Codes, codes and more codes to make those games more fun. Thank you for choosing PROGRESSIVE INNOVATIONS (800-494-5322) DUALSTREET FIGHTER II(tm) GAME (STILL MORE CODES) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 53 0101382100 Some special moves are easier to perform (Edmond Honda(tm): Sumo Head Butt(tm); Blanka(tm): Rolling Attack(tm); Guile(tm): Flash Kick(tm); Guile(tm): Sonic Boom(tm); Chun Li(tm): Whirlwind Kick(tm)) 54 0101404301 + 01014044C0 No pause after throwing a Fireball 55 01005F7A80 + 01005F7B81 Players can hit each other no matter where they are 56 01011BBE0C Do special moves by just pressing buttons (may make Fireballs lower) 57 01071BB000 Fireballs are lower to the ground 58 01071BB060 Fireballs are higher off the ground 59 010178E500 Fireballs, Sonic Booms & Yoga Fires(tm) always go to the right (thrown to the left, they go backwards) 60 01071BBDFF Light Fireballs, Sonic Booms & Yoga Fires are slower 61 01071BBDF9 Light Fireballs, Sonic Booms & Yoga Fires are faster 62 01071BBDF0 Light Fireballs, Sonic Booms & Yoga Fires are super fast 63 01071BBFFF Medium Fireballs, Sonic Booms & Yoga Fires are slower 64 01071BBFF9 Medium Fireballs, Sonic Booms & Yoga Fires are faster 65 01071BBFF0 Medium Fireballs, Sonic Booms & Yoga Fires are super fast 66 01071BC1FF Hard Fireballs, Sonic Booms & Yoga Fires are slower 67 01071BC1F9 Hard Fireballs, Sonic Booms & Yoga Fires are faster 68 01071BC1F0 Hard Fireballs, Sonic Booms & Yoga Fires are super fast 69 0107186800 + 0107186EFF Light Sumo Head Butts & Rolling Attacks are slower 70 0107186809 + 0107186EF9 Light Sumo Head Butts & Rolling Attacks are faster 71 0107186815 + 0107186EF0 Light Sumo Head Butts & Rolling Attacks super fast 72 0107186A00 + 01071870FF Medium Sumo Head Butts & Rolling Attacks are slower 73 0107186A0A + 01071870F7 Medium Sumo Head Butts & Rolling Attacks are faster 74 0107186A16 + 01071870EE Medium Sumo Head Butts & Rolling Attacks super fast 75 0107186C00 + 01071872FF Hard Sumo Head Butts & Rolling Attacks are slower 76 0107186C0B + 01071872F5 Hard Sumo Head Butts & Rolling Attacks are faster 77 0107186C17 + 01071872ED Hard Sumo Head Butts & Rolling Attacks super fast 78 01004E2D80 Most special moves disabled (computer can still do them, Zangief(tm) can still do Spinning Clothesline(tm)) 79 0100096FA9 Invisible Fireballs, Sonic Booms, Yoga Fires & Yoga Flames(tm) 80 010209B26B No Fireballs, Sonic Booms or Yoga Fires, makes Yoga Flame invisible --------------------------------------------------------------------------- The "B" codes below work on the recently discovered second version of this game. Codes 5A & B are new. Final Fantasy II(tm) Game Help Cecil(tm) & his main men on their quest in this loooonnnng & involved role-playing game. FINAL Codes 1 & 4 give you almost infinite hit points, but can also make some monsters invincible, so switch off effects to beat them. THERE ARE 2 VERSIONS OF THIS GAME. IF THE "A" CODES DON'T WORK ON YOUR GAME, THEN TRY THE "B" CODES 1A 01034AE6BD Almost infinite hit points-can make big monsters (& sometimes normal monsters) invincible-switch off to defeat them 1B 01034AF6BD 2A 01030532BD Magic power doesn't go down-only in battles, doesn't work for twins 2B 01030532BD FOR CODES 3 THRU 6, IGNORE MESSAGE SAYING HOW MUCH YOU WON OR LOST 3A 01036D5D69 + 01036D5E96 + 01036D5FEA Get at least 150 gold pieces after each battle 3B 01036D7269 + 01036D7396 + 01036D74EA 4A 01036D5D69 + 01036D5EFF + 01036D5FEA Get at least 255 gold pieces after each battle 4B 01036D7EEE Get at least 256 gold pieces after each battle 5A 01036D72EE Get at least 65,536 gold pieces after each battle 5B 01036D87EE 6A 010308D5AD + 010308DEAD Money doesn't decrease if you run away from a battle 6B 010308D5AD + 010308DEAD 7A 01014702AD + 01014707AE Money doesn't decrease in shops 7B 01014702AD + 01014707AE NOTE: THESE PREVIEW CODES HAVE NOT BEEN COMPLETELY TESTED. IF A PROBLEM OCCURS, RESET OR POWER OFF & ON AGAIN & TRY A DIFFERENT CODE. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- SUPER NES(tm) CODES 2/19 Chester Cheetah: Too Cool to Fool(tm) Game Gods(tm) Game The Hunt for Red October(tm) Game Imperium(tm) Game Monopoly(tm) Game NBA(tm) All-Star Challenge(tm) Game Chester Cheetah: Too Cool to Fool(tm) Game 1 01011512EA Infinite life points 2 0101045402 Start with 2 life points 3 0101045400 Start with 0 life points 4 0102047C05 Badges worth 5 5 0102047C25 Badges worth 25 6 0102047C50 Badges worth 50 7 01000918CD Infinite credits 8 01010548EA Invincibility (Chester(tm) blinks) Chester Cheetah: Too Cool to Fool & Chester are trademarks of Recot, Inc. Gods(tm) Game 1 019E7F3B60 Shields last until at least end of the world-if you get stuck, switch off 2 019E065BAD Infinite lives 3 019E3B2FCD Items you can afford in the shops are free 4 019F68A001 Start with 2 lives 5 019F68A005 Start with 6 lives 6 019F68A009 Start with 10 lives Gods is a trademark of The Bitmap Brothers. The Hunt for Red October(tm) Game 1 0181682E00 Start with 0 bombs instead of 40 2 0181682E63 Start with 99 bombs 3 018049F9AD Infinite bombs 4 0181681C00 Start with 0 torpedoes instead of 60 5 0181681C63 Start with 99 torpedoes 6 01804942AD Infinite torpedoes 7 0181682800 Start with 0 Surface-to-Air Missiles (SAMs) instead of 25 8 0181682832 Start with 50 SAMs 9 0181682863 Start with 99 SAMs 10 01804A94AD Infinite SAMs 11 0181682200 Start with 0 Surface-to-Surface Missiles (SSMs) instead of 25 12 0181682232 Start with 50 SSMs 13 0181682263 Start with 99 SSMs 14 01804B32AD Infinite SSMs 15 0181681600 Start with 0 Electronic Countermeasures (ECMs) instead of 2 16 0181681632 Start with 50 ECMs 17 0181681663 Start with 99 ECMs 18 01804BA8AD Infinite ECMs 19 018019C602 Start in theatre I: Caribbean 20 018019C606 Start in theatre II: North Pacific 21 018019C60C Start in theatre III: Mediterranean 22 018019C610 Start on the final mission: Return to the USSR Imperium(tm) Game 1 010048DB01 Start with 1 life point 2 010048DB03 Start with 3 life points 3 01001E0805 Start with 5 bombs 4 01001E0809 Start with 9 bombs 5 0101682B60 + 01042CE060 Invincible against lesser robots, weapons & lasers Imperium is a trademark of Vic Tokai Inc. Monopoly(tm) Game Codes 6 thru 11 let you throw doubles continually. But watch out! If you throw 3 doubles in a row you go to jail. So turn the effects switch off after the second double to keep yourself out of the slammer. (Also turn it off when the computer is rolling the dice) 1 0100367460 Land, rent & some other things are free 2 01003674E9 + 0100367532 + 0100367600 Land, rent, & some other things are $50 3 01003674E9 + 0100367564 + 0100367600 Land, rent, & some other things are $100 4 01003674E9 + 01003675C8 + 0100367600 Land, rent, & some other things are $200 5 01003674E9 + 01003675F4 + 0100367600 Land, rent, & some other things are $500 6 010013E5A9 + 010013E606 + 010013E706 Always throw double 6Us 7 010013E5A9 + 010013E605 + 010013E705 Always throw double 5Us 8 010013E5A9 + 010013E604 + 010013E704 Always throw double 4Us 9 010013E5A9 + 010013E602 + 010013E703 Always throw double 3Us 10 010013E5A9 + 010013E602 + 010013E702 Always throw double 2Us 11 010013E5A9 + 010013E601 + 010013E701 Always throw double 1Us NBA(tm) All-Star Challenge(tm) Game 1 018063956D Player 1 canUt score in the one-on-one, free throw or tournament stages 2 018063B9CD Player 2 or computer canUt score in the one-on-one, free throw or tournament events 3 01806155CD + 0180613ECD Player 1 canUt score in 3-point shootout 4 0180611ECD + 01806107CD Player 2 or computer canUt score in 3-point shootout CODES 5 THRU 7 WORK ON THE 1-ON-1 & 1-ON-1 TOURNAMENT MODES 5 01802F85CD + 01802F8380 Stop shot clock 6 01802FE801 + 01802FE302 12-second shot clock 7 01802FE804 + 01802FE308 48-second shot clock-after the 1st shot NBA is a trademark of NBA Properties, Inc. All-Star Challenge is a trademark of LJN, Ltd. ------------------------------------------------------------------------------ BlaZeon(tm) Game 9 01000EFD19 Start with 25 remaining ships 10 01000E0101 Start on Stage 2 11 01000E0102 Start on Stage 3 12 01000E0103 Start on Stage 4 13 01000E0104 Start on Stage 5 14 01002C3FAD Mars has infinite Atomic Shields 15 01002CE6AD Neptune has infinite Hyper Bombs BlaZeon is a trademark of Atlus Software, Inc. ------------------------------------------------------------------------------ Clue(tm) Game CODE KEY IN . . . EFFECT . . . 1 01001DA1A9 + 01001DA3EA + 01001DA200 Always roll a 1 6 01001DA1A9 + 01001DA3EA + 01001DA205 Always roll a 6 7 010018CA90 Allow no interrogations instead of 2 12 010035EDB9 Infinite interrogations Clue is a trademark of Waddingtons Games Ltd. ------------------------------------------------------------------------------ Firepower 2000(tm) Game 1 018019EE02 Start at level 2 2 018019EE03 Start at level 3 3 018019EE04 Start at level 4 4 018019EE05 Start at level 5 5 018019EE06 Start at level 6 6 0180055301 Start with 1 life instead of 4 16 0180055364 Start with 100 lives 19 0180057A06 Start with bullet strength at 6 21 0180056806 Start with flame strength at 6 24 0180056E06 Start with plasma strength at 6 28 0180057406 Start with laser strength at 6 31 0180058006 Start with ionic strength at 6 32 0180053DBD Loss of vehicle does not reduce bullet strength 33 018004FDBD Loss of vehicle does not reduce flame strength 36 0180052DBD Loss of vehicle does not reduce ionic strength 42 01802B94AD Bubble shield on jeep lasts until end of level 43 0180291AAD Bubble shield on helicopter lasts until end of level Firepower 2000 is a trademark of Sun Corporation of America. ----------------------------------------------------------------------------- NHLPA Hockey '93(tm) Game 3 018E004C40 Period clock runs much faster 5 018E0052AD Period clock is frozen (no time limit) 6 01867CB13C + 01867CB200 Each period lasts 1 minute instead of 10 minutes 13 01867CB110 + 01867CB20E Each period lasts 60 minutes 14 01806B6601 + 01806B65A9 All penalties last 1 minute 20 01806B6609 + 01806B65A9 All penalties last 9 minutes NHLPA Hockey '93 is a trademark of NHLPA. ----------------------------------------------------------------------------- On The Ball(tm) Game 1 0101008301 Start with 2 credits 4 0101008309 Start with 10 credits 7 0100189900 Stop timer-not lap timer (can still lose time by hitting hazards) FOR CODES 8 THRU 54, IGNORE THE VALUE THE BLOCK SHOWS YOU. YOUR TIME WILL REFLECT THE ACTUAL VALUE YOU GET 8 010018CCAD Minus blocks & bricks worth 0 9 01011D3300 Minus 2 second block worth 0 17 01011D3390 Minus 2 second block worth minus 9 27 01011D5900 Minus 3 second brick worth 0 35 01011D5990 Minus 3 second brick worth minus 9 36 010018B7AD Plus bricks worth 0 45 01011D9390 Plus 3 bricks worth plus 9 46 01011DA600 Plus 5 bricks worth 0 47 01011DA610 Plus 5 bricks worth plus 1 54 01011DA690 Plus 5 bricks worth plus 9 On The Ball is a trademark of Taito Corp. ----------------------------------------------------------------------------- Prince of Persia(tm) Game 1 010169D780 + 010169D80A Freeze timer 8 01016D4B09 Start with 9 health points 10 01014F839C Non-fatal injuries do no damage 13 01012A4D80 Falls do no damage-except onto spikes (You can get stuck. Choose End Game & use a password to start the level over) 14 01010B4DAD + 010100A701 All enemies have 1 health point 20 01010B539C Enemies drop dead immediately (Using on certain bosses will prevent you from moving. Choose End Game & use a password to start the level over) 24 01031C3A04 Start on level 5 29 01031C3A09 Start on level 10 34 01031C3A0E Start on level 15 39 01031C3A13 Start on level 20 Prince of Persia is a trademark of Broderbund Software, Inc. ------------------------------------------------------------------------------ Push-Over(tm) Game 1 0100069580 Still complete level even if time runs out 2 01000685EE Tokens aren't lost when used to undo a push 3 0100073BEE Tokens aren't lost when used to advance when time runs out 7 01000782A9 + 010007858D + 0100078304 Start on level 5 12 01000782A9 + 010007858D + 0100078309 Start on level 10 22 01000782A9 + 010007858D + 0100078313 Start on level 20 32 01000782A9 + 010007858D + 010007831D Start on level 30 42 01000782A9 + 010007858D + 0100078327 Start on level 40 52 01000782A9 + 010007858D + 0100078331 Start on level 50 62 01000782A9 + 010007858D + 010007833B Start on level 60 72 01000782A9 + 010007858D + 0100078345 Start on level 70 82 01000782A9 + 010007858D + 010007834F Start on level 80 92 01000782A9 + 010007858D + 0100078359 Start on level 90 101 01000782A9 + 010007858D + 0100078362 Start on level 99 Push-Over is a trademark of Red Rat Software/Ocean Software Limited. ------------------------------------------------------------------------------ Road Riot 4WD(tm) Game 1 0100151C00 Races are 1 lap instead of 3 7 01001523EA Beginner track has an extra lap Road Riot 4WD is a trademark of Atari Games Corporation. ------------------------------------------------------------------------------ Road Runner's Death Valley Rally(tm) Game 1 018047AAAD + 01862DE3AD Protection against most hazards 11 01801BA499 Start with 100 lives 16 0180267D80 Stay invincible after getting hit until you fall & die (Road Runner does not blink) 20 01805B8900 Eating birdseed does nothing 21 01802F8200 Using turbo speed does not use up bird seed 22 01801C9A00 Stop timer 30 01801B971E + 01801B96E1 + 01801B9403 Start on level 1, sublevel 4 31 01801B971E + 01801B96E1 + 01801B9404 Start on level 2, sublevel 1 34 01801B971E + 01801B96E1 + 01801B9407 Start on level 2, sublevel 4 35 01801B971E + 01801B96E1 + 01801B9408 Start on level 3, sublevel 1 38 01801B971E + 01801B96E1 + 01801B940B Start on level 3, sublevel 4 39 01801B971E + 01801B96E1 + 01801B940C Start on level 4, sublevel 1 42 01801B971E + 01801B96E1 + 01801B940F Start on level 4, sublevel 4 43 01801B971E + 01801B96E1 + 01801B9410 Start on level 5, sublevel 1 46 01801B971E + 01801B96E1 + 01801B9413 Start on level 5, sublevel 4 47 018060E000 1-up worth nothing 52 018030EC30 Bogus jump 53 018030EC10 Better jump Road Runner's Death Valley Rally & Sunsoft are trademarks of Sun Corporation of America. ------------------------------------------------------------------------------ Space Megaforce(tm) Game 1 0102205100 Start with 0 bombs instead of 3 6 0102205199 Start with 99 bombs 8 01021FFB01 Start with 2 ships 15 0102090F00 Infinite ships 20 010220F806 Each bomb capsule worth 6 22 010208BBA9 + 010208BC06 + 010208C806 Protection against enemy hits, & weapon level goes to 6 when hit 26 010001C1A9 + 010001C205 Start in Area 5 31 010001C1A9 + 010001C20A Start in Area 10 33 010001C1A9 + 010001C20C Start in Area 12 39 01022125A9 + 0102212605 All weapon capsules give you weapon type 6 40 010237F6BD Power shots (weapon type 6) last until you pick up another weapon or get hit (Normally, they last only for a couple of seconds) Space Megaforce is a trademark of Toho Co., Ltd. ------------------------------------------------------------------------------ Spider-Man & the X-Men: Arcade's Revenge(tm) Game 7 010002BA63 Start with 100 lives 9 01130105AD Gambit has infinite lives 10 01002CDEAD Wolverine, Cyclops & Storm have infinite lives 11 01180B60AD Spider-Man is invincible after getting hit (blinks) 12 01180D57A9 + 01180D58F8 Spider-Man jumps higher (if you jump too high in some places you die) Spider-Man & the X-Men: Arcade's Revenge, Spider-Man, Gambit, Wolverine, Cyclops & Storm are trademarks of Marvel Entertainment Group, Inc. ----------------------------------------------------------------------------- Street Fighter II(tm) Game 49 010100756A Players move faster 50 0101007505 Some special moves are faster 51 0101066300 Allows both players to perform special moves in the air 52 010140763E Dragon punch does not go as high 53 01014076DC Dragon punch goes higher Street Fighter II is a trademark of Capcom USA, Inc. ----------------------------------------------------------------------------- Super Star Wars(tm) Game 1 0181627301 Start with 2 men 8 0181627363 Start with 100 men 10 0181629E00 Start with no continues 17 0181629E63 Start with 99 continues 25 01806A2D60 Invincibility (only falls kill you, nothing else does damage) 32 018162950C Small hearts restore 4 times as much health as usual (easy level) 33 0181629708 Small hearts restore 4 times as much health as usual (brave level) 34 0181629908 Small hearts restore 4 times as much health as usual (Jedi level) 35 01801E4E00 Begin the game with the lightsaber 40 01813FBF04 Han Solo & Chewbacca begin with a plasma gun 41 018069CE77 Blaster power-ups remain after dying 42 01801E5600 All 3 characters selectable at the beginning of the game 43 0180043701 + 0180044201 Only 1 Jawa(tm) needed to pass landspeeder levels 47 0180043732 + 0180044232 50 Jawas needed to pass landspeeder levels (handicap) 52 0180486C24 Fuel power-ups completely refill the landspeeder Super Star Wars, Jedi, Solo, Chewbacca & Jawa are trademarks of Lucasfilm Ltd. ------------------------------------------------------------------------------ The Magical Quest Starring Mickey Mouse(tm) Game 3 0101015F09 Start with 10 lives 5 0103743AAD Protection from most hits (lose no hearts)-switch off if you get stuck 7 01027D3D01 Each gold coin worth 10 (if you pick up too much, you may lose it all) 11 01015E0E69 + 01015E0F20 Mega jump 17 01004CF80A Start with 10 hearts The Magical Quest Starring Mickey Mouse & Mickey are trademarks of Disney. ------------------------------------------------------------------------------ Bubsy(tm) Game 1 018201BCAF Numbered t-shirts worth nothing 2 018201AE38 Numbered t-shirts worth one more 3 018E196D00 Infinite lives 4 0180602200 Start with 1 life instead of 9 5 0180602204 Start with 5 lives 6 0180602224 Start with 25 lives 7 0180602250 Start with 50 lives 8 0180602275 Start with 75 lives 9 0182014400 Each yarn ball worth 0 10 0182014405 Each yarn ball worth 5 11 0182014410 Each yarn ball worth 10 12 0182085600 Crate of yarn holds 0 instead of 25 13 0182085650 Crate of yarn holds 50 14 0182085675 Crate of yarn holds 75 15 0182085699 Crate of yarn holds 99 16 0187000F01 Start on chapter 2 17 0187000F02 Start on chapter 3 18 0187000F03 Start on chapter 4 19 0187000F04 Start on chapter 5 20 0187000F05 Start on chapter 6 21 0187000F06 Start on chapter 7 22 0187000F08 Start on chapter 8 23 0187000F0A Start on chapter 9 24 0187000F0C Start on chapter 10 25 0187000F0D Start on chapter 11 26 0187000F0E Start on chapter 12 27 0187000F0F Start on chapter 13 28 0187000F10 Start on chapter 14 29 0187000F11 Start on Chapter 15 30 0187000F12 Start on Chapter 16 31 018E059252 Jump lower 32 018E059236 Jump higher 33 018E05922E Jump even higher 34 01801B2901 Faster timer 35 01801B2900 Infinite time Bubsy is a trademark of Accolade Inc. ------------------------------------------------------------------------------ Mario is Missing!