James L. Dean (New Orleans, LA) contributes his VGAMAZE tools written for MS-DOS VGA graphics with the Borland C++ 3.0 compiler. VGAMAZE displays mazes with square (SQRMAZE.CPP) or hexagonal rooms (HEXMAZE.CPP) in three dimensions on your monitor. It includes a template for one dimensional virtual arrays. The plotting class can plot any surface z=f(x,y). An example program for surfaces (SPIKE.CPP) demonstrates that its good for more than just mazes. The CUG Library distribution includes all C++ source code and executables for SQRMAZE, HEXMAZE, and SPIKE. VGAMAZE version 4 (as released on 02/27/94) is immediately available as CUG Library volume #420A.
Index of /vol_400/420_01/
James L. Dean (New Orleans, LA) contributes his VGAMAZE tools written for MS-DOS VGA graphics with the Borland C++ 3.0 compiler. VGAMAZE displays mazes with square (SQRMAZE.CPP) or hexagonal rooms (HEXMAZE.CPP) in three dimensions on your monitor. It includes a template for one dimensional virtual arrays. The plotting class can plot any surface z=f(x,y). An example program for surfaces (SPIKE.CPP) demonstrates that its good for more than just mazes. The CUG Library distribution includes all C++ source code and executables for SQRMAZE, HEXMAZE, and SPIKE. VGAMAZE version 4 (as released on 02/27/94) is immediately available as CUG Library volume #420A.
- beta.c
- 1039 02-22-94
- beta.h
- 188 02-22-94
- coerce.c
- 4965 02-22-94
- coerce.doc
- 5309 04-10-94
- common.c
- 2446 02-22-94
- defs.h
- 4147 02-22-94
- mag.c
- 16526 02-22-94
- mag.h
- 601 02-22-94
- makefile
- 1793 02-22-94
- maki.c
- 3962 02-22-94
- maki.h
- 281 02-22-94
- mkmains.c
- 5518 02-22-94
- ml1.c
- 4506 02-22-94
- ml1.h
- 188 02-22-94
- pi.c
- 15605 02-22-94
- pi.h
- 204 02-22-94
- pic.c
- 9738 02-22-94
- pic.h
- 1470 02-22-94
- ppm.c
- 3027 02-22-94
- ppm.h
- 289 02-22-94
- readme
- 4831 02-22-94