@database console_news_4 *************************************************************************** ********Most of the information contained in CONSOLE NEWS is from:********* ********************ELECTRONIC GAMING MONTHLY (Sept. Ed)******************* *************************************************************************** IDEA, DESIGN, WRITING : Caffeine DISTRIBUTION : Caffeine, all traders & sysops. If you enjoy this file, please tell me! If not, I will discontinue it! Tell me what changes, if any, need to be done, or what things should be kept the same! If you read this file, please call Psych0sis and upload some new stuff. It's CALL-WARE... I hope to see you on PSYCH0SiS soon!! hehehe CONSOLE NEWS ISSUE NUMBER 4 ©1993 PSYCHOSIS BBS *************************************************************************** @node MAIN " Console News Issue IV by Caffeine/Mystic ( 06-Sep-93 )" M A I N M E N U @{" Introduction & Changes " Link INTRO} @{" Greetings " Link GREET} @{" Utilities On This Disc " Link IDISC} @{" Psychosis Distribution " Link PSYD} @{" Contact Caffeine/Information " Link SEEME} @{" Psychosis BBS Advertizement " Link PSBBS} ------------------------------ @{" New Releases In September " Link RELSP} @{" Other Console News (3DO) " Link CNEWS} @{" Super Nintendo Information " Link SNESI} @{" BBS Advertizements " Link ADVRT} @{" Sega Genesis Information " Link SEGAI} @{" Tips And Tricks For Games " Link TRICK} @{" Turbo Duo Information " Link TURBO} @{" Copiers For Sale " Link CSALE} ------------------------------ @{" Mortal Kombat:Snes & Genesis " Link KOMBT} @{" Mortal Kombat Moves (All) " Link MKMOV} * AMERICAN * SNES * EUROPEAN * GENESIS * JAPANESE * TURBO DUO * S W C * S M C * S P F Q * M G H * M G D * S M D @endnode @node INTRO "Introduction" Thank you ALL for the support from CONSOLE NEWS!! Alot of new callers have been showing up on Psychosis because of it! Sorry for the delay in the release of Console News 4. I went on vacation to CANADA for 10 days and didn't have time to type out all of this info that you will read later. But, the wait was worth it. Also new to this release: MYSTIC! Apache & I have joined MYSTIC and we will make the BEST console group. Ofcoz, we use the best copier: CCL's SUPER PRO FIGHTER Q. Enjoy! @{" Return to Main Menu " Link MAIN} @endnode @node GREET "Caffeine sends his greetings to..." SPECIAL THANX FOR THIS ISSUE: ~~~~~~~ ~~~~~ ~~~ ~~~~ ~~~~~~ Mike, Darlene, Heather, and Joe at SEGA of AMERICA Kevin, Fred, Steve at NINTENDO of AMERICA Ed and Ian M. at Turbo Tech George McCafferty ( you know where you are m8! ) @{" Andy (Polly) " Link POLLY.GREETS} Dynamix -- Greetings to Bathory and [-AmoK-] (where are u two?) Darkseed/Ecc -- ProFighter Q RULEZ!! Baseline 2091 -- Greetings to The White Knight (where are u?) ByteMaster -- for Ami-Express and /X-Net FAiRLiGHT -- Greetings to 6PACK^LECTER Apache/MSC -- Who will *NEVER* beat me in MORTAL KOMBAT Mystic -- Green-Beret, Empire, Hoppi, and AXE Gazzer/DTL -- Did Cnews3 Bring U Any Buyers? U need a business name!! Paranoid/CHS -- How's the BAR doing? How are the women?? The vodka?!? << SEE, THIS WAS NOT A QUICK HELLO!!! :) >> Skinny Puppy -- For being the BEST band around. 'nuff said. Black Screen/PSN -- We'll have to work on that SNES idea, eh ? The Crackin' Ltd.-- How's da board doing? Malestrom -- Parsec will be cool! Doolittle -- For the Console Support!! /\PACHE says WZUP to: ~~~~~~~~~~~~~~~~~~~~~ MeTeoR, ZIN!, PARA/VOID ,GaZZeR, AxE, MST(ALL), MoFo, Richi, FahRenHeit, NightShades, ECC, etc... For those who get the zipper:Check the meat inside ain't it raw?!?! @{" Return to Main Menu " Link MAIN} @endnode @node POLLY.GREETS "Greetings MUST go to this crazy motherfucker!" _.-*-> POLICE <-*-._ For spinning that 180 and GETTING CAUGHT...thank GOD we missed the RABBIT! Watch out for the..BOOM...car wanna buy some CRACK little boy? domestic violence....AGAIN. its NOT running ASSHOLE, just rolling. BOOOOOOOOOOOOOM ANOTHER mailbox. What the FUCK is on the roof? Take it off before i wrap it around your head you little FUCK!! Reckless driver on Deancroft road, all cars respond. **CAVES ROAD** HURRY UP AND GET THE CORN!!! OFFICER>If you didn't do it, why are you sweating? DAVE> Coz I'm fat and it's humid, officer! YOU BETTER WATCH OUT,BECAUSE IF YOU DON'T,YOU'LL BE "WOBULATED"... _.-*-> FIRE <-*-._ _.-*-> FIRE <-*-._ Box 14-10, dumpster fire at HIGHs on Old Pimlico Road and Smith Avenue. Timeout: 3:54AM Box 14-10, ANOTHER dumpster fire at HIGHs on Old Pimlico Road and Smith Avenue.. Timeout: 2:19AM BEAVIS AND BUTTHEAD ARE huh-huh, huh-huh, COOL, huh-huh. Truck 321, Squad 322, Medic 325, and Engine 323: Respond to a fire behind FARM FRESH on Greenspring Avenue. AND DON'T FORGET,JUST SWICH SEATS... Special Greetings to the Brooklandville and Pikesville Fire Departments! Without you, we could have actually KILLED PEOPLE! Thx for putting out our little gifts to you! @{" Return to Greetings " Link GREET} @{" Return to Main Menu " Link MAIN} @endnode @node IDISC "Included on Console News IV..." C O N T E N T S O F " C O N S O L E - N E W S - 4 " ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Utils/ @{" GG2SNES " Link Utl0} -- SWC -- Convert Game Gear codes -> SWC codes Utils/ @{" PATCH " Link Utl1} -- SNES -- IPS/IPS2 Patcher by Aragorn/Vision Utils/ @{" OLH " Link Utl2} -- SNES -- On Line Helper For Snes Coders Utils/ @{" MGHPatch " Link Utl3} -- MGH -- Patcher for MultiGameHunter Utils/ @{" STED " Link Utl4} -- SNES -- Character Editor for the SNES ---- UTILITIES FOR THE COPIER UNITS ---- Utils/ MultiSMC -- SMC -- MGH EMULATOR v1.3 by Empire/MST Utils/ @{" 26CC.ROM " Link Utl10} -- SWC -- Super Wild Card DOS v2.6CC Utils/ @{" GBOY.SMC " Link Utl11} -- SMC -- Gameboy Emulator by Visa! Utils/ @{" MGH_BIOS " Link Utl12} -- MGH -- MGH Bios v1.4 @{" Return to Main Menu " Link MAIN} @endnode @node UTL12 "MGH Bios revamped by Rouge Trooper" This program is brought to you From Rouge Trooper This file in its compleat stage is brought to you by: M-Data and Sharon's Data Systems Voice line 510-473-0161 BBS line 510-427-4374 Multi-Game Hunter BIOS -- MZL Modification ------------------------------------------ FOREWARD I bought a Multi-Game Hunter in early September '92, and was (as are most) very happy with the unit. After time, however, the filenames started getting to me. Every time I did a new backup, I had to use 'SF' or 'MD' for the first 2 letters on the file depending on whether the game was Genesis or Super Nintendo. So, in a small fit of rage, I tore off the VOID stickers and opened this sucker up. Inside, to my delight, was a simple 27C256 Eprom that I was sure could be simply modified. Unfortunately, I had no access to a 68000 disassembler, and my knowledge of both units internal calls were nil. Yet, I set out to search the file I had acquired from my Eprom for anything that looked like 'MD' or 'SF'. My luck held out, and I quickly removed those annoying little buggers. Of course, the Genesis just required simple text alterations, but the SNES portion had to be disassembled and sifted through. Using a nice little 65816 disassembler (DSFX 1.20 [c] 1992 The Voice Over), I managed to learn some basics of the routines, and proceeded to shred the program to tiny bits. What follows are my quickly hacked modifications. WHAT YOU WILL NEED To make this