══ This dialog displays information about Master Mind, such as version number and copyright notice. Related information: Help for OK ═══ 8.5.2. Help for OK ═══ The OK button closes the product information dialog.