; ; City datafile for worldmap, etc. ; Fallout 2 ; ; ; This information is the default, starting information, but ; in actual game play, it will be saved out locally to the ; individual savegame. This allows us to have some locations ; that have random-by-game positions. ; Note that this could cause code headaches if the bounding ; circles overlap! ; ; Code determines how many "Areas" there are based on how many ; are in this file. So there are *2* digits in city segment # ; in order to preserve the ordering of the segments! ; Note: All areas are assumed to have at *least* one (ON) entrance! ; If none is found, the system will generate one for you. If there ; aren't any that are *ON*, then it will force the first one on anyway. [Area 00] ; Arroyo area_name=Arroyo ; Note: City names are kept in the Worldmap.msg message file ;world_pos=173,122 ; Absolute position? ; SAVED world_pos=184,133 ; Absolute position? ; SAVED start_state=On ; Starting state ; SAVED ; Small/Medium/Large size=Medium ; Size of circle (city/town/etc.) (large/etc.) townmap_art_idx=156 ; Fid num index for the townmap art townmap_label_art_idx=370 ; Fid num index for the townmap label ; Starting state, xpos, ypos, map index, elevation, tile_num, orientation ; (state is SAVED) ; Note: entrance_# -- # is entrance value for map script entrance_0=On,350,275,Arroyo Bridge,-1,-1,3 ; Etc. entrance_1=On,280,175,Arroyo Village,-1,-1,0 ; WIP! This is a gross work-around! ;entrance_2=Off,-1,-1,Arroyo Caves,-1,-1,0 entrance_2=On,200,90,Arroyo Temple,-1,-1,0 entrance_3=Off,100,150,Arroyo Wilderness,-1,-1,0 entrance_4=Off,-1,-1,Arroyo Caves,-1,-1,0 [Area 01] ; The Den area_name=Den world_pos=473,272 ;573,222 start_state=On size=Large townmap_art_idx=160 townmap_label_art_idx=372 entrance_0=On,124,293,Den Business 1,-1,-1,0 entrance_1=Off,256,334,Den Business 2,-1,-1,0 entrance_2=Off,-1,-1,Den Residential 1,-1,-1,0 [Area 02] ; Klamath area_name=Klamath world_pos=373,122 start_state=On size=Large townmap_art_idx=158 townmap_label_art_idx=377 entrance_0=On,309,203,Klamath Downtown,-1,-1,0 entrance_1=Off,155,264,Klamath Mall,-1,-1,0 entrance_2=Off,-1,-1,Klamath Rat Caves,-1,-1,0 entrance_3=Off,292,315,Klamath Trapping Caves,-1,-1,0 entrance_4=Off,-1,-1,Klamath Grazing Area,-1,-1,0 entrance_5=Off,-1,-1,Klamath Canyon,-1,-1,0 [Area 03] ; Modoc area_name=Modoc world_pos=923,272 start_state=On size=Large townmap_art_idx=159 townmap_label_art_idx=379 entrance_0=On,130,150,Modoc Main Street,-1,-1,0 entrance_1=Off,350,150,Modoc Bed And Breakfast,-1,-1,0 entrance_2=Off,130,210,Modoc: Grisham's Brahmin Pastures,-1,-1,0 entrance_3=Off,350,210,Modoc: Farrel's Garden,-1,-1,0 entrance_4=Off,130,300,Modoc: Down the Shitter,-1,-1,0 entrance_5=Off,350,300,Modoc: Town Hall,-1,-1,0 [Area 04] ; Vault City area_name=Vault City world_pos=1223,322 start_state=On size=Large townmap_art_idx=453 townmap_label_art_idx=387 entrance_0=On,405,265,Vault City Courtyard,-1,-1,0 entrance_1=Off,147,160,Vault City Downtown,0,29718,5 entrance_2=Off,-1,-1,Vault City Council,-1,-1,0 entrance_3=Off,-1,-1,Vault City Vault,-1,-1,0 [Area 05] ; Gecko area_name=Gecko world_pos=1273,222 start_state=On size=Large townmap_art_idx=161 townmap_label_art_idx=375 entrance_0=On,51,169,Gecko