WMAP -- v3.0 ============ Here is a program to generate the maps for Wolfenstein. It uses the files MAPHEAD.WL1 and MAPTEMP.WL1 that come with the game, and the produces files: LEVELnn.MAP -- the map for level nn To display a description of the input syntax enter: WMAP /? The source code is also included for those who like to mess around with things. All comments about the prog. will be greatfully received. Hosko History ------- v1.0 - Original version. v2.0 - Blue SS guards marked separate to normal guards. Key updated. Code generally improved. Command line parameters included. v2.1 - Minor mods. Map interpretation errors corrected. v3.0 - Map start address taken from MAPHEAD.WL1 . Map names taken from MAPTEMP.WL1 . /k switch can be used on its own. /h switch included - prints map as hex dump.