Msg#: 1162 Pvt Rec'd Date: 01-05-94 03:11 ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ @SUBJECT:Reply from game-genie-serv re: send Galoob/sncod08.txt GAME GENIE(tm) FOR SUPER NES(tm) CODES (c) 1993 Lewis Galoob Toys, Inc. All Rights Reserved. Excerpts from Game Genie(tm) Code Updates made available for the private use of Game Genie owners. No commercial use without authorization. This file may be freely distributed for private, non- commercial use as long as it is not altered and all text remains intact. Game Genie is a product of Lewis Galoob Toys, Inc., and is not manufactured, distributed or endorsed by Nintendo of America Inc. Super NES is a trademark of Nintendo of America Inc. Game titles are trademarks of their respective owners. Game Genie is a trademark of Lewis Galoob Toys, Inc. U.S. Patent No. 5,112,051. CONTENTS OF THIS FILE 1. Aliens 3(tm) Game 2. B.O.B.(tm) Game 3. Bazooka Blitzkrieg(tm) Game 4. Cacoma Knight in Bizyland(tm) Game 5. Congo's Capers(tm) Game 6. Cool World(tm) Game 7. Doomsday Warrior(tm) Game 8. Dungeon Master(tm) Game 9. E.V.O.(tm) Game 10. Family Dog(tm) Game 11. Final Fight 2(tm) Game 12. Nigel Mansell's World Championship Racing(tm) Game 13. Pocky and Rocky(tm) Game 14. Vegas Stakes(tm) Game Aliens 3(tm) Game AL3 CODE KEY IN . . . EFFECT . . . 1 EE26-37D4 Slower fuel consumption for flame thrower 2 7D26-37D4 Faster fuel consumption for flame thrower 3 FD36-44D1 Start with more rifle clips 4 4D36-44D1 Start with even more rifle clips 5 D036-44D1 Start with fewer rifle clips 6 FD3B-4F01 Start with more grenade clips 7 4D3B-4F01 Start with even more grenade clips 8 D03B-4F01 Start with fewer grenade clips CODES 9 THRU 12 WORK ON EXTRA CLIPS ONLY, NOT THE ONES YOU START WITH 9 742A-44A4 Less ammo in rifle clips 10 CD2A-44A4 More ammo in rifle clips 11 D923-3D64 Less ammo in grenade clips 12 F023-3D64 More ammo in grenade clips 13 3C28-44D4 Infinite ammo for pulse rifle 14 3C22-3D64 Infinite ammo for grenade launcher 15 3C25-3704 Infinite oil for flame thrower 16 D464-1D60 Take less damage 17 DD6D-1700 Maximum energy from medi-kits 18 D76D-1DA0 Less energy from medi-kits 19 EE6B-CD00 Longer invulnerability after being hit 20 DD64-1D60 Most attacks do no damage--can switch on and off Alien 3 is a trademark of Twentieth Century Fox Film Corporation. B.O.B.(tm) Game BOB CODE KEY IN . . . EFFECT . . . 1 3C37-A7D4 Infinite weapons--except for flame 2 DDC0-C770 Maximum weapons on pick up 3 CD61-0D64 Slow down timer 4 7961-0D64 Speed up timer 5 3CC7-3F85 Infinite remotes Weapon codes: 6 F0A6-1D59 Start with 20 3-way 7 F0A6-1FE9 Start with 20 flame 8 F0A6-1759 Start with 20 rocket 9 F0AB-1DE9 Start with 20 bolt 10 F0AB-1459 Start with 20 wave DON'T COMBINE CODES 11 THRU 15, WHICH START YOU WITH THE SPECIFIED REMOTE INSTEAD OF THE SPRING REMOTE 11 DDA8-1F89 Start with 3 flash 12 DFA8-1F89 Start with 3 shield 13 D4A8-1F89 Start with 3 umbrella 14 D0A8-1F89 Start with 3 helicopter hat 15 D9A8-1F89 Start with 3 floating bomb 16 D1A8-1479 Start with 6 of selected remote 17 DEA8-1479 Start with 15 of selected remote 18 D666-0DDD Start with 9 lives 19 D966-0DDD Start with 6 lives 20 DD66-0DDD Start with 1 life 21 4A6E-0F0D Infinite lives B.O.B. is a trademark of Electronic Arts. Bazooka Blitzkrieg(tm) Game BAZOO CODE KEY IN . . . EFFECT . . . 