Msg#: 1154 Pvt Rec'd Date: 01-05-94 03:10 Subject: Reply from game-genie-serv re: send Galoob/sncod02.txt GAME GENIE(tm) FOR SUPER NES(tm) CODES (c)1993 Lewis Galoob Toys, Inc. All Rights Reserved. Excerpts from Game Genie(tm) Code Updates made available through VideoGames & Computer Entertainment for the private use of Game Genie owners. No commercial use without authorization. Game Genie is a product of Lewis Galoob Toys, Inc., and is not manufactured, distributed or endorsed by Nintendo of America Inc. Super NES is a trademark of Nintendo of America Inc. Game titles are trademarks of their respective owners. Game Genie is a trademark of Lewis Galoob Toys, Inc. U.S. Patent No. 5,112,051. NOTE: THESE PREVIEW CODES HAVE NOT BEEN COMPLETELY TESTED. IF A PROBLEM OCCURS, RESET OR POWER OFF AND ON AGAIN AND TRY A DIFFERENT CODE. SUPER NES(tm) CODES 2/19 Chester Cheetah: Too Cool to Fool(tm) Game Gods(tm) Game The Hunt for Red October(tm) Game Imperium(tm) Game Monopoly(tm) Game NBA(tm) All-Star Challenge(tm) Game Chester Cheetah: Too Cool to Fool(tm) Game 1 3CBF-0D69 Infinite life points 2 D469-DFD9 Start with 2 life points 3 DD69-DFD9 Start with 0 life points 4 D965-D7DB Badges worth 5 5 4965-D7DB Badges worth 25 6 9D65-D7DB Badges worth 50 7 A26F-04D4 Infinite credits 8 3C60-04D9 Invincibility (Chester(tm) blinks) Chester Cheetah: Too Cool to Fool and Chester are trademarks of Recot, Inc. Gods(tm) Game 1 1DE7-31E8 Shields last until at least end of the world-if you get stuck, switch off 2 C269-C1EB Infinite lives 3 A284-35EC Items you can afford in the shops are free 4 DF3C-4073 Start with 2 lives 5 D93C-4073 Start with 6 lives 6 DB3C-4073 Start with 10 lives Gods is a trademark of The Bitmap Brothers. The Hunt for Red October(tm) Game 1 DD34-4761 Start with 0 bombs instead of 40 2 1734-4761 Start with 99 bombs 3 C2AE-1404 Infinite bombs 4 DD3F-47D1 Start with 0 torpedoes instead of 60 5 173F-47D1 Start with 99 torpedoes 6 C2A0-1D64 Infinite torpedoes 7 DD34-44D1 Start with 0 Surface-to-Air Missiles (SAMs) instead of 25 8 7434-44D1 Start with 50 SAMs 9 1734-44D1 Start with 99 SAMs 10 C2AB-CFD4 Infinite SAMs 11 DD34-4D61 Start with 0 Surface-to-Surface Missiles (SSMs) instead of 25 12 7434-4D61 Start with 50 SSMs 13 1734-4D61 Start with 99 SSMs 14 C2A7-3D64 Infinite SSMs 15 DD3F-4F61 Start with 0 Electronic Countermeasures (ECMs) instead of 2 16 743F-4F61 Start with 50 ECMs 17 173F-4F61 Start with 99 ECMs 18 C2AC-34D4 Infinite ECMs 19 D4BA-1F64 Start in theatre I: Caribbean 20 D1BA-1F64 Start in theatre II: North Pacific 21 DABA-1F64 Start in theatre III: Mediterranean 22 FDBA-1F64 Start on the final mission: Return to the USSR Imperium(tm) Game 1 DFA2-D4A4 Start with 1 life point 2 D7A2-D4A4 Start with 3 life points 3 D9BD-64D7 Start with 5 bombs 4 DBBD-64D7 Start with 9 bombs 5 1D34-D4A1 + 1DC3-DDF7 Invincible against lesser robots, weapons and lasers Imperium is a trademark of Vic Tokai Inc. Monopoly(tm) Game Codes 6 thru 11 let you throw doubles continually. But watch out! If you throw 3 doubles in a row you go to jail. So turn the effects switch off after the second double to keep yourself out of the slammer. (Also turn it off when the computerUs rolling the dice.) 1 1D85-6FDF Land, rent and some other things are free 2 3B85-6FDF + 7485-6F0F + DD85-6F6F Land, rent, and some other things are $50 3 3B85-6FDF + 1085-6F0F + DD85-6F6F Land, rent, and some other things are $100 4 3B85-6FDF + A685-6F0F + DD85-6F6F Land, rent, and some other things are $200 5 3B85-6FDF + E085-6F0F + DD85-6F6F Land, rent, and some other things are $500 6 CBB3-AF0D + D1B3-AF6D + D1B3-AFAD Always throw double 6Us 7 CBB3-AF0D + D9B3-AF6D + D9B3-AFAD Always throw double 5Us 8 CBB3-AF0D + D0B3-AF6D + D0B3-AFAD Always throw double 4Us 9 CBB3-AF0D + D4B3-AF6D + D7B3-AFAD Always throw double 3Us 10 CBB3-AF0D + D4B3-AF6D + D4B3-AFAD Always throw double 2Us 11 CBB3-AF0D + DFB3-AF6D + DFB3-AFAD Always throw double 1Us Remember, you can pick Tn mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code). Monopoly is a trademark of Tonka Corporation. NBA(tm) All-Star Challenge(tm) Game 1 123B-3F0D Player 1 canUt score in the one-on-one, free throw or tournament stages 2 A238-340D Player 2 or computer canUt score in the one-on-one, free throw or tournament events 3 A239-1F0D + A237-176D Player 1 canUt score in 3-point shootout 4 A23F-176D + A23D-1FAD Player 2 or computer canUt score in 3-point shootout CODES 5 THRU 7 WORK ON THE 1-ON-1 AND 1-ON-1 TOURNAMENT MODES 5 A2C6-3F07 + 6DC6-3DA7 Stop shot clock 6 DFC3-34D7 + D4C3-3DA7 12-second shot clock 7 D0C3-34D7 + D6C3-3DA7 48-second shot clock-after the 1st shot NBA is a trademark of NBA Properties, Inc. All-Star Challenge is a trademark of LJN, Ltd.