NoiseModifier : Modifier

Constructor

noiseModifier ...

Properties

<Noisemodifier>.seed        Integer  default: 0        -- animatable

A random start point is generated from the number you set.

<Noisemodifier>.scale       Float    default: 100.0    -- animatable

The size of the noise effect (not strength). Larger values produce smoother noise, lower values more jagged noise.

<Noisemodifier>.fractal     Boolean  default: false    -- animatable

When on, produces a fractal effect based on current settings.

<Noisemodifier>.roughness   Float    default: 0.0      -- animatable, alias: rough

The extent of fractal variation. Lower values are less rough than higher values.

<Noisemodifier>.iterations  Float    default: 6.0      -- animatable

The number of iterations (or octaves) used by the fractal function. Fewer iterations use less fractal energy and generate a smoother effect. An iteration of 1.0 is the same as turning .fractal off.

<Noisemodifier>.strength    Point3   default: [0,0,0]  -- animatable

The strength of the noise effect along each of three axes. Enter a value for at least one of these axes to produce a noise effect.

<Noisemodifier>.animate     Boolean  default: false

Enables/disables animation playback.

<Noisemodifier>.frequency   Float    default: 0.25

The speed of the noise effect. Higher frequencies make the noise quiver faster. Lower frequencies produce a smoother and more gentle noise.

<Noisemodifier>.phase       Time     default: 0f       -- animatable

Shifts the start and end points of the underlying wave.

<Noisemodifier>.center      Point3   default: [0,0,0]  -- animatable

You can move, rotate, or scale the center sub-object to affect the noise. You can also animate the sub-object transforms.

<Noisemodifier>.gizmo       SubAnim

You can move, rotate, or scale the gizmo sub-object to affect the noise. You can also animate the sub-object transforms.

<Noisemodifier.gizmo>.position  Point3  default: [0,0,0]        -- animatable

The position of the gizmo.

<Noisemodifier.gizmo>.rotation  Quat    default: (quat 0 0 0 1) -- animatable

The rotation of the gizmo.

<Noisemodifier.gizmo>.scale     Point3  default: [1,1,1]        -- animatable

The scaling of the gizmo.

See also