CONNECT This sample illustrates the use and implementation of connection points (the ICOnnectionPointContainer and IConnectionPoint interfaces) in a multithreaded environment. The server is implemented in the CONNECT.DLL. This DLL allows the creation of a CoRandom COM object, implemented by the CRandom C++ class. The COM object supports IRandom (a dual interface) and IConnectionPointContainer, and it accepts connections for the IRandomEvent interface. The IRandom interface supports the following methods: Start(): starts a thread inside the object Stop(): stops a thread inside the object StopAll(): stops all the running threads When running, the secondary threads inside the object keep firing events through the connection point. Two clients are provided: DRIVE and MDRIVE. They can be found in the DRIVE and MDRIVE subdirectories. DRIVE.EXE is a simple console application that provides a single object implementing the IRandomEvent interface. It creates a CoRandom object, calls Advise()/Unadvise() on the connection point, and has the CoRandom object fire events into the drive's object. MDRIVE.EXE is an MFC dialog based application, able to create multiple advise sinks and to control the number of threads the server creates. HOW TO RUN IT: Build CONNECT.DLL and register it. You can build and run DRIVE.EXE from a console, or build and run MDRIVE.EXE directly from Developer Studio.