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Add_Message
Purpose Assigns a message to a specific input field.
Decln. Add_Message(ID,X,Y:byte;Msg:string);
Remarks ID is the field ID number. The field must have previously been
added with the Add_Field procedure.
X Y are the leftmost coordinates of the message. If X is set to
zero, the Toolkit automatically centers the message on the
screen. If Y is set to zero, the message is displayed on the line
below the input field.
Msg is the message text.
Every time the user enters the input field, the message will be
displayed. When the user leaves the field, the message will be
removed and the original screen contents restored.
Example
BEGIN
CREATE_FIELDS(20);
ADD_FIELD(1, 20,2,20,2, 40,5);
ADD_MESSAGE(1, 1,5, 'CHECK THEIR CREDIT RATING!');
END;
See Also:
Add_Field
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