modification, you will need a 27C256 (you can use the one already in your MGH if you have an eraser) and a suitable Eprom programmer. Thats it! Just burn the baby and off you go! WHAT HAS BEEN DONE = Version 1.3a - Oct 22, 1992 = Simple modification, removed MD and SF headers. All 8 letters before the extension can now be used for the file name, excepting an A for the last of the 8 characters. An A character will make the unit think this is 1/2 of a game. The extension was not modified, it must be .0 or blank. NOTE: On Genesis units, a .0 denotes a binary (MGH/MGD2) file, no extension is SMD format. On the MGH files, any two characters you like can follow the .0 in the extension. = Version 1.3b - Jan 13, 1992 = I decided to forget the Genesis side until I can get a good 68000 disassembler. Until then, I modified the SNES portion to be more to my liking by removing the extensions. All the same rules as before still apply, except you can now use any extension you like. This is impossible for the Genesis portion of the BIOS, since the Genesis can't recognize the difference between MGH and SMD format files without using the .0 extension (MGH), or no extension (SMD). = Version 1.3c - Jan 13, 1992 = Had time to play around with the SNES portion a bit more. Made a few changes as well as some discoveries. The 'SMART' save feature is now back! I finally figured out the problem, and the game will now enter the filename for you when you try to save your SRAM. I know a number of people that will be happy about this fix. I've also eliminated the problem on the SNES with the 8th character. You can make it A or B and the file loads without asking for a NEXT disk. For partials, use the extension of .1 or .2 for the files. I only have one split file, Street Fighter II, and by naming the files STFIGHT2.1 and STFIGHT2.2 the game loads fine. I haven't been able to COPY a split file yet, so I don't really know what will happen. If it uses A and B, just rename the files to the above format after the backup is done. Due to this change, your file extension cannot start with a 1 or 2. Also, don't use 'S' as the first character of the file extension. The 'S' is reserved for SRAM files, and I modified the Bios so that a file with that extension will not even show up on the Run menu. = Version 1.3d - Jan 15,1992 = More SNES modifications made. I removed the .2 extension files from the display under 'Run File'. This way, if you have both parts on 1 disk, you will only see and be able to load the first part (.1 extension) of the file. I also fixed the auto-load area, so if both parts are on the same disk, the MGH kicks into the second file without asking you for a NEXT disk. This is very useful on the new Boxer format files, which seem to only work for me is split in 2 parts. The 'Write IC to Disk' on large files is also fixed now. For some reason, the file entry area fills with weird characters, but just enter the filename you would like over this crap and hit OK. The files will now be split as .1 and .2 instead of the A and B, so you no longer have to rename them. CONCLUDING NOTES Well, that's about all for now. I don't see anything more I need to do for the SNES. I'm now ready to tackle the Genesis side, but need a good program that will disassemble the 68000 instruction code. I'm sure there are many of you out there that want this modification, but don't have an EPROM programmer. All I can say to you is; find a nice cheap one and buy it. I'm using an IBM 8-bit card attached to a ZIF socket that's made by Needhams's Electronics. It's a nice device, handles a lot of different chips, and is under $200 at most stores. Once you get a programmer, you can start having fun by putting your own name in your computers BIOS or DOS, or maybe open up all your VCR's and play with any chips you find inside. It's endless fun for the whole family. *** NEW RELEASE NOTE *** = Version 1.4a - August 2, 1993 = Simply put, this is the new BIOS for the new MGH units with 24Meg expansion. It's functionality is basically the same as the previous versions. No new modifications were made. Be sure to call our Home BBS "The SeWer LiNe BBS" 510-427-4374 CONSOLE files, On Line Ordering for CONSOLES (MGH's) and you could EVEN WIN a FREE MGH! If you don't have a Eprom burner we will burn it for you! Call our BBS for free details! ThE SeWer LiNe BBS 510-427-4374 Please do not add to this read me or to this file. @{" Return to Utility Menu " Link IDISC} @{" Return to Main Menu " Link MAIN} @endnode @node UTL0 "Game Gear to Front Far East (SWC) Code Convertor" **This util came to me with NO dox!** --USAGE:-- GG = = SNES DATA/ADRESS = 00000000 ^-> This is the Game Genie code that will be converted to the FFE code. @{" Return to Utility Menu " Link IDISC} @{" Return to Main Menu " Link MAIN} @endnode @node UTL1 "Patcher: IPS and IPS2 Patcher by Aragorn/Vision" IPS PATCHER v1.3 (9 August 1993) Amiga version Coding by ARaGoRN/ViSION What?? ~~~~~~ This program will patch a file (most often a console game). It does this by reading a file in IPS or IPS2 format. You can also create an IPS(2) patchfile. When you start the program a window will open with 3 gadgets in it: PATCH GAME FILE ~~~~~~~~~~~~~~~ Use this to patch a game. You are asked to select 2 files. The first file is the game file which is to be patched, the second file is the patcher file. CREATE PATCH FILE ~~~~~~~~~~~~~~~~~ Use this to create a patch file. You are askes to select 3 files: The first file is the original, not patched file, the second file is the patched game file and the third file is the patch file you want to create QUIT ~~~~ Guess what? This quits the program... Note: This program needs the reqtools.library! Make sure it is installed ~~~~~ in your libs: directory. Bugs!? ~~~~~~ If you find one, please report it to me (Aragorn/Vision) at Terminal Zone, +31-73-130138 Credits to the deserving ~~~~~~~~~~~~~~~~~~~~~~~~ IPS format was originaly designed by DAX. He also wrote the first PC version. MCA/Elitendo wrote the first ATARI version. ARaGoRN/ViSION wrote the first Amiga version. The idea for the IPS2 format was by EMPiRE/Mystic, the implementation is done by ARaGoRN/ViSION. Beta-testing of this version is done by EMPiRE/Mystic. Thanx dude!! IPS File format ~~~~~~~~~~~~~~~ "PATCH" ;5 ascii bytes for id purpose. Then, as often as needed: $123456 ;3 binary bytes: 24 bit address calculated from start. $3456 ;2 binary bytes: number of bytes to copy/replace (range 1-FFFF) $AABBCCDDEE... ;these are the replacement bytes ($3456 bytes in total) or $123456 ;address as above $0000 ;size 0 is a special case: Block fill $3456 ;number of repeating bytes (range 1-FFFF) $AA ;This byte is repeated $3456 times (RLE encoding) And at the end of the file: "EOF" ;3 ascii bytes end-of-file. IPS2 File format ~~~~~~~~~~~~~~~~ Upto the "EOF" code it is the same as the original IPS format, but for the IPS2 format it is possible that there are 3 extra bytes AFTER the "EOF" code. These bytes are the size of the destination file. So this way we can shrink files! This extra size should only be included when the original file size is larger than the size of the output file. Because "older" IPS patchers will stop at the "EOF" code (or at least they should) this IPS2 format is fully backwards compatible to the IPS format. History ~~~~~~~ v1.0: -Original release. v1.1: -A little imcompatibilty between the PC and AMIGA version caused the file length of the patched file to be wrong. Somebody changed the patcher specs and the PC version did not write an end marker and the AMIGA version did expect one, so it gave an error and the last couple of bytes of the patch were not copied. Fixed now. (Thanx to Papillon for telling me about this problem) v1.2: -Fixed the filesize problem with patches created with this amiga version. Also changed the *.IPS into #?.IPS v1.21: -Damn, I forgot to take out some debug code that would cause a guru when the patcher is started from wb... Fixed now. v1.3: -Rewrote the complete patch creator code, now it should work. If it doesn't: LET ME KNOW! I can't fix bugs if nobody tells me about them! (Not just: "It doesn't work!", but give me some example where the patcher fucks up) -Added IPS2 format (File shrinking) -Added keyboard control. -============================================================================- ____ ____ ____ __ __ __ ____ ____ ___ _/ . ¬\_/ _¬\_/ ¬\_/ V ¬\_/ ¬\_/ .