Settlement,-1,-1,0 entrance_1=Off,-1,-1,Gecko Power Plant,-1,-1,0 entrance_2=Off,282,173,Gecko Junkyard,-1,-1,0 entrance_3=Off,-1,-1,Gecko Access Tunnels,-1,-1,0 [Area 06] ; Broken Hills area_name=Broken Hills world_pos=1173,872 start_state=On size=Large townmap_art_idx=157 townmap_label_art_idx=376 entrance_0=On,125,276,Broken Hills 1,-1,-1,0 entrance_1=Off,298,283,Broken Hills 2,-1,21948,0 [Area 07] ; New Reno area_name=New Reno world_pos=923,922 start_state=On size=Large townmap_art_idx=163 townmap_label_art_idx=382 entrance_0=On,230,300,New Reno 1,0,25105,5 entrance_1=Off,230,210,New Reno 2,0,10307,2 entrance_2=Off,100,210,New Reno 3,0,20720,0 entrance_3=Off,360,210,New Reno 4,0,17866,3 entrance_4=Off,360,100,New Reno Chop Shop,-1,-1,0 entrance_5=Off,-1,-1,New Reno Boxing Arena,-1,-1,0 entrance_6=Off,-1,-1,New Reno VB,-1,-1,0 [Area 08] ; Sierra Army Base area_name=Sierra Army Base world_pos=923,822 start_state=Off size=Medium townmap_art_idx=164 townmap_label_art_idx=369 entrance_0=On,130,150,Sierra Army Depot: The Battlefield,-1,-1,0 entrance_1=Off,-1,-1,Sierra Army Depot: Levels 1-3,-1,-1,0 entrance_2=Off,-1,-1,Sierra Army Depot: Levels 1-3,1,19500,0 entrance_3=Off,-1,-1,Sierra Army Depot: Levels 1-3,2,20310,0 entrance_4=Off,-1,-1,Sierra Army Depot: Level 4,-1,-1,0 [Area 09] ; Vault 15 area_name=Vault 15 world_pos=1284,1433 start_state=On size=Medium townmap_art_idx=167 townmap_label_art_idx=386 entrance_0=On,180,273,The Squat A,-1,-1,0 entrance_1=Off,-1,-1,The Squat A,-1,-1,0 entrance_2=Off,-1,-1,The Squat B,-1,-1,0 entrance_3=Off,-1,-1,Vault 15,-1,-1,0 entrance_4=Off,-1,-1,Vault 15 East Entrance,-1,-1,0 [Area 10] ; New California Republic area_name=NCR world_pos=1123,1422 start_state=On size=Large townmap_art_idx=162 townmap_label_art_idx=380 entrance_0=On,240,125,NCR: Bazaar,-1,-1,0 entrance_1=Off,-1,-1,NCR: Council 2,-1,-1,0 entrance_2=Off,240,210,NCR: Downtown,-1,12316,0 entrance_3=Off,300,340,NCR: Council 1,-1,-1,0 entrance_4=Off,150,250,NCR: Westin Ranch,-1,-1,0 entrance_5=Off,-1,-1,NCR: Grazing Lands,-1,-1,0 [Area 11] ; Vault 13 area_name=Vault 13 world_pos=984,1433 start_state=Off size=Medium townmap_art_idx=166 townmap_label_art_idx=385 entrance_0=On,205,327,Vault 13 Entrance,-1,-1,0 entrance_1=Off,190,190,Vault 13,-1,-1,0 [Area 12] ; Military Base area_name=Military Base world_pos=672,1422 start_state=On size=Large townmap_art_idx=468 townmap_label_art_idx=378 entrance_0=On,125,58,Military Base Entrance,-1,-1,0 entrance_1=Off,-1,-1,Military Base Levels 1-2,-1,-1,0 entrance_2=Off,-1,-1,Military Base Levels 1-2,-1,-1,1 entrance_3=Off,-1,-1,Military Base Levels 3-4,-1,-1,0 entrance_4=Off,-1,-1,Military Base Levels 3-4,-1,-1,1 [Area 13] ; Redding area_name=Redding world_pos=673,522 start_state=On size=Large townmap_art_idx=452 townmap_label_art_idx=381 entrance_0=On,160,321,Redding Downtown,-1,-1,0 entrance_1=Off,225,200,Wanamingo Mine Entrance,0,21270,4 entrance_2=Off,-1,-1,Wanamingo Mine Level 12,-1,-1,0 entrance_3=Off,200,255,Redding Mine Entrance,0,27707,5 entrance_4=Off,-1,-1,Redding Downtown Tunnels,-1,-1,0 entrance_5=Off,-1,-1,Redding Mine Tunnels,-1,-1,0 [Area 14] ; San Francisco area_name=San Francisco world_pos=472,1322 start_state=On size=Large