colors: 251 - black ------------------------------------------------------------------------------- F A C E T O F A C E W I T H F A M O U S P E O P L E ------------------------------------------------------------------------------- ::: ::::::: ::::::: :::::: ::::::: ::: ::: ::: :::::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: :::::::: ::::::: ::: ::: ::: :::::::: ::: : ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: :::: :::: ::: ::: ::: ::: :::::: ::: ::: :::::: ::: :::::: ::: ::: ------------------------------------------------------------------------------- Interview with: Anthony Hayward, Russel Hayward authors of STeeM new Atari ST emulator. ------------------------------------------------------------------------------- Trophy: What was your first computer and when did you buy your first ST? STeeM: Oooh, let me think, it's a long time. We had a Sega Master System from the age of 5-ish so that was our first computer. We then got a Commodore 64 as our first 'proper' computer, that was quite soon afterwards. My brother (Anthony) first started to write programs on that. After a few years of tape-drive problems we realised how rubbish the C64 was so we went to get another computer. We went to a store and they had Amoebas (Amigas) and STs. We tried the Amoeba first and managed to crash it within a few minutes, that made our minds up for us and we stuck with STs for then next 10 years. Then we got a PC 3 years ago and they started to gather dust. Trophy: Why have you written the emulator? STeeM: Well it was a joke at first. I can't remember how it came up but one of us said, "We should write an ST emulator" then we all laughed. That day we started writing it, I think we must have been at a loose end (probably desperate not to have to attempt to finish one of our other many projects). Trophy: What was the most difficult for you while writing it ? Have you encountered any special difficulties? STeeM: Lack of documentation is the main problem, and any docs we have being wrong so often. We always find the best info for a chip just after we have finished writing that chip, we had to work out the CPU's opcodes from the output of a disassembler and then found the info a few weeks later! It was difficult when the first version of Steem immediately crashed on Windows NT, and we couldn't edit the code on that machine, that took a few log files to work out what was going on there. It seems every program written for the ST had a different way of doing essential things like reading the keyboard and synchronizing the screen. So whenever we change something, some programs start working and others stop! Also the new sound chip emulation was really hard because we don't really know much about sound. Trophy: What is the strongest and the weakest side of your emulator? STeeM: It's difficult to say as we are writing v1.4 at the moment and everything has changed. Certainly Steem v1.3 had terrible sound and didn't perform well with some of the more complex effects (like Spectrum 512 pictures). We have sorted them out (to an extent) for the new version so until we find all the things that don't work I can't say what's weak. I think that Steem is probably the easiest to use of all the emulators, we wanted to try to get people who were scared of the technical side of things to be able to use it (I don't like to criticise but maybe PaCifiST didn't manage that). Trophy: Was it the first emulator you have written? If not - have you ever written any other emulator of different computer? STeeM: It's our first emulator, and probably the last. Trophy: When can we expect a new version of your emulator? Version 1.4 will be out before January the 10th (as long as there are no disasters). It will be quite different, hopefully anyone who is interested in demos, sound or MIDI will find it a lot better. Trophy: What is your favourite game? (ST only) STeeM: Well Ant likes Bombjack, I like Captive & we both like Civilization, but we've got that on the PC now so it's much better! Trophy: What is your hobby? STeeM: Programming obviously, but apart from that we divide into incompatible music and sport camps. Trophy: Any words you could say to ST fans? STeeM: Check the Steem website (http://www.pyridine.co.uk/steem/) for updates, they are still coming on a regular basis. If you have any ideas or find any bugs then e-mail them to us at: steem@pyridine.co.uk Apart from that all I can say is "Keep on truckin'!". -- -- -- ---- --- --- --------------------------------------------------------- CHOSNECK magazine contact us: we're listenin' 2 da voice of da scene! atarimsb@wp.pl --------------------------------------------------------- --- ---- ------ -- --