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ColorTable Defines Color Translation Table
ColorTable(C0,C1,C2,C3 : Integer); [XG/TP]
Defines a color translation table, which associates the four color
values with translated values. Each point on the screen has a color
lookup number, 0 through 3, which selects the palette color to use for
that point. When you redraw that point with a color "value" of -1, its
current value (0..3) is replaced with the corresponding value (C0..C3)
from the translation table.
C0 Color # that color 0 maps to on redraw.
C1 Color # that color 1 maps to on redraw.
C2 Color # that color 2 maps to on redraw.
C3 Color # that color 3 maps to on redraw.
Notes: The extended graphics external declaration file
GRAPH.P must be included to use this procedure.
The default color table is (0,1,2,3), which means that
a point's color is not changed when redrawn.
-------------------------------- Example ---------------------------------
{$I GRAPH.P }
ColorTable(0,2,1,3); { swap colors 1 and 2 on redraw }
See Also:
Palette
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