(tm) Game CODE KEY IN EFFECT 1 0180350CA9 + 0180350DFF + 0180350EEA Talk to someone once to learn all they know (all 4 checks appear on computer for that person) 2 0180360B80 + 0180364D00 + 0180367800 Use computer to access any facts except pamphlets (no checks appear on computer) 3 018035DF80 Use computer to view pamphlets on any artifact (no checks appear on computer) 4 0180780101 Always get Yoshi(tm) after using Globulator(tm) 5 018034FFA9 + 01803500FF + 01803501EA Pick up one artifact & get all three Mario's Missing, Yoshi & Globulator are trademarks of Nintendo of America Inc. ------------------------------------------------------------------------------ MechWarrior(tm) Game CODE KEY IN EFFECT CODES 1 THRU 6 WORK ONLY AT START OF GAME 1 018062FB64 Start with 100,000 C-bills 2 018062FBFA Start with 250,000 C-bills 3 018062FC02 Start with 562,000 C-bills 4 018062FC04 Start with 1,074,000 C-bills 5 018062FC14 Start with 5,170,000 C-bills 6 018062FC28 Start with 10,290,000 C-bills 7 018061BA00 Getting any money gives over 32 million C-bills 8 01805A1F64 100 ammo for short-range missiles 9 01805A2164 100 ammo for short-range homing missiles 10 01805A2350 80 ammo for medium-range missiles 11 01805A2550 80 ammo for medium-range homing missiles 12 01805A2728 40 ammo for long-range missiles 13 01805A2928 40 ammo for long-range homing missiles 14 01805A1FC8 200 short-range missiles 15 01805A21C8 200 short-range homing missiles 16 01805A2364 100 medium-range missiles 17 01805A2564 100 medium-range homing missiles 18 01805A2764 100 long-range missiles 19 01805A2964 100 long-range homing missiles 20 01805A1FFF Infinite short-range missiles 21 01805A21FF Infinite short-range homing missiles 22 01805A23FF Infinite medium-range missiles 23 01805A25FF Infinite medium-range homing missiles 24 01805A27FF Infinite long-range missiles 25 01805A29FF Infinite long-range homing missiles 26 01805A2BFF Infinite machine gun ammo 27 01802809EA Never run out of any ammo 28 018530A78D Protection from most hazards 29 01847F08A9 + 01847F0AEA Mech(tm) isn't slowed down as much by most obstacles MechWarrior & Mech are trademarks of FASA Corporation. ------------------------------------------------------------------------------ Pugsley's Scavenger Hunt(tm) Game CODE KEY IN EFFECT 1 0100700E00 Start with 1 heart 2 0100700E01 Start with 2 hearts 3 0100700E04 Start with 5 hearts (can only see the last 3 on screen, don't change hearts on options screen) 4 018020ABA5 Infinite hearts 5 0100700900 Start with 4 lives 6 0100700909 Start with 16 lives 7 0100700930 Start with 64 lives 8 01801D8700 Infinite lives 9 0180205E05 Each dollar worth 5 10 0180205E25 Each dollar worth 25 11 01801E4E00 Get 0 lives for each 100 dollars & 1-Up 12 01801E4E02 Get 2 lives for each 100 dollars & 1-Up 13 01804B7CE9 + 01804B7D05 Jump a little higher 14 01804B7CE9 + 01804B7D07 Jump higher 15 01804B7CE9 + 01804B7D09 Jump really high 16 018020B07F Longer invulnerability time after being hit 17 018020B008 Shorter invulnerability time after being hit 18 018020AAEA Don't lose hearts 19 0180706990 Pugsley(tm) walks faster Pugsley's Scavenger Hunt & Pugsley are trademarks of Paramount Pictures. ------------------------------------------------------------------------------ Shadowrun(tm) Game 1 018018F302 Start with computer, firearms skills at level 2 2 018018F303 Start with computer, firearms skills at level 3 3 018018F304 Start with computer, firearms skills at level 4 4 018018F305 Start with computer, firearms skills at level 5 5 018018F306 Start with computer, firearms skills at level 6 6 01804CF780 + 01804CF811 Everything is free 7 01807010AF Don't subtract karma for spells/skills (must have enough to advance) 8 0180080FAF Don't subtract karma for shooting people-- ignore message saying you lost karma 9 01800B53BF Don't subtract spell points (works for all spell casters). note: casting spells you aren't allowed to raises your spell points. 10 018018A902 Start with 2 strength & charisma (handicap) 11 018018A904 Start with 4 strength & charisma 12 018018A905 Start with 5 strength & charisma 13 018018A906 Start with 6 strength & charisma CAUTION: NEVER GO OVER 250 STAMINA! THE GAME WILL FREEZE 14 018018B332 Start with 50 stamina 15 018018B364 Start with 100 stamina 16 0180716414 Going up 1 body point adds 20 stamina instead of 10 17 018071641E Going up 1 body point adds 30 stamina instead of 10 CODES 18 THRU 48 ARE ONE-TIME-USE CODES THAT MODIFY ONLY A SAVED GAME. ENTER THE 5-PART CODE, LOAD YOUR SAVED GAME, THEN RE-SAVE. THE CODE DOESN'T NEED TO BE USED ANYMORE. REPEAT WITH OTHER 5-PART CODES IF DESIRED 18 018015AF01 + 018015B10F + 018015B23C + 018015B08F + 53B8-1DAF Add 65,000 nuyen(tm) (if less than 65,000) 19 018015AF02 + 018015B10F + 018015B23C + 018015B08F + 53B8-1DAF Add about 131,000 nuyen (if less than 65,000) 20 018015AF08 + 018015B10F + 018015B23C + 018015B08F + 53B8-1DAF Add about 524,000 nuyen (if less than 65,000) 21 018015AF64 + 018015B100 + 018015B23C + 018015B08F + 53B8-1DAF Set stamina to 100 22 018015AFC8 + 018015B100 + 018015B23C + 018015B08F + 53B8-1DAF Set stamina to 200 23 018015AF0A + 018015B1FC + 018015B23B + 018015B08F + 53B8-1DAF Set magic total possible to 10 (& spell points to 100) 24 018015AF14 + 018015B1FC + 018015B23B + 018015B08F + 53B8-1DAF Set total possible magic to 20 (& spell points to 200) 25 018015AF19 + 018015B1FC + 018015B23B + 018015B08F + 53B8-1DAF Set total possible magic to 25 (& spell points to 250) 26 018015AF06 + 018015B1FD + 018015B23B + 018015B08F + 53B8-1DAF Set strength to 6 27 018015AF06 + 018015B1FF + 018015B23B + 018015B08F + 53B8-1DAF Set charisma to 6 28 018015AF50 + 018015B111 + 018015B23C + 018015B08F + 53B8-1DAF Set karma to 10 (if karma is less than 32) 29 018015AFA0 + 018015B111 + 018015B23C + 018015B08F + 53B8-1DAF Set karma to 20 (if karma is less than 32) 30 018015AFFF + 018015B111 + 018015B23C + 018015B08F + 53B8-1DAF Set karma to 31 (if karma is less than 32) 31 018015AF01 + 018015B112 + 018015B23C + 018015B08F + 53B8-1DAF Add 32 karma (if karma is less than 32) 32 018015AF02 + 018015B112 + 018015B23C + 018015B08F + 53B8-1DAF Add 64 karma (if karma is less than 32) 33 018015AF03 + 018015B112 + 018015B23C + 018015B08F + 53B8-1DAF Add 96 karma (if karma is less than 32) 34 018015AF06 + 018015B112 + 018015B23C + 018015B08F + 53B8-1DAF Add 192 karma (if karma is less than 32) FOR CODES 42 THRU 47, YOUR MAGIC LEVEL MUST BE AT LEAST 1 TO USE SPELLS 35 018015AF06 + 018015B107 + 018015B23C + 018015B08F + 53B8-1DAF Learn powerball spell, level 6 36 018015AF06 + 018015B108 + 018015B23C + 018015B08F + 53B8-1DAF Learn heal spell, level 6 37 018015AF06 + 018015B109 + 018015B23C + 018015B08F + 53B8-1DAF Learn invisibility spell, level 6 38 018015AF06 + 018015B10A + 018015B23C + 018015B08F + 53B8-1DAF Learn armor spell, level 6 39 018015AF06 + 018015B10B + 018015B23C + 018015B08F + 53B8-1DAF Learn summon spirit spell, level 6 40 018015AF06 + 018015B10C + 018015B23C + 018015B08F + 53B8-1DAF Learn freeze spell, level 6 41 018015AF05 + 018015B101 + 018015B23C + 018015B08F + 53B8-1DAF Learn firearms skill, level 5 42 018015AF0A + 018015B101 + 018015B23C + 018015B08F + 53B8-1DAF Learn firearms skill, level 10 43 018015AF0F + 018015B101 + 018015B23C + 018015B08F + 53B8-1DAF Learn firearms skill, level 15 44 018015AF06 + 018015B104 + 018015B23C + 018015B08F + 53B8-1DAF Learn computer skill, level 6 45 018015AF06 + 018015B105 + 018015B23C + 018015B08F + 53B8-1DAF Learn leadership skill, level 6 46 018015AF06 + 018015B103 + 018015B23C + 018015B08F + 53B8-1DAF Learn armed combat skill, level 6 47 018015AF06 + 018015B102 + 018015B23C + 018015B08F + 53B8-1DAF Learn unarmed combat skill, level 6 48 018015AF06 + 018015B106 + 018015B23C + 018015B08F + 53B8-1DAF Learn negotiation skill, level 6 Shadowrun & nuyen are trademarks of FASA Corporation. ------------------------------------------------------------------------------ Spindizzy Worlds(tm) Game Some really handy codes here to help you conquer the numerous stars of the Spindizzy Worlds. SPIN Codes 4 & 8 will enable you to explore with time & fuel on your side, & if you fancy being a boy-racer G.E.R.A.L.D for the day give SPIN Code 2 a blast--now you're smokin'. SPIN CODE KEY IN . . . EFFECT . . . 1 0100021402 Faster G.E.R.A.L.D.(tm) 2 010023F8A9 + 010023F904 + 010023FAEA Turbo Nutter G.E.R.A.L.D. 3 010016080A Faster timer 4 0100160804 Slower timer 5 01000CA420 More fuel lost from falling off landscape 6 01000CA405 Less fuel lost from falling off landscape 7 01000CA400 Almost zero fuel lost from falling off landscape 8 010078A32C Don't lose fuel from anything! Spindizzy Worlds & G.E.R.A.L.D. are trademarks of Paul Shirley. ------------------------------------------------------------------------------ Super Ninja Boy(tm) Game 1 010551FEBD Protection from most hazards--makes some side-view enemies invincible 2 01013766FA Start with 250 cash 3 0101376885 Start with 40,960 cash 4 0102401860 Don't subtract money (must have enough to buy) 5 01025B1DA9 + 01025B1FEA + 01025B1E14 All stats are 20 (attack, defense, energy, max HP, max NP) 6 01025B1DA9 + 01025B1FEA + 01025B1E32 All stats for every level are 50 7 01025B1DA9 + 01025B1FEA + 01025B1E64 All stats for every level are 100 8 01025B1DA9 + 01025B1FEA + 01025B1EFF All stats for every level are 255 9 01025B2B01 1 experience point required for level 2 10 01025B2E01 1 experience point required for level 3 11 01025B3101 1 experience point required for level 4 12 01025B3401 1 experience point required for level 5 13 0105344200 Don't use up NP's on miracle kick 14 01052E9FBD Don't use up NP's on cyclone kick 15 01010EC9B9 Don't use up NP's 16 01025D1EBD Don't use up NP's 17 01050C6F00 Don't subtract M's for ninja cyclone attack 18 0105497B00 Don't subtract M's for mighty balls attack 19 010119F300 Don't subtract M's for ??? attack 20 0105623B02 Skulls subtract 2 M's 21 0105623B00 Skulls don't subtract an M 22 0105624F00 M power-ups worth nothing (handicap) 23 0105624F02 M power-ups worth 2 24 0105624F03 M power-ups worth 3 25 0105624F04 M power-ups worth 4 26 0105624F05 M power-ups worth 5 27 0105624F10 M power-ups worth 10 28 0105624F15 M power-ups set to 15 Super Ninja Boy is a trademark of Culture Brain USA, Inc. ------------------------------------------------------------------------------ Super Strike Eagle(tm) Game 1 0101691600 Start with 0 chaff instead of 12 2 0101691606 Start with 6 chaff instead of 12 3 0101691632 Start with 50 chaff instead of 12 4 0101691663 Start with 99 chaff instead of 12 5 01805CCDEA Infinite chaff 6 0101691B00 Start with 0 flares instead of 12 7 0101691B06 Start with 6 flares instead of 12 8 0101691B32 Start with 50 flares instead of 12 9 0101691B63 Start with 99 flares instead of 12 10 01805C84EA Infinite flares 11 0101693902 Start with 2 sidewinder missiles instead of 12 12 0101693919 Start with 25 sidewinder missiles instead of 12 13 0101693932 Start with 50 sidewinder missiles instead of 12 14 0101693963 Start with 99 sidewinder missiles instead of 12 15 01805C1BA5 Infinite sidewinder missiles 16 0101690D40 Start with less fuel 17 0180180FA5 Infinite fuel 18 01802F04BD Infinite maverick missiles 19 01805BC200 Infinite ammo--air-to-air mode 20 01805BC20A Use up ammo faster--air-to-air mode Super Strike Eagle is a trademark of MicroProse Software Inc. ------------------------------------------------------------------------------ Super Turrican(tm) Game 1 0100026100 Start with 1 life--Normal/Hard only 2 0100026101 Start with 2 lives--Normal/Hard only 3 0100026104 Start with 5 lives--Normal/Hard only 4 0100026109 Start with 10 lives--Normal/Hard only 5 0100026118 Start with 25 lives--Normal/Hard only 6 0100026131 Start with 50 lives--Normal/Hard only 7 0100026162 Start with 99 lives--Normal/Hard only 8 01005700AD Infinite lives 9 0100021001 Start with 1 continue--Easy/Normal only 10 0100021002 Start with 2 continues--Easy/Normal only 11 0100021005 Start with 5 continues--Easy/Normal only 12 010002100A Start with 10 continues--Easy/Normal only 13 0100021019 Start with 25 continues--Easy/Normal only 14 0100021032 Start with 50 continues--Easy/Normal only 15 0100021063 Start with 99 continues--Easy/Normal only 16 01000482AD Infinite continues 17 010032E104+010032EC9C Start with all weapons at maximum power (4 power-ups) 18 010056D980+010056DA16 Don't decrease weapon power after dying 19 010032E101 Start with blue weapon--DON'T USE WITH CODE 17 20 010032E102 Start with yellow weapon--DON'T USE WITH CODE 17 21 010033D52C Never change weapon type (use with Code 19 or 20 for blue or yellow, or by itself for red) 22 01005909AD Infinite wheel time 23 01005880AD Invincibility (falling in a hole still kills you) 24 010057B080 Level timer doesn't count down (infinite time) 25 010032F000 Start with no "smart lines" 26 010032F001 Start with 1 "Smart Line" 27 010032F002 Start with 2 "smart lines" 28 010032F004 Start with 4 "smart lines"--only 3 shown at once 29 010032F005 Start with 5 "smart lines"--only 3 shown at once 30 010032F00A Start with 10 "smart lines"--only 3 shown at once 31 010032F019 Start with 25 "smart lines"--only 3 shown at once 32 010032F032 Start with 50 "smart lines"--only 3 shown at once 33 010032F063 Start with 99 "smart lines"--only 3 shown at once 34 0100588DAD Infinite "smart lines" 35 0100020802 Start on level 2 36 0100020803 Start on level 3 37 0100020804 Start on level 4 38 0100020805 Start on level 5 39 0100020806 Start on level 6 40 0100020807 Start on level 7 41 0100020808 Start on level 8 42 0100020809 Start on level 9 43 010002080A Start on level 10 44 010002080B Start on level 11 45 010002080C Start on level 12 46 010002080D Start on level 13 Super Turrican is a trademark of Seika Corporation. ------------------------------------------------------------------------------ Taz-Mania(tm) Game TAZ CODE KEY IN . . . EFFECT . . . CODES 1 THRU 4 DO NOT GIVE YOU MORE POINTS--THEY JUST REDUCE THE NUMBER OF KIWIS NEEDED TO ADVANCE 1 01963B59FE Each kiwi worth 2 2 01963B59FC Each kiwi worth 4 3 01963B59FB Each kiwi worth 5 4 01963B59F9 Each kiwi worth 7 5 01963B5984 Advance to next level after getting 1 kiwi WHEN USING CODES 6 THRU 23, YOU WILL HAVE NO CONTINUES 6 019961882C + 0199618930 + 0199611E01 Start on act 1, level 2 7 019961882C + 0199618930 + 0199611E02 Start on act 1, level 3 8 019961882C + 0199618930 Start on act 1 bonus level 9 019961882C + 0199618930 + 0199611E04 Start on act 2, level 1 10 019961882C + 0199618930 + 0199611E05 Start on act 2, level 2 11 019961882C + 0199618930 + 0199611E06 Start on act 2, level 3 12 019961882C + 0199618930 + 0199611E07 Start on act 2 bonus level 13 019961882C + 0199618930 + 0199611E08 Start on act 3, level 1 14 019961882C + 0199618930 + 0199611E09 Start on act 3, level 2 15 019961882C + 0199618930 + 0199611E0A Start on act 3, level 3 16 019961882C + 0199618930 + 0199611E0B Start on act 3 bonus level 17 019961882C + 0199618930 + 0199611E0C Start on act 4, level 1 18 019961882C + 0199618930 + 0199611E0D Start on act 4, level 2 19 019961882C + 0199618930 + 0199611E0E Start on act 4, level 3 20 019961882C + 0199618930 + 0199611E0F Start on act 4 bonus level 21 019961882C + 0199618930 + 0199611E10 Start on act 5, level 1 22 019961882C + 0199618930 + 0199611E11 Start on act 5, level 2 23 019961882C + 0199618930 + 0199611E12 Start on act 5, level 3 DONT COMBINE ANY OF CODES 24 THRU 30 WITH ANY OF CODES 6 THRU 23 24 0199611E01 Start with 1 continue instead of 3 25 0199611E05 Start with 5 continues 26 0199611E07 Start with 7 continues 27 0199611E09 Start with 9 continues 28 0199611E32 Start with 50 continues 29 0199611E63 Start with 99 continues 30 019961B8AD Infinite continues WITH CODE 31, SWITCH OFF EFFECTS TO COMPLETE BONUS STAGE & GO ON 31 0199629200 Infinite time 32 0199627C04 Faster timer 33 0199002A01 You have 1 minute to complete act 1, level 1 34 0199002A05 You have 5 minutes to complete act 1, level 1 35 0199624500 Red bird worth 0 seconds instead of 10 36 0199624502 Red bird worth 20 seconds 37 0199624503 Red bird worth 30 seconds 38 0199624504 Red bird worth 40 seconds 39 0199624505 Red bird worth 50 seconds 40 01995FDC07 Start with 1/4 normal health 41 01995FDC0F Start with 1/2 normal health 42 01995FDC15 Start with 3/4 normal health 43 01996072A5 Infinite health Taz-Mania is a trademark of Warner Bros. Inc. ------------------------------------------------------------------------------ Toys(tm) Game 1 018E0760AD Infinite lives 2 01825B0F01 Start with 1 life 3 01825B0F09 Start with 9 lives 4 018E1B85AD + 018E4B26AD Protection against most hazards 5 018838730A Fewer toys gained from floor boxes 6 018818736F + 01801479FF More toys gained from floor boxes 7 0188387335 + 01801479FF Lots more toys gained from floor boxes 8 01880E540A Fewer toys gained from carousel 9 01880E5435 More toys gained from carousel 10 01880E546F Lots more toys gained from carousel Toys is a trademark of Twentieth Century Fox Film Corporation. ------------------------------------------------------------------------------ Yoshi's Cookie(tm) Game 1 010A341780 In Action mode, passing a level advances to the next stage 2 010A330302 Immediately complete current Action level whenever effects switch is turned on (keep switch off to play) 3 010A218B62 All 99 Action rounds available without the secret code 4 010A3B8D01 In VS mode, only 1 win is required instead of 3--player 2 always wins the set (2-player only) 5 010A3B8D01 In VS mode, only 2 wins are required instead of 3 6 010A4C44AD In VS mode, the fuses don't count down 7 0102337E08+0102338600 In VS mode, play against tougher opponents without the secret code 8 010A6EAF00 In Puzzle mode, passing a level advances to the next stage 9 010A76CDAD Unlimited moves in puzzle mode (turn effects switch off to use up moves if the level becomes impossible) Yoshi's Cookie is a trademark of Nintendo of America, Inc. ------------------------------------------------------------------------------ TAZ-MANIA(tm) GAME TAZ CODE KEY . . . EFFECT . . . CODES 1 THRU 4 DO NOT GIVE YOU MORE POINTS-THEY JUST REDUCE THE NUMBER OF KIWIS NEEDED TO ADVANCE 1 01963B59FE Each kiwi worth 2 2 01963B59FC Each kiwi worth 4 3 01963B59FB Each kiwi worth 5 4 01963B59F9 Each kiwi worth 7 5 01963B5984 Advance to next level after getting 1 kiwi WHEN USING CODES 6 THRU 23, YOU WILL HAVE NO CONTINUES 6 019961882C + 0199618930 + 0199611E01 Start on act 1, level 2 7 019961882C + 0199618930 + 0199611E02 Start on act 1, level 3 8 019961882C + 0199618930 Start on act 1 bonus level 9 019961882C + 0199618930 + 0199611E04 Start on act 2, level 1 10 019961882C + 0199618930 + 0199611E05 Start on act 2, level 2 11 019961882C + 0199618930 + 0199611E06 Start on act 2, level 3 12 019961882C + 0199618930 + 0199611E07 Start on act 3 bonus level 13 019961882C + 0199618930 + 0199611E08 Start on act 3, level 1 14 019961882C + 0199618930 + 0199611E09 Start on act 3, level 2 15 019961882C + 0199618930 + 0199611E0A Start on act 3, level 3 16 019961882C + 0199618930 + 0199611E0B Start on act 3 bonus level 17 019961882C + 0199618930 + 0199611E0C Start on act 4, level 1 18 019961882C + 0199618930 + 0199611E0D Start on act 4, level 2 19 019961882C + 0199618930 + 0199611E0E Start on act 4, level 3 20 019961882C + 0199618930 + 0199611E0F Start on act 4 bonus level 21 019961882C + 0199618930 + 0199611E10 Start on act 5, level 1 22 019961882C + 0199618930 + 0199611E11 Start on act 5, level 2 23 019961882C + 0199618930 + 0199611E12 Start on act 5, level 3 DONT COMBINE ANY OF CODES 24 THRU 30 WITH ANY OF CODES 6 THRU 23 24 0199611E01 Start with 1 continue instead of 3 25 0199611E05 Start with 5 continues 26 0199611E07 Start with 7 continues 27 0199611E09 Start with 9 continues 28 0199611E32 Start with 50 continues 29 0199611E63 Start with 99 continues 30 019961B8AD Infinite continues 31 0199629200 Infinite time 32 0199627C04 Faster timer 33 0199002A01 You have 1 minute to complete act 1, level 1 34 0199002A05 You have 5 minutes to complete act 1, level 1 35 0199624500 Red bird worth 0 seconds instead of 10 36 0199624502 Red bird worth 20 seconds 37 0199624503 Red bird worth 30 seconds 38 0199624504 Red bird worth 40 seconds 39 0199624505 Red bird worth 50 seconds 40 01995FDC07 Start with 1/4 normal health 41 01995FDC0F Start with 1/2 normal health 42 01995FDC15 Start with 3/4 normal health 43 01996072A5 Infinite health Taz-Mania is a trademark of Warner Bros. Inc. ------------------------------------------------------------------------------ Batman Returns(tm) Game Help Batman(tm) defeat the Penguin(tm) & Catwoman(tm). Kick, punch, jump & even drive your way through this challenging, super-popular game. Pick RETURN Code 2 for infinite lives. Mix it with Code 5, which will protect you. Experts, try Codes 20 & 21, & some blows will do less damage. RETURN CODE KEY IN . . . EFFECT . . . 1 018100B509 Start with 9 lives instead of 3 2 0180497EA5 Infinite lives (only 3/4 view levels) 3 0180081A06 + 01802C4006 Start with 6 test tubes 4 0180081A09 + 01802C4009 Start with 9 test tubes 5 01804A39A5 Protection from some hazards 6 01804FFD00 Cape sweep uses up no energy 7 0180501700 Spear gun uses up no energy 8 01804FFD10 Cape sweep uses up more energy 9 0180501710 Spear gun uses up more energy 10 018257F200 Maximum energy from hearts 11 01812C1515 Cape sweep does more damage 12 01812C0D15 Normal punch does more damage 13 01812C0E15 Normal knee does more damage 14 01812C1115 + 01812C1015 Jump kick does more damage 15 01812C1530 Cape sweep does mega-damage 16 01812C0D30 Normal punch does mega-damage 17 01812C0E30 Normal knee does mega-damage 18 01812C1130 +01812C1030 Jump kick does mega-damage 19 01812C1502 Cape sweep does less damage 20 01812C0D02 Normal punch does less damage 21 01812C0E02 Normal knee does less damage 22 01812C1102 + 01812C1002 Jump kick does less damage Batman Returns, Batman, Penguin & Catwoman are trademarks of DC Comics Inc. ------------------------------------------------------------------------------ Best of the Best(tm) Game We've got some awesome codes to help you on your way to the ultimate accolade as the Best of the Best(tm). Use BEST Code 1 & any of Codes 9 thru 12 & no one will be able to stop you! BEST CODE KEY IN . . . EFFECT . . . 1 01013409BD Infinite special moves 2 010126E201 Start with 1 special move 3 010126E208 Start with 8 special moves 4 010126E69C No special moves for player 2 DON'T USE CODE 5 WITH CODES 2 OR 3 5 010021E302 Player 1 can play with any boxer--CAN'T USE SPECIAL MOVES OR GET PASSWORD 6 010021E40A Less strength 7 010021E50A Less resistance 8 010021E60A Less reflexes 9 010021E432 More strength 10 010021E532 More resistance 11 010021E632 More reflexes 12 01013F1208 Virtually infinite energy Best of the Best is a trademark of Loriciel S.A. ------------------------------------------------------------------------------ Cybernator(tm) Game This action-adventure shooter offers great control & lots of weapons. There are even two endings, which you can view using CYBE Codes 11 or 12. You can get napalm from the start with Code 15 & protection from some hits with Code 30. Experts, try the combination of Code 18 for 2 credits & Code 31 to make energy chips worth nothing. CYBE CODE KEY IN . . . EFFECT . . . 1 0180150E02 Start on level 3.1 2 0180150E03 Start on level 3.2 3 0180150E04 Start on level 3.3 4 0180150E05 Start on level 4.1 5 0180150E06 Start on level 4.2 6 0180150E07 Start on level 5.1 7 0180150E08 Start on level 5.2 8 0180150E09 Start on level 6.1 9 0180150E10 Start on level 7.3 10 0180150E11 Start on level 7.4 11 0180150E12 View the failed ending 12 0180150E13 View the successful ending 13 0180151F8D Start with lasers 14 0180151C8D Start with homing missiles 15 018015228D Start with napalm 16 0180151402 Weapons start at level 2 17 0180151403 Weapons start at level 3 18 0180156F01 Start with 2 credits 19 0180156F05 Start with 6 credits 20 0180156F09 Start with 10 credits 21 01806024AD Infinite credits 22 0183046202 Only 2 P's needed for level 2 vulcan 23 0183046404 Only 4 P's needed for level 3 vulcan 24 0183046A03 Only 3 P's needed for level 3 laser 25 0183047003 Only 3 P's needed for level 3 missile 26 0183047402 Only 2 P's needed for level 2 napalm 27 0183047604 Only 4 P's needed for level 3 napalm 28 0183047A02 Only 2 P's needed for level 2 punch 29 0183047C03 Only 3 P's needed for level 3 punch 30 0182285DBD + 01822834BD Protection against some hazards 31 0182611900 Energy chip worth nothing 32 01826119A0 Energy chip worth more Cybernator is a trademark of Konami, Inc. ------------------------------------------------------------------------------ Dragon's Lair(tm) Game These sword-slashin' codes will help you & Dirk(tm) rescue Daphne(tm), the gorgeous princess, from the clutches of that warty dragon. DRAG Code 1 is the one for you if you are as clumsy as Dirk looks (arf). Experts, attempt the task with Codes 2 & 7 for just one life & a faster timer. DRAG CODE KEY IN . . . EFFECT . . . 1 010039A7EA Protection from most hazards 2 0100395900 Start with 1 life 3 0100395905 Start with 6 lives 4 0100395908 Start with 9 lives 5 010004DDEA Infinite lives 6 01003A5170 Slow timer 7 01003A5125 Faster timer 8 01003A282C Stop timer 9 0100398001 Start with the dagger 10 0100398002 Start with the shuriken 11 010039B601 1 coin gives 10 Dragon's Lair, Dirk & Daphne are trademarks of Bluth Group, Ltd. ------------------------------------------------------------------------------ Fatal Fury(tm) Game Another competitor in the ever-popular fighting category, this game has some good special moves. Try FATE Code 18 & take minimum damage. Experts, try Code 2 for 10 seconds on bonus rounds. Code 1 also works for the computer & in the Vs. mode. FATE CODE KEY IN . . . EFFECT . . . MUST TURN OFF CODE 1 ON BONUS ROUNDS 1 0100467801 Win 1 bout to win the match instead of 2 out of 3 2 0100273710 10 seconds to complete bonus rounds 3 0100273730 30 seconds to complete bonus rounds 4 0100273745 45 seconds to complete bonus rounds 5 0100273760 60 seconds to complete bonus rounds 6 0100273790 90 seconds to complete bonus rounds FOR CODES 7 THRU 14 TO WORK, YOU MUST SELECT THE WEST SUBWAY 7 010012239C + 010013AA03 Always fight Richard Myer(tm) 8 010012239C + 010013AA04 Always fight Michael Max(tm) 9 010012239C + 010013AA05 Always fight Duck King(tm) 10 010012239C + 010013AA06 Always fight Tung Fu Rue(tm) 11 010012239C + 010013AA07 Always fight Hwa Jai(tm) 12 010012239C + 010013AA08 Always fight Raiden(tm) 13 010012239C + 010013AA09 Always fight Billy Kane(tm) 14 010012239C + 010013AA0A Always fight Geese Howard(tm) 15 0100270B18 Both players start with 1/4 health 16 0100270B30 Both players start with 1/2 health 17 0100270B48 Both players start with 3/4 health 18 01004459AD Player 1 takes minimum damage 19 010044D6AD Player 2 or computer takes minimum damage Fatal Fury, Richard Myer, Michael Max, Duck King, Tung Fu Rue, Hwa Jai, Raiden, Billy Kane & Geese Howard are trademarks of Takara U.S.A. Corp. ------------------------------------------------------------------------------ Final Fantasy II(tm) Game (Alternate Codes) Help Cecil(tm) & his main men on their quest in this loooonnnng & involved role-playing game. FINAL Code 1 gives you almost infinite hit points, but can also make some monsters invincible, so switch off effects to beat them. & remember that Codes 3 thru 5 give at least the specified amounts. It may be more. FINAL CODE KEY IN . . . EFFECT . . . THERE ARE 2 VERSIONS OF THIS GAME. IF THE "A" CODES DON'T WORK ON YOUR GAME, THEN TRY THE "B" CODES 1A 01034AE6BD Almost infinite hit points--can make big monsters (& sometimes normal monsters) invincible--switch off to defeat them 1B 01034AF6BD 2A 01030532BD Magic power doesn't go down--only in battles, doesn't work for twins 2B 01030532BD FOR CODES 3 THRU 6, IGNORE MESSAGE SAYING HOW MUCH YOU WON OR LOST 3A 01036D5D69 + 01036D5E96 + 01036D5FEA Get at least 150 gold pieces after each battle 3B 01036D7269 + 01036D7396 + 01036D74EA 4A 01036D5D69 + 01036D5EFF + 01036D5FEA Get at least 255 gold pieces after each battle 4B 01036D7EEE Get at least 256 gold pieces after each battle 5A 01036D72EE Get at least 65,536 gold pieces after each battle 5B 01036D87EE 6A 010308D5AD + 010308DEAD Money doesn't decrease if you run away from a battle 6B 010308D5AD + 010308DEAD 7A 01014702AD + 01014707AE Money doesn't decrease in shops 7B 01014702AD + 01014707AE Final Fantasy II & Cecil are trademarks of Square Soft, Inc. ------------------------------------------------------------------------------ Harley's Humungous Adventure(tm) Game Get small & have fun running, jumping & shooting rubber bands & other stuff at Harley's(tm) mutated experiments. You try to find the pieces of the miniturization machine so you can unshrink him. Cool animation. Try HAR Codes 7 & 10 for infinite lives & protection against some hazards. HAR CODE KEY IN . . . EFFECT . . . 1 01052B1C01 Start with 2 lives 2 01052B1C05 Start with 6 lives 3 01052B1C10 Start with 11 lives 4 01052B1C25 Start with 26 lives 5 01052B1C50 Start with 51 lives 6 01052B1C99 Start with 100 lives 7 01052DBEAD Infinite lives 8 01052B1208 Start with 4 hearts 9 01052B120A Start with 5 hearts 10 01052D42AD Protection against some hazards 11 01095ED910 Start with 10 of every weapon 12 01095ED925 Start with 25 of every weapon 13 01095ED950 Start with 50 of every weapon 14 01095ED999 Start with 99 of every weapon 15 0105340205 Get only 5 ammo from a weapon power-up 16 0105340220 Get 20 ammo from a weapon power-up 17 0105340230 Get 30 ammo from a weapon power-up 18 0105340240 Get 40 ammo from a weapon power-up 19 0105340250 Get 50 ammo from a weapon power-up 20 0105333A00 Infinite ammo 21 01003BAD14 20 seconds to collect power-ups on level 1 22 01003BAD3C 60 seconds to collect power-ups on level 1 23 01003BAD5A 90 seconds to collect power-ups on level 1 24 01003BBC3C 60 seconds to complete the Vent level 25 01003BE3EA Infinite time on Vent level 26 0105291A80 Start with maximum fuel on every level 27 01052E2900 Any fuel power-up gives maximum amount 28 01052E0000 Infinite jet fuel--must already have some to fly 29 010065FA02 Hit X on the title screen with the house to get level select menu Harley's Humungous Adventure is a trademark of Electronic Arts. ------------------------------------------------------------------------------ King Arthur's World(tm) Game Good graphics & sound highlight this puzzle game. It's hard. Use KING Codes 1 thru 23 to explore levels. Surrendering will cause you to restart on training level 1. Losing or resetting will restart you on the level in the code. KING CODE KEY IN . . . EFFECT . . . 