SpaceSurfDeform : SpacewarpModifier

Constructor

SpaceSurfDeform ...

Properties

<SpaceSurfDeform>.surface                Node     default: undefined

The surface used for deformation.

<SpaceSurfDeform>.U_Percent              Float    default: 50.0  -- animatable, percentage

Moves the object along the U (horizontal) axis of the gizmo patch, based on a percentage of the U distance. This defaults to a setting of 50 percent, which places the object at the center of the gizmo patch. A setting of 0 percent places the object at the left edge of the gizmo patch, as seen from the viewport where the patch was created.

<SpaceSurfDeform>.U_Stretch              Float    default: 1.0   -- animatable

Scales the object along the U (horizontal) axis of the gizmo patch.

<SpaceSurfDeform>.V_Percent              Float    default: 50.0  -- animatable, percentage

Moves the object along the V (vertical) axis of the gizmo patch, based on a percentage of the V distance. A setting of 0 percent places the object at the bottom of the gizmo patch.

<SpaceSurfDeform>.V_Stretch              Float    default: 1.0   -- animatable

Scales the object along the V (vertical) axis of the gizmo patch.

<SpaceSurfDeform>.rotation               Float    default: 0.0   -- animatable, angle

Rotates the modified object with respect to the gizmo patch.

<SpaceSurfDeform>.Plane_to_Patch_Deform  Integer  default: 0

Choose a two-axis plane of the object to make parallel with the XY plane of the gizmo patch:

0- XY

1- YZ

2- ZX

<SpaceSurfDeform>.Flip_deformation_axis  Integer  default: 0

Flip_deformation_axis = 0 - off; 1 - on

See also