AT THE CODFISH BALL by David Plotkin›› This game is different from other›arcade style games because it does›not reguire supernormal reflexes to›achieve decent scores, but instead›concentrates on skill and timing.›It is also a good example of how a›game can be written in BASIC and›still be smooth and fast.›› You control "Diver Dave." He moves›back and forth along the bottom of›the screen under control of your›joystick plugged into port 1. Press-›ing the fire button releases a spear›from Diver Dave's spear gun which›moves up the screen until it hits a›target or goes off the top of the›screen. You can only have one spear›on the screen at once.›› The targets in this undersea shoot-›ing gallery are whales, sea snakes,›rays, soles, seahorses, sea snails›and, of course, cod. Each hit on a›target nets you ten points. The pro-›gram keeps track of score, high score›and number of remaining spears. Each›time you clear the screen, the action›speeds up and the number of spears›you start with decreases. The game is›over when all the spears are gone.››