1 D9AC-1706 Fewer missiles picked up 2 F0AC-1706 More missiles picked up 3 DCAB-14A6 + DCAB-17A6 Only 10 missiles picked up--SET MISSILES TO 10 4 F3AB-14A6 + F3AB-17A6 30 missiles allowed 5 4AB5-3DAF Immune to most damage 6 D4AF-1406 Less energy picked up from 'L' pods 7 DCAF-1406 More energy picked up from 'L' pods 8 4EAF-1406 A lot more energy picked up from 'L' pods Bazooka Blitzkrieg is a trademark of Bandai America, Inc. Cacoma Knight in Bizyland(tm) Game BIZ CODE KEY IN . . . EFFECT . . . 1 DD67-DD00 Start with 1 life 2 D067-DD00 Start with 5 lives 3 D667-DD00 Start with 9 lives 4 4ACB-DDD9 Infinite lives--player 1 5 4ACC-D709 Infinite lives--player 2 6 DB67-DFA0 Start game with 9 credits DON'T USE CODES 7 THRU 12 IN VS. MODE 7 6260-D4D0 + DF60-DDA0 Start on stage 2-1 8 6260-D4D0 + D460-DDA0 Start on stage 3-1 9 6260-D4D0 + D760-DDA0 Start on stage 4-1 10 6260-D4D0 + D060-DDA0 Start on stage 5-1 11 6260-D4D0 + D960-DDA0 Start on stage 6-1 12 6260-D4D0 + D160-DDA0 Start on stage 7-1 2-player competitive game only: 13 6A69-DFA9 Player 1 has more lives 14 BA69-DFA9 Player 1 has fewer lives Cacoma Knight in Bizyland is a trademark of Seta USA Inc. Congo's Capers(tm) Game With CONG Codes 9 and 10 you will occasionally have to press the start button because the screen pauses on impact with a enemy. CONG CODE KEY IN . . . EFFECT . . . 1 DDAC-4F09 Start with 1 life 2 D9AC-4F09 Start with 6 lives 3 D6AC-4F09 Start with 9 lives 4 DDB0-44D4 1 life after continue 5 D9B0-44D4 6 lives after continue 6 D6B0-44D4 9 lives after continue 7 DDEC-CF6D Infinite lives 8 64B9-4FD4 Start as Super Congo 9 CB69-34D7 Stay as Super Congo(you may change if you walk on spikes) 10 CBB2-340D + D4B2-346D 1 ruby turns you into Super Congo Congo's Caper is a trademark of Data East USA Inc Cool World(tm) Game COOL CODE KEY IN . . . EFFECT . . . 1 DBBE-DD07 Start with 9 lives 2 DB8F-6DAD Continue with 9 lives 3 C2B6-D4DC Infinite lives 4 D4B4-6761 + D4BE-07A1 Most nickels worth 2 on pick-up 5 DCB4-6761 + DCBE-07A1 Most nickels worth 10 on pick-up 6 DD8D-046F + DD8D-04AF 'A nickel for your life' costs nothing when you say yes 7 3187-64DD Start with 1 nickel instead of 0 8 3187-64DD + 3387-640D Start with 10 nickels 9 DDA6-DFA4 + DDA6-D4D4 Opening a bank account costs nothing (you still need to have at least 10 nickels) 10 DD85-0DDF + DD85-0D0F Bank withdrawals cost nothing (you need at least 1 nickel in your account) 11 DD8C-0F6F + DD8C-0FAF Bank deposits cost nothing (you still need at least 1 nickel) 12 DDC8-ADA5 + DDC8-AFD5 High-low game at the Gold Rush costs nothing 13 C2B2-DF67 Infinite continues Cool World is a trademark of Paramount Pictures. Doomsday Warrior(tm) Game 1 82C7-046F Infinite health--matches last forever 2 CBB2-ADDD + D0B2-AD0D + 6DB2-A46D Always get 4 bonus points for improving abilities 3 D9B9-64DD On normal level, start with all stats at 2 bars instead of 0 4 DDB0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against Sledge(tm) 5 DFB0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against Layban(tm) 6 D4B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against