¬\_/ .¬\_/ /__ \_ | \_ ___/\_ . \_ · \_ \_ | \_ | \_ V ¬\ / | \_V \_ | \ \_ \_ | \_ . \_ · \_ \___| V· V |___/ _ _ V V | V | V V. .. . ..::A_______A______A___A____V_____A____A_|____A_|____A______A::.. . .. ·:::+9¹¹+::·· ·______ ____ ____ ____ · ··::::::::::· \____¬\_/ .¬\_/ .¬\_/ _¬\ zONE wARDEN: / ____/\_ | \_ | \_ ___/\ sNES/gENESiS/gAMEGEAR aRAGORN/viSiON _/ V \_ | \_ | \_V \_ gAMEBOY/sNES-cODiNG ==============.V · V · V | V· V.=================== .. .. ..::A__________A______A_|____A______A::.. .. .. ·::::::::::·· · · · ··::::::::::· -============================================================================- @{" Return to Utility Menu " Link IDISC} @{" Return to Main Menu " Link MAIN} @endnode @node UTL2 "On Line Helper For SuperNES Coders" ____________ \ \ \ ____ \ / / \ \ / /_____/_ > ________________ _____________ _______ _______ / \\ _ \/ > _ /\ _ \ \ /\ ___ \ \ _ \ \ _ \ / ___/ / \ \ / < \/ / /_\ \ / / /\/ / \ \ / / \ \ / / \ \ / / / / / //\ \ / _____// / / / / // / / // / / / / / / \_/ // \_ / / \___ / / / \_/ // \_/ // / / / \___/ \_______/ \______/ \_______/ \__/ \_______/ \_______/ \__/ \/ ÷÷÷÷÷÷ IF yOu aRe lOOking FoR cOOl GuYs ÷÷÷÷÷÷ OLH 1.0 doc ----------- How does it work ? ---------------- Very simple...just type the address of SNES PPU register as argument of OLH and you will get a description of usage of each bit for this register... PPU Register are in range of $2100 to $2143 Why made this one ? ----------------- Coz the "=C" command of Trash'em one is very usefull so... Also when i'm coding it's boring to already open the Nintendo doc then look for Register...Here, just swap CED window and type OLH to get info. Why type only address as argument and not the name ? -------------------------------------------------- Coz the register's name can change but not the address... Why only PPU register and not CPU ? --------------------------------- Coz i need creds on USA BBS, So i will release two version. the version 1.1 will contain CPU register too. Why make this little tool on Amiga and not ZX81 ? ----------------------------------------------- Huu ??? Do you like Pizza ? ----------------- Sure !...Me too ! Time for Greets: --------------- But first thanks to: ONE-EYED PIRATE To made the File Description... Greets To All Poseidon's Members... JMZ - NICK - FRED - BLACK LION - OPTIMUS - WONDERBOY - KOD Also MAD (ex: Fusion, ex: AFL, ex: Impact) PHILIPPO (hope you will release your game soon) SNORGLUB of ESCAPE (Cool, the REAL SNES Gfx Converter) DUTY of ESCAPE (What about Cool HP Tools ?) INSIDER Other Cool Belgian guys: SPADS - POLARIS - PERCY - LITHIUM - BLIEP - VOODOO - ULI World Wide cool guys: All Members of CHRYSEIS, MYSTIC, AFL FAHRENHEIT - SLAPSHOT - RAD - DON DOG - CAFFEINE - KOOL FALCO OUTLAW - MAXIMILLIEN - MOFO - NIGHTSHADE - CHUCKY - SABINE And all other i forgot... @{" Return to Utility Menu " Link IDISC} @{" Return to Main Menu " Link MAIN} @endnode @node UTL3 " MGH Patcher by Sigma Seven" Mgh Patch V1.0 - Done in 1993 by Sigma Seven! Why? - Simple - MGH Users can not use UnEven Files (w/Intros or Trainers) AND The ProFighter (Q) STILL cannot COPY unEven Files with The inbuilt Copy File Function. How to use: Simple (aswell) MGHPATCH It`ll then take a look at the FileSize and patch (expand) it to the next higher Size (next MBit) e.g. a 8.25 Mbit File will be patched to 9 Mbit. It`ll automatically detect Smc/Fig/Swc etc Files Same goes for MGH Files (no Header) It`ll work with MGH Copied GENESIS Files aswell. but NOT with SMD Files. I`ll maybe include this in an Update sooner or later. This Tool has been tested for a while by a Friend (who originally requested it (Slapshot - Thanks)). I think this should be all - Stay Tuned (and hungry!) Regards, Sigma Seven! of Premiere in 1993. @{" Return to Utility Menu " Link IDISC} @{" Return to Main Menu " Link MAIN} @endnode @node UTL4 "STED: SNES Character Editor" /\ /\ _ _ _ _/\ /\ _ /\ / // // \/ \/ U X \/\/\o\ \/ \/\/\/ / / / \ \_o \ (_ ( \ / \\ \o \ / \___/_ /i_/__/_N_\ \/\/\_/__/__/\/\/ a Cyber Force subdivision `present ya' Snes Tile Editor v1.3 (STED v1.3) What's the purpose? ------------------- Well, you can use it as a Char/Logo Editor, or make whole screens with it! How to start it --------------- Just enter in the CLI or Shell: STED Where is just put the name of the file you want your data to be put in, if the file exists the dc.b data will be put at the end of the file, or the program will make the file if it doesn't exist yet. Where is the amount of colors you want Available are: 4 16 256 Example: STED RAM:output 16 will put the output in Ram:output and make it in 16 color mode. How to use it ------------- It's really simple, if you don't understand it you must have an IQ of less than 10 .. The numbers on the screen are (depending on what color mode you are in) from 0-3, 0-15 or 0-255 each number stands for a color which you must have defined in your source code (with the help of the Black Widow Color Mixer ofcourse). You can also give the tile a 'comment' so you don't have to remember what which tile was. That's it.. Wanted ------ Black Widow is still looking for: C, E, 680x0, 80x86, SPC700 and 65816 programmers who want to program utils, assemblers, demo's, games etc. etc. for the SNES and possibly in the future on the gameboy too ( can anybody supply me with a Gameboy programmers manual? ) Black Widow Hideout ------------------- You can contact Black Widow on the following BBS FLiGHT 4o2 +3-110-461-4906 This Fabulous BBS is the Black Widow WHq, Snes Coding area available! Greetz & Thanx -------------- (in no specific order) Vision, Starlight, Focus, Eclipse, RTS, Justice ... & many, many more ... And ofcourse Wizkid! Weird things ------------ - My brother just walked in.. - This was originally a peecee tool, but i had to start my peecee emulator every time i wanted to use it so i asked someone to make a amiga version of it.. + What would happen if you put dynamite in somebody's butt and lit it? That would be cool, Eh-hehe Eh-hehehe = Shut up Butt-head - Greetz to all of you! - The Wind/BLW @{" Return to Utility Menu " Link IDISC} @{" Return to Main Menu " Link MAIN} @endnode @node PSBBS "Psychosis BBS Advertizement!...CALL IT!!" D- E- A- T- H- I-S- T- H- E- O- N- L- Y- T- H- R- I- L- L- _______/\ /\___ /\_ ____ __________ /\______ /\___ /\__ /\___ \_____/ \/\/ // / /_\_ /\__/ \____ \/\/\/ //___//\/ /\ \___/ / ___/_\___ / /___/ / / / // ___/_\___/ ___/ / /\/ / ___/\__ \/ / // / / / / /\__ \/ /\__ \\/ // \/\_/ / / / / // / // / / // / //\ /___ / / \\ ____/\______/\______/___/___/\______/\ ____/____/\ ____/ / \___\/ / \/\___\/\_____\/\_____\___\___\/\_____\/\/\___\____\/\/\___\/ \/ \/ \/ \/[Sk!n] (410)-653-2845 ** 0 dAY wAREZ ** (410)-PRI-VATE ---l______ | l_____l______ l______ /---< \_____¦ : \_____/ kRm\_____/ : @{" New Games & Game Information " Link SNES.G} @{" New Products " Link SNES.P} @{" MAIN MENU " Link MAIN} @endnode @node SNES.G "Super NES Games" -------------------------------------------------------------------------- NEW SUPER NINTENDO GAMES & GAME INFORMATION ---------NAME----------------GAME TYPE----MEDIA----MANUFACTURER-- ------------------JAPANESE SUPER FAMICOM------------------------- Zoku: The Legend Of Bishin Action Cartridge Magifact/Japan Battle Master Fighting Cartridge Toshiba EMI/Japan Armored Trooper Votoms Mech Cartridge Takara/Japan Super Game Of Life Game(?) Cartridge Takara/Japan Miracle Girls Action Cartridge Takara/Japan ------------------AMERICAN SUPER NINTENDO---------------------RELEASE DATE Jungle Book Action Cartridge Virgin Games APRIL'94 The Incredible Hulk Action Cartridge US Gold December Hammerin' Harry Action Cartridge Irem November Inspector Gadget Action Cartridge Hudson Soft December NBA JAM Sports Cartridge Acclaim January ( CAN YOU WAIT APACHE?? ) Brawl Brothers ][ Action Cartridge Jaleco Fist Of The North Star 7 Fighting Cartridge Toei/Japan FX Trax Driving Super FX Nintendo December Yoshi's Safari Shooting S.Scope6 Nintendo September Battle Clash ][ Shooting Cartridge Nintendo November Prehistorik Man Action Cartridge Titus 1-Quat.'94 Super Chase HQ Driving Cartridge Taito December Mario's Time Machine Education Cartridge Mindscape December Beethoven's 2nd Action Cartridge Hi-Tech Exp. November We're Back Action Cartridge Hi-Tech Exp. November Super BattleToads/D.D. Action Cartridge Tradewest November Pitfall Harry Action Cartridge Activision April The Flintstones Action Cartridge Taito March Mario & Wario Puzzle Cartridge Nintendo '94 Itchy & Scratchy Action Cartridge Acclaim February Legend Action Cartridge Seika November Actraiser ][ Action Cartridge Enix September TMNT - Tournament Fighters Fighting Cartridge Konami December Jurassic Park Action Cartridge Ocean October Time Slip Action Cartridge Vic Tokai October Madden Football '94 Sports Cartridge ElectronicArt November Brett Hull Hockey Sports Cartridge Accolade October BioMetal Shooter Cartridge Activision November Suzuka 8 Hours Sports Cartridge Namco Undercover Cops Action Cartridge Irem Wing Commander Secret Miss. Shooter Cartridge Mindscape Lock On Shooter Cartridge Vic Tokai @{" Return to SNES Menu " Link SNESI} @{" Return to Main Menu " Link MAIN} @endnode @node SNES.P "Virtual Reality For The SuperNES!" Virtual Reality is the real word these days. Not only is it showing up in feature films, but it's also becoming the talk of the gaming world with the introduction of SEGA's Virtual Reality system (see CONSOLE NEWS ]I[). At this year's Summer CES Show, VictorMaxx was showing off their Virtual Reality system. Although only in its prototype stages, the STUNT MASTER showed cunsumers just how the effect of Virtual Reality felt. Basically, any Virtual Reality (VR) unit consists of a helmet that plugs into the I/O connector on the back of your Sega Genesis or, in this case, Super Nintendo. When you put the helmet on, you'll see a blank dot matrix screen, eliminating the need for a normal television. The helmet cannot be worn by people already wearing glasses (take 'em off!), as the helmet completely covers your face and head. Stereo sound is provided by the two speakers located near your ears. The hardware seems pretty simple enuff, compared to what the helmet does. Simply plug in the cartridge and you're ready to roll. Naturally, the Stunt Master VR works best with first person games, such as driving, simulations, and the Castle Wolfenstein VR (coming soon). Move your head to the left or right and you get a 360° view of the action. The helmet tracks the action at around 1000 frames per second. Fluid animation on the AMIGA is usually accomplished with 30-40 frames per second. This is next to the real thing. VictorMaxx is currently talking with Nintendo licensees about making games for the Sunt Master VR, but nothing has been promised yet. A labyrinth adventure game, a racing game, and a simulator are in the works from an un-named outside developer. The price for the games will be normal, around $50-$60 (or copied hehe). The Stunt Master VR, however, will cost from $200 up to $300. VictorMaxx is trying to lower the price to about $250 or, better yet, $200. @{" Return to SNES Menu " Link SNESI} @{" Return to Main Menu " Link MAIN} @endnode --------------------------------------------------------------------------- @node SEGAI "Sega Genesis Information" *************************************************************************** _ ______ ________ _______ ____ _ _______ _______ ___ _______ ____ _ \_____ ¬\_____ ¬\__ \/¬\_____ ¬\_____ ¬\__¬\_____ ¬\_ /___/___/ /___/ \ \ / /___/ /___/ / /___/ / \__ / ___/_/ /\ / ___/_/\___ \/ /\___ \ / / / / / / / / / / / / / / / / / / / / / / / / / / / / _ ___ /__ /__ /___/ /__ /__ /___/__ /_______ _ \___/kRm\___/ /___/ \___/ \___/ \___/ @{" New Games & Game Information " Link SEGA.G} @{" New CD-ROM Games " Link SEGA.C} @{" New Products " Link SEGA.P} @{" MAIN MENU " Link MAIN} @endnode @node SEGA.G "New games for the Sega Genesis/MegaDrive and Sega-CD" NEW GENESIS GAMES & GAME INFORMATION ---------NAME----------------GAME TYPE----MEDIA----MANUFACTURER-- -------------------JAPANESE MEGA DRIVE--------------------------- All CD Games ( Listed In 'NEW CD-ROM GAMES' ) --------------------AMERICAN GENESIS----------------------------- Awesome Possum Action Cartridge Tengen Battletech Action Cartridge Extreme Gunship Shooter Cartridge US Gold Fido Dido Action Cartridge Kaneko Manzin Saga Action Cartridge Vic Tokai @{" Return to Sega Menu " Link SEGAI} @{" Return to Main Menu " Link MAIN} @endnode @node SEGA.C "Sega CD Games" NEW SEGA CD GAMES & GAME INFORMATION ---------NAME----------------GAME TYPE----MEDIA----MANUFACTURER-- -------------------JAPANESE MEGA CD 1&2-------------------------- Bari-Arm Shooter CD-ROM Human Midnight Serenade Act/Adv CD-ROM Sega/Japan --------------------AMERICAN SEGA CD 1&2------------------------- Lunar RPG CD-ROM Working Designs My Paint Education CD-ROM Saddleback Graphics Out of This World I & II Action CD-ROM Virgin @{" Return to Sega Menu " Link SEGAI} @{" Return to Main Menu " Link MAIN} @endnode @node SEGA.P "Sega Announces a 32-Bit System!" Sega's US President, Tom Kalinske, revealed that a new 32-bit game system has been in development for some time and that IF Sega wanted to, they could bring 32-bit technology out 'tomorrow.' Kalinske eluded to the fact that the new machine would probably be named Saturn and that it will most likely be CD-based. Whether or not the Saturn would have a catridge port was still being debated at Sega. Two prototypes were shown, one with a cartridge port, the other without. He further pointed out that 32-bit