1 010E006217 Start on training level 2 2 010E006219 Start on training level 3 3 010E006216 Start on training level 4 4 010E00621D Start on training level 5 5 010E00621E Start on training level 6 6 010E00621F Start on training level 7 7 010E006220 Start on training level 8 8 010E00621A Start on training level 9 9 010E006201 Start on real world level 1 10 010E006202 Start on real world level 2 11 010E006203 Start on real world level 3 12 010E006204 Start on real world level 4 13 010E006205 Start on goblin underworld level 1 14 010E006206 Start on goblin underworld level 2 15 010E006207 Start on goblin underworld level 3 16 010E006208 Start on goblin underworld level 4 17 010E00620C Start on cloud world level 1 18 010E00620D Start on cloud world level 2 19 010E00620E Start on cloud world level 3 20 010E00620F Start on cloud world level 4 21 010E006210 Start on cloud world level 5 22 010E006211 Start on cloud world level 6 23 010E006212 Start on cloud world level 7 24 010446BBBF + 010446A7BF Unlimited men--if you have at least one of that type 25 01017E99A9 + 01017E9A14 + 01017E9B00 Start with many men 26 010E1AA3BF Unlimited spells--must have at least one to use 27 010D76F0A2 + 010D76F130 + 010D76F202 Start with 4 of each type of spell King Arthur's World is a trademark of Jaleco USA, Inc. ------------------------------------------------------------------------------ Lethal Weapon(tm) Game The streets of Los Angeles are a dangerous place to be, even for Riggs(tm) & Murtaugh(tm). However, if you arm them with these lethal codes, perhaps they can clean up L.A. forever--especially LETH Code 2, infinite magazines, & Code 10, start with infinite badges. Code 1 works, but may cause the bullet counter display to mess up. For Codes 3 & 4, if you have no bullets, a pick-up only fills your last magazine. With Code 13, you can get stuck--let the timer run out to continue (but if you've used Code 9 to stop the timer, switch effects off). LETH CODE KEY IN . . . EFFECT . . . 1 0100381609 More bullets in magazine 2 0100380F00 Infinite magazines 3 010027CF02 Pick up 2 magazines for 1 4 010027CF04 Pick up 4 magazines for 1 5 010007C609 Start with more magazine clips 6 010007C601 Start with less magazine clips 7 0100369562 Slower timer 8 010036951F Faster timer 9 0100367DAD Stop timer 10 01001FF42C Infinite badges 11 010007DC06 Start with more badges 12 010007DC00 Start with fewer badges 13 01001508EA Super jump--can get stuck Lethal Weapon, Riggs & Murtaugh are trademarks of Warner Bros. ------------------------------------------------------------------------------ Outlander(tm) Game Try OUT Codes 12, 13, & 14, & you'll have almost infinite health & start with more fuel. That should help you waste all the bad bikers & save the human race. CODE KEY IN . . . EFFECT . . . 1 0181384F05 Start with more car ammo 2 0181384F00 Start with less car ammo 3 018138546C Start with more handgun ammo 4 0181385410 Start with less handgun ammo 5 0190085F00 Infinite handgun ammo 6 01900A3B00 Car ammo worth nothing on pick-up 7 01900A3C02 Car ammo worth more on pick-up 8 01900AE300 Water worth nothing on pick-up 9 01900AE401 Water worth more on pick-up 10 01900A8200 Hand gun ammo worth nothing on pick-up 11 01900AC000 Food worth nothing on pick-up 12 01800E45AD + 01000E45AD Infinite health while in the car 13 0190108DA5 Almost infinite health while out of the car (except when you eat poisonous food) 14 0181384602 Start with more fuel 15 01900A1100 Gas can worth nothing on pick-up 16 01900A1202 Gas can worth more on pick-up 17 0181367CAD Infinite surface-to-air missles if you have at least one Outlander is a trademark of Mindscape Inc. ------------------------------------------------------------------------------ Populous(tm) Game One of the best things about this game is that it's very, very, very long, while one of the hardest things about this game is that it's very, very, very long. Use the star POP Code, 1, & you can move at will through the levels. If you have devoted your life to the game & have somehow managed to exhaust its almost endless challenges, try Code 8 & you will have no supreme commands available for battles 0 thru 4. POP CODE KEY IN . . . EFFECT . . . 1 0100624800 Allows you to select any world from the Conquer screen with the B & X buttons 2 010106A50A Your population starts at 10 instead of 3 for battles 0 thru 4 3 010106A514 Your population starts at 20 for battles 0 thru 4 4 010106A51E Your population starts at 30 for battles 0 thru 4 5 010106A60A His population starts at 10 instead of 3 for battles 0 thru 4 6 010106A614 His population starts at 20 for battles 0 thru 4 7 010106A61E His population starts at 30 for battles 0 thru 4 8 010106A200 You have no Supreme Commands available for battles 0 thru 4 9 010106A13F He has all Supreme Commands available for battles 0 thru 4 10 010106AF0A Your population starts at 10 instead of 3 for battles 5 thru 9 11 010106AF14 Your population starts at 20 for battles 5 thru 9 12 010106AF1E Your population starts at 30 for battles 5 thru 9 13 010106B00A His population starts at 10 instead of 3 for battles 5 thru 9 14 010106B014 His population starts at 20 for battles 5 thru 9 15 010106B01E His population starts at 30 for battles 5 thru 9 16 010106AC00 You have no Supreme Commands available for battles 5 thru 9 17 010106AB3F He has all Supreme Commands available for battles 5 thru 9 18 010106B90A Your population starts at 10 instead of 2 for battles 10 thru 14 19 010106B914 Your population starts at 20 for battles 10 thru 14 20 010106B91E Your population starts at 30 for battles 10 thru 14 21 010106BA0A His population starts at 10 instead of 2 for battles 10 thru 14 22 010106BA14 His population starts at 20 for battles 10 thru 14 23 010106BA1E His population starts at 30 for battles 10 thru 14 24 010106B600 You have no Supreme Commands available for battles 10 thru 14 25 010106B53F He has all Supreme Commands available for battles 10 thru 14 Populous is a trademark of Electronic Arts. ------------------------------------------------------------------------------ Sonic Blast Man(tm) Game Punch, kick & throw your enemies with impunity using BLAST Code 14, protection, & get infinite lives with Code 2. Experts, try Codes 10 & 13 to start & continue with reduced energy. BLAST CODE KEY IN . . . EFFECT . . . 1 0100009A03 Start with 11 lives 2 0101427600 Infinite lives 3 0100470000 Start with 0 dynamite punches 4 0100470005 Start with 5 dynamite punches 5 0100470007 Start with 7 dynamite punches 6 0100470009 Start with 9 dynamite punches 7 010029EAAD Infinite dynamite punches 8 01001D503C Start with 3/4 energy 9 01001D5028 Start with 1/2 energy 10 01001D5014 Start with 1/4 energy 11 01001F793C Continue with 3/4 energy 12 01001F7928 Continue with 1/2 energy 13 01001F7914 Continue with 1/4 energy 14 0100415BAD Protection against most enemy hits 15 010021E3AD Protection against repeated hits on the head when an enemy is holding you 16 01004BABAD Infinite credits 17 01004556AD Super glove worth nothing 18 0100452D00 Hamburger worth nothing 19 0100452D50 Hamburger restores energy fully 20 0100451900 Apple worth nothing 21 0100451950 Apple restores energy fully 22 010015A5EE Start on Stage 2 23 010015A2A9 + 010015A4EA + 010015A58D + 010015A302 Start on stage 3 24 010015A2A9 + 010015A4EA + 010015A58D + 010015A303 Start on stage 4 25 010015A2A9 + 010015A4EA + 010015A58D + 010015A304 Start on stage 5 Be a mickey pixer. Sonic Blast Man is a trademark of Taito Corp. ------------------------------------------------------------------------------ Street Fighter II(tm) Game (Still More Codes) These are some of the best yet! You can customize codes 58, 59 & 61 thru 78 to your liking by using programming method #3 in your codebook. SF2 CODE KEY IN . . . EFFECT . . . 54 0101382100 Some special moves are easier to perform (Edmond Honda(tm): Sumo Head Butt(tm); Blanka(tm): Rolling Attack(tm); Guile(tm): Flash Kick(tm); Guile(tm): Sonic Boom(tm); Chun Li(tm): Whirlwind Kick(tm)) 55 0101404301 + 01014044C0 No pause after throwing a Fireball 56 01005F7A80 + 01005F7B81 Players can hit each other no matter where they are 57 01011BBE0C Do special moves by just pressing buttons (may make Fireballs lower) 58 01071BB000 Fireballs are lower to the ground 59 01071BB060 Fireballs are higher off the ground 60 010178E500 Fireballs, Sonic Booms & Yoga Fires(tm) always go to the right (thrown to the left, they go backwards) 61 01071BBDFF Light Fireballs, Sonic Booms & Yoga Fires are slower 62 01071BBDF9 Light Fireballs, Sonic Booms & Yoga Fires are faster 63 01071BBDF0 Light Fireballs, Sonic Booms & Yoga Fires are super fast 64 01071BBFFF Medium Fireballs, Sonic Booms & Yoga Fires are slower 65 01071BBFF9 Medium Fireballs, Sonic Booms & Yoga Fires are faster 66 01071BBFF0 Medium Fireballs, Sonic Booms & Yoga Fires are super fast 67 01071BC1FF Hard Fireballs, Sonic Booms & Yoga Fires are slower 68 01071BC1F9 Hard Fireballs, Sonic Booms & Yoga Fires are faster 69 01071BC1F0 Hard Fireballs, Sonic Booms & Yoga Fires are super fast 70 0107186800 + 0107186EFF LightSumoHead Butts & Rolling Attacks are slower 71 0107186809 + 0107186EF9 LightSumoHead Butts & Rolling Attacks are faster 72 0107186815 + 0107186EF0 LightSumoHead Butts & Rolling Attacks super fast 73 0107186A00 + 01071870FF slower MediumSumoHead Butts & Rolling Attacks 74 0107186A0A + 01071870F7 MediumSumoHeadButts & Rolling Attacks are faster 75 0107186A16 + 01071870EE MediumSumoHeadButts & Rolling Attacks super fast 76 0107186C00 + 01071872FF Hard Sumo Head Butts & Rolling Attacks slower 77 0107186C0B + 01071872F5 Hard Sumo Head Butts & Rolling Attacks faster 78 0107186C17 + 01071872ED HardSumoHead Butts & Rolling Attacks super fast 79 01004E2D80 Most special moves disabled (computer can still do them, Zangief(tm) can still do Spinning Clothesline(tm)) 80 0100096FA9 Invisible Fireballs, Sonic Booms, Yoga Fires/Flames(tm) 81 010209B26B No Fireballs, Sonic Booms or Yoga Fires, makes Yoga Flame invisible Street Fighter II, Edmond Honda, Sumo Head Butt, Blanka, Rolling Attack, Guile, Flash Kick, Guile, Sonic Boom, Chun Li, Whirlwind Kick, Yoga Fire, Yoga Flame, Zangief & Spinning Clothesline are trademarks of Capcom USA, Inc. ------------------------------------------------------------------------------ Super Valis IV(tm) Game Plenty o' action & adventure as you fight your way to freedom against the evil king, using the potent Valis(tm) sword & picking up special attacks as you move along. VAL Code 1 is an obvious choice for a quick advantage, Code 2 gives you infinite use of your special attacks, & Code 3 protects you. VAL CODE KEY IN . . . EFFECT . . . 1 01005FA042 Allows you to select easy mode on the options screen 2 01000F8F00 Infinite usage for all special attacks 3 010045C3AD Protection from most enemy attacks 4 0100312518 Heart worth more 5 0100312528 Heart worth much more DON'T COMBINE ANY OF CODES 6 THRU 12. ALSO, YOU DO NOT HAVE TO HAVE ANY ITEMS FOR THE CODES TO WORK 6 01000EDEA9 + 01000EDF03 Item is always search 7 01000EDEA9 + 01000EDF01 Item is always three-way beam 8 01000EDEA9 + 01000EDF02 Item is always bomber 9 01000EDEA9 + 01000EDF04 Item is always homing 10 01000EDEA9 + 01000EDF05 Item is always heart 11 01000EDEA9 + 01000EDF06 Item is always armor 12 01000F1ABD Selecting an item does not remove it from the menu of available items Super Valis IV is a trademark of Atlus. ------------------------------------------------------------------------------ Terminator(tm) Game Protect Sarah Connor(tm) from the Terminator(tm) in this challenging & explosive side-scrolling jumping & shooting game. Try TERM Codes 5 & 6 for infinite lives & energy. TERM CODE KEY IN . . . EFFECT . . . 1 01064B9C0A 10 grenades on pick-up 2 01064B9C02 2 grenades on pick-up 3 010641E52C Infinite grenades 4 01064D71AD Infinite missiles 5 0106391BAD Infinite energy--not on car stages 6 0180318CAD Infinite lives--not on car stages 7 01063961FF Longer invulnerability after being hit 8 010639611F Shorter invulnerability after being hit 9 018046DB09 Start with 9 lives 10 018046DB01 Start with 1 life 11 010641582C Don't lose grenades on dying 12 010641552C Don't lose missiles on dying 13 0106415103 Get rapid fire on dying 14 0180023703 Start with rapid fire Terminator & Sarah Connor are trademarks of Cinema '84, A Greenberg Brothers Partnership. ------------------------------------------------------------------------------ Tiny Toon Adventures(tm) Buster Busts Loose(tm) Game Buster Bunny's(tm) got a lot to do as he jumps, dashes, drop kicks & slides through six different stages--everything from going to school to rescuing princesses. Keep alive with TOON Code 25 (infinite health), & keep your dash meter up with Code 27. Experts, start & continue with one life using Codes 1 & 7. TOON CODE KEY IN . . . EFFECT . . . 1 0180051801 Start with 1 life 2 0180051805 Start with 5 lives 3 0180051810 Start with 10 lives 4 0180051825 Start with 25 lives 5 0180051850 Start with 50 lives 6 0180051899 Start with 99 lives 7 0180264701 Continue with 1 life 8 0180264705 Continue with 5 lives 9 0180264710 Continue with 10 lives 10 0180264725 Continue with 25 lives 11 0180264750 Continue with 50 lives 12 0180264799 Continue with 99 lives 13 01806F2C00 Infinite lives--except football level 14 01802F4500 Infinite lives--football level 15 0181000C00 Start with no continues on normal level--handicap 16 0181000C07 Start with 7 continues on normal level 17 0181000C09 Start with 9 continues on normal level 18 0181000D00 Start with no continues on challenge level 19 0181000D05 Start with 5 continues on challenge level 20 0181000D07 Start with 7 continues on challenge level 21 0181000D09 Start with 9 continues on challenge level 22 0180240701 Start with 1 heart on Children or Normal difficulty levels--DON'T PICK CHALLENGE LEVEL 23 0180240704 Start with 4 hearts on Children or Normal difficulty levels, 2 on Challenge 24 0180240705 Start with 5 hearts on Children or Normal difficulty levels, 3 on Challenge 25 018F705AEA Infinite health (when hit, a fake empty heart appears) 26 01813A2B06 5 heart maximum on challenge level 27 0180503FA5 Dash meter doesn't go down 28 0180069702 1-up gives 2 free guys--not on mystery weight challenge level, or if you get 1-up by collecting stars 29 018F6EFA02 Small star worth 2 stars 30 018F6EFA05 Small star worth 5 stars 31 018F6EFA10 Small star worth 10 stars 32 0183012B01 Gold Gogo Dodo Trophy(tm) lasts 1/2 as long 33 0183012B04 Gold Gogo Dodo Trophy lasts 2x as long 34 018025F5A5 Choose bonus level after completing a level 35 01916A8134 Passwords work on any difficulty level (not just Children level) Tiny Toon Adventures, Buster Busts Loose, Buster Bunny & Gold Gogo Dodo Trophy are trademarks of Warner Bros. ------------------------------------------------------------------------------ Wayne's World(tm) Game Help Wayne(tm) save Garth(tm) from Zantar the Gelatinous Cube(tm) by running & jumping around & firing your guitar. The best thing about this game is that it's excellent. Try HURL Code 10 for infinite Worthiness(tm). HURL CODE KEY IN . . . EFFECT . . . 1 01004BCE01 Start with 1 life 2 01004BCE03 Start with 3 lives 3 01004BCE07 Start with 7 lives 4 01004BCE09 Start with 9 lives 5 0100391DAD Infinite lives 6 0100393E01 Start with 1 Worthiness(tm) point 7 0100393E03 Start with 3 Worthiness points 8 0100393E07 Start with 7 Worthiness points 9 0100393E09 Start with 9 Worthiness points 10 01061CAFAD Infinite Worthiness 11 0106197AAD Worthiness item worth nothing on pick-up 12 0106194AAD Schwing(tm) item worth nothing on pick-up 13 01060552AD Infinite Schwings if you have at least 1 14 01061CE5FF Invincibility lasts longer after getting hit 15 01061CE510 Invincibility does not last as long after getting hit 16 01061D94BD Invincibility lasts forever after getting hit (Wayne(tm) blinks) 17 01061C9B80 Invincibility (Wayne doesn't blink) 18 0106189A00 Amp power-up worth nothing on pick-up 19 0106189A04 Amp power-up gives you Distortion-type chords 20 0106189A02 Amp power-up gives you Mega-Amp-type chords 21 0106189A03 Amp power-up gives you Chorus-type chords 22 0106189A05 Amp power-up gives you Homer-type chords 23 0106190000 Distortion power-up worth nothing on pick-up 24 0106190001 Distortion power-up gives you Amp-type chords 25 0106190002 Distortion power-up gives you Mega-Amp-type chords 26 0106190003 Distortion power-up gives you Chorus-type-chords 27 0106190005 Distortion power-up gives you Homer-type-chords 28 0106199DAD Heart item worth nothing Wayne's World, Wayne, Garth, Zantar the Gelatinous Cube, Worthiness & Schwing are trademarks of NBC. ------------------------------------------------------------------------------ Wing Commander(tm) Game Use these cool codes to increase the protection for your vessel in this 3-D space combat simulator. These codes are best used for combat only. WING CODE KEY IN . . . EFFECT . . . 