Microsoft DirectX 8.1 (C++)

transition Element

The transition element defines a transition object. A transition is a two-input transform that results in a transition from one stream (such as a composite or track) to another.

Example

<transition
    clsid="{2a54c913-07aa-11d2-8d6d-00c04f8ef8e0}"
    start="7"
    stop="10"
/>

Attributes

clsid, cutpoint, cutsonly, lock, mute, start, stop, swapinputs, userdata, userid, username

Parent/Child Information

Parent composite, track
Children param

Remarks

The clsid attribute specifies the subobject that creates the transition.

See Also