Amon(tm) 7 D7B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against Daisy(tm) 8 D0B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against P-Lump(tm) 9 D9B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against Grimrock(tm) 10 D1B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against Nuform(tm) 11 D5B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 7 fights are against Shadow(tm) 12 D6B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against Ashura(tm) 13 DBB0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against Main(tm) 14 DDB7-AFAD All fights are in order (you don't choose your opponent) 15 DD83-D4AF You can heal completely, not just to the top of each segment 16 3C8E-DDAF Don't heal at all Doomsday Warrior, Sledge, Layban, Amon, Daisy, P-Lump, Grimrock, Nuform, Shadow, Ashura and Main are trademarks of Renovation Products, Inc. Dungeon Master(tm) Game DUNGE Codes 5 thru 88 only need to be used once. They only work on saved games. Enter the desired codes, load a saved game, then save it again. The effects then stay with the saved game. On some Game Genies, some of the codes may be changed by the Game Genie(tm), so when you return to the code screen by pressing Reset, they will be different than when first entered. This is OK. If it happens, you do not have to correct the code, but can restart the game using the modified code. DUNGE CODE KEY IN . . . EFFECT . . . 1 85B5-07D9 Almost no mana loss--MUST HAVE ENOUGH TO CAST 2 85CF-0F29 Food meter doesn't go down 3 85C5-0FB9 Water meter doesn't go down 4 ECDC-F26F 1st character has 250 maximum hit points 5 ECDA-220F 2nd character has 250 maximum hit points 6 ECD3-B2D4 3rd character has 250 maximum hit points 7 ECDD-BAA7 4th character has 250 maximum hit points 8 A0DC-F36F + DBDC-F3AF 1st character has 250 maximum stamina 9 A0DA-230F + DBDA-236F 2nd character has 250 maximum stamina 10 A0D3-B3D4 + DBD3-B304 3rd character has 250 maximum stamina 11 A0DD-B2A7 + DBDD-B3D7 4th character has 250 maximum stamina 12 ECDC-FE6F 1st character has 250 maximum mana 13 ECDA-2E0F 2nd character has 250 maximum mana 14 ECD3-BED4 3rd character has 250 maximum mana 15 ECDD-B3A7 4th character has 250 maximum mana 16 17D8-F36F 1st character has 99 current strength 17 17D2-230F 2nd character has 99 current strength 18 17DE-B3D4 3rd character has 99 current strength 19 17DF-B2A7 4th character has 99 current strength 20 17D8-F30F 1st character has 99 maximum strength 21 17D2-23DF 2nd character has 99 maximum strength 22 17DE-B2A4 3rd character has 99 maximum strength 23 17DF-B267 4th character has 99 maximum strength 24 17D8-FE0F 1st character has 99 current dexterity 25 17D2-2EDF 2nd character has 99 current dexterity 26 17DE-B3A4 3rd character has 99 current dexterity 27 17DF-B367 4th character has 99 current dexterity 28 17D8-FEDF 1st character has 99 maximum dexterity 29 17D2-23AF 2nd character has 99 maximum dexterity 30 17DE-B364 3rd character has 99 maximum dexterity 31 17DF-B307 4th character has 99 maximum dexterity 32 17DA-FADF 1st character has 99 current wisdom 33 17D2-2EAF 2nd character has 99 current wisdom 34 17DE-BE64 3rd character has 99 current wisdom 35 17DF-BE07 4th character has 99 current