FBHFwH CyberFont (C) 1994 Steve Goldsmith All Rights Reserved Welcome to CyberFont. This is a demonstration program that allows you to view some of CyberFont's capabilities. All menus are accessed by pressing Alt-Z, where Z is the highlighted letter. For example, the "File" menu is pulled down by Alt-F. You can also access the menu by pressing F10 or clicking the mouse on the desired menu item. ) Press ESC to put this help screen away. File (Alt-F) The File menu includes choices for loading fonts and PCX files, saving fonts and PCX files, changing directories, shelling to DOS, viewing the document file, version information and exiting the program. File Load font... Loads a .CGF font file into font 1 table. You can select which VGA table and directory if needed. Load font allows you to use any extension, but .CGF is normal. File Save font... Saves font 1 table as a .CGF file. You can select which VGA table and directory if needed. Save font allows you to use any extension, but .CGF is normal. File Load PCX... Loads a two color (1 bit) .PCX file into font 2 table. You can select which VGA table and directory if needed. Images can be up to 640 by 480, but will be displayed to fit the graphics window. Load PCX allows you to use any extension, but .PCX is normal. File Save PCX... Saves font 2 table as a two color (1 bit) .PCX file. You can select which VGA table and directory if needed. Save PCX allows you to use any extension, but .PCX is normal. File Change dir... Change Dir brings up the Change Directory dialogue box, in which you can change the current directory. File DOS shell With the DOS Shell command, you can leave the program temporarily to perform a DOS command or run another program. 9 To return to this program, type EXIT at the DOS prompt. File View doc Loads CYBER.DOC into a scrolling window for viewing. CYBER.DOC contains information about Turbo Vision CyberTools. See ORDER.DOC or ORDER.TXT for ordering information. File About When you choose the About command from the File menu, a dialogue box appears, showing copyright and version information. G To close the box, press Esc, Space, or Enter, or click the OK button. File Exit (Alt-X) The Exit command terminates this program. Graphics (Alt-G) The Graphics menu includes choices for drawing lines, Ellipses, rectangles and clearing the graphics window. Graphics Lines Draws various line patterns in the graphics window. Graphics Ellipses Draws various Ellipse patterns in the graphics window. Graphics Rectangles Draws various rectangle patterns in the graphics window. Graphics Clear graphics window Clears the graphics window. Animation (Alt-A) The Animation menu includes a ASCII chart of font 1 table. The Invaders, UFO Bomber and Base Ship animations demonstrates the use of sprites in text mode. Loading font over the animation characters will affect their appearance. You can load the ANIMATE.CGF font to fix this problem. ASCII Chart The ASCII chart displays the entire IBM PC character set. The current character is marked by a blinking block cursor, and the hexadecimal and decimal ASCII values of the character are displayed below the chart. A new character is selected by pressing it on the keyboard, by clicking the mouse on it in the chart, or by moving the cursor using the cursor keys. Invaders (F4) Animates two rows of classic 'Invaders' sprites. You can use the [Stop] button to stop animation. [Animate] restarts animation and [Close] closes the window. UFO Bomber Animates a UFO that randomly drops exploding bombs. You can use the [Stop] button to stop animation. [Animate] restarts animation and [Close] closes the window. Base Ship Animates a Base ship that randomly shoots. You can use the [Stop] button to stop animation. [Animate] restarts animation and [Close] closes the window. Graphics Window A 256 by 128 graphics window for drawing shapes, viewing files and playing bit animation. Set font table to desired VGA font table and foreground color to 8 - 15. Window (Alt-W) The Window menu contains commands to close, move and perform other window-management commands. Most of the windows in this program have all the standard window elements, including scroll bars, a close box, and zoom icons. > For more about windows and their elements, refer to windows. : Window-management commands Size/Move Zoom Tile Cascade Next Previous Close Window Size/Move (Ctrl-F5) Choose this command to change the size or position of the active window. Size If you press Shift while you use the arrow keys, you can change the size of the active window. Once you've adjusted its size or position, press Enter. Q If a window has a Resize corner, you can drag that corner to resize the window. Move When you choose Window Size/Move, the active window moves in response to the arrow keys. Once you've moved the window to where you want it, press Enter. F You can also move a window by dragging its title bar with the mouse. Window Zoom (F5) Choose Zoom to resize the active window to the maximum size. If the window is already zoomed, you can choose this command to restore it to its previous size. { You can also double-click anywhere on the window's title bar (except where an icon appears) to zoom or unzoom the window. Window Tile Choose Window Tile to tile all file viewers on the desk top. L Tiled Windows Window Cascade Choose Window Cascade to stack all file viewers on the desk top. A Cascaded Windows Window Next (F6) Choose Next to cycle forwards through the windows on the desk top. Window Close (Alt-F3) Choose Close to close the active window. O You can also click the Close box in the upper right corner to close a window. Options (Alt-O) The Options menu contains commands that let you restore the default font, set screen options, change the color layout, adjust palette, load and save configuration. Options Default font (Alt-D) Loads the default font into font 1 table. The default font is the last font in effect prior to saving the configuration. Options Screen... (Alt-S) Allows you to set various screen modes and select which VGA font tables to use. Windows 3.x and other OSs that allow task switching may corrupt VGA font tables 2 - 7 during task switches. Only the two BIOS supported tables 0 and 1 are restored correctly under Windows 3.1 with some drivers. You can save your current configuration prior to task switching and later load it if needed. Screen Mode [ ] 640 X 400 [ ] Paging [ ] 8 Colors [ ] Animate font 2 table