Spindle : GeometryClass

Constructor

spindle ...

Properties

<Spindle>.radius            Float     default: 0.0  -- animatable

The radius of the spindle.

<Spindle>.height            Float     default: 0.0  -- animatable

The height of the spindle, along the central axis. Negative values create the spindle below the construction plane.

<Spindle>.Cap_Height        Float     default: 0.0  -- animatable

The height of the conical caps. The minimum value is 0.1; the maximum value is ╜ the absolute value of the Height setting.

<Spindle>.blend             Float     default: 0.0  -- animatable

When greater than 0, creates a bevel at the edge of the caps.

<Spindle>.sides             Integer   default: 12   -- animatable

The number of sides around the spindle. Higher numbers shade and render as true circles with Smooth on. Lower numbers create regular polygonal objects with Smooth off.

<Spindle>.Cap_Segments      Integer   default: 5    -- animatable

The number of concentric divisions along the center of the spindle's top and bottom.

<Spindle>.Height_Segments   Integer   default: 1    -- animatable

The number of divisions along the spindle's major axis.

<Spindle>.Smooth_On         Integer   default: 1    -- animatable

Turns on/off smooth:

0- off

1- on

<Spindle>.Slice_On          Integer   default: 0    -- animatable

Turn on/off slice:

0- off

1- on

<Spindle>.Slice_From        Float     default: 0.0  -- animatable, angle

The start angle (on the local Z-axis) for slicing.

<Spindle>.Slice_To          Float     default: 0.0  -- animatable, angle

The stop angle (on the local Z-axis) for slicing.

Notes

The Generate Mapping Coordinates property is not accessible to MAXScript in 3ds max 4.

See also