object game: Tgame Left = 330 Top = 261 Width = 394 Height = 257 Caption = 'game' Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = 'MS Sans Serif' Font.Style = [] OldCreateOrder = False PixelsPerInch = 96 TextHeight = 13 object Label1: TLabel Left = 344 Top = 136 Width = 39 Height = 13 Caption = 'Ob Nom' end object Label2: TLabel Left = 408 Top = 136 Width = 99 Height = 13 Caption = 'Object DESC Listbox' end object Label3: TLabel Left = 505 Top = 296 Width = 183 Height = 13 Caption = 'Objects in player'#39's inventory by index #' end object Label4: TLabel Left = 8 Top = 136 Width = 95 Height = 13 Caption = 'Room Name Listbox' end object Label5: TLabel Left = 136 Top = 136 Width = 101 Height = 13 Caption = 'ROOM DESC Listbox' end object Label6: TLabel Left = 557 Top = 136 Width = 131 Height = 13 Caption = 'ROOM PROPERTY Listbox' end object Label7: TLabel Left = 559 Top = 0 Width = 129 Height = 13 Caption = 'Object PROPERTY Listbox' end object Label8: TLabel Left = 288 Top = 136 Width = 14 Height = 13 Caption = 'loc' end object Label9: TLabel Left = 280 Top = 0 Width = 137 Height = 13 Caption = 'Object CONDITIONS Listbox' end object Label10: TLabel Left = 480 Top = 0 Width = 81 Height = 13 Caption = 'SPECIAL STUFF' end object Label11: TLabel Left = 320 Top = 136 Width = 19 Height = 13 Caption = 'Sho' end object Label12: TLabel Left = 658 Top = 16 Width = 30 Height = 13 Caption = 'Listing' end object Label13: TLabel Left = 661 Top = 16 Width = 27 Height = 13 Caption = 'Paths' end object screenie: TMemo Left = 0 Top = 0 Width = 241 Height = 129 Color = clNavy Ctl3D = False Font.Charset = ANSI_CHARSET Font.Color = clWhite Font.Height = -27 Font.Name = 'System' Font.Pitch = fpFixed Font.Style = [fsBold] Lines.Strings = ( '' '' '' '' '' '' '' '' '' '' '' '' '' '' '') ParentCtl3D = False ParentFont = False ReadOnly = True TabOrder = 0 end object Edit1: TEdit Left = 0 Top = 112 Width = 241 Height = 36 Color = clNavy Ctl3D = False Font.Charset = ANSI_CHARSET Font.Color = clWhite Font.Height = -27 Font.Name = 'System' Font.Pitch = fpFixed Font.Style = [fsBold] ParentCtl3D = False ParentFont = False TabOrder = 1 end object objectname: TListBox Left = 344 Top = 152 Width = 49 Height = 273 Font.Charset = ANSI_CHARSET Font.Color = clWindowText Font.Height = -9 Font.Name = 'Small Fonts' Font.Style = [] ItemHeight = 11 Items.Strings = ( 'Aliens' 'Lever' 'South' 'Hallway' 'East' 'table' 'consoles' 'console' 'west' 'wall' 'north' 'Strange Device') ParentFont = False TabOrder = 2 end object objectdesc: TListBox Left = 400 Top = 152 Width = 241 Height = 273 Font.Charset = ANSI_CHARSET Font.Color = clWindowText Font.Height = -9 Font.Name = 'Small Fonts' Font.Style = [] ItemHeight = 11 Items.Strings = ( 'The aliens look at you expectantly.' 'The lever is in the up position. The door next to it looks thick' + ' and heavy.' 'The lever is in the up position. The door next to it looks thick' + ' and heavy.' 'The passageway heads into darkness, but you think you can faintl' + 'y see that it ends at the junction of another passage.' 'The passageway heads into darkness, but you think you can faintl' + 'y see that it ends at the junction of another passage.' 'The table is cold and hard.' 'The consoles to the west flash with indecipherable text. You rem' + 'ember that one of them is a translator that Coconut Monkey fixed' + ' several episodes ago.' 'The consoles to the west flash with indecipherable text. You rem' + 'ember that one of them is a translator that Coconut Monkey fixed' + ' several episodes ago.' 'The consoles to the west flash with indecipherable text. You rem' + 'ember that one of them is a translator that Coconut Monkey fixed' + ' several episodes ago.' 'The north wall is completely blank.' 'The north wall is completely blank.' 'The strange device looks a bit like a small barrel. There is a b' + 'ig red button on top, with some text written underneath.') ParentFont = False TabOrder = 3 end object ListBox3: TListBox Left = 503 Top = 312 Width = 185 Height = 97 ItemHeight = 13 Items.Strings = ( '1') TabOrder = 4 end object roomname: TListBox Left = 8 Top = 152 Width = 121 Height = 273 Font.Charset = ANSI_CHARSET Font.Color = clWindowText Font.Height = -9 Font.Name = 'Small Fonts' Font.Style = [] ItemHeight = 11 Items.Strings = ( 'You are in a circular room seemingly built of metal. To the nort' + 'h is a flat wall with nothing on it. To the west are two console' + 's with flashing buttons and screens displaying strange symbols a' + 'nd lines of alien text. To the south, you see a small doorway wi' + 'th a lever next to it. Above the lever is a plaque containing li' + 'nes of alien text. To the east you see a hallway leading to into' + ' darkness. You'#39're sitting on a metal table, and surrounded by fo' + 'ur tall, humanoid aliens with looks on their faces you can only ' + 'describe as being anxious.' 