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   Yeah, SoundBlaster - It was really hard work to get all the
   information, documentation and programming hints for it.
   It took me about 2 month to get a single tone...
   And this was only the beginning. anyway..

   SOUND & VISION not only supports the FM-Part of the SoundBlaster-
   Card, but also plays sampled .VOC files.

   The FM-part is not critical at all, you can play around and
   do whatever you want to...it also works with the Adlib-SoundCard

   The DSP-Part needs to be initialized using SbInit( nIRQ, nPort).
   Without calling SbInit() you won't get the chance to hear
   anything...

   You can play .VOC Files (CT-Voice Format).
   This is a SoundBlaster Format for Samples. For this Format
   you'll find lots of Tools to work with and convert from
   other Formats like .WAV, .SND or .SAM. If you don't find any
   of these Shareware programms, give Max a call!

   Playing .VOC Files happens to take place in the background,
   meaning you can keep working, while listening to ....whatever..
   The Sample File is not loaded fully, but only parts of it, so
   that your Clipper App' doesn't crash...
   ( This was really hard to bring about: non reentrant DOS )

   Before you return to DOS, you MUST TURN OFF THE SOUND.
   Sorry for shouting at you, but this is important, also if you're
   about to call one of your own functions, which heavily uses the
   CPU for calculations or something, turn off the sound by calling
   PlayStop(). Calculations will be done faster and DOS is not
   a MultiTasking Environment, you see...

   The SoundBlaster section of the Library will be extended as
   SOUND & VISION evolves, watch out for the next release and
   stay tuned <g>

   Ok, that's it for the beginning: start collecting VOC-Files
   and converting WAV-Files (best with Wav2Voc.exe) and off you
   go !




See Also: Voc-Format
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