******** SNES/Space_Megaforce ******** CB6A-0D0D Start in Area 5 D96A-0D6D CB6A-0D0D Start in Area 10 DC6A-0D6D CB6A-0D0D Start in Area 12 DA6A-0D6D DD65-AFAB infinite bombs CB68-D4AC Protection against enemy hits, and weapon level goes to 6 when D168-D7DC hit D16A-D4DC DD6D-07AC Infinite ships DFBE-A4A8 Start with 2 ships DDC9-DD06 Start with 0 bombs instead of 3 BBC9-DD06 Start with 99 bombs D1CE-D4D6 Each bomb capsule worth 6 CBC4-0F06 All weapon capsules give you weapon type 6 D9C4-0F66 828E-AF6B Power shots (weapon type 6) last until you pick up another weapon or get hit (Normally, they last only for a couple of seconds) ******** SNES/Super_Adventure_Island ******** C2B3-D46D Infinite lives C2CD-0F0D Infinite credits 79C0-A7DD Don't lose all weapon power when you die--may give you 79C6-A4D0 unusual weapons 408C-DF0D Mega-jump CBBE-DF94 Fruits restore full energy FDBE-DFB4 ******** SNES/Act_Raiser ******** 2264-6FD4 Almost invincible in action sequences FD86-D4A8 Faster timer 9D86-D4A8 Slower timer DD8B-D4D8 Stop timer D081-6DD8 Start with 1/2 energy--first game only ******** SNES/Axelay ******** D28F-0407 infinite lives D2AE-DFAD ******** SNES/D-Force ******** 2C64-D46F Continue equipped with unguided missiles 7D6C-D40F FD6C-D7DF DE68-DD6F Continue with cannon power at level 12 D868-DF0F D8B6-DF6D Start with cannon power at level 12 FDB6-D4AD Start equipped with unguided missiles DAB6-D76D 3CCA-D4DD Infinite lives DA3D-6464 Pink power-up increases missile power along with cannon power 9E68-D5F6 Start with 16 lives C068-D596 ******** SNES/Final_Fight ******** D433-0D6F Infinite lives A9C3-6F66 A2C0-A7D0 Stop timer DBC8-D4A1 Start with 10 credits 29A1-0DA1 Infinite energy DDCF-A4AC DDBD-6F06 Any food restores all energy ******** SNES/Magic_Sword ******** C2B7-0FD0 UNLIMIT CONTINUE 42B7-0F00 D0B7-0F60 ******** SNES/The_Magical_Quest_Starring_Mickey_Mouse ******** DCAE-D4D7 Start with 10 hearts DB69-07A0 Start with 10 lives 1B2D-6765 Mega jump 4D2D-67A5 DFE7-0708 Each gold coin worth 10 (if you pick up too much, you may lose it all) C2E7-D462 Protection from most hits (lose no hearts)-switch off if you get stuck ******** SNES/Super_Castlevania_IV ******** BBB2-D4AF 99 MEN DDB2-D7DF 69B2-D70F BBB3-D40F Start with 99 hearts 3CCA-0DAD May be part of INVINCIBLE code C2CA-0FDD 93CA-0F0D 33CA-07AD INVINCIBLE May require next code E0C2-0DDD F7C2-0D0D A689-0FD7 Infinite shots for most weapons D22F-07D7 No energy lost when hit by some enemies 6D6D-DF06 Dtop timer DD6C-DD66 Infinite lives ******** SNES/Street_Fighter_II_Turbo ******** ADBC-E40D Select 10 stars instead of 4 in turbo mode F9BC-E46D DDB1-7D60 Air moves D081-E460 No charging required for special moves ******** SNES/The_Simpsons_Bart_s_Nightmare ******** C2C3-6925 infinite Z's in Main Game C2C3-61B5 C2BE-60EA infinite lives (Bartman and Itchy & Scratchy Stages) ******** SNES/Super_Mario_World ******** C264-64D7 Infinite time C225-D4DD unknwon 8325-D40D D225-D46D C222-D4DD Infinite lives DD2C-AF6F Holding B allows you to fly to the top of the screen, sometimes off screen. Good code but, can ba a problem in caves. DF2C-AF6F Mega-jump DD32-6DAD Invincibility ******** SNES/Super_R-Type ******** C2C7-6D0F Infinite lives C267-A4D9 Once FORCE has been obtained, keep it forever 6D84-6F01 Spiral motion gun can't get overcharged DD80-6DA1 Much less time to power-up spiral motion gun ******** SNES/Legend_of_Zelda ******** AE6E-DF2A Infinite energy AE8A-D4FA Infinite magic AE8D-0D9A AE67-0D30 Infinite bombs CB22-DD85 Hearts restore full energy 4D22-DDE5 AEEC-A586 Shops don't take your money