wisdom 36 17D8-FEAF 1st character has 99 maximum wisdom 37 17D2-2E6F 2nd character has 99 maximum wisdom 38 17DE-BE04 3rd character has 99 maximum wisdom 39 17DF-BED7 4th character has 99 maximum wisdom 40 17DA-FAAF 1st character has 99 current vitality 41 17D3-2A6F 2nd character has 99 current vitality 42 17DD-2A04 3rd character has 99 current vitality 43 17D4-BAD7 4th character has 99 current vitality 44 17DA-FA6F 1st character has 99 maximum vitality 45 17D3-2A0F 2nd character has 99 maximum vitality 46 17DD-2AD4 3rd character has 99 maximum vitality 47 17DF-BEA7 4th character has 99 maximum vitality 48 17DA-F26F 1st character has 99 current anti- magic 49 17D3-220F 2nd character has 99 current anti- magic 50 17DD-22D4 3rd character has 99 current anti- magic 51 17D4-BAA7 4th character has 99 current anti- magic 52 17DA-F20F 1st character has 99 maximum anti- magic 53 17D3-22DF 2nd character has 99 maximum anti- magic 54 17DD-2AA4 3rd character has 99 maximum anti- magic 55 17D4-BA67 4th character has 99 maximum anti- magic 56 17DA-F30F 1st character has 99 current anti-fire 57 17D3-23DF 2nd character has 99 current anti-fire 58 17DD-22A4 3rd character has 99 current anti-fire 59 17D4-B267 4th character has 99 current anti-fire 60 17DA-F3DF 1st character has 99 maximum anti- fire 61 17D3-22AF 2nd character has 99 maximum anti- fire 62 17DD-2264 3rd character has 99 maximum anti- fire 63 17D4-B207 4th character has 99 maximum anti- fire 64 5EDA-FEAF 1st character is a level 15 fighter 65 5ED2-F20F 1st character is a level 15 ninja 66 5ED2-F3AF 1st character is a level 15 healer 67 5ED3-FA0F 1st character is a level 15 wizard 68 5ED3-2E6F 2nd character is a level 15 fighter 69 5EDE-22DF 2nd character is a level 15 ninja 70 5EDE-236F 2nd character is a level 15 healer 71 5EDD-FAD4 2nd character is a level 15 wizard 72 5EDD-2E04 3rd character is a level 15 fighter 73 5EDF-2AA4 3rd character is a level 15 ninja 74 5EDF-2304 3rd character is a level 15 healer 75 5EDF-2EA4 3rd character is a level 15 wizard 76 5ED4-BED7 4th character is a level 15 fighter 77 5ED7-BA67 4th character is a level 15 ninja 78 5ED7-B3D7 4th character is a level 15 healer 79 5ED7-BE67 4th character is a level 15 wizard 80 D5D8-FAAF 1st character has a nearly full food meter 81 D5D8-F20F 1st character has a nearly full water meter 82 D5D2-2A6F 2nd character has a nearly full food meter 83 D5D2-22DF 2nd character has a nearly full water meter 84 D5DE-BA04 3rd character has a nearly full food meter 85 D5DE-BAA4 3rd character has a nearly full water meter 86 D5DF-BAD7 4th character has a nearly full food meter 87 D5DF-BA67 4th character has a nearly full water meter Dungeon Master is a trademark of Nintendo of America Inc. Game Genie is a trademark of Lewis Galoob Toys, Inc. E.V.O.(tm) Game DINO CODE KEY IN . . . EFFECT . . . 