50 Display help contents 51 Display information about how to use help 52 Search for a help topic by typing or selecting a keyword 53 Open the WinDEU tutorial 55 Help on the WinDEU main menu 60 Help on the WinDEU level editor 61 Help about using keyboard in the level editor 62 Help about using the mouse in the level editor 100 Build a new main .WAD file 101 Save an object to a separate .WAD file 102 Group all patch .WAD files in a file 103 List the master directory 104 List the directory of a wad file 105 Open a new patch .WAD file 106 Insert a .RAW file in a patch .WAD file 107 Save (extract) an object to a .RAW file 108 Display all opended wad files and their directory 109 Quits WinDEU 110 Display the wall textures 111 Display the Floor/Ceiling textures 200 Creates and edit a new (empty) level 201 Edit a games level, saving results to a patch WAD file 202 Dump a directory entry in hexdecimal 203 Display the sprites 1000 Save current level to a patch WAD file 1001 Save current level as another episode and mission 1002 Exit level editor and return to main menu 1100 Copy selected object(s) 1101 Add an object 1102 Delete selected object(s) 1103 Set default textures, object type, ... 1104 Edit selected object(s) 1201 Find or change an object (NOT YET IMPLEMENTED) 1202 Repeat the last find/change (NOT YET IMPLEMENTED) 1203 Go to next object 1204 Go to previous object 1205 Go to a object given its number 1300 Insert a rectangle 1301 Insert a polygon given its number of sides 1400 Switch to the 'things' editing mode 1401 Switch to the 'LineDefs and SideDefs' editing mode 1402 Switch to the 'Vertexes' editing mode 1403 Switch to the 'Sectors' editing mode 1404 Switch to next editing mode 1405 Switch to previous editing mode 1406 3d preview of level (NOT YET IMPLEMENTED) 1500 Display statistics about the level objects 1501 Check that all sectors are closed 1502 Check all cross-references between Sectors and LideDefs 1503 Check if all SidefDefs, Sectors have legal textures 1504 Check if textures names are legal 1550 Toggle automatic layout of information window(s) 1551 Layout information window(s) now 1552 Zoom in level map 1553 Zoom out level map 1554 Multiply the grid scale by 2 1555 Divide the grid scale by 2 1556 Toggle grid snapping 1557 Center the map to fit the window area 1558 Toggle grid display 1559 Hide or show information window(s) 1560 Toggle info bar display 1561 Toggle fast/slow scrolling of map 2000 Look for the first free tag number 2001 Rotate and scale selected things 2101 Look for the first free tag number 2102 Rotate and scale the selected LineDef(s) 2103 Split a LineDef by adding a new Vertex in the middle 2104 Split the selected LineDef(s) and add Sectors 2105 Swap the two SideDefs of the selected LineDef(s) 2106 Flip the two SideDefs of the selected LineDef(s) 2107 Delete the selected LineDef(s) and join the separated sectors 2109 Align the Y offset of the selected LineDef(s) textures 2110 Align X: SideDef1, check for texture name 2111 Align X: SideDef1, check for texture name and initial offset 2112 Align X: SideDef1, don't check for texture name 2113 Align X: SideDef1, don't check for texture name and initial offset 2115 Align X: SideDef2, check for texture name 2116 Align X: SideDef2, check for texture name and initial offset 2117 Align X: SideDef2, don't check for texture name 2118 Align X: SideDef2, don't check for texture name and initial offset 2200 Look for the first free tag number 2201 Rotate and scale the selected vertices 2202 Delete a vertex and join the two LineDefs 2203 Merge the selected Vertices into one 2204 Add a LineDef between the two selected Vertices and split the Sector 2300 Look for the first free tag number 2301 Rotate and scale the selected Sector(s) 2302 Set the 'door' attributes for the selected Sector(s) 2303 Set the 'lift' attributes for the selected Sector(s) 2304 Distributes the selected Sector(s) floor heights (stairs) 2305 Distributes the selected Sector(s) ceiling heights (stairs) 24388 Access About 24389 About the WinDEU application 32520 Input does not conform to picture:\n"%s" 32521 Invalid character in input 32522 Value is not in the range %ld to %ld. 32523 Input is not in valid-list 32530 EXT|CAPS|NUM|SCRL|OVR|REC 32540 Cannot find "%s". 32550 Untitled 32551 Unable to read file %s from disk. 32552 Unable to write file %s to disk. 32553 The text in the %s file has changed.\n\nDo you want to save the changes? 32554 Text files (*.TXT)|*.TXT|AllFiles (*.*)|*.*| 32732 Invalid DIB handle %X 32733 GDI object %X destroy failure 32734 GDI object %X delete failure 32735 GDI file read failure 32736 GDI resource load failure 32737 GDI creation failure 32738 GDI allocate failure 32739 GDI failure 32740 Invalid relative window specified in layout constraint in window %s 32741 Incomplete layout constraints specified in window %s 32742 Printer error 32743 Validator syntax error 32744 Menu creation failure 32745 Child create fail for window %s 32746 Execute fail for window %s 32747 Create fail for window %s 32748 Child class registration fail for window %s 32749 Class registration fail for window %s 32754 Invalid client window %s 32755 Invalid child window %s 32756 Invalid window %s 32759 Invalid MainWindow 32760 Invalid module specified for window 32761 Out of memory 32762 No application object 32763 Unknown error 32764 Unhandled Exception 32765 OK to resume? 32766 ObjectWindows Exception 32767 Unknown exception 61440 Changes the size of the window 61456 Moves the window to another position 61472 Reduces the window to an icon 61488 Enlarges the window to it maximum size 61504 Switches to next window 61536 Closes the window 61728 Restores the window to its previous size 61744 Opens task list 65535 File/document operations