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%C,14%MACRO CALL
An identifier followed by a list, in parentheses, of arguments
that the preprocessor replaces with the replacement code located
in a preprocessor %F,15,GLOSS.D#define%define_statement%C,5%.

%C,14%MAIN FUNCTION
An external function that has the identifier main.  Each program
must have exactly one external function named main( ). This
function begins and ends program execution.
%#mangle%
%C,14%MANGLING
The encoding, during compilation, of identifiers such as function
and variable names to include type and scoping information.  The
linker uses these mangled names to ensure %F,15,GLOSS.T#typsaf%typesafe linkage.

%C,14%MANIPULATOR
A value that can be inserted into streams or extracted from streams
to affect or query the behavior of the stream.
%#member%
%C,14%MEMBER
A data object or function in a structure, union or class.  Members
can also be classes, enumerations, bit fields and type names.

%C,14%MEMBER BIT FIELD
A class data member of integral type that occupies the number of
bits specified in the class definition.
%#memfunc%
%C,14%MEMBER FUNCTIONS
Operators and functions that are declared as members of a class.
A member function has access to all %F,15,GLOSS.D#datamem%data_members and member
functions of an object of its class.  Member functions are also
called methods.

%C,14%METHOD
Method is an object-oriented programming term synonymous with
member function.

%C,14%MULTIPLE INHERITANCE
An object-oriented programming technique implemented in C++ through
derivation, in which the %F,15,GLOSS.D#derive%derived_class inherits members from more
than one %F,15,GLOSS.B#base%base_class%C,5%.  See also %F,15,GLOSS.I#inher%inheritance%C,5%.

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