'The door is beginning to open, and you start to feel yourself ge' + 'tting sucked toward the opening.' 'You'#39're in the middle of an intersection. You see the passage con' + 'tinue to the north and south, curving so you can'#39't see the ends.' + ' To the west, you can see a brightly lit room with a metal table' + ' in the center. There is a knob with alien text above it here.' 'You'#39're in the middle of an intersection. You see the passage con' + 'tinue to the north and south, curving so you can'#39't see the ends.' + ' To the west, you can see a big metal door. There is a knob with' + ' alien text above it here.' 'You are in what must be the UFO control room. A large viewscreen' + ' filled with an image of a black hole is to the north, and flash' + 'ing buttons and monitor screens show digital readouts all around' + ' you. Four aliens look frantic as they eye the black hole loomin' + 'g closer.' 'The south passageway ends in a small room with a door on the far' + ' wall. The door stands open, and you see a strange device standi' + 'ng in the middle of an even small room. The device has a single ' + 'red button on top, and a line of text written underneath the but' + 'ton.') ParentFont = False TabOrder = 5 end object roomdesc: TListBox Left = 136 Top = 152 Width = 137 Height = 273 Font.Charset = ANSI_CHARSET Font.Color = clWindowText Font.Height = -9 Font.Name = 'Small Fonts' Font.Style = [] ItemHeight = 11 Items.Strings = ( 'You are in a circular room seemingly built of metal. To the nort' + 'h is a flat wall with nothing on it. To the west are two console' + 's with flashing buttons and screens displaying strange symbols a' + 'nd lines of alien text. To the south, you see a small doorway wi' + 'th a lever next to it. Above the lever is a plaque containing li' + 'nes of alien text. To the east you see a hallway leading to into' + ' darkness. You'#39're sitting on a metal table, and surrounded by fo' + 'ur tall, humanoid aliens with looks on their faces you can only ' + 'describe as being anxious.' 'The door is beginning to open, and you start to feel yourself ge' + 'tting sucked toward the opening' 'You'#39're in the middle of an intersection. You see the passage con' + 'tinue to the north and south, curving so you can'#39't see the ends.' + ' To the west, you can see a brightly lit room with a metal table' + ' in the center. There is a knob with alien text above it here.' 'You'#39're in the middle of an intersection. You see the passage con' + 'tinue to the north and south, curving so you can'#39't see the ends.' + ' To the west, you can see a big metal door. There is a knob with' + ' alien text above it here.' 'You are in what must be the UFO control room. A large viewscreen' + ' filled with an image of a black hole is to the north, and flash' + 'ing buttons and monitor screens show digital readouts all around' + ' you. Four aliens look frantic as they eye the black hole loomin' + 'g closer.' 'The south passageway ends in a small room with a door on the far' + ' wall. The door stands open, and you see a strange device standi' + 'ng in the middle of an even small room. The device has a single ' + 'red button on top, and a line of text written underneath the but' + 'ton.') ParentFont = False TabOrder = 6 end object roomproperty: TListBox Left = 575 Top = 152 Width = 113 Height = 273 Font.Charset = ANSI_CHARSET Font.Color = clWindowText Font.Height = -9 Font.Name = 'Small Fonts' Font.Style = [] ItemHeight = 11 Items.Strings = ( 'xxx,1' 'xxx,2' 'xxx,3' 'xxx,4' 'xxx,5' 'xxx,6' 'xxx,7' 's,1,south,1,w,3,hole,3,wall,3,west,3' 'n,0,e,2,train,2,north,0,door,0' 's,1,south,1,nw,3,northwest,3,cubicles,3' 'door,2,se,2,southeast,2,south,2,desk,0') ParentFont = False TabOrder = 7 end object ListBox7: TListBox Left = 647 Top = 16 Width = 41 Height = 97 ItemHeight = 13 Items.Strings = ( 'eat;drink;taste:it tastes like a really dry margarita,open;use:Y' + 'ou need a knife to open it' 'eat;drink;taste:it tastes lemony,open;use:its delicious') TabOrder = 8 end object objloc: TListBox Left = 288 Top = 152 Width = 25 Height = 273 Font.Charset = ANSI_CHARSET Font.Color = clWindowText Font.Height = -9 Font.Name = 'Small Fonts' Font.Style = [] ItemHeight = 11 Items.Strings = ( '0' '0' '0' '0' '0' '0' '0' '0' '0' '0' '0' '5') ParentFont = False TabOrder = 9 end object ListBox9: TListBox Left = 280 Top = 16 Width = 41 Height = 97 ItemHeight = 13 Items.Strings = ( 'Possess:Knife,Location:Any') TabOrder = 10 end object huhs: TListBox Left = 368 Top = 16 Width = 41 Height = 97 ItemHeight = 13 Items.Strings = ( 'Sorry?' 