Quick Start Card Contents: 1) System Requirements 2) Installation 3) Starting MDK 4) Main Menu Screen 5) Controls 6) Troubleshooting 7) Game Play Tips 8) Credits System Requirements Pentium 90 or better 16 Megs required SVGA Video Card 100% Sound Blaster compatible Sound Card 8 Megs of Free Hard Disk Space Installation Win95 MDK should automatically install and play when you place the CD in the drive. If not, please place the MDK CD into your PC's CD-ROM drive, double click either Window's Explorer or the My Computer icon. Search for your CD-ROM drive (usually D:) and double click that to reveal the contents of the MDK CD. Double-click on the WIN95 folder in the root directory of the CD. Double- click on MDKZIP95.EXE. This will start the installation and setup proceedure. You will also need to install DirectX 3 if you do not have it on your computer. Reveal the contents of the MDK CD, and double-click on the DIRECTX folder. Double-click on DXSETUP.EXE and a window will appear. Click on "ReInstall DirectX." When the installation is complete, your computer will reboot. Windows 3.1 & DOS Exit windows to get to the DOS prompt. Change the directory to your CD-ROM drive (usually D: ) by typing D: Hit return and type install Hit the return, this will start the installation and setup proceedure. Installation of MDK: Although you can play MDK off the CD, installing data to your machine's hard drive will greatly improve performance. It will notably decrease the amount of time that each level in the game takes to load. The program will attempt to automatically detect your sound card and other hardware components required to run MDK. StartingMDK Win95 Find your START button. Click on the START button, go to Program Files, go to MDK Demo, and click on MDK Demo 95. (NOTE: you must have DirectX 3 already installed on your computer.) Windows3.1 & DOS Exit Windows and change to the DOS directory that you installed MDK by typing cd\mdkdemo if you installed MDK into the default directory of C:\MDKDEMO. Now, type mdkdemo and hit return Main Menu Screen All menus can be accessed by using the mouse or arrow keys. New Game By selecting this you will immediately enter the MDK universe Options Help All the default keyboard controls are listed here. During gameplay, if you need help at any time pressing the F1 key will bring up this help menu. Sound Setup Most likely, MDK can accurately detected your soundcard configuration. Select the 'Detect All" to find your particular sound card. You can manually set the sound card's configuration. If the game locks up or crashes when you test the sound, please refer to the troubleshooting section at the end of this quick start section for some helpful hints or where to get technical support. In the DOS version of the game you can change your soundcard settings (IRQ and DMA channels). You should hear sound when you select the 'Test' option, if not, your sound card has been improperly set up. Joystick MDK can be played using a joystick or joypad that has 4 buttons. You must select the 'Enable Joystick' option to use a joystick. You can then arrange the button configuration to your prefernce. To return to the standard setup, select 'Default Buttons'. Keyboard You can change the function of each key and customize the controls to your preferences by highlighting the action and then pressing the key you would like to assign to this function. To save your preferences, select 'Quit' when you are satisfied with your control options. To return to the default keyboard configuration, select that option. Performance Selecting this option, MDK will perform a hardware test of your system and compare it to some standard systems. Your system may vary from the benchmark systems due to several factors, including type of RAM used (DRAM or standard), video card and video RAM available, CD-ROM speed, 32-bit Disk access enabled or disabled, etc. Do not be concerned if your system performs below the benchmark level. This program is helpful to reveal hardware that may limit your experience with MDK. Skill There are 3 settings available, 'Easy', 'Normal', and 'Difficult'. Select whichever skill level is appropriate for your ability. Display Seclects the screen brightness. This option can also be changed during the game by pressing the F11 key at any time. Controls Arrow keys - will move Kurt in that direction. Also controls aiming in sniper mode. Space Bar - Toggle in/out of Sniper mode A/Z - Zoom in/Zoom out in Sniper mode. In normal mode, it shifts the camera to look up or down. Control key - Fires selected weapon Alt key - Jump. While in mid-air pressing the alt key a second time will activate the ribbon chute. Enter key - will use the selected pickup 0-9 - select specific pickup item Shift key - selects turbo mode which speeds up Kurt's running and turning speed Caps Lock - keeps turbo mode on X - when used with the left and right arrow keys will make Kurt sidestep P - Pauses the game Esc - Quit game Function Keys F1 - brings up the help menu which gives all the keyboard controls F2 - Save game. You will then be prompted to name your saved game or overwrite an old saved game. F3 - Load game. You can select a previously saved game to play. F10 - Quit game. F11 - Adjust brightness F12 - Brings up the Options screen. Esc - quit game Trouble Shooting Q: Help! I can't get MDK to run! A: MDK requires 16 Megs of RAM to run. If you do not have this, MDK will either not run, or may crash often during gameplay. Q: I