1 018B1BAD3C Increase front shield on Hornet 2 018B1C213C Increase rear shield on Hornet 3 018B1C9540 Increase front armor on Hornet 4 018B1D0940 Increase rear armor on Hornet 5 018B1DF140 Increase left side armor on Hornet 6 018B1D7D40 Increase right side armor on Hornet 7 018B1BB163 Increase front shield on Scimitar 8 018B1C2563 Increase rear shield on Scimitar 9 018B1C9963 Increase front armor on Scimitar 10 018B1D0D63 Increase rear armor on Scimitar 11 018B1DF563 Increase left side armor on Scimitar 12 018B1D8163 Increase right side armor on Scimitar 13 018B1BAEFF Mega front shields on Hornet 14 018B1C22FF Mega rear shields on Hornet 15 018B1BB255 Mega front shields on Scimitar 16 018B1C2655 Mega rear shields on Scimitar Wing Commander is a trademark of Origin Systems, Inc. ----------------------------------------------------------------------------- Best of the Best (tm) Game We've got some awesome codes to help you on your way to "The Kumate" & the ultimate accolade as the "Best of the Best". Use BEST Codes 9 thru 12 & no one will be able to stop you. BEST CODE KEY IN . . . EFFECT . . . 1 01013409BD Infinite special moves 2 010126E201 1 special move 3 010126E208 8 special moves 4 010126E69C No special moves for player 2 DON'T USE CODE 5 WITH CODES 2 OR 3 5 010021E302 Player 1 can play with any boxer 6 010021E40A Less strength 7 010021E50A Less resistance 8 010021E60A Less reflexes 9 010021E432 More strength 10 010021E532 More resistance 11 010021E632 More reflexes 12 01013F1208 Virtually infinite energy Best of the Best Championsip(tm), (c) 1992 Loriciel Published under license from Loriciel. ------------------------------------------------------------------------------ Dragon's Lair (tm) Game Help Dirk rescue Daphne the gorge Princess from the clutches of that warty dragon with these awesome sword slashin' Game Genie Codes. DRAG Code 1 is the one for you if you are as clumsy as Dirk looks. DRAG CODE KEY IN . . . EFFECT . . . 1 010039A7EA Don't take hits from monsters 2 0100395900 Start with 1 life 3 0100395905 Start with 6 lives 4 0100395908 Start with 9 lives 5 010004DDEA Infinite lives 6 01003A5170 Slow timer 7 01003A5125 Faster timer 8 01003A282C Stop timer 9 0100398001 Start with the dagger 10 0100398002 Start with the shuriken 11 010039B601 1 coin gives 10 Dragon's Lair is a trademark of the Bluth Group Ltd. ------------------------------------------------------------------------------ King Arthur's World (tm) Game If Code 35 is used on a level that does not normally start with Wizards/Dark Wizards, the Wizards/Dark Wizards will have no spells. Codes 3 thru 8 have no use until Real World Level 1. For Codes 4 thru 8, the Cost of Freedom screen will show 100 Gold being subtracted, but the player will retain the correct amount. For Codes 9 thru 33, surrendering causes the player to restart on Training Level 1. Losing or reset will restart the player on selected level. CODE KEY IN . . . EFFECT . . . 1 010E004F64 Start with 100 gold 2 010E004FFA Start with 250 gold 3 010E014680 Retry current level for no gold 4 010433BF01 + 010E015701 Retry current level for 1 gold 5 010433BF0A + 010E01570A Retry current level for 10 gold 6 010433BF19 + 010E015719 Retry current level for 25 gold 7 010433BF32 + 010E015732 Retry current level for 50 gold 8 010433BFC8 + 010E0157C8 Retry current level for 200 gold 9 010E006217 Start on training level 2 10 010E006219 Start on training level 3 11 010E006216 Start on training level 4 12 010E00621D Start on training level 5 13 010E00621E Start on training level 6 14 010E00621F Start on training level 7 15 010E006220 Start on training level 8 16 010E00621A Start on training level 9 17 010E006201 Start on real world Level 1 18 010E006202 Start on real world Level 2 19 010E006203 Start on real world Level 3 20 010E006204 Start on real world Level 4 21 010E006205 Start on goblin underworld level 1 22 010E006206 Start on goblin underworld level 2 23 010E006207 Start on goblin underworld level 3 24 010E006208 Start on goblin underworld level 4 25 010E00620B Start on goblin underworld level 5 26 010E00620C Start on cloud world level 1 27 010E00620D Start on cloud world level 2 28 010E00620E Start on cloud world level 3 29 010E00620F Start on cloud world level 4 30 010E006210 Start on cloud world level 5 31 010E006211 Start on cloud world level 6 32 010E006212 Start on cloud world level 7 33 010E006215 Start on cloud world level 8 34 010446BBBF + 010446A7BF Unlimited men--if you have at least one of that type 35 01017E99A9 + 01017E9A14 + 01017E9B00 Start with many men 36 010E1AA3BF Unlimited spells--must have at least one to use 37 010D76F0A2 + 010D76F130 + 010D76F202 Start with 4 of each type of spell ------------------------------------------------------------------------------ Populous (tm) Game 1 0100624800 Allows you to select any World from the Conquer screen with the B & X buttons 2 010106A50A Your population starts at 10 instead of 3 for battles 0 thru 4 3 010106A514 Your population starts at 20 instead of 3 for battles 0 thru 4 4 010106A51E Your population starts at 30 instead of 3 for battles 0 thru 4 5 010106A60A His population starts at 10 instead of 3 for battles 0 thru 4 6 010106A614 His population starts at 20 instead of 3 for battles 0 thru 4 7 010106A61E His population starts at 30 instead of 3 for battles 0 thru 4 8 010106A200 You have no Supreme Commands available for battles 0 thru 4 9 010106A13F He has all Supreme Commands available for battles 0 thru 4 10 010106AF0A Your population starts at 10 instead of 3 for battles 5 thru 9 11 010106AF14 Your population starts at 20 instead of 3 for battles 5 thru 9 12 010106AF1E Your population starts at 30 instead of 3 for battles 5 thru 9 13 010106B00A His population starts at 10 instead of 3 for battles 5 thru 9 14 010106B014 His population starts at 20 instead of 3 for battles 5 thru 9 15 010106B01E His population starts at 30 instead of 3 for battles 5 thru 9 16 010106AC00 You have no Supreme Commands available for battles 5 thru 9 17 010106AB3F He has all Supreme Commands available for battles 5 thru 9 18 010106B90A Your population starts at 10 instead of 2 for battles 10 thru 14 19 010106B914 Your population starts at 20 instead of 2 for battles 10 thru 14 20 010106B91E Your population starts at 30 instead of 2 for battles 10 thru 14 21 010106BA0A His population starts at 10 instead of 2 for battles 10 thru 14 22 010106BA14 His population starts at 20 instead of 2 for battles 10 thru 14 23 010106BA1E His population starts at 30 instead of 2 for battles 10 thru 14 24 010106B600 You have no Supreme Commands available for battles 10 thru 14 25 010106B53F He has all Supreme Commands available for battles 10 thru 14 ------------------------------------------------------------------------------ Sonic Blast Man (tm) Game CODE KEY IN . . . EFFECT . . . 1 0100009A03 Start with 11 lives instead of 3 2 0101427600 Infinite lives 3 0100470000 Start with 0 Dynamite Punches 4 0100470005 Start with 5 Dynamite Punches 5 0100470007 Start with 7 Dynamite Punches 6 0100470009 Start with 9 Dynamite Punches 7 010029EAAD Infinite Dynamite Punches 8 01001D503C Start with 3/4 energy 9 01001D5028 Start with 1/2 energy 10 01001D5014 Start with 1/4 energy 11 01001F793C Continue with 3/4 energy 12 01001F7928 Continue with 1/2 energy 13 01001F7914 Continue with 1/4 energy 14 0100415BAD Protection against most enemy hits 15 010021E3AD Protection against repeated hits on the head when an enemy is holding you 16 01004BABAD Infinite credits 17 01004556AD Super Glove worth nothing 18 0100452D00 Hamburger worth nothing 19 0100452D50 Hamburger restores energy fully 20 0100451900 Apple worth nothing 21 0100451950 Apple restores energy fully 22 010015A5EE Start on Stage 2 23 010015A2A9 + 010015A4EA + 010015A58D + 010015A302 Start on Stage 3 24 010015A2A9 + 010015A4EA + 010015A58D + 010015A303 Start on Stage 4 25 010015A2A9 + 010015A4EA + 010015A58D + 010015A304 Start on Stage 5 ------------------------------------------------------------------------------ Super Valis IV (tm) Game CODE KEY IN . . . EFFECT . . . 1 01005FA042 Allows you to select EASY mode on the options screen 2 01000F8F00 Infinite usage for all special attacks 3 010045C3AD Protection from most enemy attacks 4 01003144AD Heart worth nothing 5 0100312518 Heart worth more 6 0100312528 Heart worth much more DON'T COMBINE ANY OF CODES 7 THRU 13. ALSO, YOU DO NOT HAVE TO HAVE ANY ITEMS FOR THE CODES TO WORK 7 01000EDEA9 + 01000EDF03 Item is always Search 8 01000EDEA9 + 01000EDF01 Item is always Three Way Beam 9 01000EDEA9 + 01000EDF02 Item is always Bomber 10 01000EDEA9 + 01000EDF04 Item is always Homing 11 01000EDEA9 + 01000EDF05 Item is always Heart 12 01000EDEA9 + 01000EDF06 Item is always Armor 13 01000F1ABD Selecting & item does not remove it from the menu of available items ------------------------------------------------------------------------------ Goof Troop(tm) Game GOOF CODE KEY IN . . . EFFECT . . . 1 01822F4704 + 01822F509E 4 hearts give you a life 2 01822F4702 + 01822F509E 2 hearts give you a life 3 018344BE02 2 hearts from cherries 4 018344BF04 4 hearts from bananas 5 018344BF01 1 heart from bananas 6 01820B16A5 Infinite lives 7 0180210A09 Start with 9 lives 8 0180210A06 Start with 6 lives 9 0180210A01 Start with 1 life 10 01830E1D02 + 01830E2DFD Goofy(tm) has quicker left-right movement 11 01830DFD02 + 01830E0DFD Max has quicker left-right movement Goof Troop, Goofy & Max are trademarks of Disney. ------------------------------------------------------------------------------ Operation Logic Bomb(tm) Game LOG CODE KEY IN . . . EFFECT . . . 1 01802A8DEE Take minimal damage 2 01811070AD Infinite energy 3 0180192401 1 continue 4 0180192406 6 continues 5 0180192409 9 continues 6 0180190203 + 018018F020 + 0180190424 Start game with tracking missiles 7 0180190204 + 018018F020 + 0180190424 Start game with reflecting laser 8 0180190205 + 018018F020 + 0180190424 Start game with flame thrower 9 0180191401 + 018019189C + 0180191B9C Start game with hologram weapon 10 0180191402 + 018019189C + 0180191B9C Start game with directional mines 11 018111D5FD + 018111CD02 Faster left-to-right movement 12 01811207FD + 018111E702 Faster up-&-down movement 13 018114D860 Reflecting laser fire travels longer 14 018114D8FF Reflecting laser fire travels a lot longer Operation Logic Bomb is a trademark of Jaleco USA, Inc. ------------------------------------------------------------------------------ Super Off Road, The Baja(tm) Game BAJA CODE KEY IN . . . EFFECT . . . 1 01804642EA Infinite nitros 2 0180158409 $9,000 for brakes 3 0180158402 $2,000 for brakes 4 0180158609 $9,000 for tires 5 0180158602 $2,000 for tires 6 0180158802 $2,000 for shocks 7 0180158809 $9,000 for shocks 8 0180158A02 $2,000 for lights 9 0180158A09 $9,000 for lights 10 0180158C02 $2,000 for engine 11 0180158C04 $4,000 for engine 12 01803FE8AD Indestructible engine 13 01803FC2AD Indestructible shocks 14 01803FA0AD Indestructible tires 15 01803F6C60 Vehicle can take only about 60% damage 16 01803F6C30 Vehicle can take only about 35% damage Super Off Road, The Baja is a trademark of Tradewest, Inc. ------------------------------------------------------------------------------ Mecarobot Golf(tm) Game GOLF CODE KEY IN . . . EFFECT . . . 1 011E601306 + 01067D21B6 Hole 1: par 6 2 011E601304 + 01067D21B4 Hole 1: par 4 3 011E601405 + 01067D24B5 Hole 2: par 5 4 011E601403 + 01067D24B3 Hole 2: par 3 5 011E601504 + 01067D27B4 Hole 3: par 4 6 011E601502 + 01067D27B2 Hole 3: par 2 7 011E601605 + 01067D2AB5 Hole 4: par 5 8 011E601603 + 01067D2AB3 Hole 4: par 3 9 011E601705 + 01067D2DB5 Hole 5: par 5 10 011E601703 + 01067D2DB3 Hole 5: par 3 11 011E601804 + 01067D30B4 Hole 6: par 4 12 011E601802 + 01067D30B2 Hole 6: par 2 13 011E601906 + 01067D33B6 Hole 7: par 6 14 011E601904 + 01067D33B4 Hole 7: par 4 15 011E601A05 + 01067D36B5 Hole 8: par 5 16 011E601A03 + 01067D36B3 Hole 8: par 3 17 011E601B05 + 01067D39B5 Hole 9: par 5 18 011E601B03 + 01067D39B3 Hole 9: par 3 19 011E601C05 + 01067D9CB5 Hole 10: par 5 20 011E601C03 + 01067D9CB3 Hole 10: par 3 21 011E601D04 + 01067D9FB4 Hole 11: par 4 22 011E601D02 + 01067D9FB2 Hole 11: par 2 23 011E601E05 + 01067DA2B5 Hole 12: par 5 24 011E601E03 + 01067DA2B3 Hole 12: par 3 25 011E601F05 + 01067DA5B5 Hole 13: par 5 26 011E601F03 + 01067DA5B3 Hole 13: par 3 27 011E602005 + 01067DA8B5 Hole 14: par 5 28 011E602003 + 01067DA8B3 Hole 14: par 3 29 011E602106 + 01067DABB6 Hole 15: par 6 30 011E602104 + 01067DABB4 Hole 15: par 4 31 011E602205 + 01067DAEB5 Hole 16: par 5 32 011E602203 + 01067DAEB3 Hole 16: par 3 33 011E602304 + 010671B2B4 Hole 17: par 4 34 011E602302 + 010671B2B2 Hole 17: par 2 35 011E602406 + 01067DB4B6 Hole 18: par 6 36 011E602404 + 01067DB4B4 Hole 18: par 4 Mecarobot Golf is a trademark TOHO Co., Ltd. ------------------------------------------------------------------------------ Alien vs Predator(tm) Game CODE KEY IN . . . EFFECT . . . 1 010273FE02 Start on level 1-2 2 010273FE03 Start on level 2-1 3 010273FE04 Start on level 3-1 4 010273FE05 Start on level 4-1 5 010273FE06 Start on level 5-1 6 010273FE07 Start on level 5-2 7 010273FE08 Start on level 5-3 8 010273FE09 Start on level 6-1 9 010273FE0A Start on level 6-2 10 01001A79FF + 01001A7BFF Start with full health bar on Standard level 11 01001A7DFF + 01001A7FFF Start with full health bar on Novice level 12 01001A81FF + 01001A83FF Start with full health bar on Advanced level 13 01001A85FF + 01001A87FF Start with full health bar on Expert level 14 0104331109 Start with up to 9 lives on Options screen (selecting downward from 1 goes to 6) 15 010433131E Start with up to 30 continues on Options screen (selecting downward from 0 goes to 3) 16 0100338DAD Infinite lives 17 01027ECCEA Infinite continues 18 01006180AD No damage taken from punches 19 010061B4AD No damage taken from jumping/tail attacks, rushes 20 010036EB01 Disc power-ups give 1 disc instead of 6 (handicap) 21 010036EB03 Disc power-ups give 3 discs 22 010036EB0A Disc power-ups give 10 discs 23 010036EB19 Disc power-ups give 25 discs 24 010036F201 Spear power-ups give 1 spear instead of 6 25 010036F203 Spear power-ups give 3 spears 26 010036F20A Spear power-ups give 10 spears 27 010036F219 Spear power-ups give 25 spears 28 010029C0F0 Spear & disc power-ups last until end of level (can't pick up other power-ups) 29 010036D4AD Rhynth(tm) meat doesn't add to your maximum health 30 010036C604 Rhynth meat adds 1/2 as much to max health (handicap) 31 010036C610 Rhynth meat adds 2x as much to maximum health 32 010036C620 Rhynth meat adds 4x as much to maximum health 33 010036DC00 Rhynth meat adds nothing to your current health 34 010036DC04 Rhynth meat adds half as much to current health 35 010036DC10 Rhynth meat adds 2x as much to current health 36 010036DC20 Rhynth meat adds 4x as much to current health 37 01003709AD Ptera(tm) meat doesn't heal 38 0100370F60 Blue bottles don't heal at all 39 0100371EEA Blue bottles heal 1/2 of your health instead of 1/4 40 0100372800 Blue bottles heal completely 41 01001F6801 Light laser can be fired instantly 42 01001F6D18 Medium laser is fired above 3rd line instead of 2nd 43 01001F7005 Medium laser can be fired above 1st line 44 01001F6B0A Medium laser can be fired below 1st line-- eliminates light laser 45 01001F7518 No damage is taken from using heavy laser 46 01001F7201 Heavy laser can be fired above 2nd line-- eliminates medium laser 47 01001F7218 Heavy laser can be fired above 3rd line (without waiting for bar to change color) Alien vs Predator, Rhynth & Ptera are trademarks of Twentieth Century Fox Film Corporation. ------------------------------------------------------------------------------ Boxing Legends of the Ring(tm) Game CODE KEY IN . . . EFFECT . . . 1 01803E0301 Each round is 1 minute instead Of 3 2 01803E0302 Each round is 2 minutes FOR CODES 3 & 4, IGNORE GAME TIMER 3 01803E0304 Each round is 4 minutes 4 01803E0305 Each round is 5 minutes 5 01803E0306 Each round is 6 minutes 6 01001FCFAD Infinite time per round--must get knockout 7 01803A1FEE Start on round 5 8 01803A1FCE Start on round 12 9 01803A3800 Both fighters start with no super punches 10 01803A3802 Both fighters start with 2 super punches 11 01803A3803 Both fighters start with 3 super punches 12 01810F05AD Infinite super punches for player 1 13 0181064BAD Infinite super punches for player 2 or computer FOR CODES 14 THRU 21, IGNORE PUNCH METER GRAPHICS 14 018B7EF480 Create a stronger left jab 15 018B7EF680 Create a stronger left hook body 16 018B7EF880 Create a stronger left hook head 17 018B7EFA80 Create a stronger left uppercut 18 018B7EFC80 Create a stronger right cross body 19 018B7EFE80 Create a stronger right cross head 20 018B7F0080 Create a stronger right uppercut 21 0181559C00 + 01815658AD Infinite strength beads Boxing Legends of the Ring is a trademark of Electro Brain Corp. ------------------------------------------------------------------------------ Rock N' Roll Racing(tm) Game 1 01812E1001 Start with $10,000 instead of $20,000 2 01812E1005 Start with $50,000 3 01812E1010 Start with $100,000 4 01812E1050 Start with $500,000 5 01812E1099 Start with $990,000 6 01812E1105 Start with $5,020,000 7 018136A6AD + 0181369BAD Buy items for free if you have enough money 8 01812E9A9C No points needed to advance to any level 9 0180141EAD Infinite forward weapons 10 01801917AD Infinite power charges 11 01807E72EA No damage from hitting other cars 12 01805F8800 No damage from mines 13 01805F8806 More damage from mines 14 0180608500 Red Cross packages worth nothing 15 0180608510 Red Cross packages give you maximum armor Rock N' Roll Racing is a trademark of Interplay Productions, Inc. ------------------------------------------------------------------------------ Aerobiz(tm) Game AERO CODE KEY IN . . . EFFECT . . . 