technology is nothing new to Sega as their arcade division has been producing 32-bit machines for several years. In fact, at the Summer CES in Chicago, Sega gave the industry a sneak-peek at Daytona Racing. Officials stated at the time that this coin-op was running on their 5th generation of 32-bit hardware! So why won't Sega introduce the Saturn? Price. Kalinske stated that he's not interested in bringing out a machine that costs $500. Current 32-bit technology is expensive and Sega doesn't think the components will drop in price in 1993 or 1994. Sega also wants to promote their CD format which was just introduced last year. They believe that through some of the new CD technology, namely CinePak, the performance of that format can continue to improve. Officials at Sega claim that CinePak will improve the full-screen, full-motion video which has been less than enthusiastically received to date. CinePak, supposidly, has the ability to increase the number of on-screen colours from 64 to 512. Sega plans to incorporate the technology into the next batch of CD titles. Sources at Sega have indicated that the new 32-bit system will be partially downward compatible with older existing Sega-CD games. Whether there will be a way, or a need, to play the Genesis cartridges is still unknown @{" Return to Sega Menu " Link SEGAI} @{" Return to Main Menu " Link MAIN} @endnode --------------------------------------------------------------------------- @node TRICK "Tips & Tricks for Games" T I P S A N D T R I C K S SUPER NINTENDO TRICKS @{" Alien 3 Level Codes " Link ALIEN} @{" Bubsy Level Codes " Link BUBSY} SEGA GENESIS TRICKS <<<<<<<<<<<<<<< @{" Mortal Kombat: BLOOD " Link MKBL} >>>>>>>>>>>>>>> @{" Return to Main Menu " Link MAIN} @endnode @node ALIEN "Alien ]I[ Level Codes" STAGE 2 : question STAGE 3 : mastered STAGE 4 : motorway STAGE 5 : cabinets STAGE 6 : squirrel GAME END: overgame @{" Return to Tips&Tricks " Link TRICK} @{" Return to Main Menu " Link MAIN} @endnode @node BUBSY "Bubsy Level Codes" THE CODES ARE *NOT* CASE SENSETIVE Chapter 01: jsscts Chapter 06: jmdkrk Chapter 11: kmgrbs Chapter 02: ckbgmm Chapter 07: stgrtn Chapter 12: sljmbg Chapter 03: sctwmn Chapter 08: sbbshc Chapter 13: tgrtvn Chapter 04: mkbrLn Chapter 09: dbkrrb Chapter 14: ccLdsL Chapter 05: LbLnrd Chapter 10: msfcts Chapter 15: btcLmb @{" Return to Tips&Tricks " Link TRICK} @{" Return to Main Menu " Link MAIN} @endnode @node MKBL "Mortal Kombat: ALL BLOOD AND FATALITIES" The GENESIS Version still has ALL the blood and guts of the Arcade!! Use this code to see how COOL SEGA is and how SHITTY Nintendo is! When you see the screen come up that talks about the CODES OF HONOUR, do this with controller #1: A B A C A B B If you do it right, the text should change to RED and you will hear SCORPION say "GET OVER HERE" like when he uses the spear to bring you closer. NOW, the BLOOD pours out! Fatality moves have been toned UP, with even MORE GORE!! See for yourself!! SEGA RULES -- NINTENDO SUXX ONLY REASON I BOUGHT A GENESIS IS SO I COULD BUY MORTAL KOMBAT!! @{" Return to Tips&Tricks " Link TRICK} @{" Return to Main Menu " Link MAIN} @endnode --------------------------------------------------------------------------- @node SEEME "Where to find Caffeine (Author of Console News)" Do YOU want to appear or have an interview in CONSOLE NEWS?? Follow these easy steps.... -Log on to Psychosis, (410)-653-2845, NUP: FUCKER -Tell me(Caffeine) that you want to have an interview! -OR- -After being validated, upload YOUR text file to my hold directory! -OR- -I will be on /X-Net in a few weeks, look for my address (Net Address) and leave me mail thru there, if you call any /X-Net boards! It will take a bit longer!!! I will usually get back to you in 3-4 days, no matter how u contact me. For an interview, of coz it will take longer. I will send you a list of questions that you can either REPLY to, or if you do not want to put a response, put NO COMMENT. These rules will be supplied with the questions. I don't want lamers in the scene wanting an interview just so they can say "CALL & SUPPORT MY BBS!!". I want people that have coded for the SWC/SNES, made demos, know what the SWC/SMD/MGH units can do and how they do it. And other 'nice' stuff. If you are in a console group and want your AMIGA utilities spread, contact Caffeine. I hope to include some cool Amiga utils for the SWC, SMD, and MGH/MGH2 in future issues. I'll put the dox and a little advert for your bbs, or your group, in the next issue of CONSOLE NEWS. @{" Return to Main Menu " Link MAIN} @endnode --------------------------------------------------------------------------- @node ADVRT "PRiVATE BBS Systems" -- THESE BBS LiSTED ARE PRiVATE SYSTEMS -- Only private citizens who are not involved in government or law enforcement activities are authorized to use them. The users are not authorized to divulge any information gained from these systems to any government or law enforcement agency or employee, directly or indirectly. Attempt at illegal entry, hacking, or access other than by authorization is a violation of federal regulations and/or a violation of members' rights of privacy, assembly, free speech and other various lawful regulations. @{" Psychosis " Link BBS1} @{" Micro Machine " Link BBS5} @{" Restaurant/MST WHQ " Link BBS9} @{" Secret World/DC&S " Link BBS2} @{" The Last Outpost/MST " Link BBS6} @{" Flashback " Link BBS10} @{" Obituary " Link BBS3} @{" Trip To Nowhere " Link BBS7} @{" Dynamix Group Add " Link BBS11} @{" Violet Violence " Link BBS4} @{" The Dark Kingdom " Link BBS8} @{" MYSTiC GROUP ADD " Link BBS12} @{" Return to Main Menu " Link MAIN} @endnode @node BBS1 "Psychosis -- CALL & SUPPORT IT! Home of Console News" D- E- A- T- H- I-S- T- H- E- O- N- L- Y- T- H- R- I- L- L- _______/\ /\___ /\_ ____ __________ /\______ /\___ /\__ /\___ \_____/ \/\/ // / /_\_ /\__/ \____ \/\/\/ //___//\/ /\ \___/ / ___/_\___ / /___/ / / / // ___/_\___/ ___/ / /\/ / ___/\__ \/ / // / / / / /\__ \/ /\__ \\/ // \/\_/ / / / / // / // / / // / //\ /___ / / \\ ____/\______/\______/___/___/\______/\ ____/____/\ ____/ / \___\/ / \/\___\/\_____\/\_____\___\___\/\_____\/\/\___\____\/\/\___\/ \/ \/ \/ \/[Sk!n] (410)-653-2845 ** 0 dAY wAREZ ** (410)-PRI-VATE U M F W H Q <=- __ _ __/\__________ ____ __ _ __ \\\\____________ \/ ___)(__)))) TRiSTaR | \ / _/__ \| |& ReD SeCToR _ __| \ \ \ \ \ |__ _ _ _ _ _ ___:____/___\ /______/__:___ __ _ _ <-------.-U.S.H.Q-\/-------bIS|-----------> 131ø6525688 2NdzRiNgDoWN-----> SYSoPS: [MEtONeR]+The P/\NTHER----> CoSYSoPS: MCloUD/tRSi+StYLE/tRSI------> GUESS/iNDY------------------> @{" Return to BBS Adds " Link ADVRT} @{" Return to Main Menu " Link MAIN} @endnode @node BBS4 "Violet Violence" ________ ___ ______ _____ _______________ 7~ ~\ ~\(___)/~ _ ¬\7~ ¬7 /~ _____________) | 7\ \ ¬7 /7 ¡ | ___/ ___)__ /~ ¬7 ¦ ¡/ / | \! ¡ |/~ \ 7~ ~¬7 \ ¦ |_______/____!________¦________|\_______¡ \___! ________ ___ ______ _____ ______________ _______ _______ 7~ ~\ ~\(___)/~ _ ¬\7~ ¬7 /~ __________ ¬\_/~ _ ¬\/~ _____) | 7\ \ ¬7 /7 ¡ | ___/ ___)_7~ ¬7 7 7\___/ ___)__ ¦ ¡/ / | \! ¡ |/~ \ 7~ ~¬¡ ¡ ! ¡/~ ¬\ 7~ ~¬7 |_______/____!________¦________|\_______¡___!___¡________!