POmniFlect : SpacewarpObject

Constructor

POmniFlect ...

Note: This class is not available in 3D Studio VIZ.

Properties

<POmniFlect>.deceleration        Float     default: 1.0    --  animatable

Sets the deceleration of particles.

<POmniFlect>.'decel var'        Float     default: 0.0    --  animatable; percentage

Affects the variation in deceleration of particles.

<POmniFlect>.friction        Float     default: 0.0    --  animatable; percentage

When set to 0.0 (the default), the surface of the deflector is treated as frictionless, and there's no change in the particle behavior. As the friction value increases, particles begin to rebound at incorrect angles and with greater speed.

<POmniFlect>.'time on'        Integer   default: 0    --  animatable; alias: time_on

The frame at which the deflection begins.

<POmniFlect>.'time off'        Integer   default: 16000  --  animatable; alias: time_off

The frame at which the deflection ends.

<POmniFlect>.affects        Float     default: 10000.0  --  animatable; alias: reflects

The percentage of particles to be reflected by the POmniFlect.

Controller Scaling: (1 : 100.0)

<POmniFlect>.bounce                   Float     default: 1.0    -- animatable

This multiplier specifies how much of the initial speed of the particle is maintained after collision with the POmniFlect.

<POmniFlect>.bouncevar        Float     default: 0.0    --  animatable; alias: bounce_variation

The variation of Bounce applied to the range of particles.

Controller Scaling: (1 : 100.0)

<POmniFlect>.chaos                    Float     default: 0.0    -- animatable

Applies a random variation to the bounce angle. When set to 0.0 (no chaos), all particles bounce off the POmniFlect surface perfectly (like banking pool balls). A non-zero setting causes the deflected particles to scatter.

<POmniFlect>.Refracts                 Float     default: 100.0  -- animatable

The percentage of particles not already reflected that will be refracted by the POmniFlect.

<POmniFlect>.'pass velocity'        Float     default: 1.0    --  animatable; alias: pass_velocity

Sets how much of a particle's initial speed is maintained after passing through the POmniFlect. The default setting of 1 retains the initial speed is retained, so there's no change. A setting of 0.5 reduces the speed by half.

<POmniFlect>.'passvel var'        Float     default: 0.0    --  animatable; percentage; alias: Pass_Velocity_Variation

Variation of Pass Velocity applied to the range of particles.

<POmniFlect>.refraction        Float     default: 50.0   --  animatable; percentage; alias: distortion

Controls the angle of refraction. A value of 0 means there's no refraction. A value of 100% sets the angle of the particles to be parallel with the POmniFlect surface. A value of û100% sets the angle perpendicular to the surface. The Distortion effect is reversed when particles strike the POmniFlect from the back side.

<POmniFlect>.'refraction var'        Float     default: 0.0    --  animatable; percentage; alias: distortion_variation

Range of variation of the Distortion effect.

<POmniFlect>.Diffusion                Float     default: 0.0    -- animatable, percentage

Applies a diffusion effect to the refraction by randomly modifying each particle's Distortion angle by the Diffusion angle. This effectively scatters the particles into a hollow cone.

<POmniFlect>.'diffusion var'        Float     default: 0.0    --  animatable; percentage; alias: diffusion_variation

Range of variation of the Diffusion value.

<POmniFlect>.inheritVelocity        Float     default: 1.0    --  animatable; alias: velocity_inheritance

Determines how much of a moving POmniFlect's speed is applied to reflected or refracted particles.

<POmniFlect>.spawn        Float     default: 100.0  --  animatable; percentage; alias: spawn_percentage

The percentage of particles that can use spawn effects.

<POmniFlect>.Pass_Velocity            Float     default: 1.0    -- animatable

How much of the particle's initial speed is maintained after passing through the POmniFlect.

<POmniFlect>.Pass_Velocity_Variation  Float     default: 0.0    -- animatable, percentage

The variation of the Pass Velocity setting applied to the range of particles.

<POmniFlect>.width                    Float     default: 0.0    -- animatable

The width of the POmniFlect icon. This is for display purposes only and does not influence the deflector effect.

<POmniFlect>.height                   Float     default: 0.0    -- animatable

The height of the POmniFlect icon. This is for display purposes only and does not influence the deflector effect.

Notes

getPropnames() and showProperties() show two sets of parameters called Pass_Velocity and Pass_Velocity_Variation. The first set is for Refraction, the second for Spawn Effects Only groups. Due to this sharing of property names, you cannot access the Spawn Effects Only Pass_Velocity and Pass_Velocity_Variation using their property names. You can access the value assigned to these parameters, and their controller if assigned, as subAnims 17 and 18 of the base object.

Associated Methods

bindSpaceWarp <particlesys_node> <POmniFlect_node>

Associated Binding Modifier

POmniFlectMod

This modifier is automatically created by the bindSpaceWarp() method, and is not otherwise creatable by MAXScript. There are no properties associated with this binding modifier.

See also