1 0104418000 In scenario 1, Tokyo starts with $649,280,000 2 0104418005 In scenario 1, Tokyo starts with $7,202,880,000 3 0104418352 In scenario 1, Beijing starts with $420,160,000 4 0104418405 In scenario 1, Beijing starts with $7,393,600,000 5 0104418757 In scenario 1, Hong Kong starts with $449,440,000 6 0104418805 In scenario 1, Hong Kong starts with $7,453,600,000 7 0104418B4E In scenario 1, Singapore starts with $400,640,000 8 0104418C05 In scenario 1, Singapore starts with $7,353,600,000 9 0104418F3A In scenario 1, Sydney starts with $297,920,000 10 0104419005 In scenario 1, Sydney starts with $7,153,600,000 11 010441933E In scenario 1, Delhi starts with $317,440,000 12 0104419405 In scenario 1, Delhi starts with $7,193,600,000 13 010441972E In scenario 1, Tehran starts with $239,360,000 14 0104419805 In scenario 1, Tehran starts with $7,033,600,000 15 0104419B30 In scenario 1, Cairo starts with $249,120,000 16 0104419C05 In scenario 1, Cairo starts with $7,053,600,000 17 0104419F27 In scenario 1, Nairobi starts with $200,320,000 18 010441A005 In scenario 1, Nairobi starts with $6,953,600,000 19 010441A32C In scenario 1, Lagos starts with $229,600,000 20 010441A405 In scenario 1, Lagos starts with $7,013,600,000 21 010441A800 In scenario 1, Moscow starts with $289,280,000 22 010441A805 In scenario 1, Moscow starts with $6,842,880,000 23 010441AC00 In scenario 1, London starts with $949,280,000 24 010441AC05 In scenario 1, London starts with $7,502,880,000 25 010441B000 In scenario 1, Paris starts with $289,280,000 26 010441B005 In scenario 1, Paris starts with $6,842,880,000 27 010441B348 In scenario 1, Rome starts with $371,360,000 28 010441B405 In scenario 1, Rome starts with $7,293,600,000 29 010441B800 In scenario 1, New York starts with $189,280,000 30 010441B805 In scenario 1, New York starts with $6,742,880,000 31 010441BB32 In scenario 1, Vancouver starts with $258,880,000 32 010441BC05 In scenario 1, Vancouver starts with $7,073,600,000 33 010441C000 In scenario 1, Los Angeles starts with $649,280,000 34 010441C005 In scenario 1, Los Angeles starts with $7,202,880,000 35 010441C334 In scenario 1, Honolulu starts with $268,640,000 36 010441C405 In scenario 1, Honolulu starts with $7,093,600,000 37 010441C732 In scenario 1, Mexico City starts with $258,880,000 38 010441C805 In scenario 1, Mexico City starts with $7,073,600,000 39 010441CB23 In scenario 1, Lima starts with $180,800,000 40 010441CC05 In scenario 1, Lima starts with $6,913,600,000 41 010441CF3E In scenario 1, Rio de Janeiro starts with $317,440,000 42 010441D005 In scenario 1, Rio de Janeiro starts with $7,193,600,000 43 010441D329 In scenario 1, Buenos Aires starts with $210,080,000 44 010441D405 In scenario 1, Buenos Aires starts with $6,973,600,000 45 010441D800 In scenario 2, Tokyo starts with $1,149,280,000 46 010441D805 In scenario 2, Tokyo starts with $7,702,880,000 47 010441DB61 In scenario 2, Beijing starts with $498,240,000 48 010441DC05 In scenario 2, Beijing starts with $7,553,600,000 49 010441DF7E In scenario 2, Hong Kong starts with $649,760,000 50 010441E005 In scenario 2, Hong Kong starts with $7,853,600,000 51 010441E36B In scenario 2, Singapore starts with $552,160,000 52 010441E405 In scenario 2, Singapore starts with $7,653,600,000 53 010441E771 In scenario 2, Sydney starts with $581,440,000 54 010441E805 In scenario 2, Sydney starts with $7,713,600,000 55 010441EB65 In scenario 2, Delhi starts with $517,760,000 56 010441EC05 In scenario 2, Delhi starts with $7,593,600,000 57 010441EF3A In scenario 2, Tehran starts with $297,920,000 58 010441F005 In scenario 2, Tehran starts with $7,153,600,000 59 010441F34C In scenario 2, Cairo starts with $390,880,000 60 010441F405 In scenario 2, Cairo starts with $7,333,600,000 61 010441F730 In scenario 2, Nairobi starts with $249,120,000 62 010441F805 In scenario 2, Nairobi starts with $7,053,600,000 63 010441FB3A In scenario 2, Lagos starts with $299,040,000 64 010441FC05 In scenario 2, Lagos starts with $7,149,600,000 65 0104420000 In scenario 2, Moscow starts with $689,280,000 66 0104420005 In scenario 2, Moscow starts with $7,242,880,000 67 0104420400 In scenario 2, London starts with $38,560,000 68 0104420405 In scenario 2, London starts with $6,592,160,000 69 0104420800 In scenario 2, Paris starts with $909,280,000 70 0104420805 In scenario 2, Paris starts with $7,462,880,000 71 0104420B6F In scenario 2, Rome starts with $571,680,000 72 0104420C05 In scenario 2, Rome starts with $7,693,600,000 73 0104421000 In scenario 2, New York starts with $829,280,000 74 0104421005 In scenario 2, New York starts with $7,382,880,000 75 0104421352 In scenario 2, Vancouver starts with $420,160,000 76 0104421405 In scenario 2, Vancouver starts with $7,393,600,000 77 0104421800 In scenario 2, Los Angeles starts with $1,109,280,000 78 0104421805 In scenario 2, Los Angeles starts with $7,662,880,000 79 0104421B4A In scenario 2, Honolulu starts with $381,120,000 80 0104421C05 In scenario 2, Honolulu starts with $7,313,600,000 81 0104421F5B In scenario 2, Mexico City starts with $468,960,000 82 0104422005 In scenario 2, Mexico City starts with $7,493,600,000 83 0104422332 In scenario 2, Lima starts with $258,880,000 84 0104422405 In scenario 2, Lima starts with $7,073,600,000 85 010442277B In scenario 2, Rio de Janeiro starts with $630,240,000 86 0104422805 In scenario 2, Rio de Janeiro starts with $7,813,600,000 87 0104422B46 In scenario 2, Buenos Aires starts with $361,600,000 88 0104422C05 In scenario 2, Buenos Aires starts with $7,273,600,000 Aerobiz is a trademark of Koei Corp. ------------------------------------------------------------------------------ Kawasaki Caribbean Challenge(tm) Game CODE KEY IN . . . EFFECT . . . 1 0100021B01 Only 1 lap required to qualify instead of 2 2 0100023E01 Races are 1 lap instead of 5 3 0100023E02 Races are 2 laps 4 0100023E03 Races are 3 laps 5 0100023E04 Races are 4 laps 6 01003DD009 Coming in first is worth 9 points 7 01003DD405 Coming in last is worth 5 points 8 01003DD409 Coming in last is worth 9 points 9 0100384180 Always advance to the next island regardless of points 10 010029D503 Each island requires 3 points 11 010029D504 Each island requires 4 points 12 010029D506 Each island requires 6 points 13 010029D507 Each island requires 7 points 14 0100013F85 Opponents drive erratically--player is guaranteed 1st place 15 0100013D85 Start challenge with the 2nd motorcycle & jet ski Kawasaki Caribbean Challenge is a trademark of Kawasaki Motors Corp., U.S.A. Caribbean Challenge is a trademark of Gametek, Inc. ------------------------------------------------------------------------------ Battletoads in Battlemaniacs(tm) Game 1 0100010101 Start with 2 lives 2 0100010105 Start with 6 lives 3 0100010109 Start with 10 lives 4 01813A85B5 Infinite lives--both players--EXCEPT LEVEL 2, DOESN'T WORK ON FALLING 5 0100010B00 Start with 0 continues 6 0100010B05 Start with 5 continues 7 0100010B09 Start with 9 continues 8 WITH CODES 8 & 9, YOU MAY CONTINUE WITH VARIOUS NUMBERS OF LIVES 9 018007CAA5 Infinite continues--player 1 10 01800798A5 Infinite continues--player 2 11 01825F4B80 After getting hurt, for a while enemies won't attack & you're invisible 12 01813440BD Take less damage from hits Battletoads in Battlemaniacs is a trademark of Rare Ltd. ------------------------------------------------------------------------------ Tuff E Nuff(tm) Game 1 0180097880 Each round is 80 seconds 2 0180097860 Each round is 60 seconds 3 0180097840 Each round is 40 seconds 4 0180097820 Each round is 20 seconds 5 01814EF300 Allows you to select same player vs. same player in a 1-player vs. 2-player game (must select 2nd player using right button, not left) 6 01814AEFFF Allows you to select any character in a vs. computer game. 7 018125F416 Start with 1/4 health--player 1 only 8 018125F42C Start with 1/2 health--player 1 only 9 018125F442 Start with 3/4 health--player 1 only USE CODES 10 THRU 18 FOR PRACTICE ONLY. YOU GO BACK TO THE PREVIOUS LEVEL AFTER COMPLETING THE SELECTED LEVEL. ALSO, IGNORE LEVEL INDICATION 10 0180048A04 Play stage 2 in story 11 0180048A06 Play stage 3 in story 12 0180048A08 Play stage 4 in story 13 0180048A0A Play stage 5 in story 14 0180048A0C Play stage 6 in story 15 0180048A0E Play stage 7 in story 16 0180048A10 Play stage 8 in story 17 0180048A12 Play stage 9 in story 18 0180048A14 Play final stage in story FOR CODES 19 THRU 41, SUBSTITUTE "DD" FOR THE 1ST 2 CHARACTERS OF THE CODE TO DO NO DAMAGE--MAY NOT WORK RIGHT IN ALL CASES. SUBSTITUTE "55" TO WIN WITH ONE HIT--MAY NOT WORK RIGHT IN ALL CASES. FOR "NO DAMAGE" CODES, A FIGHTER MAY TAKE DAMAGE IF HE BLOCKS 19 01A758F018 Syoh(tm) & Zazi(tm)'s High Fist Thrust(tm) do more damage 20 01A75B2424 Syoh & Zazi's Sliding Heel Kick(tm) does more damage 21 01A75D1024 Syoh & Zazi's Big Head Thrust Punch(tm) does more damage--from close up only 22 01A75D1000 Syoh & Zazi's Big Head Thrust Punch does no damage 23 01A75E4A24 Syoh & Zazi's Flying Side Kick(tm) does more damage--from close up only 24 01A7614524 Syoh & Zazi's Ball of Energy(tm) does more damage 25 01A75DF72A Syoh & Zazi's Palm Hit Drop(tm) does more damage 26 01A7630824 Zazi's Blue Thunder Punch(tm) & Syoh's Dragon Blade(tm) does more damage 27 01A85FD11E Kotono's Straight Line Slash(tm) does more damage 28 01A85EE918 Kotono's Sweeping Knee Kick(tm) does more damage 29 01A86B511E Kotono's Flying Swallow Double Drop(tm) does more damage 30 01A85F2B18 Kotono's Flying Side Kick does more damage 31 01A86BD41E Kotono's Flying Swallow Point Break(tm) does more damage 32 01A865FB1E Kotono's Drawn Sword Mist Slash(tm) does more damage 33 01A86BE518 Kotono's Double Edge(tm) does more damage 34 01A8679024 Kotono's Special Kick does more damage 35 01A964962A Vortz's Middle Kick does more damage 36 01A9644418 Vortz's Low Kick does more damage 37 01A963AF2A Vortz's Low Aerial Drop Kick(tm) does more damage 38 01A9626524 Vortz's Big Double Sledge Hammer(tm) does more damage 39 01A9630B1E Vortz's Diving Knee Pad(tm) does more damage 40 01A962972A Vortz's Diving Elbow(tm) does more damage 41 01A9654E2A Vortz's Lightning Tackle(tm) does more damage Tuff E Nuff, Syoh, Zazi, High Fist Thrust, Sliding Heel Kick, Big Head Thrust Punch, Flying Side Kick, Ball of Energy, Palm Hit Drop, Thunder Punch, Dragon Blade, Straight Line Slash, Sweeping Knee Kick, Flying Swallow Double Drop, Flying Swallow Point Break, Drawn Sword Mist Slash, Double Edge, Low Aerial Drop Kick, Big Double Sledge Hammer, Diving Knee Pad, Diving Elbow & Lightning Tackle are trademarks of Jaleco USA, Inc. ------------------------------------------------------------------------------ Zombies Ate My Neighbors(tm) Game 1 0180088009 Start with 10 lives 2 0180088006 Start with 7 lives 3 0180088000 Start with 1 life 4 01804EC5BD Infinite lives USE CODES 5 THRU 8 WITH CODES 9 THRU 20 TO START WITH THE NUMBER IN CODES 5 THRU 8 OF THE ITEM IN CODES 9 THRU 20 5 0180089300 Start with 50 shots in squirtgun 6 0180089200 Start with 100 shots in squirtgun 7 0180089305 Start with 550 shots in squirtgun 8 0180089309 Start with 950 shots in squirtgun FOR CODES 9 THRU 20, PRESS B OR Y TO GET THE SELECTED ITEM. START WITH FIRST AID KIT 9 0180089DD8 Start with soda pop cans Instead of squirtguns 10 0180089DD6 Start with bazookas 11 0180089DDA Start with tomatoes 12 0180089DCE Start with fire extinguishers 13 0180089DDC Start with ice pops 14 0180089DDE Start with "peppers" 15 0180089DD0 Start with martian bubble guns 16 0180089DD2 Start with weed-eaters 17 0180089DD4 Start with ancient artifacts 18 0180089DE0 Start with plates 19 0180089DE2 Start with silverware 20 0180089DE4 Start with footballs 21 01806D4700 Infinite weapons 22 0180089509 Start with 9 first aid kits instead of 1 FOR CODES 23 THRU 29, PRESS B OR Y TO GET THE SELECTED ITEM 23 018008A00E Start with speed shoes instead if a first aid kit 24 018008A010 Start with a monster potion 25 018008A012 Start with a ghost potion 26 018008A014 Start with a random potion 27 018008A01C Start with a pandora's box 28 018008A01E Start with a skeleton key 29 018008A020 Start with a decoy 30 01806B5800 Infinite special items--except keys & random potions 31 0180691000 Infinite keys once you have at least one 32 018078AD09 Package of 99 squirtgun shots worth 999 33 018078B899 Package of 20 Soda pop cans worth 99 34 018078BA99 Package of 20 tomatoes worth 99 35 018078B799 Package of 5 bazookas worth 999 36 0180791509 Each first aid kit worth 9 on pick up 37 0180790709 Each key worth 9 on pick up 38 0180087A05 Start with 1/2 health 39 0180596005 Continue with 1/2 health 40 01805041EA Infinite health FOR CODES 41 & 42, YOU DON'T GET THE BONUS FOR RESCUING ALL VICTIMS. IF ZOMBIES EAT 1 VICTIM, GAME IS OVER 41 018005E801 Only 1 victim to rescue per level 42 0180486B9C Can advance to next level after getting 1 victim 43 018005F102 Start on level 2 44 018005F103 Start on level 3 45 018005F104 Start on level 4 46 018005F105 Start on level 5 47 018005F106 Start on level 6 48 018005F107 Start on level 7 49 018005F108 Start on level 8 50 018005F109 Start on level 9 51 018005F10A Start on level 10 52 018005F10B Start on level 11 53 018005F10C Start on level 12 54 018005F10D Start on level 13 55 018005F10E Start on level 14 56 018005F10F Start on level 15 57 018005F110 Start on level 16 58 018005F111 Start on level 17 59 018005F112 Start on level 18 60 018005F113 Start on level 19 61 018005F114 Start on level 20 62 018005F115 Start on level 21 63 018005F116 Start on level 22 64 018005F117 Start on level 23 65 018005F118 Start on level 24 66 018005F119 Start on level 25 67 018005F11A Start on level 26 68 018005F11B Start on level 27 69 018005F11C Start on level 28 70 018005F11D Start on level 29 71 018005F11E Start on level 30 72 018005F11F Start on level 31 73 018005F120 Start on level 32 74 018005F121 Start on level 33 75 018005F122 Start on level 34 76 018005F123 Start on level 35 77 018005F124 Start on level 36 78 018005F125 Start on level 37 79 018005F126 Start on level 38 80 018005F127 Start on level 39 81 018005F128 Start on level 40 82 018005F129 Start on level 41 83 018005F12A Start on level 42 84 018005F12B Start on level 43 85 018005F12C Start on level 44 86 018005F12D Start on level 45 87 018005F12E Start on level 46 88 018005F12F Start on level 47 89 018005F130 Start on level 48 90 018005F132 Start on bonus level Son of Dr. Tongue(tm) 91 018005F133 Start on bonus level Day of the Tentacle(tm) 92 018005F134 Start on bonus level Someplace Very Warm(tm) 93 018005F135 Start on bonus level Curse of the Pharaohs(tm) 94 018005F136 Start on bonus level Mushroom Men(tm) 95 018005F137 Start on bonus level Cheerleaders vs the Monsters(tm) 96 018005F131 Start on credit level Monsters Among Us(tm) Zombies Ate My Neighbors, Son of Dr. Tongue, Day of the Tentacle, Someplace Very Warm, Curse of the Pharaohs, Mushroom Men, Cheerleaders vs the Monsters & Monsters Among Us are trademarks of Lucasarts Entertainment Company. ------------------------------------------------------------------------------ Yoshi's Safari(tm) Game WITH CODES 1 THRU 4, IF YOU DIE AT BOSS STAGE YOU WILL GET 2 MIN. 1 018F245601 1 minute for stage 1 instead of 4 2 018F245609 9 minutes for stage 1 3 018F245801 1 minute for stage 2 instead of 4 4 018F245809 9 minutes for stage 2 5 01837C5CAD Infinite time 6 0181019201 + 0190558C01 Lose power more quickly 7 0181019105 + 0190558B05 Lose power more slowly 8 018101AA01 + 0190559E01 Gain power more quickly 9 018101A920 + 0190559D20 Gain power more slowly 10 0181019100 + 0190558B00 Infinite power 11 01837D1209 1-up with every coin after you get 10 WITH CODES 12 & 13, AFTER 30 YOU START WITH 10 12 01837D121E 1-up with every coin after you get 30 13 01837D1262 1-up with every coin after you get 99 14 018D013100 Start with 1 life 15 018D013104 Start with 5 lives 16 018D013109 Start with 10 lives 17 018053BEAD Infinite lives 18 0190516AAD + 01833CE7AD Infinite health 19 01833711AD Don't lose coins when you miss a jump Yoshi's Safari is a trademark of Nintendo of America Inc. ------------------------------------------------------------------------------ Super Mario All-Stars(tm) Game Some of these codesy be changed by the Game Genie(tm), so when you return to the code screen by pressing Reset, they will be different than when first entered. This is OK. If it happens, you do not have to correct the code, but can restart the game using the modified c. "FILE A" codes affect only the game stored in FILE A. ALL CODE KEY IN . . . EFFECT . . . Super Mario Bros.