\_______¡KZ __ __ __ __ __ __ __ __ __ __ __ __ __ __ __ __ __ __ [__][__][__][__][__][__][__][__][__][__][__][__][__][__][__][__][__][__] _[__] [__]_ [__]_ SYSOPS: MOFO & K9 <*> CENOBYTES <*> DARKSEED/iNC _[__] _[__] [__]_ [__]_ SNES - GENESIS - ANSI _[__] _[__] [__]_ [__]_ RING DOWN -------> 305-665-7308 <------- RING DOWN _[__] _[__] 305-665-7382 [__]_ [__]_ _[__] _[__]_ __ __ __ __ __ __ __ __ __ __ __ __ __ __ _[ ]_ [__][__][__][__][__][__][__][__][__][__][__][__][__][__][__][__][__][__] @{" Return to BBS Adds " Link ADVRT} @{" Return to Main Menu " Link MAIN} @endnode @node BBS5 "Micro Machine" JUST A /\_ LITTLE BBS ADD FOR o............../\__../\_...../\_/\../\___.... ../\___....../\_..............o : /\__/\/\_/\ // \/ /\___/\ /\___/\ /\_/\ : : / \/ \ \ \___/ // \ \ / _ \ \ / \ \ : : // \\ \ /\__// _ \\ \ // / \ \\ \// _ \\ \ : : // \\ \/\__/\ / \__\/// /\__\ \\// / \ \\ \ : : // \\ \ \ \ /\__/__/\ \/__/ // /\__\ \\ \ : : / \\ / \\ \ \\ \\/_/ \/ _ \\__\/__/ \\ \ : : / \\ // \/ \\/ // ||\ / \\/ : O.......\______ /\/\\ _____/_____/_______/_____|.\__ /________ //.........O : \/ \/ \/ \/ \/ \/ \/ : : /\ /\_ : O......./\__../\_....../\ \....../\___..../\ _...../\_/\..../\....../\___...O : /\__/\/\_/\ / \ \ /\___/\ /\///\ / \/ /\ \/\ /\___/\ : : / \/ \ \ // \ \ // \ \/ / \\ \ \___/ // \/\ \// \ \ : : / \\ \// _ \\ \// _ \\ \ \_/ \ \ /\__ // \\ \ \\ \: : // \\ \ / \ \\ \ / \___\/ \\ \/\__/\// \\ \ \\/: : // \\ \/\__\ \\ \/\__/__/\ \\ \ \ \ \\ \ |___/\: : // \\ / \\ \/__/ \\/\/_/ \/ ____ \\ \ \\ \ _ \\/ _| \/: :/ \\ // \/__ // // \/ / \/ \\/ |\ // // : :\______ /\/\\ _____/_|| // _______/___/ \____/_____/__| \____/ _____/ : O.......\/....\/....\/...\ //\/......\/..........\/....\/.........\/........O : \/ : : NOW WITH TWO NODES ONLINE! : : ==---> PITSTOP0: +49(0)228/263063 <-=-> PITSTOP1: +49(0)228/229979 <---== : : SUPPORTING: AMIGA NEWS - SUPER NINTENDO - SEGA MEGA DRIVE - NEOGEO - PC : : -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- : : SYSTEM: AMIGA 3000 / 18MB RAM / KICK2.05 / 68030 / 68882 / 25 MHZ : : 1.5 GIGZ HD / 2 * 14.4 DUAL / 48H ONLINE / LATEST AMIEX / 6 CONFS / ANSIS : : -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- : : AND AN EXTRA SPECIAL BONUS: LOTS OF FREE DOWNLOAD CLASSICAL OLDIES !! : : : : *ALL* CONSOLE WAREZ ONLINE !! 400 MB SEGA/SNES PARADISE !! : : : : . | . _____. ____. _____ . ________ +______ . _______ . . : : --(O)-- /\ \| \/\____\ | |/ __ \. / /\ . + : : | . / \\ \\/\ \|| ____ // _\ _\. // / // \ [JU$TI©E] : :. _______ \\ \\ \ \ \\ \\ \\| // \ \\ \// / // //._______ : : /\______\.\\ \__/\__/\__\ \____\_____/____/____/\/______/ // /______/\ : :/ / / \\// / / / / / / / \ \ \ \ \\// .\ \ \ : :\/______/ +. \/_/\/_/\/__/\/____/_______\____\____\/\______\/ .+ \______\/ : :. _____ ____. ________ .________. ____ ____ +_____. ____ .____ .________ : : /\ \| \/\ __ \/\ \| | |/____/\/ \/ /\/ _____/\ : :/ \\ \\/\ \\ \\ ____| ¯ |/ /\// \ // // ____/\\ \: :\\ \\ \ \ \\ \\ -\- \\ \\ \ _ // // // \ // // \\___\\\\/: :.\\ \__/\__/\__\ \___\___\ \_______\__|__/____/ /____/\___/ /_______/\\/. : : .\\// / / / / / / / / / / | \ \ \ \ \ \ \ \ \. : :+ \/_/\/_/\/__/\/___/___/\/_______/___|___\____\/\____\/\__\/\_______\/ + : : _____________________________________________________________________. : : /\___________________________________________________________________/\ : : / / \ \ : :/\/ Node-0: Node-1: Node-2: \/\: :\/ +49(0)228/26-30-63 +49(0)228/22-99-79 +49(0)228/22-SO-ON \/: : \_______________________________________________________________________/ : : : : THIS SUPERBIG ADD DONE FOR CONSOLE NEWS ISSUE # 4 : O...........................................................................O @{" Return to BBS Adds " Link ADVRT} @{" Return to Main Menu " Link MAIN} @endnode @node BBS6 "The Last Outpost" ____ ____ _____ _____ / / / \ / __\ / \ // / // /\ \// /___/__ _\ #===================// /=/\// __ \____ \=// /====================# |:::::::::::::::::::\ \// \ /:// /___// /:\ /:::::::::::::::::::::| |: N1 +31-72-157682 :\______/\/:/___/\______/:::\/::: N2 +31-72-201182 :| |:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::| |::16k8::/~~~~\::/~~\::::/~~~~~\::/~~~~\::/~~~~\::/~~~~~\:/~~~~~\:16k8::| |:::::::// /\ \// /:/\/__ _\// /\ \// /\ \// /___/__ _\::::::| #======// /=// \ /=// \=// /=// ____// /=// \____ \=// /========# | \ \// / \// / \ / \ / \ \// /___// / \ / | | 3.2 Gb\______/\______/ \/ \/ \______/\______/ \/ /X 3.6r | | | #===============[ MYSTiC CONSOLE WORLD-HEADQUARTERS ]===============# | | | aLL CoNSoLe-WaReZ eVeR aRe oNLiNe! - RuNNiNG FRoM 1991 TiLL NoW! | | ~~~ ~~~~~~~ | | SYSoP: EMPiRE/MYSTiC CoSYS: THE BoSS/JeTSeT & THe DReaMeR/FLT | | | | AMiGA SNeS/FaMiCoM MeGaDRiVe/GeNeSiS GaMeBoY GaMeGeaR PC-eNGiNe LyNX | | | #=========[ AmiXnet: NL0004 ]=======[ /X-Fido: 44:100/102 ]===========# @{" Return to BBS Adds " Link ADVRT} @{" Return to Main Menu " Link MAIN} @endnode @node BBS7 "Trip To Nowhere" Fasten your seatbelt /V\ for yar .... _____________________/ \__________ ___________ ________ \______ /_____ ¬\___/ _____ ¬\ \______ / / ¬\ : ¬ \/\ ¬ __/ ¬\ / ¬ ___/ : ¬ \/\/ | \ | \ : \ \/ \ | \ : \ |____ /___|___ /__ /\____ / |____ /\________ / SySøP: \/ \/ \/ \/AMiGA & SNES \/ \/ BlinD GuarDiaN ________ ______ /\___ ___/\_______________________________________ \____ ¬\/ . ¬\/ V \ | ¬\ _____/____ ¬\ _____/ / | \ | \ / \ / \ ___>___ ¬ __/ ___>___ / | \ | \ / : \ : / : ¬\ : / \ |___ /_____ /\___|___/\_____|___ /_____ /___|___ /______ / \/ \/ \/ \/ \/ \/ \/ RuNNiNG /X 3.x oN a2ooo - 68o3o/68882 5o Mhz - Quantum LpS 24o. Node1: +49-2o3-473-788 14.4oo DST Node2: +49-2o3-?????? @{" Return to BBS Adds " Link ADVRT} @{" Return to Main Menu " Link MAIN} @endnode @node BBS8 "The Dark Kingdom" +------------------------------------------+ | # THE DARK KiNGDOM # | | (415)681-2191 | | (415)681-???? | | Running PCBoard v15.0 Beta | | Running off a USR Sportster 14.4k Modem | | & Practical Periphials 14.4 | | 144OO++ Quality Users Only | | Over 1 G|G ONL|NE | | * CONSOLE & iBM Support * | | SysOp: Jack the Raper | | - Looking For More Quality Users - | | Call Now! | +------------------------------------------+ @{" Return to BBS Adds " Link ADVRT} @{" Return to Main Menu " Link MAIN} @endnode @node BBS9 "Restaurant/MST WHQ" _____________________________________________ ______________\_______ ______ _____ ___ ___ _______ _____ /___ ___ ______ | \ ____|: | | \. | | | \| \ | | | o / |__ \__|. \ |. o \ : |. o |. o \. |. \ | | : /: \__|. \ |: \__|: : \ · |: : /|: : \ |: \__| | | \| |: || \ || | / || | \|| | / || \ |___| \______|_______|____/ |___| /______|___| |___| /___\___|____/ |____/ \·: /____/ |____//____/[FaH] \·:+ MYSTIC WORLD HQ! +:·/ NODE1: (616)363-0067 \·: A2000/68030/40MHZ :·/ NODE2: (616)363-3783 [16.8k DUAL STANDARD] \·: AMIGA+IBM+CONSOLE :·/ [14.4k V32BIS] -=-=-=-=-=-=-=-=-=-=-=- \·: -+- :·/ -=-=-=-=-=-=-=-=-=-=- 1,300 MeGaByTeS oF pOwEr! \·: CoOl RaTiOs! :·/ 1,300 MeGaByTeS oF pOwEr! \·: CoOl UsErS :·/ SySoP: \·:.FrIeNdShIp.:·/ Co-SysOps: -NiGHTSHADE/MST- \·::.RuLeZ!.::·/-FAHRENHEiT/MST- -SPECTRE- \·::::::::::·/ -PERCY/ZENiTH- [No FoOd - JuSt HoT WaReZ!] \==========/ -APPRENTICE/CHS- -MR HYDE/CHS- [MST 1993] -CYBERPUNK/THC- @{" Return to BBS Adds " Link ADVRT} @{" Return to Main Menu " Link MAIN} @endnode @node BBS10 "Flashback/Hybrid SWE-HQ" .