townmap_art_idx=165 townmap_label_art_idx=383 entrance_0=On,365,215,San Fran China,-1,-1,0 entrance_1=Off,425,179,San Fran Dock,-1,26900,0 entrance_2=Off,420,127,San Fran Tanker,-1,-1,0 entrance_3=Off,-1,-1,Shuttle Outside,-1,-1,0 entrance_4=Off,-1,-1,Shuttle Interior,-1,-1,0 entrance_5=Off,280,180,Elronologist Base,-1,-1,0 entrance_6=Off,-1,-1,Shi Temple,-1,-1,0 [Area 15] ; Navarro area_name=Navarro world_pos=177,875 start_state=Off size=Medium townmap_art_idx=450 townmap_label_art_idx=371 entrance_0=On,150,330,Navarro Entrance,0,28695,5 [Area 16] ; The Enclave area_name=Enclave world_pos=123,1322 start_state=Off size=Large townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,130,150,Enclave Dock,-1,-1,0 entrance_1=Off,-1,-1,Enclave Detention,-1,-1,0 entrance_2=Off,-1,-1,Enclave End Fight,-1,-1,0 entrance_3=Off,-1,-1,Enclave Guard Barracks,-1,-1,0 entrance_4=Off,-1,-1,Enclave Presidential,-1,-1,0 entrance_5=Off,-1,-1,Enclave Reactor,-1,-1,0 entrance_6=Off,-1,-1,Enclave Trap Room,-1,-1,0 [Area 17] ; Abbey area_name=abbey world_pos=1332,31 start_state=Off size=Medium townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,130,150,Desert Encounter 2,-1,-1,0 [Area 18] ; Primitive Tribe area_name=Primitive Tribe world_pos=82,531 start_state=Off size=Medium townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,130,150,Desert Encounter 2,-1,-1,0 [Area 19] ; Environmental Protection Agency area_name=EPA world_pos=621,970 start_state=Off size=Large townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,130,150,Desert Encounter 2,-1,-1,0 [Area 20] ; Modoc Ghost Town Sub-area area_name=Ghost Farm world_pos=990,248 start_state=Off size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,130,150,Ghost Town: The Ghost Farm,-1,-1,0 entrance_1=Off,-1,-1,Ghost Town: Main Cavern,-1,-1,0 entrance_2=Off,-1,-1,Ghost Town: Underground Lake,-1,-1,0 ; NOTE: This index # CANNOT CHANGE without a code change in Worldmap.c! [Area 21] ; Car out of gas Sub-area area_name=Car Outta Gas world_pos=100,100 start_state=Off lock_state=Off size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 ;entrance_0=On,130,150,Car Outta Gas,-1,-1,0 ;townmap_art_idx=-1 ;townmap_label_art_idx=379 entrance_0=On,130,150,Car: Desert,-1,-1,0 [Area 22] ; Destroyed Arroyo area_name=Arroyo world_pos=184,133 start_state=Off size=Medium townmap_art_idx=-1 townmap_label_art_idx=370 entrance_0=On,345,230,Destroyed Arroyo Bridge,-1,26719,0 [Area 23] ; Klamath Toxic Caves area_name=Klamath Toxic Caves world_pos=330,107 start_state=Off size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Klamath Toxic Caves,-1,-1,3 [Area 24] ; Den Slave Run Area area_name=Den Slave Run world_pos=570,310 start_state=Off size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Den Slave Run,-1,-1,3 [Area 25] ; Raiders area_name=Raiders world_pos=1172,673 start_state=On size=Medium townmap_art_idx=451 townmap_label_art_idx=-1 entrance_0=Off,350,150,Raiders Camp 1, 1, 20709, 3 entrance_1=On,120,210,Raiders Camp 1, 0, 23114, 3 entrance_2=Off,-1,-1,Raiders Camp 2, 0, 18937, 4 [Area 26] ; Random Encounter Desert area_name=Random world_pos=670,310 start_state=Off lock_state=On size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Desert Encounter 