================================================================ Title : Start1.wad, Start2.wad, Dmatch1.wad, Dmatch2.wad Author : Albert Dewey Email Address : None - (I live way out in the sticks where there is no local internet access...sorry) Snail mail address :Rt. 4 Box 507 Luray, Va. 22835 Phone - (540)743-5767 - This is my business phone, so if you have that need to make personal contact, please call me here and leave a message if I'm not around. I might even call you back if you need hints to complete these levels. They aren't impossible, but in some cases even having a map editor might not help you if you are really stuck on how to achieve certain goals in these levels. (Like you thought I would put my home # here, NOT!) Description : These are some challenging originals that you should find fun and interesting. I really tried to make these levels full of slaughter and kill action and yet still require a degree of imaginative thought to figure out all its secrets. No, there aren't a million of confusing trigger this and shoot that just to open a single door cause I hate maps that make you look, push, look, look, shoot, push some more just to figure out how how to open the next door. What I really emphasize here is a sense of discovery using your head, sort of in a way that when you wind up solving one of these puzzles,the resulting reaction is one of 'that was pretty cool' and hopefully not of 'f*** this crap'! Misc Game Info : Read the other accompanying text files. (These can be found on the PC Gamer CD Disk) Additional Credits to : Ben Morris for DCK and PC Gamer for taking the time to consider these levels for publication. ================================================================ * Play Information * Episode and Level # : E2M4, E3M4, E4M6, E4M9 Single Player : Yes Cooperative 2-4 Player : not supported Deathmatch 2-4 Player : not supported Difficulty Settings : Sorry its all ultraviolent! New Sounds : Yes New Graphics : Yes * Construction * Base : Scratch Build Time : 200 - 300 hours (Hey, perfection takes time) Did You Know? : id Software has over 2000 hours in the construction of the first 3 episodes of DOOM. Editor(s) used : DCK (ver. 2.2) Known Bugs : None * Copyright / Permissions * Authors MAY use these levels as a base to build additional levels. Feel free to distribute, edit, modify, just keep all the related files intact so that those who deserve credit, receive it. * Where to get this WAD * PC Gamer and anywhere else it might wind up ... maybe even on a NASA network or something like that.