Pentium 266 (For more than 8 users, a faster server is recommended)
The retail Unreal Tournament CD (Just the first one is necessary).
At least 500 MB disk space. Maps, skins, and mods will require a bit more.
Enough bandwidth if you're going to run an Internet server. Epic recommends about 20kbps per player.
Mount the Unreal Tournament CD (Usually /cdrom or /mnt/cdrom), and run the ut-install*.run file. It will verify the archive, check the CD for the appropriate files, and begin installing. It will ask you where you want to install UT to, as well as a few other questions. It is actually fairly painless.
Once you have it installed, you will want to change ownership of the files to the user ID that they will be running under (See Security and permissions).
----[snip]----- [URL] Protocol=unreal ProtocolDescription=Unreal Protocol Name=Player Map=Index.unr LocalMap=DM-Deck16][.unr Host= Portal= MapExt=unr SaveExt=usa Port=7777 Class=Botpack.TMale1 [FirstRun] FirstRun=428 [PackageRemap] UnrealShare=UnrealI [Engine.Engine] GameRenderDevice=NullDrv.NullRenderDevice WindowedRenderDevice=NullDrv.NullRenderDevice RenderDevice=NullDrv.NullRenderDevice AudioDevice=NullDrv.NullRenderDevice NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=UTMenu.UTConsole Language=int GameEngine=Engine.GameEngine EditorEngine=Editor.EditorEngine DefaultGame=Botpack.DeathMatchPlus DefaultServerGame=Botpack.DeathMatchPlus ViewportManager=SDLDrv.SDLClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas [Core.System] PurgeCacheDays=30 SavePath=../Save CachePath=../Cache CacheExt=.uxx Paths=../System/*.u Paths=/path/to/ut/Maps/*.unr Paths=/path/to/ut/Textures/*.utx Paths=/path/to/ut/Sounds/*.uax Paths=/path/to/ut/Music/*.umx Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevSound Suppress=DevCompile Suppress=DevBind Suppress=DevBsp [Engine.GameEngine] CacheSizeMegs=4 UseSound=False ServerActors=IpDrv.UdpBeacon ServerActors=IpServer.UdpServerQuery ;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 ;ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900 ;ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900 ServerActors=UWeb.WebServer ServerPackages=SoldierSkins ServerPackages=CommandoSkins ServerPackages=FCommandoSkins ServerPackages=SGirlSkins ServerPackages=BossSkins ServerPackages=Botpack [Engine.Player] ConfiguredInternetSpeed=20000 ConfiguredLanSpeed=20000 [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=15.0 InitialConnectTimeout=300.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=20000 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=20 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload [Engine.DemoRecDriver] DemoSpectatorClass=Botpack.CHSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=60 LanServerMaxTickRate=60 [Engine.GameReplicationInfo] ServerName=Generic UT Server ShortName=UT Server AdminName=Lamer AdminEmail=root@localhost Region=0 MOTDLine1= MOTDLine2= MOTDLine3= MOTDLine4= [IpDrv.TcpipConnection] SimPacketLoss=0 SimLatency=0 [IpServer.UdpServerUplink] DoUpLink=False UpdateMinutes=1 MasterServerPort=27900 [IpServer.UdpServerQuery] GameName=ut [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut [UMenu.UnrealConsole] RootWindow=UMenu.UMenuRootWindow UWindowKey=IK_Esc ShowDesktop=False [UMenu.UMenuMenuBar] ShowHelp=True GameUMenuDefault=UTMenu.UTGameMenu MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu OptionsUMenuDefault=UTMenu.UTOptionsMenu ModMenuClass=UMenu.UMenuModMenu [Botpack.ChallengeBotInfo] Difficulty=1 [Botpack.DeathMatchPlus] bNoviceMode=True bHardCoreMode=False bUseTranslocator=True bCoopWeaponMode=False MinPlayers=8 AirControl=0.350000 bChangeLevels=True bMegaSpeed=False bAltScoring=False bTournament=False NetWait=10 RestartWait=15 InitialBots=10 FragLimit=30 