can't select any of the options in the main menu. A: If you are in DOS mode, make sure that you have loaded your mouse driver before starting MDK. Although the mouse is not necessary to play MDK, it is needed to select some options. Q: My joystick won't work. What's the problem? A: Check to make sure your joystick is set up correctly. Then check in the MDK 'Joystick' options to make sure the joystick is enabled. In DOS mode you may need to load your joystick's drivers that came with it. Please check their documentation for further help. Q: The game is running too slowly on my machine, what can I do? A: MDK will run faster in Win95 or DOS due to your hardware configuration. Some video cards, for example, work best in DOS or only Win95. Try playing the game in the other mode to see if there is an increase in performance. You will not need to reinstall the game, but simply run the other MDK executable (MDK95 or MDK.exe) to see which gives you the best performance on your machine. Q: The sound doesn't work! A: That's not a question. Q: The sound doesn't work on my machine. Can you help? A: Sure! First off, we'll assume that you've checked to make sure that the speakers are turned on and plugged in correctly to your PC and you're running a 100% SoundBlaster™ compatible card. As a note, not all sound cards are truly 100% compatible, in which case you may not be able to get sound from MDK. Now, if you're running in Win95, check to make sure that your soundcard is operating correctly. Remember that in Win95 you can have a correctly operating soundcard but have the sound muted. Double click on the speaker icon on the task bar to see if the sound is set to 'mute all'. If you are trying to run the game in DOS, make sure that your sound card and mouse drivers are being loaded for your DOS session. Consult your sound card instruction manual on loading the DOS drivers. Game Play Tips & Techniques Q: Why doesn't the Bones Airstrike work in some areas? A: When you have picked up the Bones airstrike power-up, you must go into sniper mode to use it. Make sure the airstrike power up is the ammunition selected. The center of your targeting system will turn white when it is focused in on an area that Bones can bomb. Bones can't "Deliver Kindness" in enclosed environments or under overhangs since he's got to fly in to bomb the area. When you have selected the target, press the normal fire button. This tells Bones that you have set your target and it is OK for him to start his bombing run. Q: I don't know what all the weapons do! Help! A: Whenever you pick up an item, the name of the weapon appears. This should give you some clue as to the item's abilities. You are receiving the new weapons as soon as the good doctor invents them, so there's not a lot of advanced documentation on these items. If you don't know what a weapon does, then find a quiet area and fire one off to test it. Q: I'm having trouble aiming quickly enough in sniper mode. Any suggestions? A: Keep the zoom level very low when finding targets. Put the crosshairs on the target and then zoom in. This method is much more effective than zooming in and then trying to acquire the target. Q: I keep seeing these random messages on the screen, like "Au Revoir, Paris". What do they mean? A: If you look at the meter in the lower right corner of the screen, there is a green band surrounding it. At its fullest, it indicates the number of people alive near the city-mine crawler. As the bar decreases in size, that indicates that more and more innocent people are dying. When the bar is depleted, a major city has been destroyed by an alien city because you took so long. Way to go.. Q: Where can I get further technical assistance or ask game play questions? A: You can reach us the following ways: MAIL Playmates Interactive Entertainment 611 Anton Blvd., Suite 500 Costa Mesa, CA 9262 PHONE US (714)-428-2112 EMAIL pie@playmatestoys.com Or go to these websites for further information, cheat codes, game play tips, software updates & patches at: http://www.playmatestoys.com/piehome.htm http://www.shiny.com Credits PLAYMATES INTERACTIVE ENTERTAINMENT Associate Producer: Andrew Brown QA Lead: Dave Ontiveros Testing Staff: Dave Arranaga Andy Hsu Lee Jones Gary Mahan James Martinez Jose Zatarain Brian Zenns Sales and Marketing: David Localio Marketing Manager: Mark Polcyn Business Affairs: Gary Rosenfeld Sound Design: Tommy Tallarico Studios SHINY ENTERTAINMENT Original Concept: Nick Bruty Designed in equal part by: Nick Bruty, Bob Stevenson, Tim Williams Additional Design: Andy Astor, Martin Brownlow, Shawn Nelson Programming & Tools: Andy Astor, Martin Brownlow Artwork in equal part by: Nick Bruty, Bob Stevenson Additional Artwork: Shawn Nelson Animation: Shawn Nelson Additional Animation: Bob Stevenson, Nick Bruty Additional credit for work to difficult to categorize: Tim Williams Game produced by: All of the above Manual: Tim Williams, Scott Herrington SPECIAL THANKS All Shiny employees Thomas Chan Richard Sallis Mark Lee Ed Chanda Sue Lucchino Dave Hoffman Chris Archer Carlos Rodriguez Leland Mah Scott Herrington Ann Gabrielson Rogers & Cowan The Chambers Group Moore & Price Design Nancy Fernandez Allyn Welty Elliot Bruty Natashia Austin Dr. Robert Wayner Stacy Hering Astor Katie Nelson Anjelika Pemoeller Roo Wiemaraner Bella Beagle Samuel Pepys Koda MDK and all related characters/artwork (c) 1996 Shiny Entertainment, Inc. ALL RIGHTS RESERVED. For information: http://www.shiny.com