Microsoft DirectX 8.1 (C++)

IRenderEngine::SetTimelineObject

The SetTimelineObject method sets the timeline for the render engine to use.

Syntax

HRESULT SetTimelineObject(
    IAMTimeline *pTimeline
);

Parameters

pTimeline

Pointer to the timeline object's IAMTimeline interface.

Return Value

Returns one of the following HRESULT values:

Value Description
S_OK Success.
E_MUST_INIT_RENDERER Render engine failed to initialize.
E_OUTOFMEMORY Insufficient memory.
E_POINTER Invalid pointer.

See Also