TimeLimit=0 bMultiWeaponStay=False bForceRespawn=False MaxCommanders=0 bNoMonsters=False bHumansOnly=False bClassicDeathMessages=False [Botpack.CTFGame] bUseTranslocator=True bCoopWeaponMode=True GoalTeamScore=3.000000 bNoTeamChanges=False FriendlyFireScale=0.000000 MaxTeams=2 MaxTeamSize=16 FragLimit=0 TimeLimit=0 bMultiWeaponStay=True bForceRespawn=False MaxCommanders=0 bNoMonsters=False bHumansOnly=True bClassicDeathMessages=False [Botpack.Domination] bDumbDown=True bUseTranslocator=True bCoopWeaponMode=True GoalTeamScore=100.000000 bNoTeamChanges=False FriendlyFireScale=0.000000 MaxTeams=2 MaxTeamSize=16 FragLimit=30 TimeLimit=0 bMultiWeaponStay=True bForceRespawn=False MaxCommanders=0 bNoMonsters=False bHumansOnly=False bClassicDeathMessages=False [Botpack.Assault] bUseTranslocator=False bCoopWeaponMode=True Defenses=3 SavedTime=0.000000 NumDefenses=0 CurrentDefender=0 bDefenseSet=False bTiePartOne=False GameCode= Part=1 bNoTeamChanges=False FriendlyFireScale=0.000000 MaxTeams=2 GoalTeamScore=0.000000 MaxTeamSize=16 FragLimit=0 TimeLimit=7 bMultiWeaponStay=False bForceRespawn=False MaxCommanders=2 bNoMonsters=False bHumansOnly=False bClassicDeathMessages=False [Botpack.TeamGamePlus] bBalanceTeams=True GoalTeamScore=30 bPlayersBalanceTeams=True [Engine.GameInfo] bLowGore=False bVeryLowGore=False bMuteSpectators=False bNoCheating=True bAllowFOV=False AutoAim=0.930000 GameSpeed=1.000000 MaxSpectators=2 AdminPassword= GamePassword= MaxPlayers=16 IPPolicies[0]=ACCEPT,* IPPolicies[1]= IPPolicies[2]= IPPolicies[3]= IPPolicies[4]= IPPolicies[5]= IPPolicies[6]= IPPolicies[7]= IPPolicies[8]= IPPolicies[9]= IPPolicies[10]= IPPolicies[11]= IPPolicies[12]= IPPolicies[13]= IPPolicies[14]= IPPolicies[15]= IPPolicies[16]= IPPolicies[17]= IPPolicies[18]= IPPolicies[19]= IPPolicies[20]= IPPolicies[21]= IPPolicies[22]= IPPolicies[23]= IPPolicies[24]= IPPolicies[25]= IPPolicies[26]= IPPolicies[27]= IPPolicies[28]= IPPolicies[29]= IPPolicies[30]= IPPolicies[31]= IPPolicies[32]= IPPolicies[33]= IPPolicies[34]= IPPolicies[35]= IPPolicies[36]= IPPolicies[37]= IPPolicies[38]= IPPolicies[39]= IPPolicies[40]= IPPolicies[41]= IPPolicies[42]= IPPolicies[43]= IPPolicies[44]= IPPolicies[45]= IPPolicies[46]= IPPolicies[47]= IPPolicies[48]= IPPolicies[49]= ServerLogName=server.log bLocalLog=True bWorldLog=True bBatchLocal=False DemoBuild=0 DemoHasTuts=0 bExternalBatcher=False bNoMonsters=False bHumansOnly=False bCoopWeaponMode=False bClassicDeathMessages=False [UnrealShare.UnrealGameOptionsMenu] bCanModifyGore=True [UWeb.WebServer] Applications[0]=UTServerAdmin.UTServerAdmin ApplicationPaths[0]=/ServerAdmin Applications[1]=UTServerAdmin.UTImageServer ApplicationPaths[1]=/images DefaultApplication=0 bEnabled=True ListenPort=5080 MaxConnections=30 [UTServerAdmin.UTServerAdmin] AdminUsername=utadmin AdminPassword=utpasswd MenuPage=menu RootPage=root CurrentPage=current CurrentMenuPage=current_menu CurrentIndexPage=current_index CurrentPlayersPage=current_players CurrentGamePage=current_game CurrentConsolePage=current_console CurrentConsoleLogPage=current_console_log CurrentConsoleSendPage=current_console_send DefaultSendText=say CurrentMutatorsPage=current_mutators CurrentRestartPage=current_restart DefaultsPage=defaults DefaultsMenuPage=defaults_menu DefaultsMapsPage=defaults_maps DefaultsRulesPage=defaults_rules DefaultsSettingsPage=defaults_settings DefaultsBotsPage=defaults_bots DefaultsServerPage=defaults_server DefaultsIPPolicyPage=defaults_ippolicy DefaultsRestartPage=defaults_restart MessageUHTM=message.uhtm DefaultBG=#aaaaaa HighlightedBG=#ffffff AdminRealm=UT Remote Admin Server [IpDrv.HTTPDownLoad] UseCompression=True [Engine.StatLog] LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT LocalBatcherParams= LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT