Scatter : GeometryClass

Constructor

Scatter compounds are not constructable by MAXScript in 3ds max 4.

Properties

<Scatter>.Duplicates             Integer  default: 1      -- animatable

The number of scattered duplicates of the source object.

<Scatter>.Base_Scale             Float    default: 100.0  -- animatable, percentage

Alters the scale of the source object, affecting each duplicate identically. This scale occurs before any other transforms.

<Scatter>.Vertex_Chaos           Float    default: 0.0    -- animatable

Applies a random perturbation to the vertices of the source object.

<Scatter>.Animation_Offset       Time     default: 0f     -- animatable

The number of frames by which each source object duplicate's animation is offset from the previous duplicate.

<Scatter>.x_rotation             Float    default: 0.0    -- animatable

The maximum random rotational offset you want about the local X-axis of each duplicate.

<Scatter>.y_rotation             Float    default: 0.0    -- animatable

The maximum random rotational offset you want about the local Y-axis of each duplicate.

<Scatter>.z_rotation             Float    default: 0.0    -- animatable

The maximum random rotational offset you want about the local Z-axis of each duplicate.

<Scatter>.X_Translation          Float    default: 0.0    -- animatable

The maximum random movement you want along the X-axis of each duplicate.

<Scatter>.Y_Translation          Float    default: 0.0    -- animatable

The maximum random movement you want along the Y-axis of each duplicate.

<Scatter>.Z_Translation          Float    default: 0.0    -- animatable

The maximum random movement you want along the Z-axis of each duplicate.

<Scatter>.A_Translation_on_Face  Float    default: 0.0    -- animatable

The first barycentric coordinate on the surface of the face, upon which duplicates are translated.

<Scatter>.B_Translation_on_Face  Float    default: 0.0    -- animatable

The second barycentric coordinate on the surface of the face, upon which duplicates are translated.

<Scatter>.N_Translation_on_Face  Float    default: 0.0    -- animatable

The offset along the normal of the face, upon which duplicates are translated.

<Scatter>.Local_X_Scaling        Float    default: 0.0    -- animatable

The percent of random scaling along the X-axis of each duplicate.

<Scatter>.Local_Y_Scaling        Float    default: 0.0    -- animatable

The percent of random scaling along the X-axis of each duplicate.

<Scatter>.Local_Z_Scaling        Float    default: 0.0    -- animatable

The percent of random scaling along the X-axis of each duplicate.

The following properties are available only after the Scatter object has been created. The values shown for the properties are those for a Scatter object created from two boxes. The operand transforms are in the local coordinate system of the Scatter object.

<Scatter>.S_Box04              SubAnim   default: SubAnim:S_Box04

<Scatter>.Operand_A_Transform  SubAnim   default: SubAnim:Operand_A_Transform

<Scatter>.D_Box05              SubAnim   default: SubAnim:D_Box05

<Scatter>.Operand_B_Transform  SubAnim   default: SubAnim:Operand_B_Transform

Notes

Many properties associated with Scatter are not accessible to MAXScript in 3ds max 4.

See also