Use 640 X 400 for graphics and animation. If 640 X 400 is not set then the normal 720 X 400 mode is used which causes one pixel gaps between characters. Paging causes VGA page 0 to be copied between pages 1 and 2. This help smooth animation and eliminate flicker. If the desk top becomes too sluggish then you may want to turn off Page Mode. 8 color mode masks off the high bit of the attribute nibbles forcing colors 8 - 15 the be the same as 0 - 7. If 8 color mode is turned off then all 16 colors can be used. You can load font tables 1 - 7 with any bit map images you wish to animate in sequence. Loading fonts, doing graphics functions or loading .PCX images into tables 1 - 7 will affect the animation during play back. Font 1 table ( ) 0 ( ) 4 ( ) 1 ( ) 5 ( ) 2 ( ) 6 ( ) 3 ( ) 7 Selects which VGA font table to use for fonts. Make sure that a font resides in the desired VGA table or the screen may turn to garbage. If this happens just restore the default font. Font 2 table ( ) 0 ( ) 4 ( ) 1 ( ) 5 ( ) 2 ( ) 6 ( ) 3 ( ) 7 Selects which VGA font table to use for graphics. If font 2 table is set the same as font 1 table when you load file then the screen will turn to garbage. If this happens just restore the default font. % Frame delay Frame delay is the rate at which bit mapped images are played when Animate font 2 table is selected. The delay increment is 1/18th of a second. The maximum delay is one frame per second (1 FPS). Options Colors... The Colors item brings up the Colors dialogue box, where you can customize the colors of the display. Make sure you use only the first 8 colors (0 - 7), since the last 8 colors (8 - 15) are reserved for graphics. You may have to set table to the same VGA table as font 1 table to see the color block next to the names. Remember that colors 8 - 15 are for graphics, so there is no telling what is in font 2 table. Options Adjust Palette... Allows you to adjust the VGA's DAC registers to any of the 262144 possible colors. Color ( ) Black ( ) Gray ( ) Blue ( ) Light Blue ( ) Green ( ) Light Green ( ) Cyan ( ) Light Cyan ( ) Red ( ) Light Red ( ) Magenta ( ) Light Magenta ( ) Brown ( ) Yellow ( ) Light Gray ( ) White Selects which color to adjust. The color names are arbitrary and can be made any color. You may have to set table to the same VGA table as font 1 table to see the color block next to the names. Remember that colors 8 - 15 are for graphics, so there is no telling what is in font 2 table. Red Green Blue The Red, Green and Blue sliders allow you the change the RGB levels of the current color. The [Cancel] or [Default] buttons restores the VGA palette to the colors in effect prior to adjustments. Options Load Config Loads VGA font tables 0 - 7, screen options, color layout and DAC palette from a .CFG file. Load Config allows you to use any extension, but .CFG is normal. Options Save Config Saves VGA font tables 0 - 7, screen options, color layout and DAC palette to a .CFG file. Save Config allows you to use any extension, but .CFG is normal. File Dialogue Box The File Dialogue Box contains an input box, a file list, a file information panel, the standard button Cancel, one other action button (OK), plus a history list that's attached to the Name input box. Name The Name input box is where you enter the name of the file to load, or the file-name mask to use as a filter for the Files list box (for example, *.*). Files FONT1.CGF FONT9.CGF FONT2.CGF FONT10.CGF FONT3.CGF FONT11.CGF FONT4.CGF FONT12.CGF FONT5.CGF .. FONT6.CGF \BOLDFNTS FONT7.CGF \ITLFONTS FONT8.CGF \GAMEFNTS The Files list box lists the names of files in the current directory that match the file-name mask in the Name input box, plus the parent directory and all subdirectories. C:\CC\BOLDFNTS\*.CGF BOLDFNT1.CGF 1664 Oct 17, 1993 12:00am The File information panel shows the path name, file name, date, time, and size of the selected file. = None of the items on this information panel are selectable. [ OK ] The OK button loads or saves the selected file in that window. [ Cancel ] If you choose Cancel, nothing changes and no action occurs, and the dialogue box is put away. O (Esc always cancels a dialogue box, even if a Cancel button does not appear.) Help on the Change Directory dialogue box The Change Directory dialogue box consists of an input box, a list box, the standard OK and Help buttons, and two other buttons (Chdir and Revert). | Directory Name The Directory Name input box is where you type in the path of the new directory. Directory Tree Drives C:\ CC BOLDFNTS The Directory Tree list box enables you to navigate directories by using the selecting bar and pressing Enter. If you're using the keyboard, press Enter to make the selected directory be the current directory, then choose OK or press Esc to exit the dialogue box. + [Chdir ] The Chdir button changes the current directory once you've selected or typed in a directory name. + [Revert] The Revert button goes back to the previous directory, as long as you haven't yet exited the dialogue box. Help on the Colors dialogue box The Colors dialogue box consists of two list boxes, a text display area, the standard OK, Cancel, and Help buttons, and one of the following: On color and black-and-white systems, it also contains two color palettes. On monochrome systems, it contains a set of radio buttons instead of the palettes. This dialogue box is where you can change the colors of different parts of this program. Group Desktop Menus Help Gray Windows Blue Windows Cyan Windows The Group list box contains the names of the different regions of the program that you can customize. L Item Color When you select a group from the Group list, the Item list box displays the names of the different views in that region. Foreground Background On color and black-and-white systems, you use the Foreground and Background palettes to modify colors. Colors ) Mono low ( ) Mono high ( ) Mono underscore ( ) Mono inverse On monochrome systems, you use the Colors set of radio buttons systems to modify the character attributes. Q Text Text Text Text Text Text On all systems, the display text (above the Help button) shows the current color or attribute settings. c Changes do not take effect on the desktop until you close the Colors dialogue box by choosing OK. Window Close All Choose Close all to remove all windows from the desk top. Window Previous Choose Previous to cycle backwards through the windows on the desk top.