RGB_Multiply : TextureMap

Constructor

rgb_multiply ...

Properties

<RGB_Multiply>.color1       Color       default: (color 255 255 255) -- animatable, alias: Color_1

<RGB_Multiply>.map1         TextureMap  default: undefined  -- alias: Map_1

<RGB_Multiply>.map1Enabled  Boolean     default: true       -- alias: Map_1_Enable

Enables associated map.

<RGB_Multiply>.color2       Color       default: (color 255 255 255) -- animatable, alias: Color_2

<RGB_Multiply>.map2         TextureMap  default: undefined  -- alias: Map_2

<RGB_Multiply>.map2Enabled  Boolean     default: true       -- alias: Map_2_Enable

Enables associated map.

<RGB_Multiply>.alphaFrom    Integer     default: 2

Determines how to generate alpha for the map:

0- Map #1 (Uses the first map's alpha channel.)

1- Map #2 (Uses the second map's alpha channel.)

2- Multiply Alphas (Generates a new alpha channel by multiplying the alpha channels of the two maps.)

See also