Constructor
uvw_xform ...
Properties
<UVW_Xform>.U_Tile Float default: 1.0 -- animatable
The tiling along the U-axis.
<UVW_Xform>.U_Flip Integer default: 0
When on, reverses the direction of the map along the U-axis.
0- Off
1- On
<UVW_Xform>.V_Tile Float default: 1.0 -- animatable
The tiling along the V-axis.
<UVW_Xform>.V_Flip Integer default: 0
When on, reverses the direction of the map along the V-axis.
0- Off
1- On
<UVW_Xform>.W_Tile Float default: 1.0 -- animatable
The tiling along the W-axis.
<UVW_Xform>.W_Flip Integer default: 0
When on, reverses the direction of the map along the W-axis.
0- Off
1- On
<UVW_Xform>.U_Offset Float default: 0.0 -- animatable
Offsets the map along the U-axis.
<UVW_Xform>.V_Offset Float default: 0.0 -- animatable
Offsets the map along the V-axis.
<UVW_Xform>.W_Offset Float default: 0.0 -- animatable
Offsets the map along the W-axis.
<UVW_Xform>.Map_or_Vertex_Color Integer default: 0
Specifies whether to apply the transform to a mapping channel or a vertex color channel:
0- Map Channel
1- Vertex Color Channel
Notes
The Map Channel property is not accessible by MAXScript in 3ds max 4.
See also
Modifier Common Properties, Operators, and Methods