1 C96E-07FB Protection from most hazards 2 DD60-D18B Food replenishes hit points to full 3 D566-A7F8 Less damage from stronger creatures 4 C964-A726 Horn never breaks E.V.O. is a trademark of Enix/Almanic. Family Dog(tm) Game 1 DCA2-CDA9 Cheese treats worth 10 super barks instead of 5 2 D5A2-CDA9 Cheese treats worth 7 super barks 3 D4A2-CDA9 Cheese treats worth 2 super barks 4 DDA2-CDA9 Cheese treats worth nothing 5 DB6F-17AD Start with 90 super barks instead of 20 6 D56F-17AD Start with 70 super barks 7 D96F-17AD Start with 50 super barks 8 DD6F-17AD Start with no super barks 9 C2C2-3465 Don't lose super barks when you lose a life 10 C2AE-CD69 Infinite super barks as long as you have at least one 11 DB6F-1DAD Start with 93 lives instead of 4 12 D96F-1DAD Start with 53 lives Msg#: 1163 Pvt Rec'd Date: 01-05-94 03:11 ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ @SUBJECT:Reply from game-genie-serv re: send Galoob/sncod08.txt 13 D76F-1DAD Start with 33 lives 14 DB6F-1D6D Start with 9 lives 15 DF6F-1D6D Start with 1 life 16 C2A8-C7D9 Infinite lives 17 DB67-14DD Start with more health 18 D467-14DD Start with less health 19 82C6-37D5 Protection from most hits--vacuum and falls still hurt 20 3C87-17A5 Bones do not restore any health 21 9DA0-CF67 Start in the hallway 22 10A0-CF67 Start in the living room 23 13A0-CF67 Start in the hallway to the kitchen 24 64A0-CF67 Start in the kitchen 25 6AA0-CF67 Start in the hallway to back door 26 B1A0-CF67 Start outside in the yard 27 83A0-CF67 Start in the kennel interior 28 3DA0-CF67 + DFA0-CFA7 Start in the kennel exterior 29 E0A0-CF67 + DFA0-CFA7 Start in the woods and trees 30 FAA0-CF67 + D4A0-CFA7 See the ending Family Dog is a trademark of Warner Bros. Inc. Final Fight 2(tm) Game FF2 CODE KEY IN . . . EFFECT . . . 1 DDCE-1D6B Infinite lives 2 DDCF-C7D6 Start with 1 life 3 D4CF-C7D6 Start with 3 lives 4 D1CF-C7D6 Start with 7 lives 5 DBCF-C7D6 Start with 10 lives 6 DDA0-1DDC Infinite time 7 D4A0-1DDC Faster timer 8 0DED-1DAC Barbecue restores vitality 50% instead of 95% 9 DDED-1DAC Barbecue worth nothing 10 6DEE-470C Soft drink restores vitality 95% 11 DDEE-470C Soft drink worth nothing 12 33C5-1404 Both players can select same character 13 DDB4-4708 Players 1 and 2 can't harm each other in a 2-player game 14 D46A-14AF Slow motion--SWITCH OFF EFFECTS UNTIL PLAY BEGINS 15 DFCC-C4DB Hitting someone with your super move makes you invincible 16 0DCC-C4DB Hitting someone with your super move uses all your energy Final Fight 2 is a trademark of Capcom Co. Ltd. Nigel Mansell's World Championship Racing(tm) Game NIGEMAN CODE KEY IN . . . EFFECT . . . 1 C96B-1705 + C9B1-4D61 Almost no tire wear (causes graphic distortion in the pits) 2 E481-3467 Only 1 lap required on all tracks 3 D461-4FBA Only 3 laps required in South Africa 4 D461-44FA Only 3 laps required in Mexico 5 D461-44BA Only 3 laps required in Brazil 6 D461-47FA Only 3 laps required in Spain 7 D461-47BA Only 3 laps required in San Marino 8 D465-4DFA Only 3 laps required in Monaco 9 D465-4DBA Only 3 laps required in Canada 10 D465-4FFA Only 3 laps required in France 11 D465-4FBA Only 3 laps required in Britain 12 D465-44FA Only 3 laps required in Germany 13 D465-44BA Only 3 laps required in Hungary 14 D465-47FA Only 3 laps required in Belgium 15 D465-47BA Only 3 laps required in Italy 16 D466-4DFA Only 3 laps required in Portugal 17 D466-4DBA Only 3 laps required in Japan 18 D466-4FFA Only 3 laps required in Australia 19 DF62-0953 Start in Mexico in the Full Season 20 D462-0953 Start in Brazil 21 D762-0953 Start in Spain 22 D062-0953 Start in San