2DROT.ZIP | ASM routine for 2D rotations and other vector alike stuff |
3D_MATH.ZIP | Principles how to do 3D graphics rotation and shading |
3DANIM.ZIP | 3D animation example in Pascal |
3DGFX.ZIP | A tutorial for 2D and 3D vector and texture mapped graphics |
3DGPL.ZIP | 3D graphics tutorial for game programmers |
3DKIT1.ZIP | C Language Tools For 3-D Wireframe Graphics |
3DLAB110.ZIP | 3D-Labyrinth 1.10 - almost all source (Pascal) |
3D-MATH.ZIP | The Mathematics of Three-Dimensional Manipulations and Transformations. |
3DROTATE.ZIP | 3D - Rotate Source |
3DROTSCP.ZIP | 3D rotation example in pascal |
3DROTSRC.ZIP | VLA Presents Intro To 3d Rotations |
3DSCAPE.ZIP | ove in 3D fractal landscape by David Hedley - 386+ (asm/C) |
3DWAVE.ZIP | 3D Wave (pascal) |
3DVECT39.ZIP | 3D Vector Engine,By John McCarthy. Polygon, Routines, Gouraud Shading. Make Your Own Objects, Xmode Mouse, Mix Vectors With Bitmaps, 3d Math, Variable Sized Bitmaps Multiple Objects, Full 3d Matrix Rotation User Defined Clipping, IRQ Driven Movement Make Your Own Vector Demo. Uses Any Xmode Runs in Protected Mode. All in 100% Assembler! Protected Mode Header by TRAN Xmode Routines by Matt Pritchard. CARDWARE FULL SOURCE CODE |
BD-2D3D.ZIP | ASM-Sources for: 3D & 2D rotation!! |
DCC_3DE.ZIP | 3D-ENGINE by Zjack Full source code thirtythreethousand polys - not faked |
DEMOSTUF.ZIP | Lots of demo stuff: stars, rotate, magnify, 3D maze (Pascal/asm) |
EEDEMO.ZIP | REND386 -- A 3-D Polygon Rendering Package demo for the 386 and 486 |
GOR_LAND.ZIP | Land Runner by P.Geary - fake 3D dot landscape, 386+ (asm) |
GVECTORS.ZIP | Gouraud Vectors complete with source code |
KUBROTAT.ZIP | 3D-Pascal code, rotating cube |
LAND3D.ZIP | 3D LANDSCAPE V0.8 This is a small demo of a realtime landscape simulator, inspired by the Mars demo by Tim Clarke. |
MAC3DPRG.ZIP | About the Third dimension |
MOONBAS2.ZIP | MOONBASE, 3D Landscape Demo, c++ source |
MY3D.ZIP | How to start coding 3-D Include full ASM Source. |
NACKDEM.ZIP | Station Escape - ACK3D playable demo by Lary Myers |
NACKDMS.ZIP | Station Escape source - ACK3D demo by Lary Myers (C) |
NACKENG.ZIP | New ACK3D Animation Construction Kit 3D engine - 386+ (asm/C) |
NACKEXP.ZIP | ACK3D example - move around in 3D world (C) |
NORMALS.ZIP | Algorithm to attempt to find outward-facing normals |
OTM3D095.ZIP | 3DTOOLS v0.95 - C++ 3d engine with supporting graphics library. Lambert and Gouraud shaded polygons, matrix rotation, z-buffering, polygon intersection. C++/ASM source. |
OVL-BITM.ZIP | Complete source code to bitmap coding, great for 3D-programmers! |
PHANTCYB.ZIP | Cyberspace 2.4 by nostalgia - 3d world, 286+ (asm/pascal) |
PLOT3D.ZIP | Plot 3D surfaces, with Source |
POLYGON2.ZIP | Program to take a polygon definition and convert it into triangles that may then be rendered by the standard triangle rendering algorithms. This assumes all transformations have been performed already and cuts them up into optimal triangles based on their screen-space representation. |
PROJ3D.ZIP | Projectile 3D Pascal source |
RAYCAS1.ZIP | Demo Source for a doom like engine using raycasting and voxel landscape! |
RETVEC10.ZIP | 3D FixedPoint Retarded vectors asm src |
ROTATE3D.ZIP | How to do 3D Rotations by VLA |
ROTSCAPE.ZIP | A Fast 3D Landscape by TTT |
RTMX20.ZIP | SUPPA 3D ENGINE demo |
SJM386-1.ZIP | Basic 3D effects demo with source - 386+, xlib, lex, yacc |
SRGPSPH3.ZIP | SRGP(2D) and SPHIGS(3D) libs - source to Foley & van Dam book |
TC_3D.ZIP | 3-D Graphic Routines For Turbo C 2.0+ |
TEXTUR3D.ZIP | Real-time 3D rendering for Linux (c source) |
TEXTURE.ZIP | Texture mapped polygon rotating on screen, 3D-Demonstration |
TMAPSHAD.ZIP | SVGA/VGA/Sound Blaster interactive vector graphics thing |
TUT13.ZIP | VGA trainer 3D starfield (Pascal) |
TUT8NEW.ZIP | VGA trainer in 3D Basics (C++) |
V3DT090.ZIP | 3DTOOLS v0.90, C++ 3d engine with supporting graphics library. C++/ASM |
VECTOR0_.ZIP | 3D-Rotaion Routines in C |
VR386.ZIP | VR-386 is a freeware VR program for the IBM PC (386 and higher) compatibles. It supports many VR devices, including stereo flicker glasses, HMDs, the Nintendo PowerGlove, joysticks, and so on. VR-386 has the fastest drawing speed of any VR software in its class, exceeding 20,000 polygons per second. |
VR386VID.ZIP | This package is an add-on Cyberscope driver for REND386 and intended to be used with the disk from "Virtual Reality Creations". It replaces the CONFIG.EXE and CONFIG.DAT files, and adds the video driver VDCYBER.RVD. |
XSHARP22.ZIP | X-Sharp 3D animation package #22 |
YANNS3D.ZIP | 3D stuff - Pmode/Rmode, fixed point math (asm) |