(tm) Game Codes 1 0170001301 Start FILE A game with 2 lives 2 0170001309 Start FILE A game with 10 lives 3 0170001331 Start FILE A game with 50 live4 0170001363 Start FILE A game with 100 lives 5 0103206BAD Infinite lives 6 0103382580 Infinite time 7 01040596AD 1-up worth nothing 8 0170001007 Allows you to select any world for FILE A 9 01033561A9 + 01033562FD + 01033563EA Jump lower-SWITCH OFF EFFECTS IF YOU GET STUCK 10 01033561A9 + 01033562FA + 01033563EA Super jump 11 01033561A9 + 01033562F8 + 01033563EA Mega-jump 12 01035E1308 Invincibility does not last as long 13 01035E1350 Invincibility lasts longer The Lost Levels(tm) Game Codes 1 0170001C01 Start FILEgame with 2 lives 2 0170001C09 Start FILE A game with 10 lives 3 0170001C31 Start FILE A game with 50 lives 4 0170001C63 Start FILE A game with 100 lives 5 010D1F89AD Infinite lives 6 010D35D480 Infinite time 7 017000190C + 0170001A03 Allows you to select any world or level for FILE A Super Mario Bros. 2(tm) Game Codes 1 0111016C01 1 life after continue 2 0111016C09 9 lives after continue 3 0111016C19 25 lives after continue 4 0111016C32 50 lives after continue 5 0111016C63 99 lives after continue 6 011200FFAD infinite lives 7 01110B9701 Continue with 3 hearts instead of 2 8 01110B9702 Continue with 4 hearts 9 011262D600 Never lose hearts 10 011203463C Jumping in place charges super jump 11 0170002106 Allows you to select any world for FILE A Super Mario Bros. 3(tGame 1 01234B1F00 Fly at any time (run meter always full) 2 01234B26FF You can fly for as long as you want, until you land 3 012340E1F6 Start & continue as Big Mario(tm) 4 01200F59A9 + 01200F5A01 Change to Big Mario whenever you go to the map 5 CB69-AC0 01200F5A02 Change to Fire Mario(tm) whenever you go to the map 6 01200F59A9 + 01200F5A03 Change to Raccoon Mario(tm) whenever you go to the map 7 01200F59A9 + 01200F5A04 Change to Frog Mario(tm) whenever you go to the map 8 01200F59A9 + 01200F5A05 Change toMario(tm) whenever you go to the map 9 01200F59A9 + 01200F5A06 Change to Sledgehammer Mario(tm) when you go to the map 10 0123426904 + 012340E1F6 All power-ups turn you into Shoe Mario(tm)-MAY CAUSE SOME GRAPHICS TO MESS UP 11 012342BB02 Collisions turn yig Mario 12 012342BB03 Collisions turn you into Fire Mario 13 012342BB04 Collisions turn you into Racoon Mario 14 012342BB05 Collisions turn you into Frog Mario 15 012342BB06 Collisions turn you into Tanooki Mario 16 012342BB07 Collisions turn you into Sledgehammer Mario 17 0120149701 1 life after continue 18 0120149709 9 lives after continue 19 0120149719 25 lives after continue 20 0120149732 50 lives after continue 21 0120149763 99 lives after continue 22 0120119ABD Infinite lives 23 012966F805 Gain lots of lives with each 5 coins (up to 99 lives) FOR CODES 24 THRU 27, YOU MUST FIRST GET AT LEAST 100 COINS 24 012966FD05 You only need 5 coins for a free extra life 25 012966FD0A You only need 10 coins for a free extra life 26 012966FD19 You only need 25 coins for a free extra life 27 012966FD32 You only need 50 coins for a free extra life 28 01216AFDC0 Power jump 29 01216AFDB8 Super jump 30 01216AFDB0 Mega-jump 31 01216AFDA8 Ultra power jump 32 01234B5100 Skywalking (stay up until you release the jump button) 33 0129660180 Infinite time 34 0170002A07 Select any world for FILE A game-DOESN'T WORK ON WORLD 8 Mario All-Stars, Super Mario Bros., The Lost Levels, Super Mario Bros. 3, Big Mario, Fire Mario, Raccoon Mario, Frog Mario, Tanooki Mario, Sledgehammer Mario, Shoe Mario are trademarks of Nintendo of America Inc. ------------------------------------------------------------------------------ Mortal Kombat(tm) Game 1 018015DFA5 Infinite time 2 01800B8102 Each round is 199 seconds (time counts down twice) 3 01800B8091 + 01800B8100 Each round is 90 second s 4 01800B8081 + 01800B8100 Each round is 80 seconds 5 01800B8071 + 01800B8100 Each round is 70 seconds 6 01800B8061 + 01800B8100 Each round is 60 seconds 7 01800B8051 + 01800B8100 Each round is 50 seconds 8 01800B8041 + 01800B8100 Each round is 40 seconds 9 01800B8031 + 01800B8100 Each round is 30 seconds 10 01800B8021 + 01800B8100 Each round is 20 seconds 11 01800B8011 + 01800B8100 Each round is 10 seconds 12 018004CF00 Always fight in the Courtyard(tm) WITH CODES 13 THRU 18, SWITCH OFF EFFECTS AFTER ROUNDS START, THEN SWITCH BACK ON AFTER ROUNDS END 13 018004CBA9 + 018004CC01 After 1st match, almost always fight at the Palace Gates(tm) 14 018004CBA9 + 018004CC02 After 1st match, almost always fight in the Warrior Shrine(tm) 15 018004CBA9 + 018004CC03 After 1st match, almost always fight in the Pit(tm) 16 018004CBA9 + 018004CC04 After 1st match, almost always fight in the Throne Room(tm) 17 018004CBA9 + 018004CC05 After 1st match, almost always fight in Goro's Lair(tm) 18 018004CBA9 + 018004CC06 After 1st match, almost always fight in the bottom of the pit (screen says Goro's Lair) FOR CODES 19 THRU 26, SWITCH OFF EFFECTS WHEN YOU'RE SUPPOSED TO BE FIGHTING SHANG TSUNG(tm) 19 019817C4A9 + 019817C500 Almost always fight Johnny Cage(tm) 20 019817C4A9 + 019817C501 Almost always fight Kano(tm) 21 019817C4A9 + 019817C502 Almost always fight Rayden(tm) 22 019817C4A9 + 019817C503 Almost always fight Liu Kang(tm) 23 019817C4A9 + 019817C504 Almost always fight Scorpion(tm) 24 019817C4A9 + 019817C505 Almost always fight Sub-Zero(tm) 25 019817C4A9 + 019817C506 Almost always fight Sonya Blade(tm) 26 019817C4A9 + 019817C507 Almost always fight Goro(tm)-- DON'T USE KANO'S OR JOHNNY CAGE'S FINISHING MOVE ON GORO 27 0180016801 Start on Match 2 28 0180016802 Start on Match 3 29 0180016803 Start on Match 4 30 0180016804 Start on Match 5 31 0180016805 Start on Match 6 32 0180016806 Start on Mirror Match(tm) 33 0180016807 Start on Endurance 1 match 34 0180016808 Start on Endurance 2 match 35 0180016809 Start on Endurance 3 match 36 018001680A Start on match with Goro 37 018001680B Start on match with Shang Tsung 38 01801FB280 Always get Flawless Victory(tm) bonus 39 018017AD00 First strike of any kind wins round 40 0180191700 All strikes do minimal damage (all equal to 1 hit point) 2-PLAYER GAME ONLY, DON'T CHOOSE HANDICAP FOR EITHER PLAYER FOR CODE 41, GO TO OPTIONS SCREEN, MOVE PLAYER 1'S HANDICAP BAR ALL THE WAY TO THE RIGHT (11 TIMES). PLAYER 1 WILL NOW ONLY TAKE 1 HIT POINT FOR EACH STRIKE 41 019834600B Can make player 1 nearly invincible in 2-player game FOR CODES 42 THRU 123, SUBSTITUTE "DD" FOR FIRST 2 CHARACTERS OF CODE TO DO NO DAMAGE. SUBSTITUTE "EE" FOR FIRST 2 CHARACTERS TO WIN ROUND WITH ONE MOVE. 42 0180105378 All throws do more damage 43 019859451E Kano's High Punch does more damage 44 0198594E1E Kano's Low Punch does more damage 45 0198598D48 Kano's High Kick does more damage 46 0198599648 Kano's Low Kick does more damage 47 0198596048 Kano's Head Blow does more damage 48 0198595748 Kano's Knee does more damage 49 019859843C Kano's Crouched Kick does more damage 50 0198597B78 Kano's Uppercut does more damage 51 0198593C60 Kano's Roundhouse Kick does more damage 52 019859723C Kano's Foot Sweep(tm) does more damage 53 019859A84B Kano's Flying Punch(tm) does more damage 54 0198592A4B Kano's Knife does more damage--ONLY AT CLOSE DISTANCE 55 019858A41E Johnny Cage's High Punch does more damage 56 019858AD1E Johnny Cage's Low Punch does more damage 57 0198589248 Johnny Cage's High Kick does more damage 58 0198589B42 Johnny Cage's Low Kick does more damage 59 019858C83C Johnny Cage's Head Blow does more damage 60 019858D148 Johnny Cage's Knee does more damage 61 019858BF18 Johnny Cage's Crouched Kick does more damage 62 019858DA78 Johnny Cage's Uppercut does more damage 63 0198588960 Johnny Cage's Roundhouse Kick does more damage 64 019858B63C Johnny Cage's Foot Sweep does more damage 65 019858804B Johnny Cage's Flying Punch does more damage 66 0198584A5A Johnny Cage's Shadow Kick(tm) does more damage 67 019858654B Cage's Fireball does more damage--ONLY AT CLOSE DISTANCE 68 0198585C66 Johnny Cage's Split Punch(tm) does more damage 69 01985AE31E Liu Kang's High Punch does more damage 70 01985AEC1E Liu Kang's Low Punch does more damage 71 01985B2248 Liu Kang's High Kick does more damage 72 01985B2B48 Liu Kang's Low Kick does more damage 73 01985ABF3C Liu Kang's Head Blow does more damage 74 01985AF548 Liu Kang's Knee does more damage 75 01985B193C Liu Kang's Crouched Kick does more damage 76 01985B1078 Liu Kang's Uppercut does more damage 77 01985ADA60 Liu Kang's Roundhouse Kick does more damage 78 01985B073C Liu Kang's Foot Sweep does more damage 79 01985B3D4B Liu Kang's Flying Punch does more damage 80 01985AB65A Liu Kang's Special Flying Kick does more damage 81 01985AC84B L. Kang's Fireball does more damage--ONLY AT CLOSE DISTANCE 82 019857171E Sonya Blade's High Punch does more damage 83 019857201E Sonya Blade's Low Punch does more damage 84 019856E154 Sonya Blade's High Kick does more damage 85 019856EA51 Sonya Blade's Low Kick does more damage 86 019856F33C Sonya Blade's Head Blow does more damage 87 019856FC48 Sonya Blade's Knee does more damage 88 0198570E3C Sonya Blade's Crouched Kick does more damage 89 0198572978 Sonya Blade's Uppercut does more damage 90 019856D866 Sonya Blade's Roundhouse Kick does more damage 91 019856CF3C Sonya Blade's Foot Sweep does more damage 92 0198573B4B Sonya Blade's Flying Punch does more damage 93 01805D4F78 Sonya Blade's Leg Grab does more damage 94 019856DB4B Sonya Blade's Sonic Rings(tm) does more damage--ONLY AT CLOSE DISTANCE 95 0198573B4B Sonya Blade's Special Flying Kick does more damage 96 01985A251E Rayden's High Punch does more damage 97 01985A371E Rayden's Low Punch does more damage 98 01985A1345 Rayden's High Kick does more damage 99 01985A1C42 Rayden's Low Kick does more damage 100 01985A523C Rayden's Head Blow does more damage 101 01985A5B48 Rayden's Knee does more damage 102 01985A4918 Rayden's Crouched Kick does more damage 103 01985A6478 Rayden's Uppercut does more damage 104 01985A0A5A Rayden's Roundhouse Kick does more damage 105 01985A403C Rayden's Foot Sweep does more damage 106 01985A014B Rayden's Flying Punch does more damage 107 019859DD5A Rayden's Flying Thunderbolt(tm) does more damage 108 019859E64B Rayden's Lightning does more damage--ONLY AT CLOSE DISTANCE 109 01985BB71E Scorpion, Sub-Zero, & Reptile's High Punch do more damage 110 01985BC01E Scorpion, Sub-Zero, & Reptile's Low Punch do more damage 111 01985BF648 Scorpion, Sub-Zero, & Reptile's High Kick do more damage 112 01985BFF48 Scorpion, Sub-Zero, & Reptile's Low Kick do more damage 113 01985BD23C Scorpion, Sub-Zero, & Reptile's Head Blow do more damage 114 01985BC948 Scorpion, Sub-Zero, & Reptile's Knee do more damage 115 01985C1A18 Scorpion, Sub-Zero & Reptile's Crouched Kick do more damage 116 01985BAE78 Scorpion, Sub-Zero & Reptile's Uppercut do more damage 117 01985C1160 Scorpion, Sub-Zero & Reptile's Roundhouse Kick do more damage 118 01985C083C Scorpion, Sub-Zero & Reptile's Foot Sweep do more damage 119 01985BE44B Scorpion, Sub-Zero & Reptile's Flying Punch do more damage 120 01985BA528 Sub-Zero's & Reptile's Deep Freeze(tm) do damage 121 01985B7827 Sub-Zero's & Reptile's Slide do more damage 122 01985B8A18 Scorpion's & Reptile's Harpoon(tm) do more damage 123 01985BE44B Scorpion's & Reptile's Scorpion Split do more damage Mortal Kombat, The Courtyard, Palace Gates, Warrior Shrine, The Pit, Throne Room, Goro's Lair, Johnny Cage, Kano, Rayden, Liu Kang, Scorpion, Sub-Zero, Sonya Blade, Goro, Flawless Victory, Shang Tsung, Mirror Match, Reptile, Shadow Kick, Split Punch, Foot Sweep, Flying Punch, Flying Kick, Sonic Rings, Flying Thunderbolt, Harpoon & Scorpion Split are trademarks of Midway Manufacturing Company. Super NES is a trademark of Nintendo of America Inc. ------------------------------------------------------------------------------ Aliens 3(tm) Game AL3 CODE KEY IN . . . EFFECT . . . 1 01805B8CFF Slower fuel consumption for flame thrower 2 01805B8C30 Faster fuel consumption for flame thrower 3 0181688810 Start with more rifle clips 4 0181688820 Start with even more rifle clips 5 0181688804 Start with fewer rifle clips 6 0181689510 Start with more grenade clips 7 0181689520 Start with even more grenade clips 8 0181689504 Start with fewer grenade clips CODES 9 THRU 12 WORK ON EXTRA CLIPS ONLY, NOT THE ONES YOU START WITH 9 018058CB32 Less ammo in rifle clips 10 018058CBA0 More ammo in rifle clips 11 01805BE205 Less ammo in grenade clips 12 01805BE214 More ammo in grenade clips 13 018058B8EA Infinite ammo for pulse rifle 14 01805BD2EA Infinite ammo for grenade launcher 15 01805B7DEA Infinite oil for flame thrower 16 0181012202 Take less damage 17 0181010D00 Maximum energy from medi-kits 18 0181010303 Less energy from medi-kits 19 01810291FF Longer invulnerability after being hit 20 0181012200 Most attacks do no damage--can switch on & off Alien 3 is a trademark of Twentieth Century Fox Film Corporation. ------------------------------------------------------------------------------ B.O.B.(tm) Game BOB CODE KEY IN . . . EFFECT . . . 1 01006B3CEA Infinite weapons--except for flame 2 018D224C00 Maximum weapons on pick up 3 01000962A0 Slow down timer 4 0100096235 Speed up timer 5 018D2F36EA Infinite remotes Weapon codes: 6 018D458114 Start with 20 3-way 7 018D458714 Start with 20 flame 8 018D458D14 Start with 20 rocket 9 018D459314 Start with 20 bolt 10 018D459914 Start with 20 wave DON'T COMBINE CODES 11 THRU 15, WHICH START YOU WITH THE SPECIFIED REMOTE INSTEAD OF THE SPRING REMOTE 11 018D45B600 Start with 3 flash 12 018D45B601 Start with 3 shield 13 018D45B602 Start with 3 umbrella 14 018D45B604 Start with 3 helicopter hat 15 018D45B605 Start with 3 floating bomb 16 018D45B806 Start with 6 of selected remote 17 018D45B80F Start with 15 of selected remote 18 0100018008 Start with 9 lives 19 0100018005 Start with 6 lives 20 0100018000 Start with 1 life 21 010001F52C Infinite lives B.O.B. is a trademark of Electronic Arts. ------------------------------------------------------------------------------ Bazooka Blitzkrieg(tm) Game BAZOO CODE KEY IN . . . EFFECT . . . 1 018241AD05 Fewer missiles picked up 2 018241AD14 More missiles picked up 3 0182419B0A + 0182419F0A Only 10 missiles picked up-SET MISSILES TO 10 4 0182419B1E + 0182419F1E 30 missiles allowed 5 018017732C Immune to most damage 6 0182411902 Less energy picked up from 'L' pods 7 018241190A More energy picked up from 'L' pods 8 018241192F A lot more energy picked up from 'L' pods Bazooka Blitzkrieg is a trademark of Bandai America, Inc. ------------------------------------------------------------------------------ Cacoma Knight in Bizyland(tm) Game BIZ CODE KEY IN . . . EFFECT . . . 1 0101003100 Start with 1 life 2 0101003104 Start with 5 lives 3 0101003108 Start with 9 lives 4 010124902C Infinite lives--player 1 5 010124AD2C Infinite lives--player 2 6 0101003709 Start game with 9 credits DON'T USE CODES 7 THRU 12 IN VS. MODE 7 010100488D + 0101004301 Start on stage 2-1 8 010100488D + 0101004302 Start on stage 3-1 9 010100488D + 0101004303 Start on stage 4-1 10 010100488D + 0101004304 Start on stage 5-1 11 010100488D + 0101004305 Start on stage 6-1 12 010100488D + 0101004306 Start on stage 7-1 2-player competitive game only: 13 010104578C Player 1 has more lives 14 010104579C Player 1 has fewer lives Cacoma Knight in Bizyland is a trademark of Seta USA Inc. ------------------------------------------------------------------------------ Congo's Capers(tm) Game With CONG Codes 9 & 10 you will occasionally have to press the start button because the screen pauses on impact with a enemy. CONG CODE KEY IN . . . EFFECT . . . 