1,-1,-1,3 entrance_1=On,-1,-1,Desert Encounter 2,-1,-1,3 entrance_2=On,-1,-1,Desert Encounter 3,-1,-1,3 entrance_3=On,-1,-1,Desert Encounter 4,-1,-1,3 entrance_4=On,-1,-1,Desert Encounter 5,-1,-1,3 entrance_5=On,-1,-1,Desert Encounter 6,-1,-1,3 entrance_6=On,-1,-1,Desert Encounter 7,-1,-1,3 entrance_7=On,-1,-1,Desert Encounter 8,-1,-1,3 entrance_8=On,-1,-1,Desert Encounter 9,-1,-1,3 entrance_9=On,-1,-1,Desert Encounter 10,-1,-1,3 [Area 27] ; Random Encounter Mountain area_name=Random world_pos=670,310 start_state=Off lock_state=On size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Mountain Encounter 1,-1,-1,0 entrance_1=On,345,230,Cavern Encounter 0,-1,-1,0 entrance_2=On,345,230,Mountain Encounter 2,-1,-1,0 entrance_3=On,345,230,Cavern Encounter 1,-1,-1,0 entrance_4=On,345,230,Cavern Encounter 2,-1,-1,0 entrance_5=On,345,230,Cavern Encounter 3,-1,-1,0 entrance_6=On,345,230,Cavern Encounter 4,-1,-1,0 entrance_7=On,345,230,Cavern Encounter 5,-1,-1,0 entrance_8=On,345,230,Mountain Encounter 3,-1,-1,0 entrance_9=On,345,230,Mountain Encounter 4,-1,-1,0 [Area 28] ; Random Encounter City area_name=Random world_pos=670,310 start_state=Off lock_state=On size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,City Encounter 1,-1,-1,0 entrance_1=Off,-1,-1,City Encounter 2,-1,-1,0 entrance_2=Off,-1,-1,City Encounter 3,-1,-1,0 entrance_3=Off,-1,-1,City Encounter 4,-1,-1,0 entrance_4=Off,-1,-1,City Encounter 5,-1,-1,0 entrance_5=Off,-1,-1,City Encounter 6,-1,-1,0 entrance_6=Off,-1,-1,City Encounter 7,-1,-1,0 entrance_7=Off,-1,-1,City Encounter 8,-1,-1,0 [Area 29] ; Random Encounter Coast area_name=Random world_pos=670,310 start_state=Off lock_state=On size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Coast Encounter 1,-1,-1,0 entrance_1=On,345,230,Coast Encounter 2,-1,-1,0 entrance_2=On,345,230,Coast Encounter 3,-1,-1,0 entrance_3=On,345,230,Coast Encounter 4,-1,-1,0 entrance_4=On,345,230,Coast Encounter 5,-1,-1,0 entrance_5=On,345,230,Coast Encounter 6,-1,-1,0 entrance_6=On,345,230,Coast Encounter 7,-1,-1,0 entrance_7=On,345,230,Coast Encounter 8,-1,-1,0 entrance_8=On,345,230,Coast Encounter 9,-1,-1,0 entrance_9=On,345,230,Coast Encounter 10,-1,-1,0 [Area 30] ; Golgotha area_name=Golgotha world_pos=935,992 start_state=Off size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,New Reno Golgatha,0,-1,-1,0 [Area 31] ; Special Encounter Whale area_name=Special Whale world_pos=120,350 start_state=Off lock_state=Off size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Special Whale Encounter,0,-1,-1,0 [Area 32] ; Special Encounter Tin Woodsman area_name=Special Woodsman world_pos=120,350 start_state=Off lock_state=On size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Special Woodsman Encounter,-1,-1,0 [Area 33] ; Special Encounter Big Head area_name=Special Head world_pos=120,350 start_state=Off lock_state=Off size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Special Head Encounter,-1,-1,0 [Area 34] ; Special Encounter Federation Shuttle area_name=Special Shuttle world_pos=120,350 start_state=Off lock_state=Off size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Special Shuttle Encounter,-1,-1,0 [Area 35] ; Special Encounter Unwashed Villagers area_name=Special