Marino 23 D962-0953 Start in Monaco 24 D162-0953 Start in Canada 25 D562-0953 Start in France 26 D662-0953 Start in Britain 27 DB62-0953 Start in Germany 28 DC62-0953 Start in Hungary 29 D862-0953 Start in Belgium 30 DA62-0953 Start in Italy 31 D262-0953 Start in Portugal 32 D362-0953 Start in Japan 33 DE62-0953 Start in Australia 34 FD62-0953 Start on extra course (stats are for South Africa but the course is different) 35 DF3E-015A Full season ends after South Africa 36 D43E-015A Full season ends after Mexico 37 D73E-015A Full season ends after Brazil 38 D03E-015A Full season ends after Spain 39 D93E-015A Full season ends after San Marino 40 D13E-015A Full season ends after Monaco 41 D53E-015A Full season ends after Canada 42 D63E-015A Full season ends after France 43 DB3E-015A Full season ends after Britain 44 DC3E-015A Full season ends after Germany 45 D83E-015A Full season ends after Hungary 46 DA3E-015A Full season ends after Belgium 47 D23E-015A Full season ends after Italy 48 D33E-015A Full season ends after Portugal 49 DE3E-015A Full season ends after Japan Nigel Mansell's World Championship Racing is a trademark of Gametek. Pocky and Rocky(tm) Game ROCK CODE KEY IN . . . EFFECT . . . 1 CB2D-DFDF Stop timer 2 DDA7-AD65 Infinite lives--Pocky(tm) 3 DD35-0761 Infinite lives--Rocky(tm) 4 DF62-A7D4 1 life--Pocky 5 D162-A7D4 6 lives--Pocky 6 DB62-A7D4 9 lives--Pocky 7 DF62-A704 1 life--Rocky 8 D162-A704 6 lives--Rocky 9 DB62-A704 9 lives--Rocky 10 C933-A794 Infinite energy--Pocky 11 C93E-A797 Infinite energy--Rocky 12 4032-A4F4 Weapons don't deplete when hit-- Pocky 13 4033-AFF7 Weapons don't deplete when hit-- Pocky 14 D43F-6FF4 Blue ball acts as red ball--Pocky 15 DF3D-6424 Red ball acts as blue ball--Pocky 16 D43B-6F27 Blue ball acts as red ball--Rocky 17 DF36-67B7 Red ball acts as blue ball--Rocky FOR CODES 18 AND 19, YOU MUST HAVE AT LEAST 1 LIFE REMAINING FOR OTHER PLAYER TO STEAL 18 DBAA-AD60 9 lives stolen from Rocky 19 DB3A-DD69 9 lives stolen from Pocky Pocky and Rocky is a trademark of Natsume Inc. Vegas Stakes(tm) Game Player 1 settings work in both the Vegas adventure and multi-player games. VEGAS CODE KEY IN . . . EFFECT . . . 1 DF81-A4D7 Player 1 starts with $488 2 DF8B-AF07 Player 2 starts with $488 3 DF8A-AD67 Player 3 starts with $488 4 DF83-A7A7 Player 4 starts with $488 5 D681-A4D7 Player 1 starts with $2280 6 D68B-AF07 Player 2 starts with $2280 7 D68A-AD67 Player 3 starts with $2280 8 D683-A7A7 Player 4 starts with $2280 9 4181-A4D7 Player 1 starts with $9960 10 418B-AF07 Player 2 starts with $9960 11 418A-AD67 Player 3 starts with $9960 12 4183-A7A7 Player 4 starts with $9960 13 D481-A707 Player 1 starts with $132,072 (highroller status) 14 D48B-A467 Player 2 starts with $132,072 15 D48A-AFA7 Player 3 starts with $132,072 16 D48E-AFD7 Player 4 starts with $132,072 CODES 17 THRU 19 MAY CAUSE GRAPHIC DISTORTION 17 DDA0-A4AD You only need $34,464 to get highroller status 18 DDA8-640D You only need $38,527 to win the game instead of $10 million 19 0AA8-640D You only need $5,019,263 to win the game 20 DD87-04EC Player wins pushes in blackjack 21 DF87-04EC Dealer wins pushes in blackjack Vegas Stakes is a trademark of HAL Laboratory, Inc./Nintendo.