FADE OBJECT
This command will make the specified 3D object fade to the current ambient light level. With ambient light set to zero and the object faded using a value of zero, the object will be completely unlit. With a fade value of 200 its illumination will be doubled. With a fade value of 50, the illumination is halved. This technique can also be used with a ghosted object to slowly fade an object until completely invisible. The effect of fading an object is permanent, so fading an object completely to zero destroys its lighting data forever. The parameter should be specified using an integer value.

Setting a fade value of zero will perminantly remove the objects light data. Objects with no light data use the current ambient light level, and will not appear black unless the ambient light level is also zero.

SYNTAX
FADE OBJECT Object Number, Fade Value

RELATED INFO
Basic3D Commands
Glossary

EXAMPLE
Managing Your Objects