------------------------------------------------------------------------. | Voted as Europes 4:Th Fastest Board! | |=----------------------------------------------------------------------=| | ---->>>> F L a S H B a C K <<<<---- | | | | 3 NODE RINGDOWN ON: | | >> +46-8-6279589 << | | | | Sysop: Cevin Key - CoSysops : Hurricane, Winger, Sigma Seven | | Red Devil | | | | * Let's Make The Dream A Reality * | | | | Running On: aMiGa 3000 - All Nodes On : 16.800 Dual Standard | |=----------------------------------------------------------------------=| | Voted as Europes 4:Th Fastest Board! | ·------------------------------------------------------------------------· @{" Return to BBS Adds " Link ADVRT} @{" Return to Main Menu " Link MAIN} @endnode @node BBS11 "Dynamix Group Add" _________ ____ ____/\____ /\ /\____ ____ \____ \ \/ \| _/ \_ \/ \/ \ | /'9³ | | \_ _/\ \ | | \ \__/\ / | | / | \ | _ \ \/ \ \/ | \ |_____/ |__|\___| |____\ \_____\ \__| \ /BARD/____|----/____|--|____\--|____\-|____\ /--------------------------------------------\ +========================================================================+ Terminal Frost.....WHQ....+1-ELiTE <*> End of the World...MHQ....+1-ELiTE Nuclear Assault....EHQ...+49-ELITE <*> Schizophrenia......GHQ.+49308524353 Total Kaoz.........GHQ...+49-ELiTE <*> Ice Cream..........GHQ.+49305129263 The Mansion.......UKHQ...+44623825017 <*> SpAcE fOr ReNt - SpAcE fOr ReNt! +========================================================================+ | | | NØ BUSiNESS... NØ BiG WØRÐS... NØ NEEÐ TØ LEAÐ | | FUN & FRiENÐSHiP iS THE WAY WE SUXXEÐ! | | | +========================================================================+ If you are interested being part of a group based on Friendship! Leave Mail to ANY Dynamix Member on the above BBS's @{" Return to BBS Adds " Link ADVRT} @{" Return to Main Menu " Link MAIN} @endnode @node BBS12 "MYSTIC GROUP ADD" /\____________.__ _______________________ ________ / . .____ ! \/ ________ _ /___)_/ .___/ _/ | | \___. \____. \_| \___/ |______ \ | | / ! / ! /| | | ____ ¦ / \ ___l_l___ /______ /_______ / | | l___ | \________/ \/ \/ \/ \/ l____! \!·A×E· - -^o^·M·Y·S·T·i·C·^o^- - HeY SuCkeR CaLL dIz KeWL BoArDs, ToO ! _________________________________________________ _ ThE ResTaUrAnT -^- 4 NoDeS Whq! -÷- +1-6163637ø27 ReD ocToBeR -^- 3 NoDeS Ehq! -^- +31-1ø4165552 LaST ouTposT -^- 2 NoDeS Dhq! -÷- +31-72157682 BoGuS ExCepT¿oN -^- 3 NoDeS UShq -^- +1-2034378655 >> PSYCHOSIS << -^- 1 NoDe' UsHq -^- +1-41ø6532845 EuRoNoDe -^- 8 NoDeS Ghq! -^- +49-7131963823 DiAbOlO -^- 3 NoDeS Ghq! -÷- +49-3ø6218787 TrAdE ¿n CeNtEr -^- 1 NoDeS Ghq! -^- +49-7ø826ø611 TrAdE ¿n CeNtEr -^- 2 NoDeS IsDn -^- +49-7ø8292122ø tHe Add¿cT¿oN -^- 1 NoDe' Ghq! -^- +49-610231564 CrY¿nG F¿eLdS -^- 1 NoDe' Ghq! -÷- +49-406452525 An¿mAlS -^- 1 NoDe' Chhq -^- +41-53246782 MaMbA -^- 1 NoDe' Phq! -÷- +48-22367443 ChAnNeL-X -^- 2 NoDeS DiSt -÷- +31-229ø62244 - -- --^----÷----^----÷----^- - -- --^----÷----^ -- - @{" Return to BBS Adds " Link ADVRT} @{" Return to Main Menu " Link MAIN} @endnode --------------------------------------------------------------------------- @node CSALE "Console BackUp Units For Sale" I claim no responsibility for the prices or availibility. When available, contact the people listed for complete lists of 'for-sale' items. @{" Ireland's 1st SPFQ Sale " Link GARY} @{" 2091 Trading " Link 2091} @{" Psychosis Distribution " Link PSYD} @{" Return to Main Menu " Link MAIN} @endnode @node 2091 "Baseline 2091 Trading" ************************************************************************ >>> 2 · 0 · 9 · 1 T · R · A · D · I · N · G <<< >> ONLY * One * Number To Remember << » [718] - 854 - 5877 « ************************************************************************ The Finest and Longest in Console Back-Up Units. Why limit yourself to just one unit when you can make the choice - Not the dealer. ------------------------------------------------------------------------ Unit Console ~~~~ ~~~~~~~ Super Wild Cards - Super NES Pro Fighter Qs - Super NES Super Magic Drives - Sega Genesis Multi Game Hunters - Super Nes & Sega Genesis MGH Upgrades - MGH HI-ROM Unit Gameboy Adapters - GAMEBOY (SWC/SMC) AMIGA TRANSFER CABLEs MALE to MALE PARALLEL CABLEs. MEMORY UPGRADES for SUPER WILD CARDS, PRO FIGHTER Qs and MULTI GAME HUNTERS ------------------------------------------------------------------------ STANDARD FEATURES COMMON TO ALL UNITS: - WARRANTY - POWER SUPPLY - QUALITY SERVICE - 16Megabits or More Memory ------------------------------------------------------------------------ >> ONLY * One * Number To Remember << » [718] - 854 - 5877 « >> No BEEPERS, voice mail or Bulletin Boards. << >> VOICE ONLY. << ************************************************************************ >> Shipped WORLD WIDE! << BULK PURCHASE/DEALER/RESELLER ACCOUNTS AVAILABLE. If You Are Interseted In Importing for yourself, Then Be Sure To Give Us a Ring, And You WILL get - FAST & RELIABLE Service! @{" Return to BackUp Adds " Link CSALE} @{" Return to Main Menu! " Link MAIN} @endnode @node PSYD "Psychosis Distribution" ..........**********----> PSYCHOSIS DISTRIBUTION <----**********.......... Start Protecting Your SuperNES Software Investments Now!! Super ProFighter Q: Simply the BEST BackUp Unit In The Industry! ^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^- - Backs Up Super Nintendo Games From Cartridge in '.FIG' format - Loads & Plays Super Nintendo Games WITHOUT the Cartridge! - Loads and Plays SWC, SMC, and FIG Files - No Weekly ROM Upgrades like the Super WildCard - Loads ALL SWC, SMC, and FIG format files. - SuperFX Card & DSP Card Available - 90 Day Warranty, Power Supply, and Manual included! - Other Units With MORE Features Are Available! ****************************************************** * MODEM: (410)-653-2845 HANDLE: CUSTOMER PW: ORDER * * USR MODEMS, SEGA GENESIS BACK UP UNITS AVAILABLE! * ****************************************************** @{" Return to BackUp Adds " Link CSALE} @{" Return to Main Menu! " Link MAIN} @endnode @node GARY "Ireland's First Source of Super ProFighter Q!" The PRO FIGHTER Q is now available within the REPUBLIC OF IRELAND. This is the ULTIMATE SNES back up device. This device lets u BACK-UP your SNES CARTRIDGE directly to FLOPPY disc, and reloads IT back into THE SNES without using the same CARTRIDGE!!!!! This is the FINEST and LATEST BACK UP device available. PRO FIGHTER 'Q'; NEW FEATURES: * PARALLEL PORT! [PC INTERFACE] * FX Card AVAILABLE NOW! no vaporware Only for the PRO FIGHTER "Q" * DSP Card AVAILABLE NOW as well * Real Time Save. Save/freeze games in progress at any time. Works on 85-90% of SNES Games. * Goldfinger Password can be saved on disk for later retrieval. * Independent Power Adapter. [No burn-outs like on the Wildcard] OLD FEATURES: * 3.5" High Density Disk Drive on the right side. (BuilT in). * Cartridge slot no longer has capacitors sticking out. Fits ALL JAP and US carts without any use of force. * 9V Power Plug on the back * Overall: very nice and clean design * Unit contains 16mbits of ram [2mbytes] * Expandable to 32mbits [4mbytes] * 256K Static Battery Backup RAM onboard * Built in GOLDEN FINGER [ACTION REPLAY/GAME GENIE] * COPY GAME FILE option builT in * No longer requires a cartridge plugged in to play games. * Optional DSP card for backing up MARIO KART and PILOT WINGS. * Optional FX card for backing up STARFOX! * FAST & HIGH ROMS(Old MAJICOMS *CANNOT* play HIGH ROM games like SUPER BOMBERMAN! * Menus are totally redesigned. * Exploding Windows / multi