RenderWare(tm) v1.4 MS-Dos Demonstration Program ================================================ ---------------------------------------------------------------------------- This demonstration program is copyright Criterion Software Limited 1994. You may not disassemble, decompile or reverse engineer this demonstration program. This demonstration program is provided as is with no warranties of any kind. Criterion Software will not, under any circumstances, be liable for any lost revenue or other damages arising from the use of this demonstration program. RenderWare is a trademark of Canon Inc. ---------------------------------------------------------------------------- DOSVIEW.EXE =========== This sample application is a simple geometry viewer. It uses a single RenderWare scene, camera and light for rendering purposes. The application can, however, handle multiple clumps in the scene simultaneously. Each clump can be spun and dragged individually. Clumps can be added to the scene simply by clicking on the bottom line of the screen and typing in the fie name of the clump you wich to load. Additionally, the camera can be panned around and zoomed into or out of the scene and the light source moved. Once the application is running, clumps can be added to the viewer by clicking on the bottom line of the screen and typing in a file name. The Application Controls ------------------------ DOSVIEW.EXE is controlled with the mouse and keyboard in particular the keys CONTROL and SHIFT. The controls for the application are as follows: 1) Adding a clump. Click on the bottom line and type in a filename. 2) Deleting a clump. Click the left mouse button (while holding down the SHIFT and CONTROL keys) whilst over the clump . 3) Adding a backdrop image. Simply click on the bottom line of the screen and type in a texture file (or any MS Windows 3.1 bitmap (.bmp) file) and press return. 4) Deleting a backdrop image. Click the left mouse button (while holding down the SHIFT and CONTROL keys) whilst over the background (i.e., while the mouse pointer is not over any clump) 5) Panning and zooming the camera. Hold down the right mouse button. Horizontal mouse movement will pan the camera around the scene. Vertical mouse movement will zoom the camera into and out of the scene. 6) Tilting the camera. Hold down the right mouse button and the SHIFT key. Vertical mouse movement will tilt the camera over and under the scene. 7) Panning and tilting the light. Hold down the right mouse button and the CONTROL key. Horizontal mouse movement will pan the light around the scene. Vertical mouse movement will tilt the light around the scene. 8) Spinning a clump. Hold down the left mouse button with the pointer over a clump. Horizontal mouse movement will spin the clump about its Y axis. Vertical mouse movement will spin the clump about its X axis. 9) Dragging a clump. Hold down the left mouse button and SHIFT key with the pointer over a clump. Horizontal mouse movement will drag the clump in X. Vertical mouse movement will drag the clump in Y. 10) Dragging a clump toward and away from the camera. Hold down the left mouse button and CONTROL key with the pointer over a clump. Vertical mouse movement will drag the clump in Z. 11) Press ESC to exit.