1 018144A500 Start with 1 life 2 018144A505 Start with 6 lives 3 018144A508 Start with 9 lives 4 0180184800 1 life after continue 5 0180184805 6 lives after continue 6 0180184808 9 lives after continue 7 018072A600 Infinite lives 8 0180185482 Start as Super Congo 9 01800F58A9 Stay as Super Congo(you may change if you walk on spikes) 10 018013D9A9 + 018013DA02 1 ruby turns you into Super Congo Congo's Caper is a trademark of Data East USA Inc ------------------------------------------------------------------------------ Cool World(tm) Game COOL CODE KEY IN . . . EFFECT . . . 1 01001CF109 Start with 9 lives 2 0100321309 Continue with 9 lives 3 01021888AD Infinite lives 4 01011A2E02 + 010119FF02 Most nickels worth 2 on pick-up 5 01011A2E0A + 010119FF0A Most nickels worth 10 on pick-up 6 0100350A00 + 0100350B00 'A nickel for your life' costs nothing when you say yes 7 01003238E6 Start with 1 nickel instead of 0 8 01003238E6 + 01003239EE Start with 10 nickels 9 0100488700 + 0100488800 Opening a bank account costs nothing (you still need to have at least 10 nickels) 10 0100357000 + 0100357100 Bank withdrawals cost nothing (you need at least 1 nickel in your account) 11 010035A600 + 010035A700 Bank deposits cost nothing (you still need at least 1 nickel) 12 01012FB300 + 01012FB400 High-low game at the Gold Rush costs nothing 13 01001CD6AD Infinite continues Cool World is a trademark of Paramount Pictures. ------------------------------------------------------------------------------ Doomsday Warrior(tm) Game 1 0100253ABD Infinite health--matches last forever 2 010013D0A9 + 010013D104 + 010013DA80 Always get 4 bonus points for improving abilities 3 0100125805 On normal level, start with all stats at 2 bars instead of 0 4 0100134300 + 0100134480 + 01001345F5 1st 6 fights are against Sledge(tm) 5 0100134301 + 0100134480 + 01001345F5 1st 6 fights are against Layban(tm) 6 0100134302 + 0100134480 + 01001345F5 1st 6 fights are against Amon(tm) 7 0100134303 + 0100134480 + 01001345F5 1st 6 fights are against Daisy(tm) 8 0100134304 + 0100134480 + 01001345F5 1st 6 fights are against P-Lump(tm) 9 0100134305 + 0100134480 + 01001345F5 1st 6 fights are against Grimrock(tm) 10 0100134306 + 0100134480 + 01001345F5 1st 6 fights are against Nuform(tm) 11 0100134307 + 0100134480 + 01001345F5 1st 7 fights are against Shadow(tm) 12 0100134308 + 0100134480 + 01001345F5 1st 6 fights are against Ashura(tm) 13 0100134309 + 0100134480 + 01001345F5 1st 6 fights are against Main(tm) 14 0100133700 All fights are in order (you don't choose your opponent) 15 010034EB00 You can heal completely, not just to the top of each segment 16 010034F3EA Don't heal at all Doomsday Warrior, Sledge, Layban, Amon, Daisy, P-Lump, Grimrock, Nuform, Shadow, Ashura & Main are trademarks of Renovation Products, Inc. ------------------------------------------------------------------------------ Dungeon Master(tm) Game DUNGE Codes 5 thru 88 only need to be used once. They only work on saved games. Enter the desired codes, load a saved game, then save it again. The effects then stay with the saved game. On some Game Genies, some of the codes may be changed by the Game Genie(tm), so when you return to the code screen by pressing Reset, they will be different than when first entered. This is OK. If it happens, you do not have to correct the code, but can restart the game using the modified code. DUNGE CODE KEY IN . . . EFFECT . . . 1 0101157CB7 Almost no mana loss--MUST HAVE ENOUGH TO CAST 2 01052517B7 Food meter doesn't go down 3 01052576B7 Water meter doesn't go down 4 017004A6FA 1st character has 250 maximum hit points 5 017007C5FA 2nd character has 250 maximum hit points 6 01700AE4FA 3rd character has 250 maximum hit points 7 01700E03FA 4th character has 250 maximum hit points 8 017004AAC4 + 017004AB09 1st character has 250 maximum stamina 9 017007C9C4 + 017007CA09 2nd character has 250 maximum stamina 10 01700AE8C4 + 01700AE909 3rd character has 250 maximum stamina 11 01700E07C4 + 01700E0809 4th character has 250 maximum stamina 12 017004AEFA 1st character has 250 maximum mana 13 017007CDFA 2nd character has 250 maximum mana 14 01700AECFA 3rd character has 250 maximum mana 15 01700E0BFA 4th character has 250 maximum mana 16 017004BA63 1st character has 99 current strength 17 017007D963 2nd character has 99 current strength 18 01700AF863 3rd character has 99 current strength 19 01700E1763 4th character has 99 current strength 20 017004B963 1st character has 99 maximum strength 21 017007D863 2nd character has 99 maximum strength 22 01700AF763 3rd character has 99 maximum strength 23 01700E1663 4th character has 99 maximum strength 24 017004BD63 1st character has 99 current dexterity 25 017007DC63 2nd character has 99 current dexterity 26 01700AFB63 3rd character has 99 current dexterity 27 01700E1A63 4th character has 99 current dexterity 28 017004BC63 1st character has 99 maximum dexterity 29 017007DB63 2nd character has 99 maximum dexterity 30 01700AFA63 3rd character has 99 maximum dexterity 31 01700E1963 4th character has 99 maximum dexterity 32 017004C063 1st character has 99 current wisdom 33 017007DF63 2nd character has 99 current wisdom 34 01700AFE63 3rd character has 99 current wisdom 35 01700E1D63 4th character has 99 current wisdom 36 017004BF63 1st character has 99 maximum wisdom 37 017007DE63 2nd character has 99 maximum wisdom 38 01700AFD63 3rd character has 99 maximum wisdom 39 01700E1C63 4th character has 99 maximum wisdom 40 017004C363 1st character has 99 current vitality 41 017007E263 2nd character has 99 current vitality 42 01700B0163 3rd character has 99 current vitality 43 01700E2063 4th character has 99 current vitality 44 017004C263 1st character has 99 maximum vitality 45 017007E163 2nd character has 99 maximum vitality 46 01700B0063 3rd character has 99 maximum vitality 47 01700E1F63 4th character has 99 maximum vitality 48 017004C663 1st character has 99 current anti-magic 49 017007E563 2nd character has 99 current anti-magic 50 01700B0463 3rd character has 99 current anti-magic 51 01700E2363 4th character has 99 current anti-magic 52 017004C563 1st character has 99 maximum anti-magic 53 017007E463 2nd character has 99 maximum anti-magic 54 01700B0363 3rd character has 99 maximum anti-magic 55 01700E2263 4th character has 99 maximum anti-magic 56 017004C963 1st character has 99 current anti-fire 57 017007E863 2nd character has 99 current anti-fire 58 01700B0763 3rd character has 99 current anti-fire 59 01700E2663 4th character has 99 current anti-fire 60 017004C863 1st character has 99 maximum anti-fire 61 017007E763 2nd character has 99 maximum anti-fire 62 01700B0663 3rd character has 99 maximum anti-fire 63 01700E2563 4th character has 99 maximum anti-fire 64 017004CF7F 1st character is a level 15 fighter 65 017004D57F 1st character is a level 15 ninja 66 017004DB7F 1st character is a level 15 healer 67 017004E17F 1st character is a level 15 wizard 68 017007EE7F 2nd character is a level 15 fighter 69 017007F47F 2nd character is a level 15 ninja 70 017007FA7F 2nd character is a level 15 healer 71 017008007F 2nd character is a level 15 wizard 72 01700B0D7F 3rd character is a level 15 fighter 73 01700B137F 3rd character is a level 15 ninja 74 01700B197F 3rd character is a level 15 healer 75 01700B1F7F 3rd character is a level 15 wizard 76 01700E2C7F 4th character is a level 15 fighter 77 01700E327F 4th character is a level 15 ninja 78 01700E387F 4th character is a level 15 healer 79 01700E3E7F 4th character is a level 15 wizard 80 017004B307 1st character has a nearly full food meter 81 017004B507 1st character has a nearly full water meter 82 017007D207 2nd character has a nearly full food meter 83 017007D407 2nd character has a nearly full water meter 84 01700AF107 3rd character has a nearly full food meter 85 01700AF307 3rd character has a nearly full water meter 86 01700E1007 4th character has a nearly full food meter 87 01700E1207 4th character has a nearly full water meter Dungeon Master is a trademark of Nintendo of America Inc. ------------------------------------------------------------------------------ E.V.O.(tm) Game DINO CODE KEY IN . . . EFFECT . . . 1 010605FCA5 Protection from most hazards 2 011E044A00 Food replenishes hit points to full 3 01060F8C07 Less damage from stronger creatures 4 0106032FA5 Horn never breaks E.V.O. is a trademark of Enix/Almanic. ------------------------------------------------------------------------------ Family Dog(tm) Game 1 018146D30A Cheese treats worth 10 super barks instead of 5 2 018146D307 Cheese treats worth 7 super barks 3 018146D302 Cheese treats worth 2 super barks 4 018146D300 Cheese treats worth nothing 5 0180011F09 Start with 90 super barks instead of 20 6 0180011F07 Start with 70 super barks 7 0180011F05 Start with 50 super barks 8 0180011F00 Start with no super barks 9 01812FDAAD Don't lose super barks when you lose a life 10 018146F2AD Infinite super barks as long as you have at least one 11 0180011309 Start with 93 lives instead of 4 12 0180011305 Start with 53 lives 13 0180011303 Start with 33 lives 14 0180011209 Start with 9 lives 15 0180011201 Start with 1 life 16 018146BCAD Infinite lives 17 0180013809 Start with more health 18 0180013802 Start with less health 19 01812F8CBD Protection from most hits--vacuum & falls still hurt 20 01813D3FEA Bones do not restore any health 21 01804E4650 Start in the hallway 22 01804E4664 Start in the living room 23 01804E466E Start in the hallway to the kitchen 24 01804E4682 Start in the kitchen 25 01804E468C Start in the hallway to back door 26 01804E4696 Start outside in the yard 27 01804E46BE Start in the kennel interior 28 01804E46E0 + 01804E4701 Start in the kennel exterior 29 01804E46F4 + 01804E4701 Start in the woods & trees 30 01804E461C + 01804E4702 See the ending Family Dog is a trademark of Warner Bros. Inc. ------------------------------------------------------------------------------ Final Fight 2(tm) Game FF2 CODE KEY IN . . . EFFECT . . . 1 018225F200 Infinite lives 2 0182221C00 Start with 1 life 3 0182221C02 Start with 3 lives 4 0182221C06 Start with 7 lives 5 0182221C09 Start with 10 lives 6 0182494000 Infinite time 7 0182494002 Faster timer 8 0182790340 Barbecue restores vitality 50% instead of 95% 9 0182790300 Barbecue worth nothing 10 018278FD80 Soft drink restores vitality 95% 11 018278FD00 Soft drink worth nothing 12 01802979EE Both players can select same character 13 01821C2D00 Players 1 & 2 can't harm each other in a 2-player game 14 018005CB02 Slow motion--SWITCH OFF EFFECTS UNTIL PLAY BEGINS 15 018226A801 Hitting someone with your super move makes you invincible 16 018226A840 Hitting someone with your super move uses all your energy Final Fight 2 is a trademark of Capcom Co. Ltd. ------------------------------------------------------------------------------ Nigel Mansell's World Championship Racing(tm) Game NIGEMAN CODE KEY IN . . . EFFECT . . . 1 01810D9DA5 + 01811862A5 Almost no tire wear (causes graphic distortion in the pits) 2 01803F6AF2 Only 1 lap required on all tracks 3 0187006602 Only 3 laps required in South Africa 4 0187006802 Only 3 laps required in Mexico 5 0187006A02 Only 3 laps required in Brazil 6 0187006C02 Only 3 laps required in Spain 7 0187006E02 Only 3 laps required in San Marino 8 0187007002 Only 3 laps required in Monaco 9 0187007202 Only 3 laps required in Canada 10 0187007402 Only 3 laps required in France 11 0187007602 Only 3 laps required in Britain 12 0187007802 Only 3 laps required in Germany 13 0187007A02 Only 3 laps required in Hungary 14 0187007C02 Only 3 laps required in Belgium 15 0187007E02 Only 3 laps required in Italy 16 0187008002 Only 3 laps required in Portugal 17 0187008202 Only 3 laps required in Japan 18 0187008402 Only 3 laps required in Australia 19 011F09D501 Start in Mexico in the Full Season 20 011F09D502 Start in Brazil 21 011F09D503 Start in Spain 22 011F09D504 Start in San Marino 23 011F09D505 Start in Monaco 24 011F09D506 Start in Canada 25 011F09D507 Start in France 26 011F09D508 Start in Britain 27 011F09D509 Start in Germany 28 011F09D50A Start in Hungary 29 011F09D50B Start in Belgium 30 011F09D50C Start in Italy 31 011F09D50D Start in Portugal 32 011F09D50E Start in Japan 33 011F09D50F Start in Australia 34 011F09D510 Start on extra course (stats are for South Africa but the course is different) 35 011F61F901 Full season ends after South Africa 36 011F61F902 Full season ends after Mexico 37 011F61F903 Full season ends after Brazil 38 011F61F904 Full season ends after Spain 39 011F61F905 Full season ends after San Marino 40 011F61F906 Full season ends after Monaco 41 011F61F907 Full season ends after Canada 42 011F61F908 Full season ends after France 43 011F61F909 Full season ends after Britain 44 011F61F90A Full season ends after Germany 45 011F61F90B Full season ends after Hungary 46 011F61F90C Full season ends after Belgium 47 011F61F90D Full season ends after Italy 48 011F61F90E Full season ends after Portugal 49 011F61F90F Full season ends after Japan Nigel Mansell's World Championship Racing is a trademark of Gametek. ------------------------------------------------------------------------------ Pocky & Rocky(tm) Game ROCK CODE KEY IN . . . EFFECT . . . 1 01005404A9 Stop timer 2 01014F3200 Infinite lives--Pocky(tm) 3 0101697E00 Infinite lives--Rocky(tm) 4 01000BDC01 1 life--Pocky 5 01000BDC06 6 lives--Pocky 6 01000BDC09 9 lives--Pocky 7 01000BDD01 1 life--Rocky 8 01000BDD06 6 lives--Rocky 9 01000BDD09 9 lives--Rocky 10 01046BEDA5 Infinite energy--Pocky 11 01046FFDA5 Infinite energy--Rocky 12 01046BD824 Weapons don't deplete when hit--Pocky 13 01046FE424 Weapons don't deplete when hit--Pocky 14 01046A1402 Blue ball acts as red ball--Pocky 15 01046A0B01 Red ball acts as blue ball--Pocky 16 01046E9702 Blue ball acts as red ball--Rocky 17 01046E8E01 Red ball acts as blue ball--Rocky FOR CODES 18 & 19, YOU MUST HAVE AT LEAST 1 LIFE REMAINING FOR OTHER PLAYER TO STEAL 18 010143C209 9 lives stolen from Rocky 19 010164C209 9 lives stolen from Pocky Pocky & Rocky is a trademark of Natsume Inc. ------------------------------------------------------------------------------ Vegas Stakes(tm) Game Player 1 settings work in both the Vegas adventure & multi-player games. VEGAS CODE KEY IN . . . EFFECT . . . 1 01003F6801 Player 1 starts with $488 2 01003F9501 Player 2 starts with $488 3 01003FC201 Player 3 starts with $488 4 01003FEF01 Player 4 starts with $488 5 01003F6808 Player 1 starts with $2280 6 01003F9508 Player 2 starts with $2280 7 01003FC208 Player 3 starts with $2280 8 01003FEF08 Player 4 starts with $2280 9 01003F6826 Player 1 starts with $9960 10 01003F9526 Player 2 starts with $9960 11 01003FC226 Player 3 starts with $9960 12 01003FEF26 Player 4 starts with $9960 13 01003F6D02 Player 1 starts with $132,072 (highroller status) 14 01003F9A02 Player 2 starts with $132,072 15 01003FC702 Player 3 starts with $132,072 16 01003FF402 Player 4 starts with $132,072 CODES 17 THRU 19 MAY CAUSE GRAPHIC DISTORTION 17 0100434B00 You only need $34,464 to get highroller status 18 010042B900 You only need $38,527 to win the game instead of $10 million 19 010042B94C You only need $5,019,263 to win the game 20 010E393B00 Player wins pushes in blackjack 21 010E393B01 Dealer wins pushes in blackjack Vegas Stakes is a trademark of HAL Laboratory, Inc./Nintendo. ----------------------------------------------------------------------------- _____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Pick and mix the codes for more power and maximum variety. Game Genie is a trademark of Lewis Galoob Toys, Inc. ........................................................................ _____________________________________________________________ ============================================================= PROGRESSIVE INNOVATIONS INC. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1-800-4WILDCArd (3 LINES - ORDERS ONLY) 1-800-494-5322 1-909-598-0145 Questions,Customer Service 1-909-598-1399 FAX (24 hours) ------------------------------------------------------------- BUSINESS HOURS: 8:30am to 5:00pm - MONDAY-FRIDAY 10:00am to 3:00pm - SATURDAY Pacific Standard Time _____________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ SUPER WILD CARDS - 24Mbit - SNES SUPER MAGIC DRIVES - 16/24Mbit - GENESIS SUPER PRO FIGHTER Q PLUS - 24Mbit - SNES SUPER MAGIC DRIVE PLUS - 24Mbit - GENESIS MULTI GAME HUNTERS ASIC - 24Mbit - SNES/GENESIS SUPER MAGICOM -> SUPER WILD CARD UPGRADES SUPER WILD CARD 16M -> 24M upgrades SUPER MAGIC DRIVE 16M -> 24M UPGRADES ============================================================= BULK DISCOUNT - RESELLERS WELCOME - SHIPPED WORLDWIDE _____________________________________________________________ ============================================================= ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~