Tape : Helper

Constructor

tape ...

Properties

<Tape>.length     Float     default: 50.0  -- animatable

Length of the tape object.

See also

Notes

To construct a tape, you have to create its target node first (using the targetObject constructor), and then construct the tape giving it the target:

tape pos:p target:(targetObject pos:q)

The length property shows the tape length set in the 3ds max user interface, not the true distance from the tape to its target. The following function can be used to return this distance:

fn getTapeDist TapeObj = distance TapeObj TapeObj.target

An example usage is:

getTapeDist $tape01