LIMB TEXTURE()
This command will return the integer image number used to texture the specified limb of the 3D object. Limbs that have been loaded pre-textured contain internal image data and return an image number of zero. The parameters should be specified using integer values.

SYNTAX
Return Value=LIMB TEXTURE(Object Number, Limb Number)

RELATED INFO
Basic3D Commands
Glossary

EXAMPLE
Adding Limbs