Constructor
tube ...
Properties
<Tube>.radius1 Float default: 25.0 -- animatable, alias: Radius_1
The first radius for the tube.
<Tube>.radius2 Float default: 20.0 -- animatable, alias: Radius_2
The second radius for the tube.
Note: The larger radius specifies the outside radius of the tube, while the smaller specifies the inside radius.
<Tube>.height Float default: 50.0 -- animatable
The dimension along the central axis. Negative values create the tube below the construction plane.
<Tube>.heightsegs Integer default: 1 -- animatable, alias: Height_Segments
The number of divisions along the tube's major axis.
<Tube>.capsegs Integer default: 1 -- animatable, alias: Cap_Segments
The number of concentric divisions around the center of the tube's top and bottom.
<Tube>.sides Integer default: 24 -- animatable
The number of sides around the tube. Higher numbers shade and render as true circles with Smooth on. Lower numbers create regular polygonal objects with Smooth off.
<Tube>.smooth Boolean default: true -- animatable
When on, faces of the tube are blended together, creating a smooth appearance in rendered views.
<Tube>.slice Boolean default: falseùanimatable
Enables/Disables the Slice feature, which removes part of the tube's circumference.
<Tube>.Slice_On Integer default: 0
Integer alias of slice:
0- off
1- on
<Tube>.sliceFrom Float default: 0.0 -- animatable, angle, alias: Slice_From
The angle where the tube slice begins.
<Tube>.sliceTo Float default: 0.0 -- animatable, angle, alias: Slice_To
The angle where the tube slice ends.
<Tube>.mapCoords Boolean default: false
When on, sets up required coordinates for applying mapped materials to the tube.
See also
GeometryClass Common Properties, Operators, and Methods
Node Common Properties, Operators, and Methods