'Duhh?' 'Duh what?' 'huh?' 'I don'#39't understand.' '') TabOrder = 11 end object parserbox: TListBox Left = 424 Top = 16 Width = 33 Height = 97 ItemHeight = 13 TabOrder = 12 end object directions: TListBox Left = 567 Top = 184 Width = 121 Height = 97 ItemHeight = 13 TabOrder = 13 end object special: TListBox Left = 407 Top = 16 Width = 281 Height = 97 Font.Charset = ANSI_CHARSET Font.Color = clWindowText Font.Height = -9 Font.Name = 'Small Fonts' Font.Style = [] ItemHeight = 11 Items.Strings = ( '"Coconut Monkey, are you okay?" The darkness begins to fade as y' + 'ou open your eyes. You blink and sit up with a hollow thunk. You' + #39're sitting on a metal table in the center of a circular room. T' + 'he metal-paneled walls bulge here and there with consoles litter' + 'ed with multi-colored buttons. Screens flicker around the room w' + 'ith strange symbols and running lines of text. You hear a faint ' + 'hum in the background, similar to the sound that emanated from y' + 'our monitor before everything went black. You shake your head gr' + 'oggily. Where are you? "Thank goodness! We thought we lost you f' + 'or sure!" Your eyes slowly settle on the owner of the strange vo' + 'ice, and you see a tall, silver-skinned humanoid figure with lar' + 'ge eyes and an oval head. Next to him (it?) stand three figures ' + 'that look exactly the same. The dark eyes stare back at you, and' + ' you fight the urge to enter the blackness once again.' '"You were so brave, Coconut Monkey! Thank you for saving us! Now' + ' we must continue the trip to our planet." With a start, you rec' + 'ognize where you are. The last time you saw Coconut Monkey Theat' + 'er on the PC Gamer CD, Coconut Monkey was on board an alien ship' + ' and had to shoot down a field of asteroids before they pummeled' + ' the ship. Could it be that you'#39're inside Coconut Monkey'#39's head ' + 'somehow? But wait, wasn'#39't there a problem after the asteroid thr' + 'eat? Before you can think of it, one of the aliens says, "Oh, no' + '! One of the asteroids must have gotten through and damaged our ' + 'navigation systems. We'#39're heading straight for a black hole! Wha' + 't will we do? Coconut Monkey, you must help us!" Alarms start to' + ' sound, and all four aliens look at you expectantly.' 'You hop off the table, but as you start to head down the hall on' + 'e of the aliens grabs you and says, "Wait a minute, Coconut Monk' + 'ey! You must help us!" He then places you back on the table.' 'You hop off the table and fly through the air. You hear one of t' + 'he aliens shout, "No! Not the Emergency Airlock Release!" You hi' + 't the lever and feel it move under you before you fall off and h' + 'it the floor with a hollow "THUNK!" You can feel the ship rumble' + ' underneath you. One of the aliens shouts "We must get out of he' + 're" as the door next to the lever begins to open and air rushes ' + 'through the opening. ' 'You hop off the table heading south, but bounce off the hard met' + 'al door. For a moment you see little Coconut Monkeys floating ar' + 'ound your head, and then you realize one of the aliens picked yo' + 'u up and put you back on the table. ' '"Oh, no you don'#39't!" shouts one of the aliens, and catches you in' + ' a mid-air hop toward the consoles to the west. "Stop messing wi' + 'th our translator! It breaks easily!" He plops you back on the m' + 'etal table.' 'You hop off the table to the north, but while in mid-air one of ' + 'the aliens moves between you and the flat wall. "Don'#39't do that! ' + 'You know it opens a secret door, and we'#39'll all get sucked out in' + 'to space if you open it right now! That'#39's a bad thing!" You boun' + 'ce off the alien'#39's chest, and land hard on the ground. Another a' + 'lien picks you up and puts you back on the table before you can ' + 'figure out if you cracked your shell or not.' 'Your vain attempt to do the wrong thing has cost you your life. ' + 'As you flounder about meaninglessly, you feel your body getting ' + 'sucked out of the airlock. As you float out into space, you thin' + 'k to yourself, "What'#39's the average flight velocity of an African' + ' swallow carrying a Coconut Monkey?"' 