TEXTURE BACKDROP
This command will texture the 3D backdrop using the specified image value. To map an image onto the backdrop, you can obtain an image using the GET IMAGE command and use the image as a texture. The textures are pasted onto the backdrop as two rows of 3 tiles, which create six visible textures that make up the backdrop. It is recommended you use seamless textures when texturing the backdrop. The image value should be specified using an integer value.
SYNTAX
TEXTURE BACKDROP Image Value
RELATED INFO
Basic3D Commands
Glossary
EXAMPLE
Backdrop Control