Quake Code Stolen: Hackers hit Crack dot Com PC Gamer Magazine April 1997 A Computer Hacker broke into Crack dot Com's Website and stole the source code to Quake and two Crack projects, including its upcoming strategy game, Golgotha. The hackers then modified the Crack website to allow visitors to download the code directly from the web page. The Quake code was on Crack's network because Dave Taylor, a Crack founder and former ID employee, is working on the Linux port of Quake. Taylor notes that he's subsequently tightened security at his site, and that the people at id Software were not upset with him. ID experienced a similar break-in this summer, with the full version of Quake being stolen and released onto the Internet a week before the game was released as shareware. "They (id) sympathized with what happened to us," says Crack dot Com founder Dave Taylor. "Crack was clearly targeted." He also doesn't think the theft of Golgotha will affect the game's chances of being published. "It's too hot a title," he says. The hacker, Taylor suspects, stole the code not to sell it but merely as a trophy. "Its's the same thing that motivates me to make games," he says. "I'm good at it and like to show off." After the break-in, the hackers went into the IRC Channel #quake (IRC Chat Channel) and bragged about their crime. Crack dot Com contacted the FBI as soon as the crime was discovered, and the FBI's Computer Emergency Response Team is on the case. Although the Quake code was stolen, id isn't overly concerned. No other company could use the code in a commerical product and get away with it, and by the time a rival could reverse engineer it and bring something similar to market, id will have moved onto its next project, code-named "Trinity".