Walnut Creek CDROM Jason Hughes (Abilene, TX) submits his VESA SVGA graphics demonstration that includes many other programming elements essential to writing MS-DOS games. The graphics demonstrations take you through many fast-moving animations that show off the VESA 640x480x256 color display mode. I was particularly impressed with its speed even on my slow 80386DX-20Mhz CPU. Additional graphics routines show off the virtual paging capabilities of SVGAs with more than 1MB RAM onboard. The CUG Library distribution of VesaTest includes full source code in Borland C++ v3.1 along with MS-DOS executables. VesaTest version 2 (as released on 07/20/94) is immediately available as CUG #438.

Index of /vol_400/435_01/

Jason Hughes (Abilene, TX) submits his VESA SVGA graphics demonstration that includes many other programming elements essential to writing MS-DOS games. The graphics demonstrations take you through many fast-moving animations that show off the VESA 640x480x256 color display mode. I was particularly impressed with its speed even on my slow 80386DX-20Mhz CPU. Additional graphics routines show off the virtual paging capabilities of SVGAs with more than 1MB RAM onboard. The CUG Library distribution of VesaTest includes full source code in Borland C++ v3.1 along with MS-DOS executables. VesaTest version 2 (as released on 07/20/94) is immediately available as CUG #438.


readme.txt
5183 08-11-94 08-12-94
runme.bat
458 07-27-94 07-28-94
vesanoiz.spa
80123 07-27-94 07-28-94
vesatest.cpp
57378 08-11-94 08-11-94
vesatest.exe
41241 08-11-94 08-11-94
wavcomp.exe
18448 07-27-94 07-28-94
wavuncom.exe
13856 07-27-94 07-28-94


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