NoTexture : TextureMap

Assigning this texture is equivalent to setting a texture to "None" in the Material Editor. Setting a texture to the value undefined is also equivalent to setting the texture to "None" in the Material Editor. For example:

$box01.material.bumpmap=noTexture()

or

$box01.material.bumpmap=undefined

Constructor

noTexture ...

Properties

There are no additional properties associated with NoTexture.

See also