colors, no more dull blue screen! * All standard SUPERCOM PRO options build in plus two new extra options: GOLDEN FINGER [enabled] AND REALTIME SAVE [enabled]. * 100% compatible with old Super Magicom / SuperCom Pro files. * Abilitiy to load split SMC/SCP files. The PRO FIGHTER Q is now in stock, why SEND your hard earned cash to the UK?? AND wait WEEKS! Also available IS BACK UP device FOR SEGA MEGA DRIVE! * FREE delivery within IRELAND * ALL PRO FIGHTER Q's come with a GUARANTEE!!! PRICE * IR #300 (incl. POWER SUPPLY) * HIGH DENSITY DISCS 50p each (prices correct at JUNE/JULY 93) PHONE for FURTHER details 8477974 or 536171 (Dublin) Or Call Forbidden Planet BBS on +353-1-8205910 and mail CUSTOMER leaving your details (Phone No. etc.) @{" Return to BackUp Adds " Link CSALE} @{" Return to Main Menu! " Link MAIN} @endnode --------------------------------------------------------------------------- @node KOMBT "Mortal Kombat: Snes -vs- Genesis" @{" Return to Main Menu " Link MAIN} @endnode --------------------------------------------------------------------------- @node MKMOV "Mortal Kombat: Snes & Genesis & Arcade Moves" @{" The Real Thing: Arcade " Link ARCADE} ^^ Courtesy of Lei Wang at U. Waterloo ^^ @{" Blood?: The SuperNES " Link MKSNES} @{" Yeah! Gore: Genesis " Link MKSEGA} @{" For Your Information... " Link FYI} @{" Return to Main Menu " Link MAIN} @endnode @node FYI "Just In Case You Were Wondering..." FAVOURITE CHARACTER ~~~~~~~~~~~~~~~~~~~ Caffeine: Scorpion (or SubZero) Apache: Raiden or Cage (I think?) FAVOURITE PART OF THE GAME ~~~~~~~~~~~~~~~~~~~~~~~~~~ Caffeine: When you're on the concrete outside, you uppercut the guy as a finishing move, and they fall down into the spikes. Or when SubZero rips your head off. Apache: Dunno!! ( Maybe when I beat you, John? Ya like that part??? heheheh) Although he's tried, Apache has only beaten me ONCE in MK. I don't think he was using Raiden, tho. I usually KICK HIS ASS (isn't that right m8?? heheheh). John --> You should have NEVER taught me Scorpion's Spear move. Hehe. I use it too much! To the rest of you: While I was in Canada, I got in 1st place in some arcade in NIAGRA FALLS. The highest I got was to the mirror match, then i ran out of change. **MY HINTS** Just jump-kick the guys. If that doesn't work, try leg-sweeping them. Finally, keep doing the roundhouse kick EVERY time computer/friend advances towards you. Those are basically the only moves I do (or know hehe) @{" Return to Mortal Kombat Menu " Link MKMOV} @{" Return to Main Menu " Link MAIN} @endnode @node ARCADE "The Arcade Moves To Mortal Kombat" --Typed By Caffeine/MST-- Liu Kang ~~~~~~~~ Orange Fireball : Forward Forward HighPunch Flying Thrust Kick : Forward Forward HighKick Fatality : 360 Rotation Towards Enemy Fatality Description : Scissor Kick and Uppercut Combo -------------------------------------------- Johnny Cage ~~~~~~~~~~~ Green Fireball : Backward Forward LowPunch Shadow Kick : Backward Forward LowKick Splits : Block & LowKick Together Fatality : Forward Forward Forward HighPunch Fatality Description : Rips head off of opponent -------------------------------------------- Kano ~~~~ Head Smash : HighPunch WHEN CLOSE Roll : Hold Block, 360 Rotation Towards Enemy. Release Block To Attack Knife Throw : Block & Backward Forward Fatality : Down DownForward Forward LowPunch Fatality Description : Tear Heart From Chest -------------------------------------------- Sonya Blade ~~~~~~~~~~~ Force Wave : LowPunch Backward LowPunch Flying Air Punch : Forward Backward HighPunch Leg Grab : LowPunch & LowKick & Block Together Fatality : Forward Forward Backward Backward Block Fatality Description : Kiss of Death - Burns Enemy -------------------------------------------- Subzero ~~~~~~~ Ice Blast : Down DownForward Forward LowPunch Slide : DownBackward Block & LowPunch & LowKick Together Fatality : Forward Down Forward HighPunch Fatality Description : Rip off Head and Spine -------------------------------------------- Raiden ~~~~~~ Lightning : Down DownForward Forward LowPunch Teleport : Down and Up quickly Torpedo : Backward Backward Forward Fatality : Forward Forward Backward Backward HighPunch Fatality Description : Lightning Strike To Head (Explode Head) -------------------------------------------- Scorpion ~~~~~~~~ Spear and Cord : Backward Backward LowPunch Teleport Punch : Down DownBackward Backward HighPunch Fatality : Hold Block Up Up Fatality Description : Breathe Fire At Opponent -------------------------------------------- @{" Return to Mortal Kombat Menu " Link MKMOV} @{" Return to Main Menu " Link MAIN} @endnode @node MKSNES "Where's the Blood? Mortal Kombat For The SuperNES" I don't have any lists handy, sorry!! Finishing Moves ~"~"~"~"~"~"~"~ SUPERNES FINISHING MOVE ARCADE FINISHING MOVE """"""""""""""""""""""" """"""""""""""""""""" SubZero - Freeze opponent - Rip head off Sonya - Kiss of Death (burn opponent) - Burning Kiss of Death Kano - Heart Punch - Tear heart out Rayden - Electricute Opponent - Explode head Liu Kang - Crotch-grab - ScissorKick & Uppercut Combo Scorpion - Burn opponent - Breathe Fire Cage - Kick-to-midsection - Rip head off Tell me this isn't lame!! No blood, unless you use the fix (supplied with this release of Console News). No fatalities, not the way they were supposed to be anyway. This game SUCKS. My opinion: go out and buy a SEGA just to play MORTAL KOMBAT on. That's what I did!! @{" Return to Mortal Kombat Menu " Link MKMOV} @{" Return to Main Menu " Link MAIN} @endnode @node MKSEGA "Mortal Kombat For The MegaDrive/Genesis" LOOK IN THE TIPS AND TRICKS AREA TO SEE THE BEST BLOOD CODE FOR THE SEGA!! Basic Moves ----------- Low/High Punch- A Low Kick- B High Kick/Throw- C Blcok- START Leg Sweep- Back + B Roundhouse- Back + C Wimpy Kick- Down + B or Down + C (for some people) Uppercut- Down + A Johnny Cage ----------- Grey (?) Bolt- Back + Forward + A Shadow (?) Kick- Back + Forward + B Nut Punch- Down + C Elbow- Close + A Fatality- Forward + Forward + Forward + A Punches Head Off Kano ---- Knife- Hold Block + Back + Forward Body Spin- 3/4 Circle Starting at the Forward postion and going Away from opponet Head Butt- Close + A Fatality- Back + Back/Down + Down + Down/Forward + Forward + A Rips Heart Out (VERY HARD TO DO) Rayden ------ Flying Body- Back + Back + Forward Teleport- Down + Down + Up Lightning- Down + Down/Forward + Forward + A Elbow- Close + A Fatality- Get Close, Forward + Back + Back + Back + A Blows up Head. Lui Kang -------- Red Bolt- Forward + Forward + A Flying Kick- Forward + Forward + C Elbow- Close + A Fatality- 3/4 Circle going away from opponet Cart Wheel + SUPER Uppercut Scorpin ------- Harpoon- Back + Back + A Teleport Punch- Down + Down/Away + Away + A Back Fist- Close + A Fatality- Get 3 Body Lenghts Away, Hold Block + Up + Up or Jump Up and while in air press Up + Up Takes off Mask and Burns victim Sub-Zero -------- Ice- Down + Down/Forward + Forward + A Slide- Back + A + B + C Back Fist- Close + A Fatality- Forward + Down + Forward + A Rips Head/Spine Off Sonya ----- Red Rings- Back + A (keep doing it) Flying Punch- Forward + Back + A Leg Flip Thingy- Down + A + B Palm Up Your Nose- Close + A Fatality- Forward + Forward + Back + Back + Block Kiss Of Death @{" Return to Mortal Kombat Menu " Link MKMOV} @{" Return to Main Menu " Link MAIN} @endnode