SpaceRipple : SpacewarpObject

Constructor

spaceRipple ...

Note: This class is not available in 3D Studio VIZ.

Properties

<Spaceripple>.amplitude1  Float    default: 5.0  -- animatable, alias: Amplitude_1

Ripple amplitude along the ripple warp object's local X axis. Amplitude is expressed in active units.

<Spaceripple>.amplitude2  Float    default: 5.0  -- animatable, alias: Amplitude_2

Ripple amplitude along the ripple warp object's local Y axis. Amplitude is expressed in active units.

<Spaceripple>.wavelength  Float    default: 25.0 -- animatable, alias: Wave_Length

The length of each wave, in active units.

<Spaceripple>.phase       Float    default: 0.0  -- animatable

Offsets the phase of the wave from its origin at the ripple object's center. Whole values have no effect; only fractional values do. Animating this parameter makes the ripple appear to travel through space.

<Spaceripple>.decay       Float    default: 0.0  -- animatable

When set to 0.0, the ripple has the same amplitude or amplitudes throughout world space. Increasing the Decay value causes amplitude to diminish as distance increases from the position of the ripple warp object.

<Spaceripple>.circles     Integer  default: 10

The number of circles in the ripple icon.

<Spaceripple>.segments    Integer  default: 16

The number of segments (pie slices) in the ripple icon.

<Spaceripple>.divisions   Integer  default: 4

Adjusts the size of the ripple icon without altering the ripple effect as scaling would.

Associated Methods

bindSpaceWarp <node> <spaceRipple_node>

Associated Binding Modifier and Properties

RippleBinding

This modifier is automatically created by the bindSpaceWarp() method, and is not otherwise creatable by MAXScript. The following property is associated with this binding modifier:

<RippleBinding>.Flexibility     Float     default: 1.0

See also