WorldStatsURL=http://www.netgamesusa.com LocalLogDir=../Logs WorldLogDir=../NetGamesUSA.com/ngWorldStats/logs bWorldBatcherError=False [Botpack.TrainingDM] FragLimit=3 TimeLimit=0 bMultiWeaponStay=True bForceRespawn=False bUseTranslocator=False MaxCommanders=0 bNoMonsters=False bHumansOnly=False bCoopWeaponMode=False bClassicDeathMessages=False [Botpack.TrainingDOM] bDumbDown=True bNoTeamChanges=False FriendlyFireScale=0.000000 MaxTeams=2 GoalTeamScore=100.000000 MaxTeamSize=16 FragLimit=0 TimeLimit=0 bMultiWeaponStay=True bForceRespawn=False bUseTranslocator=True MaxCommanders=0 bNoMonsters=False bHumansOnly=False bCoopWeaponMode=True bClassicDeathMessages=False [UTMenu.UTServerSetupPage] bLanPlay=True [UTMenu.UTStartGameCW] Map=DM-Deck16][.unr GameType=BotPack.DeathMatchPlus MutatorList= bKeepMutators=False [Botpack.TDMmaplist] Maps[0]=DM-Liandri.unr Maps[1]=DM-Codex.unr Maps[2]=DM-Grinder.unr Maps[3]=DM-Pressure.unr Maps[4]=DM-HyperBlast.unr Maps[5]=DM-Peak.unr Maps[6]=DM-KGalleon.unr Maps[7]=DM-Turbine.unr Maps[8]=DM-StalwartXL.unr Maps[9]=DM-Curse][.unr Maps[10]=DM-Deck16][.unr Maps[11]=DM-Phobos.unr Maps[12]= Maps[13]= Maps[14]= Maps[15]= Maps[16]= Maps[17]= Maps[18]= Maps[19]= Maps[20]= Maps[21]= Maps[22]= Maps[23]= Maps[24]= Maps[25]= Maps[26]= Maps[27]= Maps[28]= Maps[29]= Maps[30]= Maps[31]= MapNum=0 [Botpack.TrainingCTF] bNoTeamChanges=False FriendlyFireScale=0.000000 MaxTeams=2 GoalTeamScore=3.000000 MaxTeamSize=16 FragLimit=0 TimeLimit=0 bMultiWeaponStay=True bForceRespawn=False bUseTranslocator=True MaxCommanders=0 bNoMonsters=False bHumansOnly=True bCoopWeaponMode=True bClassicDeathMessages=False [UTMenu.UTMenuBotmatchCW] Map=DM-Gothic.unr GameType=BotPack.DeathMatchPlus MutatorList= bKeepMutators=False [Botpack.ASMapList] Maps[0]=AS-Hispeed.unr Maps[1]=AS-Frigate.unr Maps[2]=AS-Rook.unr Maps[3]=AS-Mazon.unr Maps[4]=AS-OceanFloor.unr Maps[5]=AS-Overlord.unr Maps[6]=AS-Guardia.unr Maps[7]= Maps[8]= Maps[9]= Maps[10]= Maps[11]= Maps[12]= Maps[13]= Maps[14]= Maps[15]= Maps[16]= Maps[17]= Maps[18]= Maps[19]= Maps[20]= Maps[21]= Maps[22]= Maps[23]= Maps[24]= Maps[25]= Maps[26]= Maps[27]= Maps[28]= Maps[29]= Maps[30]= Maps[31]= MapNum=0 -----[snip]----- |
The following values should be changed before the server is launched for the first time:
[Core.System] Paths=../System/*.u Paths=/path/to/ut/Maps/*.unr Paths=/path/to/ut/Textures/*.utx Paths=/path/to/ut/Sounds/*.uax Paths=/path/to/ut/Music/*.umx |
Should all be set to where Unreal Tournament is installed.
[Engine.GameEngine] ;ServerActors=IpServer.UdpServerUplink |
[IpServer.UdpServerUplink] DoUpLink=False |
[Engine.Player] ConfiguredInternetSpeed=20000 |
[Engine.GameReplicationInfo] ServerName=Generic UT Server ShortName=UT Server AdminName=Lamer AdminEmail=root@localhost Region=0 MOTDLine1= MOTDLine2= MOTDLine3= MOTDLine4= |
All of that should be changed.
[Engine.GameInfo] AdminPassword= MaxPlayers=16 |
[UWeb.WebServer] bEnabled=True ListenPort=5080 |
[UTServerAdmin.UTServerAdmin] AdminUsername=utadmin AdminPassword=utpasswd AdminRealm=UT Remote Admin Server |
Mapname - Name of the map to start from the Maps/ directory, minus the .unr extension.
Gametype - One of Botpack.DeathMatchPlus, Botpack.Domination, Botpack.CTFGame.
Most of this is specified in the config file, but the mapname and Gametype are required.
bash$ ucc server "DM-Turbine?game=Botpack.DeathMatchPlus" ini=ucc.ini log=ucc.log |
Spawning: IpDrv.UdpBeacon Spawning: IpServer.UdpServerQuery Spawning: UWeb.WebServer Bound to UWeb.so |
Now, in the configuration section, you told it what port to listen on:
[UWeb.WebServer] bEnabled=True ListenPort=5080 |
[UTServerAdmin.UTServerAdmin] AdminUsername=utadmin AdminPassword=utpasswd AdminRealm=UT Remote Admin Server |