Unwashed world_pos=120,350 start_state=Off lock_state=On size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Special Unwashed Encounter,-1,-1,0 [Area 36] ; Special Encounter Monty Python Bridge area_name=Special Bridge world_pos=120,350 start_state=Off lock_state=Off size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Special Bridge Encounter,-1,-1,0 [Area 37] ; Special Encounter Cafe of Broken Dreams area_name=Special Cafe world_pos=120,350 start_state=Off lock_state=Off size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Special Cafe Encounter,-1,-1,0 [Area 38] ; Special Encounter Holy Hand Grenade 1 area_name=Special Holy 1 world_pos=120,350 start_state=Off lock_state=On size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Special Holy Encounter 1,-1,-1,0 [Area 39] ; Special Encounter Holy Hand Grenade 2 area_name=Special Holy 2 world_pos=120,350 start_state=Off lock_state=Off size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Special Holy Encounter 2,-1,-1,0 [Area 40] ; Special Encounter Guardian of Forever area_name=Special Guardian world_pos=120,350 start_state=Off lock_state=Off size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Special Guardian Encounter,-1,-1,0 [Area 41] ; Special Encounter Toxic Waste Dump area_name=Special Toxic world_pos=120,350 start_state=Off lock_state=Off size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Special Toxic Encounter,-1,-1,0 [Area 42] ; Special Encounter Pariahs area_name=Special Pariah world_pos=120,350 start_state=Off lock_state=Off size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Special Pariahs Encounter,-1,-1,0 [Area 43] ; Special Encounter Mad Cow area_name=Special Brahmin world_pos=120,350 start_state=Off lock_state=Off size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Special Mad Brahmin Encounter,-1,-1,0 [Area 44] ; Caravan Encounters area_name=Random world_pos=120,350 start_state=Off lock_state=Off size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Broken Hills Desert 1,-1,-1,0 entrance_1=Off,-1,-1,Broken Hills Mountain 1,-1,-1,0 [Area 45] ; Fake Vault 13 area_name=Fake Vault 13a world_pos=1070,1260 start_state=Off lock_state=On size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Cavern Encounter 6,-1,-1,0 [Area 46] ; Fake Vault 13 area_name=Fake Vault 13b world_pos=1070,1260 start_state=Off lock_state=On size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Cavern Encounter 7,-1,-1,0 [Area 47] ; areas that have no where else to go area_name=Shadow Worlds world_pos=672,972 start_state=Off lock_state=on size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,345,230,Coast Encounter 11,-1,-1,0 entrance_1=On,345,230,Coast Encounter 12,-1,-1,0 entrance_2=On,345,230,Desert Encounter 11,-1,-1,0 entrance_3=On,345,230,Desert Encounter 12,-1,-1,0 entrance_4=On,345,230,Desert Encounter 13,-1,-1,0 entrance_5=On,345,230,Mountain Encounter 5,-1,-1,0 entrance_6=On,345,230,Mountain Encounter 6,-1,-1,0 entrance_7=On,-1,-1,In Game Movie Map 1,-1,-1,0 entrance_8=On,-1,-1,Bess Dead, -1,-1,0 [Area 48] area_name=Reno Stables world_pos=953,882 start_state=Off ;lock_state=on size=Small townmap_art_idx=-1 townmap_label_art_idx=-1 entrance_0=On,130,410,New Reno Stables,-1,-1,0