# static int aggression_level[MAX_ARENAS][MAX_LEVELS] = { {0, 1, 1}, /* Arena 0 */ {1, 1, 2}, /* Arena 1 */ {2, 2, 3}, /* Arena 2 */ {2, 3, 3}, /* Arena 3 */ {3, 4, 4}, /* Arena 4 */ {4, 4, 5}, /* Arena 5 */ {5, 5, 6}, /* Arena 6 */ {6, 7, 7} /* Arena 7 */ };