UVW_Xform : Modifier

Constructor

uvw_xform ...

Properties

<UVW_Xform>.U_Tile               Float    default: 1.0  -- animatable

The tiling along the U-axis.

<UVW_Xform>.U_Flip               Integer  default: 0

When on, reverses the direction of the map along the U-axis.

0- Off

1- On

<UVW_Xform>.V_Tile               Float    default: 1.0  -- animatable

The tiling along the V-axis.

<UVW_Xform>.V_Flip               Integer  default: 0

When on, reverses the direction of the map along the V-axis.

0- Off

1- On

<UVW_Xform>.W_Tile               Float    default: 1.0  -- animatable

The tiling along the W-axis.

<UVW_Xform>.W_Flip               Integer  default: 0

When on, reverses the direction of the map along the W-axis.

0- Off

1- On

<UVW_Xform>.U_Offset             Float    default: 0.0  -- animatable

Offsets the map along the U-axis.

<UVW_Xform>.V_Offset             Float    default: 0.0  -- animatable

Offsets the map along the V-axis.

<UVW_Xform>.W_Offset             Float    default: 0.0  -- animatable

Offsets the map along the W-axis.

<UVW_Xform>.Map_or_Vertex_Color  Integer  default: 0

Specifies whether to apply the transform to a mapping channel or a vertex color channel:

0- Map Channel

1- Vertex Color Channel

Notes

The Map Channel property is not accessible by MAXScript in 3ds max 4.

See also