'You start hopping down the hall, and the four aliens follow you.' + ' As you get to the end, you see a passageway branching off to th' + 'e north and south. In front of you is a large knob with alien te' + 'xt above it.' 'You start to hop to the north, but your progress is halted by hu' + 'ge amounts of air rushing past you. You start to tumble backward' + 's and are swept into the west-bound hallway and out through the ' + 'airlock at the end. As you tumble out into the space, you think ' + 'to yourself, "Do Coconut Monkey'#39's explode in a vacuum?"' 'You start to hop to the south, but your progress is halted by hu' + 'ge amounts of air rushing past you. You start to tumble backward' + 's and are swept into the west-bound hallway and out through the ' + 'airlock at the end. As you tumble out into the space, you think ' + 'to yourself, "If a Coconut Monkey screams in space, will a falli' + 'ng tree in a forest hear it?"' 'You hop on one of the alien'#39's head, and he looks as if he'#39's sudd' + 'enly awoken from a nightmare. He immediately turns the dial, whi' + 'ch shuts a large metal door at the end of the western hallway. T' + 'he rumbling sound of air getting sucked into space slowly abates' + '. The aliens look at you with puzzlement. "Coconut Monkey," one ' + 'of them says, "why did you almost get us killed?"' 'You hop down to the south, and the passage ends in a small room.' + ' There'#39's a door on the far wall, but it remains closed. There'#39's ' + 'nothing to do here, so you hop back the way you came.' '"Well, fellas, what do you think we should do?" you ask the alie' + 'ns. They look at you, and then at each other. One of them says, ' + '"Perhaps the strange device we found will help us. It'#39's in the s' + 'outh room. We can'#39't read what the label says. Maybe you should s' + 'ee if it'#39'll help. I'#39'll open up the lock on the door for you." Th' + 'e alien presses a button, and then looks at you expectantly. ' 'The south passageway ends in a small room with a door on the far' + ' wall. The door stands open, and you see a strange device standi' + 'ng in the middle of an even small room. The device has a single ' + 'red button on top, and a line of text written underneath the but' + 'ton.' 'With a start, you realize the text underneath the button is writ' + 'ten in Azure Libran, the native language of your home island in ' + 'the south Pacific, and readable only by Coconut Monkeys. You vag' + 'uely remember a life other than that of Coconut Monkey, but you ' + 'shrug it off as being the result of stress. The text says, "DEUS' + ' EX MACHINA DEVICE -- USE ONLY IN CASE OF HEADING STRAIGHT TOWAR' + 'D BLACK HOLE!"' 'Your pathetic attempt at doing the right thing was actually the ' + 'wrong thing, and now you can feel the pull of the black hole as ' + 'it rips the hull of the UFO apart. As you are pull out through a' + ' fracture into the vastness of space, you vaguely see debris flo' + 'wing toward the gaping maw of the black hole. Before the darknes' + 's overcomes you, you think to yourself "If a black hole is so po' + 'werful light can'#39't escape, how come I can see it?"' 'You hop high in the air, and come down on the red button with a ' + 'loud "thunk!" A bright light flashes, temporarily blinking you, ' + 'and you can feel the ship suddenly accelerate at incredible spee' + 'ds in the direction it was heading, straight toward the black ho' + 'le! You hear a roar suddenly envelop the ship and an immense tre' + 'mbling starts shaking the vessel. You'#39're tossed around like a ra' + 'g doll as the roar becomes louder, and the shaking becomes harde' + 'r. Suddenly there'#39's an explosion of light and color and you star' + 't to lose consciousness. But not before you think to yourself, "' + 'What next?"') ParentFont = False TabOrder = 14 end object ShowList: TListBox Left = 320 Top = 152 Width = 17 Height = 273 Font.Charset = ANSI_CHARSET Font.Color = clWindowText Font.Height = -9 Font.Name = 'Small Fonts' Font.Style = [] ItemHeight = 11 Items.Strings = ( '1' '1' '0' '0' '0' '1' '1' '0' '0' '0' '0' '1') ParentFont = False TabOrder = 15 end object ondisk: TListBox Left = 639 Top = 32 Width = 49 Height = 81 ItemHeight = 13 TabOrder = 16 end object ondiskpaths: TListBox Left = 639 Top = 40 Width = 49 Height = 81 ItemHeight = 13 TabOrder = 17 end object loaditems: TListBox Left = 639 Top = 48 Width = 49 Height = 81 ItemHeight = 13 TabOrder = 18 end end