Results of DOS VESA driver tests ================================ The majority of the tests were performed on a Swan 486DB (66Mhz 486DX2 VLB). C was in an Olympic 486DX2 66Mhz. B was on a Dell Dimension XPS P60 (PCI Bus). A was on a Toshiba 4400SXC (ISA bus). D was in a GateWay 2000 P60. A Western Digital VESA 1.1 (Paradise SuperVGA WD90C31 1Mb) B ATI SuperVGA (28800-5) C Genoa Systems (1MB SuperVGA Model 7000 V1.2, 988 Tseng Lab) D 86C801 ISA SuperVGA (S3 86C801/805) E Trident 8900C F Cirrus Logix 5422 ISA G Award (NCR SuperVGA 77C22E) H Ahead SuperVGA Wizard Deluxe V5.0 I TSeng Labs ET-4000 J VRAM II Ergo Bios V8.81 (Video7 HT209) K Award OVGA Bios VN2.6 (77C22E) L Oak SuperVGA Bios V1.05 (Chip 77) (OTI-077) M Stealth VRAM v3.33 (S3) N Viper VL 1.0 2Mb (UNIVBE- Weitck SuperVGA P9000+5182) O Stealth 24 1Mb VLB P Matrox Vision Key AU BU etc... A,B,C etc are the adapter types as listed above The U column is for the adapter with UNIVBE installed. Mode Adpaters AU BU CU DU EU FU GU HU IU JU KU LU MU NU OU PU 320x200x8 ** ** *8 ** ** ** ** ** ** ** ** ** ** ** ** ** 320x200x15 * 320x200x16 ** 640x400x8 ** * 8 ** * * * * * * 7 640x400x15 1 640x400x16 640x480x8 ** * 8 * ** ** * * * * * 5 ** 5 66 7 640x480x15 * * 4 ** 5 5 * 66 640x480x16 * ** 66 800x600x8 ** * 8 * ** ** * * * * * * ** 5 66 7 800x600x15 * 4 ** 5 5 800x600x16 * 4 ** 66 1024x768x8 22 * * ** ** * * * * * * ** 66 7 1024x768x15 5 1024x768x16 2 6 1280x1024x8 2 2 1280x1024x15 1280x1024x16 1 Could not access mode because uses a mode number different from VESA standard mode number. 2 Mode unavailable (presumably memory shortage/wrong monitor type). 3 Machine crashed when installing univbe. 4 Colors on the display were incorrect - unusable. 5 Crashed machine. 6 Glitch could occur depending on the mouse position. Consists of a small block on the right hand side of the screen. Screen updates must be the whole screen, mouse can only be in certain positions. 7 Used with Matrox's own VESA driver - UNIVBE does not function correctly. 8 UniVBE crashed on installation. The vesa Window A is write only - so the cursors background is incorrect. Can cause screen corruption on areas where RenderWare is not updating the screen.